[2020/12/3 19:01:48.770] Started new log on 2020/12/3 19:01:48.768 [2020/12/3 19:01:48.781] ==================================================================================================== [2020/12/3 19:01:48.683] Log path: Z:\steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2020/12/3 19:01:48.791] Log verbosity: Trivial [2020/12/3 19:01:48.793] Initializing input system [2020/12/3 19:01:48.803] Initializing game console [2020/12/3 19:01:48.824] Console key has been set to F4 (key code: 115) [2020/12/3 19:01:49.146] Initializing console variable "ConsoleScrollAmount". [2020/12/3 19:01:49.146] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2020/12/3 19:01:49.155] Read value: [2020/12/3 19:01:49.155] Initializing console variable "ConsoleKey". [2020/12/3 19:01:49.155] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2020/12/3 19:01:49.156] Read value: [2020/12/3 19:01:49.156] Initializing console variable "PluginTimeoutThreshold". [2020/12/3 19:01:49.156] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2020/12/3 19:01:49.170] Read value: 60000 [2020/12/3 19:01:49.170] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2020/12/3 19:01:49.170] Initializing console variable "AlwaysShowConsoleOutput". [2020/12/3 19:01:49.171] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2020/12/3 19:01:49.172] Read value: [2020/12/3 19:01:49.172] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2020/12/3 19:01:49.172] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2020/12/3 19:01:49.173] Read value: [2020/12/3 19:01:49.173] Initializing console variable "ShowOnScreenWarnings". [2020/12/3 19:01:49.173] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2020/12/3 19:01:49.173] Read value: [2020/12/3 19:01:49.173] Console initialized [2020/12/3 19:01:49.173] Initializing forms manager [2020/12/3 19:01:49.180] Cleaning temp folder [2020/12/3 19:01:49.187] Version: RAGE Plugin Hook v1.81.1410.16064 for Grand Theft Auto V [2020/12/3 19:01:49.215] ================ RAGE Plugin Hook ================ [12/3/2020 7:01:49 PM.263] Detected Windows 7 Professional (64-bit) (6.1.7601.0)! [12/3/2020 7:01:49 PM.264] Checking game support [12/3/2020 7:01:49 PM.435] Product name: Grand Theft Auto V [12/3/2020 7:01:49 PM.435] Product version: 1.0.2060.1 [12/3/2020 7:01:49 PM.435] Is steam version: True [12/3/2020 7:01:49 PM.437] Initializing DirectX [12/3/2020 7:01:49 PM.442] Initializing Direct3D [12/3/2020 7:01:49 PM.442] Getting game swap chain [12/3/2020 7:01:49 PM.468] Swap Chain created: 0x142831608 [12/3/2020 7:01:49 PM.468] Swap Chain VTable: 0x537F8CF0 [12/3/2020 7:01:49 PM.468] 0x48564107DE56CDE9;0xB0EC8148C9246C8D;0x8DEE058B48000000 [12/3/2020 7:01:49 PM.468] D3D11Present: 0x7FEF593B2F8 [12/3/2020 7:01:49 PM.468] D3D11ResizeBuffers: 0x7FEF593F97C [12/3/2020 7:01:49 PM.468] D3D11ResizeTarget: 0x7FEF59407D8 [12/3/2020 7:01:49 PM.468] D3D11SetFullscreenState: 0x7FEF5940B64 [12/3/2020 7:01:49 PM.469] Direct3D initialized [12/3/2020 7:01:49 PM.471] Initialized DirectX [12/3/2020 7:01:49 PM.486] Direct3D watcher thread spawned [12/3/2020 7:01:49 PM.526] Getting device [12/3/2020 7:01:49 PM.526] Retrieved device [12/3/2020 7:01:49 PM.526] Creating wrapper [12/3/2020 7:01:49 PM.651] Wrapper created [12/3/2020 7:01:49 PM.657] Effect created [12/3/2020 7:01:49 PM.657] Creating buffer [12/3/2020 7:01:49 PM.657] Created buffer [12/3/2020 7:01:49 PM.657] Creating blend state [12/3/2020 7:01:49 PM.657] Created blend state [12/3/2020 7:01:49 PM.657] Done with creation [12/3/2020 7:01:49 PM.851] Initializing texture system. [12/3/2020 7:01:49 PM.851] Initializing texture system; phase 1 [12/3/2020 7:01:49 PM.851] Initializing texture system; phase 2 [12/3/2020 7:01:49 PM.861] Initializing texture system; phase 3 [12/3/2020 7:01:49 PM.864] Initializing texture system; phase 4 [12/3/2020 7:01:49 PM.883] Initializing texture system; phase 5 [12/3/2020 7:01:49 PM.885] Initializing texture system; phase 6 [12/3/2020 7:01:49 PM.887] Initializing texture system; phase 7 [12/3/2020 7:01:49 PM.889] Initializing texture system; phase 8 [12/3/2020 7:01:49 PM.891] Initializing texture system; phase 9 [12/3/2020 7:01:49 PM.892] Initializing texture system; phase 10 [12/3/2020 7:01:49 PM.894] Initializing texture system; phase 11 [12/3/2020 7:01:49 PM.895] Initializing texture system; phase 12 [12/3/2020 7:01:49 PM.896] Initializing texture system; phase 13 [12/3/2020 7:01:49 PM.896] Initializing texture system; phase 14 [12/3/2020 7:01:54 PM.486] Direct3D watcher thread ended [12/3/2020 7:02:12 PM.993] LoadingScreenMsg: Initializing game support [12/3/2020 7:02:13 PM.243] Initializing game support [12/3/2020 7:02:18 PM.717] LoadingScreenMsg: Velocity limit removed [12/3/2020 7:02:19 PM.023] Compatibility level: 0 [12/3/2020 7:02:19 PM.023] Supported version detected [12/3/2020 7:02:19 PM.023] ================================================== [12/3/2020 7:02:19 PM.023] LoadingScreenMsg: Patching code [12/3/2020 7:02:19 PM.273] LoadingScreenMsg: Waiting for game initialization [12/3/2020 7:02:19 PM.523] Waiting for game initialization [12/3/2020 7:02:19 PM.623] LoadingScreenMsg: Initializing core [12/3/2020 7:02:19 PM.873] Initializing hook [12/3/2020 7:02:24 PM.890] LoadingScreenMsg: Completing interoperability [12/3/2020 7:02:25 PM.140] Completing interoperability [12/3/2020 7:02:25 PM.140] Initialization code 1. [12/3/2020 7:02:25 PM.140] Initialization code 2. [12/3/2020 7:02:25 PM.140] Initialization code 3. [12/3/2020 7:02:25 PM.146] 1 Address: 0x0000000140728B6C [12/3/2020 7:02:25 PM.146] Calling func 1 [12/3/2020 7:02:25 PM.159] 2 Address: 0x00000001412A4DFA [12/3/2020 7:02:25 PM.159] 3 Address: 0x000000013FD05D46 [12/3/2020 7:02:25 PM.181] Address: 0x00000001412A4DA4 [12/3/2020 7:02:25 PM.181] Unknown var: 0x00000001422CEB70 [12/3/2020 7:02:25 PM.181] Initialization code 4. [12/3/2020 7:02:25 PM.181] Initialization code 5. [12/3/2020 7:02:25 PM.181] Completing interoperability, phase 1 [12/3/2020 7:02:25 PM.181] Completing interoperability, phase 2 [12/3/2020 7:02:25 PM.181] Completing interoperability, phase 3 [12/3/2020 7:02:25 PM.181] Completing interoperability, phase 4 [12/3/2020 7:02:25 PM.181] Completing interoperability, phase 5 [12/3/2020 7:02:25 PM.181] Completing interoperability, phase 6 [12/3/2020 7:02:25 PM.181] Completing interoperability, phase 7 [12/3/2020 7:02:25 PM.181] LoadingScreenMsg: [12/3/2020 7:02:25 PM.431] LoadingScreenMsg: Loading Story Mode [12/3/2020 7:02:34 PM.351] LoadingScreenMsg: Loading and Populating Game World [12/3/2020 7:02:34 PM.601] LoadingScreenMsg: [12/3/2020 7:02:49 PM.405] Initializing console variable "IsDeveloperModeEnabled". [12/3/2020 7:02:49 PM.405] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [12/3/2020 7:02:49 PM.406] Read value: [12/3/2020 7:02:49 PM.406] Initializing console variable "TimeScale". [12/3/2020 7:02:49 PM.406] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [12/3/2020 7:02:49 PM.407] Read value: [12/3/2020 7:02:49 PM.420] Loading plugin from path: Z:\steam\steamapps\common\Grand Theft Auto V\Plugins\AutomaticSirenCutout.dll [12/3/2020 7:02:51 PM.274] : Initializing input system [12/3/2020 7:02:51 PM.275] : Initializing game console [12/3/2020 7:02:51 PM.276] : Initializing forms manager [12/3/2020 7:02:51 PM.297] Plugin "Automatic Siren Cutout V2.8" was loaded from "AutomaticSirenCutout.dll". [12/3/2020 7:02:51 PM.298] Loading plugin from path: Z:\steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [12/3/2020 7:02:53 PM.199] : Initializing input system [12/3/2020 7:02:53 PM.200] : Initializing game console [12/3/2020 7:02:53 PM.200] : Initializing forms manager [12/3/2020 7:02:53 PM.218] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [12/3/2020 7:02:53 PM.218] Loading plugin from path: Z:\steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [12/3/2020 7:02:55 PM.091] : Initializing input system [12/3/2020 7:02:55 PM.092] : Initializing game console [12/3/2020 7:02:55 PM.093] : Initializing forms manager [12/3/2020 7:02:55 PM.173] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [12/3/2020 7:02:55 PM.280] Automatic Siren Cutout V2.8: Loading AutomaticSirenCutout.ini settings [12/3/2020 7:02:55 PM.289] Automatic Siren Cutout V2.8: ASC is enabled. [12/3/2020 7:02:55 PM.289] Automatic Siren Cutout V2.8: TrafficLightControl is disabled. [12/3/2020 7:02:55 PM.289] Automatic Siren Cutout V2.8: FriendlyHonk is disabled. [12/3/2020 7:02:55 PM.289] Automatic Siren Cutout V2.8: Yielding is disabled. [12/3/2020 7:02:55 PM.450] LSPD First Response: [TRACE] Started loading LSPDFR [12/3/2020 7:02:55 PM.451] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7575.29892) [12/3/2020 7:02:55 PM.454] LSPD First Response: [INFO] Compiled on 27 Sep 2020 14:36:24 UTC [12/3/2020 7:02:55 PM.454] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [12/3/2020 7:02:55 PM.614] LSPD First Response: [12/3/2020 7:02:55 PM.614] LSPD First Response: ============================== [12/3/2020 7:02:55 PM.614] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [12/3/2020 7:02:55 PM.614] LSPD First Response: ------------------------------ [12/3/2020 7:02:55 PM.614] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [12/3/2020 7:02:55 PM.614] LSPD First Response: ------------------------------ [12/3/2020 7:02:55 PM.614] LSPD First Response: Exception type: System.TypeLoadException [12/3/2020 7:02:55 PM.614] LSPD First Response: Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. [12/3/2020 7:02:55 PM.614] LSPD First Response: ------------------------------ [12/3/2020 7:02:55 PM.614] LSPD First Response: Inner exceptions: [12/3/2020 7:02:55 PM.614] LSPD First Response: ------------------------------ [12/3/2020 7:02:55 PM.614] LSPD First Response: Stack trace: [12/3/2020 7:02:55 PM.615] LSPD First Response: at LSPD_First_Response.Engine.Event`1..ctor() [12/3/2020 7:02:55 PM.615] at LSPD_First_Response.Engine.BaseComponent..ctor() [12/3/2020 7:02:55 PM.615] at eUhPRJsTMGMsVvjUHReKYPSkhkIP..ctor(bqhhHRaOxrpZsmGVgtBYFkJvLcRe , Int32 ) [12/3/2020 7:02:55 PM.615] at jQLPPQfUFpzNeFdyZHqAtOLpCevn.IyLRqBnpuGeEzCTpfbzuKavmZBeNA() [12/3/2020 7:02:55 PM.615] at jQLPPQfUFpzNeFdyZHqAtOLpCevn.PAwAWyXmNkXdhxpatXSaiFjJjUvHA() [12/3/2020 7:02:55 PM.615] at Rage.GameFiber.Main() [12/3/2020 7:02:55 PM.615] LSPD First Response: ============================== [12/3/2020 7:02:55 PM.615] LSPD First Response: [12/3/2020 7:02:55 PM.617] LSPD First Response: [FATAL] Forced termination [12/3/2020 7:02:55 PM.622] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [12/3/2020 7:02:55 PM.679] LSPD First Response: [INFO] LSPDFR has shut down