[2021/5/20 11:37:06.372] Started new log on 2021/5/20 11:37:06.372 [2021/5/20 11:37:06.373] ==================================================================================================== [2021/5/20 11:37:06.328] Log path: F:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2021/5/20 11:37:06.373] Log verbosity: Trivial [2021/5/20 11:37:06.375] Initializing input system [2021/5/20 11:37:06.376] Initializing game console [2021/5/20 11:37:06.382] Console key has been set to F4 (key code: 115) [2021/5/20 11:37:06.440] Initializing console variable "ConsoleScrollAmount". [2021/5/20 11:37:06.800] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/5/20 11:37:06.802] Read value: [2021/5/20 11:37:06.802] Initializing console variable "ConsoleKey". [2021/5/20 11:37:06.802] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/5/20 11:37:06.802] Read value: [2021/5/20 11:37:06.802] Initializing console variable "PluginTimeoutThreshold". [2021/5/20 11:37:06.802] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/5/20 11:37:06.805] Read value: 60000 [2021/5/20 11:37:06.805] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/5/20 11:37:06.805] Initializing console variable "AlwaysShowConsoleOutput". [2021/5/20 11:37:06.805] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/5/20 11:37:06.806] Read value: [2021/5/20 11:37:06.806] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/5/20 11:37:06.806] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/5/20 11:37:06.806] Read value: [2021/5/20 11:37:06.806] Initializing console variable "ShowOnScreenWarnings". [2021/5/20 11:37:06.806] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/5/20 11:37:06.806] Read value: [2021/5/20 11:37:06.806] Console initialized [2021/5/20 11:37:06.806] Initializing forms manager [2021/5/20 11:37:06.807] Cleaning temp folder [2021/5/20 11:37:06.808] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V [2021/5/20 11:37:06.817] ================ RAGE Plugin Hook ================ [5/20/2021 11:37:06 AM.825] Detected Windows 10 Professional (64-bit) (10.0.19042.0)! [5/20/2021 11:37:06 AM.826] Checking game support [5/20/2021 11:37:06 AM.936] Product name: Grand Theft Auto V [5/20/2021 11:37:06 AM.936] Product version: 1.0.2245.0 [5/20/2021 11:37:06 AM.936] Is steam version: True [5/20/2021 11:37:06 AM.937] Initializing DirectX [5/20/2021 11:37:06 AM.938] Initializing Direct3D [5/20/2021 11:37:06 AM.938] Getting game swap chain [5/20/2021 11:37:06 AM.964] Swap Chain created: 0x7FF7E3939028 [5/20/2021 11:37:06 AM.964] Swap Chain VTable: 0x1E2779AD4C0 [5/20/2021 11:37:06 AM.964] 0x748948FFF6AA25E9;0x8D48564157552024;0x170EC814890246C [5/20/2021 11:37:06 AM.964] D3D11Present: 0x7FFBD43F59E0 [5/20/2021 11:37:06 AM.964] D3D11ResizeBuffers: 0x7FFBD44111E0 [5/20/2021 11:37:06 AM.964] D3D11ResizeTarget: 0x7FFBD445C7F0 [5/20/2021 11:37:06 AM.964] D3D11SetFullscreenState: 0x7FFBD4412FA0 [5/20/2021 11:37:06 AM.964] Getting device [5/20/2021 11:37:06 AM.964] Retrieved device [5/20/2021 11:37:06 AM.964] Creating wrapper [5/20/2021 11:37:06 AM.964] Direct3D initialized [5/20/2021 11:37:06 AM.964] Initialized DirectX [5/20/2021 11:37:06 AM.964] Direct3D watcher thread spawned [5/20/2021 11:37:07 AM.024] Wrapper created [5/20/2021 11:37:07 AM.028] Effect created [5/20/2021 11:37:07 AM.028] Creating buffer [5/20/2021 11:37:07 AM.028] Created buffer [5/20/2021 11:37:07 AM.028] Creating blend state [5/20/2021 11:37:07 AM.028] Created blend state [5/20/2021 11:37:07 AM.028] Done with creation [5/20/2021 11:37:07 AM.106] Initializing texture system. [5/20/2021 11:37:07 AM.106] Initializing texture system; phase 1 [5/20/2021 11:37:07 AM.106] Initializing texture system; phase 2 [5/20/2021 11:37:07 AM.121] Initializing texture system; phase 3 [5/20/2021 11:37:07 AM.121] Initializing texture system; phase 4 [5/20/2021 11:37:07 AM.130] Initializing texture system; phase 5 [5/20/2021 11:37:07 AM.131] Initializing texture system; phase 6 [5/20/2021 11:37:07 AM.132] Initializing texture system; phase 7 [5/20/2021 11:37:07 AM.133] Initializing texture system; phase 8 [5/20/2021 11:37:07 AM.134] Initializing texture system; phase 9 [5/20/2021 11:37:07 AM.135] Initializing texture system; phase 10 [5/20/2021 11:37:07 AM.138] Initializing texture system; phase 11 [5/20/2021 11:37:07 AM.138] Initializing texture system; phase 12 [5/20/2021 11:37:07 AM.139] Initializing texture system; phase 13 [5/20/2021 11:37:07 AM.139] Initializing texture system; phase 14 [5/20/2021 11:37:11 AM.965] Direct3D watcher thread ended [5/20/2021 11:37:41 AM.659] LoadingScreenMsg: Initializing game support [5/20/2021 11:37:41 AM.910] Initializing game support [5/20/2021 11:37:47 AM.422] LoadingScreenMsg: Velocity limit removed [5/20/2021 11:37:47 AM.731] Compatibility level: 0 [5/20/2021 11:37:47 AM.731] Supported version detected [5/20/2021 11:37:47 AM.731] ================================================== [5/20/2021 11:37:47 AM.731] LoadingScreenMsg: Patching code [5/20/2021 11:37:47 AM.981] LoadingScreenMsg: Waiting for game initialization [5/20/2021 11:37:48 AM.232] Waiting for game initialization [5/20/2021 11:37:48 AM.332] LoadingScreenMsg: Initializing core [5/20/2021 11:37:48 AM.583] Initializing hook [5/20/2021 11:37:53 AM.610] LoadingScreenMsg: Completing interoperability [5/20/2021 11:37:53 AM.861] Completing interoperability [5/20/2021 11:37:53 AM.861] Initialization code 1. [5/20/2021 11:37:53 AM.861] Initialization code 2. [5/20/2021 11:37:53 AM.861] Initialization code 3. [5/20/2021 11:37:53 AM.868] 1 Address: 0x00007FF7E17F4098 [5/20/2021 11:37:53 AM.868] Calling func 1 [5/20/2021 11:37:53 AM.883] 2 Address: 0x00007FF7E238E3C2 [5/20/2021 11:37:53 AM.883] 3 Address: 0x00007FF7E0DC5D5E [5/20/2021 11:37:53 AM.909] Address: 0x00007FF7E238E36C [5/20/2021 11:37:53 AM.909] Unknown var: 0x00007FF7E33C7FD0 [5/20/2021 11:37:53 AM.909] Initialization code 4. [5/20/2021 11:37:53 AM.909] Initialization code 5. [5/20/2021 11:37:53 AM.909] Completing interoperability, phase 1 [5/20/2021 11:37:53 AM.909] Completing interoperability, phase 2 [5/20/2021 11:37:53 AM.909] Completing interoperability, phase 3 [5/20/2021 11:37:53 AM.909] Completing interoperability, phase 4 [5/20/2021 11:37:53 AM.909] Completing interoperability, phase 5 [5/20/2021 11:37:53 AM.909] Completing interoperability, phase 6 [5/20/2021 11:37:53 AM.909] Completing interoperability, phase 7 [5/20/2021 11:37:53 AM.909] LoadingScreenMsg: [5/20/2021 11:37:54 AM.159] LoadingScreenMsg: Loading Story Mode [5/20/2021 11:38:03 AM.670] LoadingScreenMsg: Loading and Populating Game World [5/20/2021 11:38:03 AM.920] LoadingScreenMsg: [5/20/2021 11:38:21 AM.033] Initializing console variable "IsDeveloperModeEnabled". [5/20/2021 11:38:21 AM.033] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [5/20/2021 11:38:21 AM.033] Read value: [5/20/2021 11:38:21 AM.033] Initializing console variable "TimeScale". [5/20/2021 11:38:21 AM.033] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [5/20/2021 11:38:21 AM.033] Read value: [5/20/2021 11:38:23 AM.041] : Initializing input system [5/20/2021 11:38:23 AM.042] : Initializing game console [5/20/2021 11:38:23 AM.043] : Initializing forms manager [5/20/2021 11:38:25 AM.076] : Initializing input system [5/20/2021 11:38:25 AM.076] : Initializing game console [5/20/2021 11:38:25 AM.077] : Initializing forms manager [5/20/2021 11:38:27 AM.143] : Initializing input system [5/20/2021 11:38:27 AM.144] : Initializing game console [5/20/2021 11:38:27 AM.145] : Initializing forms manager [5/20/2021 11:38:29 AM.236] : Initializing input system [5/20/2021 11:38:29 AM.237] : Initializing game console [5/20/2021 11:38:29 AM.238] : Initializing forms manager [5/20/2021 11:38:31 AM.410] : Initializing input system [5/20/2021 11:38:31 AM.411] : Initializing game console [5/20/2021 11:38:31 AM.412] : Initializing forms manager [5/20/2021 11:38:31 AM.550] Automatic Siren Cutout V2.8: Loading AutomaticSirenCutout.ini settings [5/20/2021 11:38:31 AM.553] Automatic Siren Cutout V2.8: ASC is enabled. [5/20/2021 11:38:31 AM.554] Automatic Siren Cutout V2.8: TrafficLightControl is disabled. [5/20/2021 11:38:31 AM.556] Automatic Siren Cutout V2.8: FriendlyHonk is disabled. [5/20/2021 11:38:31 AM.556] Automatic Siren Cutout V2.8: Yielding is disabled. [5/20/2021 11:38:31 AM.865] BodyCam: ----------------------------------------------------------------------------- [5/20/2021 11:38:31 AM.865] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully. [5/20/2021 11:38:31 AM.865] BodyCam: Join the Discord server if you're looking for news or support: [5/20/2021 11:38:31 AM.865] BodyCam: https://discord.gg/HGFwdyB [5/20/2021 11:38:31 AM.865] BodyCam: ----------------------------------------------------------------------------- [5/20/2021 11:38:32 AM.197] LSPD First Response: [TRACE] Started loading LSPDFR [5/20/2021 11:38:32 AM.197] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124) [5/20/2021 11:38:32 AM.198] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC [5/20/2021 11:38:32 AM.198] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [5/20/2021 11:38:35 AM.852] LSPD First Response: [TRACE] Thread CopManager #1 initialized [5/20/2021 11:39:00 AM.847] LSPD First Response: [TRACE] Game has stopped loading [5/20/2021 11:39:03 AM.434] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:03 AM.438] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:03 AM.440] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [5/20/2021 11:39:03 AM.520] LSPD First Response: [WARN] No name for outfit variation at line 23 [5/20/2021 11:39:03 AM.520] LSPD First Response: [WARN] No name for outfit variation at line 31 [5/20/2021 11:39:03 AM.520] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/20/2021 11:39:03 AM.520] LSPD First Response: [WARN] No name for outfit variation at line 64 [5/20/2021 11:39:03 AM.520] LSPD First Response: [WARN] No name for outfit variation at line 72 [5/20/2021 11:39:03 AM.520] LSPD First Response: [WARN] No name for outfit variation at line 80 [5/20/2021 11:39:03 AM.520] LSPD First Response: [WARN] No name for outfit variation at line 111 [5/20/2021 11:39:03 AM.520] LSPD First Response: [WARN] No name for outfit variation at line 138 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 174 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 207 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 220 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 259 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 273 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 309 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 323 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 363 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 391 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 425 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 453 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 484 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 502 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 529 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 547 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 581 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 615 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 650 [5/20/2021 11:39:03 AM.521] LSPD First Response: [WARN] No name for outfit variation at line 677 [5/20/2021 11:39:03 AM.522] LSPD First Response: [WARN] No name for outfit variation at line 711 [5/20/2021 11:39:03 AM.522] LSPD First Response: [WARN] No name for outfit variation at line 741 [5/20/2021 11:39:03 AM.533] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:03 AM.533] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:03 AM.533] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 25 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 32 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 39 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 47 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 56 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 85 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 92 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 100 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 129 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 136 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 143 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 151 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 160 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 189 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 196 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 204 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 233 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 240 [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [5/20/2021 11:39:03 AM.538] LSPD First Response: [WARN] No name for outfit variation at line 247 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 255 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 264 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 293 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 300 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 308 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 494 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 520 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 546 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 572 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 598 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 624 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 732 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 764 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 796 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 828 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 951 [5/20/2021 11:39:03 AM.539] LSPD First Response: [WARN] No name for outfit variation at line 976 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1002 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1028 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1054 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1133 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1160 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1187 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1214 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1241 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1268 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1297 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1330 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1363 [5/20/2021 11:39:03 AM.540] LSPD First Response: [WARN] No name for outfit variation at line 1396 [5/20/2021 11:39:03 AM.540] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [5/20/2021 11:39:04 AM.062] LSPD First Response: [TRACE] Adding Ben J. as character [5/20/2021 11:39:04 AM.170] LSPD First Response: [TRACE] Adding Michelle Meto as character [5/20/2021 11:39:04 AM.171] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/20/2021 11:39:04 AM.171] LSPD First Response: [WARN] Path without extension: lspdfr/chars [5/20/2021 11:39:04 AM.385] LSPD First Response: [TRACE] Adding Karl Steinberg as character [5/20/2021 11:39:04 AM.411] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:04 AM.411] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:04 AM.411] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [5/20/2021 11:39:04 AM.415] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:04 AM.415] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:04 AM.416] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [5/20/2021 11:39:04 AM.423] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:04 AM.423] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:04 AM.424] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [5/20/2021 11:39:04 AM.458] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:04 AM.458] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:04 AM.458] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [5/20/2021 11:39:04 AM.465] LSPD First Response: [TRACE] Failed to parse as chance [5/20/2021 11:39:04 AM.469] LSPD First Response: [TRACE] Player was in vehicle: False [5/20/2021 11:39:04 AM.469] LSPD First Response: [TRACE] Last selected character was Karl Steinberg, should spawn as last character True [5/20/2021 11:39:04 AM.470] LSPD First Response: [TRACE] Loading last selected character Karl Steinberg [5/20/2021 11:39:04 AM.472] LSPD First Response: [INFO] Changing current player character to Karl Steinberg [5/20/2021 11:39:04 AM.488] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [5/20/2021 11:39:04 AM.488] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [5/20/2021 11:39:04 AM.489] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [5/20/2021 11:39:04 AM.982] LSPD First Response: [TRACE] Cached 1305 decorators for index 3 [5/20/2021 11:39:04 AM.988] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [5/20/2021 11:39:04 AM.988] LSPD First Response: [TRACE] CharacterSelected: 15 [5/20/2021 11:39:04 AM.988] LSPD First Response: [TRACE] Character changed, creating new stats object [5/20/2021 11:39:05 AM.625] LSPD First Response: [TRACE] Starting custom cop walk style task [5/20/2021 11:39:05 AM.746] LSPD First Response: [TRACE] Set last player walk style back: Cop [5/20/2021 11:39:05 AM.754] LSPD First Response: [TRACE] Initialized telemtry service [5/20/2021 11:39:05 AM.860] LSPD First Response: We have 4 appartments registered [5/20/2021 11:39:05 AM.863] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [5/20/2021 11:39:05 AM.869] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [5/20/2021 11:39:05 AM.870] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [5/20/2021 11:39:05 AM.870] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [5/20/2021 11:39:05 AM.872] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [5/20/2021 11:39:05 AM.872] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [5/20/2021 11:39:05 AM.873] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [5/20/2021 11:39:05 AM.873] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [5/20/2021 11:39:05 AM.873] LSPD First Response: ApartmentManager initialized [5/20/2021 11:39:05 AM.876] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [5/20/2021 11:39:05 AM.877] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [5/20/2021 11:39:05 AM.879] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [5/20/2021 11:39:05 AM.936] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [5/20/2021 11:39:06 AM.103] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [5/20/2021 11:39:06 AM.104] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [5/20/2021 11:39:06 AM.104] LSPD First Response: [TRACE] Saved apt: [5/20/2021 11:39:06 AM.112] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [5/20/2021 11:39:06 AM.116] LSPD First Response: [TRACE] Thread Marker #1 initialized [5/20/2021 11:39:06 AM.155] LSPD First Response: [TRACE] Thread Marker #2 initialized [5/20/2021 11:39:06 AM.155] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [5/20/2021 11:39:06 AM.156] LSPD First Response: [TRACE] Thread Marker #3 initialized [5/20/2021 11:39:06 AM.156] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [5/20/2021 11:39:06 AM.156] LSPD First Response: [TRACE] Thread Marker #4 initialized [5/20/2021 11:39:06 AM.156] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [5/20/2021 11:39:06 AM.234] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [5/20/2021 11:39:06 AM.313] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [5/20/2021 11:39:06 AM.319] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [5/20/2021 11:39:06 AM.325] LSPD First Response: [TRACE] Set title to Karl Steinberg for 交互菜单 LSPDFRCN.COM 汉化 [5/20/2021 11:39:06 AM.325] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [5/20/2021 11:39:06 AM.327] LSPD First Response: [TRACE] Set title to Karl Steinberg for 警用电台 [5/20/2021 11:39:06 AM.334] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [5/20/2021 11:39:06 AM.337] LSPD First Response: [TRACE] Set title to Karl Steinberg for 载具选项 [5/20/2021 11:39:06 AM.340] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [5/20/2021 11:39:06 AM.341] LSPD First Response: [TRACE] Set title to Karl Steinberg for 库存 LSPDFRCN.COM 汉化 [5/20/2021 11:39:06 AM.343] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [5/20/2021 11:39:06 AM.344] LSPD First Response: [TRACE] Set title to Karl Steinberg for 设置 [5/20/2021 11:39:06 AM.348] LSPD First Response: [TRACE] Saved apt: [5/20/2021 11:39:06 AM.374] LSPD First Response: [TRACE] Starting custom cop walk style task [5/20/2021 11:39:06 AM.413] LSPD First Response: [TRACE] Requested Audio [5/20/2021 11:39:06 AM.427] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [5/20/2021 11:39:06 AM.879] LSPD First Response: [INFO] Connecting to LSPDFR Sync [5/20/2021 11:39:06 AM.948] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:06 AM.948] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:06 AM.948] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [5/20/2021 11:39:06 AM.967] LSPD First Response: [INFO] 好麦坞警局 [5/20/2021 11:39:06 AM.967] LSPD First Response: [INFO] Added new police station: 好麦坞警局 (LSPD) at X:638.5 Y:1.75 Z:82.8 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 梅萨警局 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 梅萨警局 (LSPD) at X:826.8 Y:-1290 Z:28.24 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 罗克福德山警局 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 罗克福德山警局 (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 威斯普奇警局 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 威斯普奇警局 (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 市中心警局 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 市中心警局 (LSPD) at X:450.0654 Y:-993.0596 Z:30 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 戴维斯警局 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 戴维斯警局 (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 沙滩海岸警局 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 沙滩海岸警局 (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 佩立托警局 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 佩立托警局 (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 海狸布什护林站 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 海狸布什护林站 (SAPR) at X:379.31 Y:792.06 Z:190.41 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 洛圣都机场办事处 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 洛圣都机场办事处 (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] 博林布鲁克监狱 [5/20/2021 11:39:06 AM.968] LSPD First Response: [INFO] Added new police station: 博林布鲁克监狱 (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [5/20/2021 11:39:06 AM.975] LSPD First Response: [TRACE] Auto started component Debug #1 [5/20/2021 11:39:06 AM.975] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [5/20/2021 11:39:06 AM.975] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [5/20/2021 11:39:06 AM.976] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [5/20/2021 11:39:06 AM.976] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [5/20/2021 11:39:06 AM.976] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [5/20/2021 11:39:06 AM.976] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [5/20/2021 11:39:06 AM.977] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [5/20/2021 11:39:06 AM.977] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [5/20/2021 11:39:06 AM.978] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [5/20/2021 11:39:06 AM.978] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [5/20/2021 11:39:06 AM.979] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [5/20/2021 11:39:06 AM.979] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [5/20/2021 11:39:06 AM.980] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [5/20/2021 11:39:06 AM.981] LSPD First Response: [TRACE] Preloading node data [5/20/2021 11:39:07 AM.664] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [5/20/2021 11:39:07 AM.664] LSPD First Response: [TRACE] Terminal server version: 0.2 [5/20/2021 11:39:07 AM.664] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 3a7579d9-7c4b-4747-9bc9-2ecdce1ff8d3. Enhanced features available. [5/20/2021 11:39:07 AM.675] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [5/20/2021 11:39:07 AM.676] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [5/20/2021 11:39:07 AM.676] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [5/20/2021 11:39:08 AM.359] LSPD First Response: [TRACE] Building pathfinding data. Island: False [5/20/2021 11:39:10 AM.385] LSPD First Response: [TRACE] Done preloading node data [5/20/2021 11:39:10 AM.386] LSPD First Response: [TRACE] Preloading node data [5/20/2021 11:39:10 AM.386] LSPD First Response: [TRACE] Done preloading node data [5/20/2021 11:39:10 AM.386] LSPD First Response: [TRACE] SwitchToCharacter: Karl Steinberg [5/20/2021 11:39:13 AM.010] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [5/20/2021 11:39:13 AM.018] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [5/20/2021 11:39:13 AM.018] LSPD First Response: [TRACE] Disabling ambient game police chases [5/20/2021 11:39:13 AM.026] LSPD First Response: [TRACE] Disabled ambient game police chases [5/20/2021 11:39:13 AM.026] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [5/20/2021 11:39:13 AM.028] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [5/20/2021 11:39:13 AM.031] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [5/20/2021 11:39:13 AM.032] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [5/20/2021 11:39:14 AM.133] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [5/20/2021 11:39:14 AM.133] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [5/20/2021 11:39:14 AM.177] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [5/20/2021 11:39:14 AM.178] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [5/20/2021 11:39:14 AM.178] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [5/20/2021 11:39:14 AM.178] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [5/20/2021 11:39:14 AM.178] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [5/20/2021 11:39:14 AM.178] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [5/20/2021 11:39:14 AM.182] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [5/20/2021 11:39:14 AM.187] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [5/20/2021 11:39:14 AM.188] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [5/20/2021 11:39:14 AM.188] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [5/20/2021 11:39:14 AM.189] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [5/20/2021 11:39:14 AM.210] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [5/20/2021 11:39:14 AM.214] LSPD First Response: [TRACE] Thread Marker #5 initialized [5/20/2021 11:39:14 AM.214] LSPD First Response: [TRACE] Thread Debug #1 initialized [5/20/2021 11:39:14 AM.217] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [5/20/2021 11:39:14 AM.218] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [5/20/2021 11:39:14 AM.229] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [5/20/2021 11:39:14 AM.233] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [5/20/2021 11:39:14 AM.235] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [5/20/2021 11:39:14 AM.831] LSPD First Response: [TRACE] Preloading SHERIFF [5/20/2021 11:39:14 AM.834] LSPD First Response: [TRACE] Created sheriff at X:386.5362 Y:-1585.964 Z:29.44078 [5/20/2021 11:39:14 AM.834] LSPD First Response: [TRACE] AmbientStationSpawn: Added SHERIFF at 戴维斯警局 [5/20/2021 11:39:15 AM.285] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/20/2021 11:39:15 AM.286] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [5/20/2021 11:39:15 AM.714] LSPD First Response: [TRACE] Jeff Denali (S_M_Y_SHERIFF_01) was set as a cop [5/20/2021 11:39:15 AM.834] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/20/2021 11:39:15 AM.837] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/20/2021 11:39:15 AM.838] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [5/20/2021 11:39:15 AM.838] LSPD First Response: [TRACE] Kong Lee (S_M_Y_SHERIFF_01) was set as a cop [5/20/2021 11:39:15 AM.838] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/20/2021 11:39:16 AM.564] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/20/2021 11:39:16 AM.565] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [5/20/2021 11:39:16 AM.566] LSPD First Response: [TRACE] Daniel Uniton (S_F_Y_SHERIFF_01) was set as a cop [5/20/2021 11:39:16 AM.568] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/20/2021 11:39:16 AM.569] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [5/20/2021 11:39:16 AM.569] LSPD First Response: [TRACE] Julie Shock (S_F_Y_SHERIFF_01) was set as a cop [5/20/2021 11:39:16 AM.883] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/20/2021 11:39:16 AM.884] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/20/2021 11:39:16 AM.884] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [5/20/2021 11:39:16 AM.885] LSPD First Response: [TRACE] Lizzie Parker (S_F_Y_SHERIFF_01) was set as a cop [5/20/2021 11:39:16 AM.886] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/20/2021 11:39:16 AM.887] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/20/2021 11:39:16 AM.887] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [5/20/2021 11:39:16 AM.888] LSPD First Response: [TRACE] Emma Shores (S_F_Y_SHERIFF_01) was set as a cop [5/20/2021 11:39:16 AM.888] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/20/2021 11:39:16 AM.889] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/20/2021 11:39:16 AM.889] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: Custom () [5/20/2021 11:39:16 AM.890] LSPD First Response: [TRACE] Garry Vogerton (S_M_Y_SHERIFF_01) was set as a cop [5/20/2021 11:39:16 AM.890] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/20/2021 11:39:16 AM.890] LSPD First Response: [TRACE] Preloading S_F_Y_SHERIFF_01 [5/20/2021 11:39:16 AM.891] LSPD First Response: [TRACE] New ped created s_f_y_sheriff_01 (PedType: 6), Agency: Custom () [5/20/2021 11:39:16 AM.891] LSPD First Response: [TRACE] Ashley Hunter (S_F_Y_SHERIFF_01) was set as a cop [5/20/2021 11:39:16 AM.891] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/20/2021 11:39:16 AM.896] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [5/20/2021 11:39:16 AM.899] LSPD First Response: [TRACE] Starting player switch [5/20/2021 11:39:16 AM.902] LSPD First Response: [TRACE] Assigned ped to PoliceStation #6 (Ambient) [5/20/2021 11:39:16 AM.940] LSPD First Response: [TRACE] Thread Marker #6 initialized [5/20/2021 11:39:23 AM.799] LSPD First Response: [TRACE] Player switch done [5/20/2021 11:39:38 AM.305] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:38 AM.305] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [5/20/2021 11:39:38 AM.306] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [5/20/2021 11:39:38 AM.324] LSPD First Response: [TRACE] Setting player to lspd from last agency [5/20/2021 11:39:38 AM.342] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/20/2021 11:39:38 AM.349] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [5/20/2021 11:39:38 AM.351] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [5/20/2021 11:39:38 AM.365] LSPD First Response: [TRACE] Setting player skin from last skin [5/20/2021 11:39:38 AM.377] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [5/20/2021 11:39:38 AM.403] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [5/20/2021 11:39:38 AM.644] LSPD First Response: [TRACE] Starting custom cop walk style task [5/20/2021 11:39:38 AM.644] LSPD First Response: [TRACE] Set last player walk style back: Cop [5/20/2021 11:39:38 AM.647] LSPD First Response: [TRACE] Player went on duty. [5/20/2021 11:39:38 AM.657] LSPD First Response: Folder is F:\SteamLibrary\steamapps\common\Grand Theft Auto V\plugins\lspdfr [5/20/2021 11:39:38 AM.866] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.920] LSPD First Response: Chill Callouts, Version=1.0.8.4, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.925] LSPD First Response: CompuLite, Version=1.5.2.2, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.932] LSPD First Response: HeliAssistance, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.940] LSPD First Response: LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.941] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.941] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.945] LSPD First Response: ScriptHookVDotNet3, Version=3.0.4.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.950] LSPD First Response: StopThePed, Version=4.9.4.3, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.954] LSPD First Response: UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.955] LSPD First Response: UltimateBackup, Version=1.8.5.3, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.958] LSPD First Response: UnitedCallouts, Version=1.5.7.4, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.960] LSPD First Response: XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:38 AM.965] LSPD First Response: Creating plugin: AmbientAICallouts.Main [5/20/2021 11:39:38 AM.965] LSPD First Response: Creating plugin: Chill_Callouts.Main [5/20/2021 11:39:38 AM.965] LSPD First Response: Creating plugin: ​‏‭‮‎‫‫‬‍‎‍‫‪‌‬‏​‭‪‬‭​‮‮ [5/20/2021 11:39:39 AM.067] LSPD First Response: Creating plugin: rtqZkA2FIIlQytUDcwJ.tnF92F2o8uOyllVTrwu [5/20/2021 11:39:39 AM.067] LSPD First Response: Creating plugin: LeroyCallouts.Main [5/20/2021 11:39:39 AM.101] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [5/20/2021 11:39:39 AM.101] LSPD First Response: Creating plugin: RegularCallouts.Main [5/20/2021 11:39:39 AM.157] LSPD First Response: Creating plugin: ‌‌‮‎​‌​‮‎‬‮‪‫‭‪‭‍‬‌‎‌‏‍‮ [5/20/2021 11:39:39 AM.194] LSPD First Response: Creating plugin: UK_Callouts.Main [5/20/2021 11:39:39 AM.194] LSPD First Response: LOADED PLUGIN [5/20/2021 11:39:39 AM.194] LSPD First Response: Creating plugin: ‪‎‎‭​‪​‬‬‪​‭‏‫‮‬‪‭‪‪​‍‏‫‫‭‮ [5/20/2021 11:39:39 AM.233] LSPD First Response: Creating plugin: UnitedCallouts.Main [5/20/2021 11:39:39 AM.267] LSPD First Response: Creating plugin: ‍‮‌​‌‭‭‭‎‬‭‪‭‍‭‮‌‏‭‎‭‮ [5/20/2021 11:39:39 AM.311] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised. [5/20/2021 11:39:39 AM.312] =============================================== CHILL CALLOUTS =============================================== [5/20/2021 11:39:39 AM.312] Created by: KOMA [5/20/2021 11:39:39 AM.314] Version: 1.0.8.4 [5/20/2021 11:39:39 AM.315] RAGEPluginHook Version: 1.86.1288.16169 [5/20/2021 11:39:39 AM.315] RAGENativeUI Version: 1.7.1.0 [5/20/2021 11:39:39 AM.316] [5/20/2021 11:39:39 AM.316] Report any issues you have in the Chill Callouts topic or in the comments section and include the RagePluginHook.log [5/20/2021 11:39:39 AM.316] =============================================== CHILL CALLOUTS =============================================== [5/20/2021 11:39:39 AM.316] LSPD First Response: Plugin CompuLite v1.5.2.2 has been initialized. [5/20/2021 11:39:39 AM.317] LSPD First Response: Go on duty to fully load CompuLite [5/20/2021 11:39:39 AM.337] LSPD First Response: [HeliAssist] Reading INI [5/20/2021 11:39:39 AM.361] LSPD First Response: HeliAssist v2.2.1 已加载~g~汉化网WWW.LSPDFRCN.COM [5/20/2021 11:39:39 AM.374] LSPD First Response: Leroy Callouts 1.2.1.0 has been initialised. [5/20/2021 11:39:39 AM.374] LSPD First Response: Go on duty to fully load Leroy Callouts. [5/20/2021 11:39:39 AM.393] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [5/20/2021 11:39:39 AM.393] LSPD First Response: Plugin RegularCallouts 1.1.4 has been initialised. [5/20/2021 11:39:39 AM.393] LSPD First Response: Go on duty to fully load RegularCallouts. [5/20/2021 11:39:39 AM.395] LSPD First Response: Initializing Config for Regular Callouts [5/20/2021 11:39:39 AM.400] LSPD First Response: Plugin StopThePed v4.9.4.3 has been initialized. [5/20/2021 11:39:39 AM.400] LSPD First Response: Go on duty to fully load StopThePed [5/20/2021 11:39:39 AM.400] LSPD First Response: UK Callouts 2.3.2.0, developed by Bleddyn Welch, has been initialized. [5/20/2021 11:39:39 AM.400] LSPD First Response: Go on duty to start UK Callouts. [5/20/2021 11:39:39 AM.401] LSPD First Response: Plugin UltimateBackup v1.8.5.3 has been initialized. [5/20/2021 11:39:39 AM.401] LSPD First Response: Go on duty to fully load UltimateBackup [5/20/2021 11:39:39 AM.404] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3 [5/20/2021 11:39:39 AM.512] LSPD First Response: Starting dependency check for XScanner, Version=1.0.6795.427, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:39 AM.513] LSPD First Response: XScanner: Checking Khorio.Common.dll [5/20/2021 11:39:39 AM.513] LSPD First Response: XScanner: Khorio_Common: minimal version: 1.5.6769.23925, detected version: 1.5.6792.152 supported [5/20/2021 11:39:39 AM.516] LSPD First Response: XScanner is loading settings... [5/20/2021 11:39:39 AM.523] LSPD First Response: XScanner intro sound: INTRO [5/20/2021 11:39:39 AM.523] LSPD First Response: XScanner outro sound: OUTRO [5/20/2021 11:39:39 AM.524] LSPD First Response: XScanner playback volume: 2 [5/20/2021 11:39:39 AM.524] LSPD First Response: XScanner LSPDFR scanner patch is enabled [5/20/2021 11:39:39 AM.588] LSPD First Response: XScanner => Background Scanner Enabled [5/20/2021 11:39:39 AM.588] LSPD First Response: XScanner => Disabling default ingame background chatter [5/20/2021 11:39:39 AM.591] LSPD First Response: XScanner => Patching ingame background chatter... [5/20/2021 11:39:39 AM.591] LSPD First Response: XScanner => Patched [5/20/2021 11:39:39 AM.604] LSPD First Response: Failed to patch LSPDFR PlayScannerAudio [5/20/2021 11:39:39 AM.604] LSPD First Response: Failed to patch LSPDFR PlayScannerAudioUsingPosition [5/20/2021 11:39:39 AM.604] LSPD First Response: We have 3 callouts registered [5/20/2021 11:39:39 AM.604] LSPD First Response: CalloutManager initialized [5/20/2021 11:39:39 AM.605] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [5/20/2021 11:39:39 AM.612] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [5/20/2021 11:39:39 AM.614] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [5/20/2021 11:39:39 AM.621] LSPD First Response: [INFO] Model preloading enabled [5/20/2021 11:39:39 AM.621] LSPD First Response: [TRACE] Preloading POLICE [5/20/2021 11:39:39 AM.621] LSPD First Response: [TRACE] Preloading POLICE2 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading POLICE3 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading POLICET [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading SHERIFF2 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading SHERIFF [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading POLICE4 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading POLICEB [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading FBI2 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading POLICEOLD1 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading POLICEOLD2 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading BUZZARD [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading POLMAV [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading FROGGER2 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading AMBULANCE [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading FIRETRUK [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading asset 1B06D571 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading asset 1D073A89 [5/20/2021 11:39:39 AM.622] LSPD First Response: [TRACE] Preloading asset 60EC506 [5/20/2021 11:39:39 AM.623] LSPD First Response: [TRACE] Preloading asset 678B81B1 [5/20/2021 11:39:39 AM.623] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [5/20/2021 11:39:39 AM.623] LSPD First Response: [TRACE] Preloading asset 83BF0278 [5/20/2021 11:39:39 AM.630] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [5/20/2021 11:39:39 AM.631] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [5/20/2021 11:39:39 AM.632] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [5/20/2021 11:39:39 AM.632] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [5/20/2021 11:39:39 AM.645] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [5/20/2021 11:39:39 AM.645] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [5/20/2021 11:39:39 AM.645] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [5/20/2021 11:39:39 AM.645] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [5/20/2021 11:39:39 AM.650] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [5/20/2021 11:39:39 AM.650] LSPD First Response: Deserialized Jimmy Rubins [5/20/2021 11:39:39 AM.650] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [5/20/2021 11:39:39 AM.651] LSPD First Response: Deserialized Doug Frank [5/20/2021 11:39:39 AM.651] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [5/20/2021 11:39:39 AM.654] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [5/20/2021 11:39:39 AM.654] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [5/20/2021 11:39:39 AM.654] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [5/20/2021 11:39:39 AM.656] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [5/20/2021 11:39:39 AM.656] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization [5/20/2021 11:39:39 AM.657] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False [5/20/2021 11:39:39 AM.657] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: True [5/20/2021 11:39:39 AM.662] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini [5/20/2021 11:39:39 AM.662] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully [5/20/2021 11:39:39 AM.662] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140 [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190 [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200 [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450 [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35 [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40 [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False [5/20/2021 11:39:39 AM.680] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading [5/20/2021 11:39:39 AM.681] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit [5/20/2021 11:39:39 AM.681] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance [5/20/2021 11:39:39 AM.681] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown [5/20/2021 11:39:39 AM.681] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire [5/20/2021 11:39:39 AM.682] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started [5/20/2021 11:39:39 AM.693] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6 [5/20/2021 11:39:39 AM.693] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:39 AM.698] LSPD First Response: Deserialized Nicole Thomas [5/20/2021 11:39:39 AM.698] LSPD First Response: Deserialized Michael Ackworth [5/20/2021 11:39:39 AM.698] LSPD First Response: Deserialized Amy Taylor [5/20/2021 11:39:39 AM.699] LSPD First Response: Deserialized Edward Sciuto [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6 [5/20/2021 11:39:39 AM.703] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended [5/20/2021 11:39:39 AM.704] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded [5/20/2021 11:39:39 AM.706] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized [5/20/2021 11:39:39 AM.706] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse [5/20/2021 11:39:39 AM.714] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded [5/20/2021 11:39:39 AM.714] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.IndecentExposure [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.Paparazo [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.HelplessPerson [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.Disruption [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.SexualHarassment [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.BodyDiscorvered [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.CluckingBellDisaster [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.UnmannedLuggage [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.ActiveShooter [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.Hacking [5/20/2021 11:39:41 AM.160] LSPD First Response: Registering callout Chill_Callouts.Callouts.FareDodger [5/20/2021 11:39:41 AM.284] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [5/20/2021 11:39:41 AM.284] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [5/20/2021 11:39:41 AM.284] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [5/20/2021 11:39:41 AM.284] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [5/20/2021 11:39:41 AM.489] LSPD First Response: CompuLite Localization Code Page: 936 [5/20/2021 11:39:41 AM.490] LSPD First Response: CompuLite Localization Encoding Name: Chinese Simplified (GB2312) [5/20/2021 11:39:41 AM.512] LSPD First Response: [HeliAssist] 请求直升机项目添加到菜单 [5/20/2021 11:39:41 AM.512] LSPD First Response: [HeliAssist] 在菜单中添加了解除直升机项目 [5/20/2021 11:39:41 AM.512] LSPD First Response: [HeliAssist] 添加更新直升机项目到菜单 [5/20/2021 11:39:41 AM.514] LSPD First Response: [HeliAssist]已将目标项添加到菜单 [5/20/2021 11:39:41 AM.514] LSPD First Response: [HeliAssist] 在菜单中添加了启用持久性项 [5/20/2021 11:39:41 AM.514] LSPD First Response: [HeliAssist]在菜单中添加了启用追踪项 [5/20/2021 11:39:41 AM.514] LSPD First Response: [HeliAssist] 添加到飞行项目菜单的行为 [5/20/2021 11:39:41 AM.514] LSPD First Response: [HeliAssist] 增加雷达项目到菜单 [5/20/2021 11:39:41 AM.514] LSPD First Response: [HeliAssist] Added heli name item to menu [5/20/2021 11:39:41 AM.514] LSPD First Response: [HeliAssist] 将观察者模式项添加到菜单 [5/20/2021 11:39:41 AM.515] LSPD First Response: [HeliAssist]设置主菜单 [5/20/2021 11:39:41 AM.519] LSPD First Response: [HeliAssist] 在菜单中添加了飞行高度项 [5/20/2021 11:39:41 AM.519] LSPD First Response: [HeliAssist] Added flight speed item to menu [5/20/2021 11:39:41 AM.519] LSPD First Response: [HeliAssist] Added orbit speed item to menu [5/20/2021 11:39:41 AM.519] LSPD First Response: [HeliAssist] Added orbit radius item to menu [5/20/2021 11:39:41 AM.519] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [5/20/2021 11:39:41 AM.520] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [5/20/2021 11:39:41 AM.520] LSPD First Response: [HeliAssist] Added max distance from player item to menu [5/20/2021 11:39:41 AM.520] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [5/20/2021 11:39:41 AM.521] LSPD First Response: [HeliAssist] Added searchlight color item to menu [5/20/2021 11:39:41 AM.521] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [5/20/2021 11:39:41 AM.522] LSPD First Response: [HeliAssist] Set up flight behavior menu [5/20/2021 11:39:41 AM.522] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [5/20/2021 11:39:41 AM.525] LSPD First Response: [HeliAssist] Added heli blip color item to menu [5/20/2021 11:39:41 AM.525] LSPD First Response: [HeliAssist] 设置雷达菜单 [5/20/2021 11:39:41 AM.525] LSPD First Response: [HeliAssist] 添加菜单 [5/20/2021 11:39:41 AM.526] LSPD First Response: [HeliAssist] 开始菜单 [5/20/2021 11:39:41 AM.528] LSPD First Response: Registering callout ‏‫‬‫‪‍‮‭‌‌‪‌‏‍‭‬‍‏‌‫‮‌‎‫‭‍​‫‬‮‌‬‮ [5/20/2021 11:39:41 AM.528] LSPD First Response: Registering callout ‎​‪‌‫‌‮‎‎‭‌​‭‫‎‪​​‎‮‎​​‎‪‮ [5/20/2021 11:39:41 AM.528] LSPD First Response: Registering callout ‍‬‭‭‍‫‬‍‎‪‮‌‎‭‭‏‍​‫‍‮‮ [5/20/2021 11:39:41 AM.528] LSPD First Response: Registering callout ‫‮‬‭‪‮‫‏‮‬‌‫‍‏‪‬‍​‎‭‬‪‮ [5/20/2021 11:39:41 AM.529] LSPD First Response: Registering callout ‪‫‍‎‎‮‪‭‮‏‭​‍‌‭‏‬‬‎‍‎‌‮‮ [5/20/2021 11:39:41 AM.529] LSPD First Response: Registering callout ‫‎‬‌‬​‫​‍​‮‌‪‏‌‭​‫‍‬‌‫‏‏‎‍​‪‮ [5/20/2021 11:39:41 AM.529] LSPD First Response: Registering callout ‌‬‭‎‎‪‏‭‎‎‍‏‪‭​‌‬‫‌‪​‏‭‏‪‮ [5/20/2021 11:39:41 AM.529] LSPD First Response: Registering callout LeroyCallouts.Callouts.ElderlyCivilianLost [5/20/2021 11:39:41 AM.529] LSPD First Response: Registering callout ‭‍‪​‫‮‌‪‎‎‭‍‭‎‍‍‭‫‪‮​‏‎‬‮ [5/20/2021 11:39:41 AM.529] LSPD First Response: Registering callout ‬‭‭‍‭‬‪‭‫‬‬‬‌‎‍‎​​‍‭‍‮​‏​‎‎‭‮ [5/20/2021 11:39:41 AM.529] LSPD First Response: Registering callout ​​‎​‎​‫‭‫‪‏‭‎​‎‏‮‏‬​‍‎‪‏‌‬‮ [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.TrafficStopAssistance [5/20/2021 11:39:42 AM.327] LSPD First Response: Registering callout RegularCallouts.Callouts.LostSuspect [5/20/2021 11:39:42 AM.403] LSPD First Response: [TRACE] Thread Ambient #1 initialized [5/20/2021 11:39:42 AM.418] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [5/20/2021 11:39:42 AM.420] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [5/20/2021 11:39:42 AM.424] LSPD First Response: Refreshing audio cache... [5/20/2021 11:39:42 AM.677] LSPD First Response: Audio cache refreshed, 1042 files cached [5/20/2021 11:39:42 AM.695] LSPD First Response: [TRACE] Has taken study survey: False [5/20/2021 11:39:42 AM.696] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [5/20/2021 11:39:42 AM.704] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [5/20/2021 11:39:42 AM.706] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [5/20/2021 11:39:42 AM.715] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [5/20/2021 11:39:42 AM.715] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [5/20/2021 11:39:42 AM.716] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [5/20/2021 11:39:42 AM.717] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [5/20/2021 11:39:42 AM.718] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [5/20/2021 11:39:42 AM.719] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [5/20/2021 11:39:42 AM.722] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started [5/20/2021 11:39:43 AM.374] LSPD First Response: [HeliAssist]启动 [5/20/2021 11:39:43 AM.379] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [5/20/2021 11:39:43 AM.391] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [5/20/2021 11:39:43 AM.392] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [5/20/2021 11:39:43 AM.393] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [5/20/2021 11:39:43 AM.394] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [5/20/2021 11:39:43 AM.394] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [5/20/2021 11:39:43 AM.395] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [5/20/2021 11:39:43 AM.395] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [5/20/2021 11:39:43 AM.396] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [5/20/2021 11:39:43 AM.397] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [5/20/2021 11:39:43 AM.397] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [5/20/2021 11:39:43 AM.398] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] None [5/20/2021 11:39:43 AM.398] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [5/20/2021 11:39:43 AM.399] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [5/20/2021 11:39:43 AM.399] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [5/20/2021 11:39:43 AM.400] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [5/20/2021 11:39:43 AM.400] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [5/20/2021 11:39:43 AM.401] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [5/20/2021 11:39:43 AM.401] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [5/20/2021 11:39:43 AM.402] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] False [5/20/2021 11:39:43 AM.402] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [5/20/2021 11:39:43 AM.403] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] Q [5/20/2021 11:39:43 AM.403] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [5/20/2021 11:39:43 AM.404] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [5/20/2021 11:39:43 AM.404] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [5/20/2021 11:39:43 AM.405] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [5/20/2021 11:39:43 AM.405] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [5/20/2021 11:39:43 AM.406] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [5/20/2021 11:39:43 AM.406] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [5/20/2021 11:39:43 AM.407] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [5/20/2021 11:39:43 AM.407] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [5/20/2021 11:39:43 AM.408] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [5/20/2021 11:39:43 AM.408] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [5/20/2021 11:39:43 AM.409] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [5/20/2021 11:39:43 AM.409] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [5/20/2021 11:39:43 AM.410] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [5/20/2021 11:39:43 AM.410] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [5/20/2021 11:39:43 AM.411] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [5/20/2021 11:39:43 AM.411] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [5/20/2021 11:39:43 AM.412] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [5/20/2021 11:39:43 AM.412] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [5/20/2021 11:39:43 AM.413] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [5/20/2021 11:39:43 AM.413] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [5/20/2021 11:39:43 AM.414] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [5/20/2021 11:39:43 AM.414] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [5/20/2021 11:39:43 AM.415] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [5/20/2021 11:39:43 AM.415] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [5/20/2021 11:39:43 AM.416] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [5/20/2021 11:39:43 AM.416] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [5/20/2021 11:39:43 AM.417] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [5/20/2021 11:39:43 AM.417] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [5/20/2021 11:39:43 AM.418] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [5/20/2021 11:39:43 AM.418] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [5/20/2021 11:39:43 AM.418] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [5/20/2021 11:39:43 AM.419] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [5/20/2021 11:39:43 AM.419] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [5/20/2021 11:39:43 AM.420] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [5/20/2021 11:39:43 AM.420] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [5/20/2021 11:39:43 AM.421] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [5/20/2021 11:39:43 AM.421] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [5/20/2021 11:39:43 AM.422] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [5/20/2021 11:39:43 AM.422] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [5/20/2021 11:39:43 AM.423] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [5/20/2021 11:39:43 AM.423] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [5/20/2021 11:39:43 AM.423] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [5/20/2021 11:39:43 AM.426] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [5/20/2021 11:39:43 AM.426] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [5/20/2021 11:39:43 AM.426] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [5/20/2021 11:39:43 AM.426] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [5/20/2021 11:39:43 AM.426] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [5/20/2021 11:39:43 AM.426] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [5/20/2021 11:39:43 AM.426] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [5/20/2021 11:39:43 AM.426] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [5/20/2021 11:39:43 AM.426] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [5/20/2021 11:39:43 AM.438] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [5/20/2021 11:39:43 AM.438] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [5/20/2021 11:39:43 AM.438] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [5/20/2021 11:39:43 AM.438] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [5/20/2021 11:39:43 AM.438] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [5/20/2021 11:39:43 AM.438] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [5/20/2021 11:39:43 AM.438] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [5/20/2021 11:39:43 AM.439] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [5/20/2021 11:39:43 AM.439] OP_Immersive_Dispatch: Menus Initialised [5/20/2021 11:39:43 AM.887] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [5/20/2021 11:39:43 AM.901] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] external plugin status [5/20/2021 11:39:43 AM.901] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [5/20/2021 11:39:43 AM.901] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] BetterEMS: False [5/20/2021 11:39:43 AM.902] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] GrammarPolice: False [5/20/2021 11:39:43 AM.902] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] RageNativeUI: True [5/20/2021 11:39:43 AM.902] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] StopThePed: True [5/20/2021 11:39:43 AM.902] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] UltimateBackup: True [5/20/2021 11:39:43 AM.902] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] HeliAssistance: True [5/20/2021 11:39:43 AM.902] LSPD First Response: OP_Immersive_Dispatch [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [5/20/2021 11:39:46 AM.452] LSPD First Response: OP_Immersive_Dispatch [v1.4.2.0 OfficerPope 开发,~b~LSPDFRCN.COM~s~ 汉化] 开始执勤 正在使用最新版本 [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.Assault [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.AssaultOnOfficer [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.Brokendownveh [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.RTC [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.DrugBust [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.StolenVehicle [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.KnifeCrime [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.DangerousDriving [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.LargeFight [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.SearchAndArrest [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.DeadBody [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.HouseRaid [5/20/2021 11:39:47 AM.485] LSPD First Response: Registering callout UK_Callouts.Callouts.DomesticDisp [5/20/2021 11:39:47 AM.566] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [5/20/2021 11:39:47 AM.568] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [5/20/2021 11:39:47 AM.573] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [5/20/2021 11:39:47 AM.604] LSPD First Response: UK Callouts, developed by Bleddyn Welch, has been loaded successfully! [5/20/2021 11:39:47 AM.622] [5/20/2021 11:39:47 AM.622] ================================================== UnitedCallouts =================================================== [5/20/2021 11:39:47 AM.622] [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout ‌‬​‏‮‎‎​‍‏‫​‌‮‏‎‍‮‌‪‎‪‫‬‎‌‮ [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout ​‪‭‌‌‮‎‎‏‮‪‎‫‫‌‌‍‪‭‌‍‮‫‪‮ [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout ‬‫​‪‍‎‌‍​‪‪‏‏‎‌‬‬‪‬‏‪‭‭‭‮ [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout ‮‌‭‎‎‫‪‏‪‮‭​‍‍‮‎‪‎‏‬‫‍‌​‮‍‏‏‮ [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout ‎‫​‍‌‪‬‬‭‫‌‌‏‭‭​‬‫‍‮‭‍‫​‫‮ [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout ‮‫‭​​‪‍‏‪​‮‬‭‏‍‏​‪‮‪‮‏‮ [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.JewelryRobbery [5/20/2021 11:39:47 AM.622] LSPD First Response: Registering callout UnitedCallouts.Callouts.ATMActivity [5/20/2021 11:39:47 AM.622] [LOG]: All callouts from the UnitedCallouts.ini loaded succesfully. [5/20/2021 11:39:47 AM.622] [5/20/2021 11:39:47 AM.622] ================================================== UnitedCallouts =================================================== [5/20/2021 11:39:47 AM.622] [5/20/2021 11:39:47 AM.623] [5/20/2021 11:39:47 AM.623] =============================================== UnitedCallouts by sEbi3 ================================================ [5/20/2021 11:39:47 AM.623] [5/20/2021 11:39:47 AM.623] [LOG]: Callouts and settings loaded succesfully. [5/20/2021 11:39:47 AM.623] [LOG]: The config file loaded succesfully. [5/20/2021 11:39:47 AM.623] [VERSION]: Detected Version: 1.5.7.4 [5/20/2021 11:39:47 AM.623] [LOG]: Checking for newest version. [5/20/2021 11:39:47 AM.623] [5/20/2021 11:39:47 AM.623] =============================================== UnitedCallouts by sEbi3 ================================================ [5/20/2021 11:39:47 AM.623] [5/20/2021 11:39:56 AM.354] LSPD First Response: OP_Immersive_Dispatch [Write - Officer_Check_In - Active] False [2021/5/20 11:40:06.447] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [2021/5/20 11:40:06.461] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [5/20/2021 11:40:13 AM.922] LSPD First Response: OP_Immersive_Dispatch [Write - Panic_Button - Active] True [5/20/2021 11:40:14 AM.348] LSPD First Response: OP_Immersive_Dispatch [Write - Panic_Button - Active] False [5/20/2021 11:40:17 AM.732] LSPD First Response: [TRACE] A new world event should be started [5/20/2021 11:40:17 AM.732] LSPD First Response: [TRACE] Starting world event RunLights [5/20/2021 11:40:17 AM.734] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [5/20/2021 11:40:17 AM.748] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [5/20/2021 11:40:25 AM.974] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [5/20/2021 11:40:25 AM.975] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 1-LINCOLN-18 [5/20/2021 11:40:25 AM.975] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_1 OP_UT_LINCOLN OP_18 [5/20/2021 11:40:25 AM.976] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [5/20/2021 11:40:25 AM.976] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [5/20/2021 11:40:25 AM.977] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [5/20/2021 11:40:25 AM.977] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [5/20/2021 11:40:25 AM.978] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [5/20/2021 11:40:25 AM.978] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [5/20/2021 11:40:25 AM.979] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [5/20/2021 11:40:25 AM.980] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [5/20/2021 11:40:25 AM.980] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] None [5/20/2021 11:40:25 AM.981] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [5/20/2021 11:40:25 AM.982] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [5/20/2021 11:40:25 AM.982] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [5/20/2021 11:40:25 AM.983] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [5/20/2021 11:40:25 AM.983] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] False [5/20/2021 11:40:25 AM.984] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 120 [5/20/2021 11:40:25 AM.984] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [5/20/2021 11:40:25 AM.985] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] False [5/20/2021 11:40:25 AM.985] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [5/20/2021 11:40:25 AM.986] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] Q [5/20/2021 11:40:25 AM.986] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [5/20/2021 11:40:25 AM.987] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [5/20/2021 11:40:25 AM.988] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [5/20/2021 11:40:25 AM.988] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [5/20/2021 11:40:25 AM.989] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [5/20/2021 11:40:25 AM.989] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [5/20/2021 11:40:25 AM.990] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [5/20/2021 11:40:25 AM.990] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [5/20/2021 11:40:25 AM.991] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [5/20/2021 11:40:25 AM.991] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [5/20/2021 11:40:25 AM.992] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [5/20/2021 11:40:25 AM.992] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [5/20/2021 11:40:25 AM.993] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [5/20/2021 11:40:25 AM.993] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [5/20/2021 11:40:25 AM.994] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [5/20/2021 11:40:25 AM.994] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [5/20/2021 11:40:25 AM.995] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [5/20/2021 11:40:25 AM.996] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [5/20/2021 11:40:25 AM.996] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [5/20/2021 11:40:25 AM.997] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [5/20/2021 11:40:25 AM.997] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [5/20/2021 11:40:25 AM.998] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [5/20/2021 11:40:25 AM.998] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [5/20/2021 11:40:25 AM.999] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [5/20/2021 11:40:25 AM.999] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [5/20/2021 11:40:26 AM.000] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [5/20/2021 11:40:26 AM.001] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [5/20/2021 11:40:26 AM.001] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [5/20/2021 11:40:26 AM.002] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [5/20/2021 11:40:26 AM.002] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [5/20/2021 11:40:26 AM.003] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [5/20/2021 11:40:26 AM.003] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [5/20/2021 11:40:26 AM.004] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [5/20/2021 11:40:26 AM.004] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [5/20/2021 11:40:26 AM.005] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [5/20/2021 11:40:26 AM.005] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [5/20/2021 11:40:26 AM.006] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [5/20/2021 11:40:26 AM.006] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [5/20/2021 11:40:26 AM.007] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [5/20/2021 11:40:26 AM.007] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [5/20/2021 11:40:26 AM.008] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [5/20/2021 11:40:26 AM.009] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [5/20/2021 11:40:26 AM.009] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [5/20/2021 11:40:37 AM.417] LSPD First Response: OP_Immersive_Dispatch [Write - Panic_Button - Active] True [5/20/2021 11:40:37 AM.837] LSPD First Response: OP_Immersive_Dispatch [Write - Panic_Button - Active] False [5/20/2021 11:40:51 AM.862] LSPD First Response: OP_Immersive_Dispatch [Write - Code4 Hotkey - Active] False [5/20/2021 11:40:54 AM.841] LSPD First Response: OP_Immersive_Dispatch [Write - Busy Hotkey - Active] False [5/20/2021 11:40:56 AM.247] LSPD First Response: OP_Immersive_Dispatch [Write - Traffic Stop Hotkey - Active] False [5/20/2021 11:40:57 AM.602] LSPD First Response: OP_Immersive_Dispatch [Write - On Scene Hotkey - Active] False [5/20/2021 11:40:59 AM.814] LSPD First Response: OP_Immersive_Dispatch [Write - Pursuit Hotkey - Active] False [5/20/2021 11:41:01 AM.460] LSPD First Response: OP_Immersive_Dispatch [Write - Yes Hotkey - Active] False [5/20/2021 11:41:02 AM.863] LSPD First Response: OP_Immersive_Dispatch [Write - No Hotkey - Active] False [5/20/2021 11:41:43 AM.591] LSPD First Response: [TRACE] Launching new encounter for Michael Ackworth [5/20/2021 11:41:43 AM.595] LSPD First Response: [TRACE] New stage is: CrimeStageEncounterInVehicle [5/20/2021 11:41:47 AM.498] LSPD First Response: [TRACE] Finishing up [5/20/2021 11:41:48 AM.253] LSPD First Response: [TRACE] Aborting ShowBadge: Anim not playing [5/20/2021 11:41:48 AM.273] LSPD First Response: [TRACE] Aborting PlayInteractionMenuAction: Radio/badge/intimidate task no longer active [5/20/2021 11:41:48 AM.275] LSPD First Response: [TRACE] Aborting TaskPlayInteractionMenuAction [5/20/2021 11:41:48 AM.275] LSPD First Response: [TRACE] Aborted. [5/20/2021 11:41:59 AM.512] LSPD First Response: [TRACE] Spawned suspect vehicle [5/20/2021 11:42:12 AM.657] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [5/20/2021 11:42:12 AM.659] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [5/20/2021 11:42:12 AM.663] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [5/20/2021 11:42:12 AM.663] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [5/20/2021 11:42:12 AM.664] LSPD First Response: [TRACE] World event RunLights #1 has ended [5/20/2021 11:42:12 AM.681] LSPD First Response: [TRACE] Ped Joseph Hudson has become idle again [5/20/2021 11:42:37 AM.104] LSPD First Response: [TRACE] Player is close, starting pursuit [5/20/2021 11:42:37 AM.108] LSPD First Response: [TRACE] Created new chase [5/20/2021 11:42:37 AM.111] LSPD First Response: [TRACE] Assigned ped to ChaseHost #1 (GameplayMandatory) [5/20/2021 11:42:37 AM.134] LSPD First Response: [TRACE] Suspect added to chase [5/20/2021 11:42:37 AM.160] LSPD First Response: [TRACE] Starting chase [5/20/2021 11:42:37 AM.160] LSPD First Response: [TRACE] Thread ChaseHost #1 initialized [5/20/2021 11:42:37 AM.216] LSPD First Response: [TRACE] Player now monitoring Michael Ackworth [5/20/2021 11:42:37 AM.302] LSPD First Response: [TRACE] Extended route by 20 [5/20/2021 11:42:37 AM.305] LSPD First Response: [TRACE] Extended route by 20 [5/20/2021 11:42:37 AM.305] LSPD First Response: [TRACE] Extended route by 20 [5/20/2021 11:42:37 AM.337] LSPD First Response: [TRACE] Found new close chase [5/20/2021 11:42:38 AM.278] LSPD First Response: [TRACE] Invoking PedGainedVisual [5/20/2021 11:42:39 AM.286] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [5/20/2021 11:42:39 AM.287] LSPD First Response: [TRACE] Visual regained event fired [5/20/2021 11:42:43 AM.311] LSPD First Response: [TRACE] Visual lost event fired [5/20/2021 11:42:43 AM.822] LSPD First Response: OP_Immersive_Dispatch [频道] 频道 = 消防部门-1 [5/20/2021 11:42:45 AM.377] LSPD First Response: GetAudioFileForAction: No file found for: [5/20/2021 11:42:45 AM.377] LSPD First Response: GetAudioFileForAction: No file found for: [5/20/2021 11:42:45 AM.377] LSPD First Response: PlayAction: Failed to find [5/20/2021 11:42:49 AM.889] LSPD First Response: Creating RTC from UK_Callouts.Callouts.RTC, UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:42:49 AM.891] LSPD First Response: [TRACE] Callout created: #1 [5/20/2021 11:42:49 AM.900] LSPD First Response: GetAudioFileForAction: No file found for: STREET_楹﹀厠鍞愮撼琛? [5/20/2021 11:42:51 AM.373] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_A_DRIVER_OUT_OF_CONTROL [5/20/2021 11:42:51 AM.373] LSPD First Response: GetAudioFileForAction: No file found for: CRIME_A_DRIVER_OUT_OF_CONTROL [5/20/2021 11:42:51 AM.373] LSPD First Response: PlayAction: Failed to find CRIME_A_DRIVER_OUT_OF_CONTROL [5/20/2021 11:42:53 AM.224] LSPD First Response: StartCallout: There's already a callout running. Aborting... [5/20/2021 11:42:53 AM.225] LSPD First Response: EndCurrentCallout: Finishing... [5/20/2021 11:42:53 AM.226] LSPD First Response: [TRACE] Cleaning UI [5/20/2021 11:42:53 AM.226] LSPD First Response: [TRACE] Released 0 entities from #1 Content Manager [5/20/2021 11:42:53 AM.226] LSPD First Response: [TRACE] Instance cleaned ( #1) [5/20/2021 11:42:53 AM.228] LSPD First Response: OP_Immersive_Dispatch [OfficerCheckIn] Check Timer Ended [5/20/2021 11:42:53 AM.228] LSPD First Response: Creating ‫‎‬‌‬​‫​‍​‮‌‪‏‌‭​‫‍‬‌‫‏‏‎‍​‪‮ from ‫‎‬‌‬​‫​‍​‮‌‪‏‌‭​‫‍‬‌‫‏‏‎‍​‪‮, LeroyCallouts, Version=1.2.1.0, Culture=neutral, PublicKeyToken=null [5/20/2021 11:42:53 AM.232] LSPD First Response: [TRACE] Callout created: #2 [5/20/2021 11:42:53 AM.233] LSPD First Response: Stalking callout generating. [5/20/2021 11:42:53 AM.233] LSPD First Response: Stalking callout checking spawn point: X:606.2101 Y:2166.803 Z:67.72757 [5/20/2021 11:42:53 AM.233] LSPD First Response: Stalking callout checking spawn point: X:61.13534 Y:-1887.656 Z:20.94802 [5/20/2021 11:42:53 AM.233] LSPD First Response: Stalking callout spawn point: X:61.13534 Y:-1887.656 Z:20.94802 [5/20/2021 11:42:53 AM.234] LSPD First Response: Stalking callout created. [5/20/2021 11:42:54 AM.383] LSPD First Response: [TRACE] Joining closest chase [5/20/2021 11:42:54 AM.388] LSPD First Response: [TRACE] Pursuit menu was reset. [5/20/2021 11:42:54 AM.389] LSPD First Response: [HeliAssist] 请求追捕直升机 [5/20/2021 11:42:55 AM.685] LSPD First Response: [TRACE] Extended route by 20 [5/20/2021 11:42:59 AM.401] LSPD First Response: [HeliAssist] 请求追捕直升机 [5/20/2021 11:43:04 AM.417] LSPD First Response: [HeliAssist] 请求追捕直升机 [5/20/2021 11:43:06 AM.271] LSPD First Response: [TRACE] Extended route by 20 [5/20/2021 11:43:07 AM.923] LSPD First Response: [TRACE] Visual lost longer [5/20/2021 11:43:08 AM.264] LSPD First Response: [TRACE] Cleaning UI [5/20/2021 11:43:08 AM.289] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 27] INFO: reaction event started [5/20/2021 11:43:08 AM.291] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 27] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout [5/20/2021 11:43:08 AM.292] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 27] INFO: The type of the object is: ‫‎‬‌‬​‫​‍​‮‌‪‏‌‭​‫‍‬‌‫‏‏‎‍​‪‮ [5/20/2021 11:43:08 AM.292] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 27] INFO: Callout Position is X:61.13534 Y:-1887.656 Z:20.94802 [5/20/2021 11:43:08 AM.292] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition [5/20/2021 11:43:09 AM.423] LSPD First Response: [HeliAssist] 请求追捕直升机 [5/20/2021 11:43:12 AM.270] LSPD First Response: OP_Immersive_Dispatch [频道] 频道 = 主要频道 [5/20/2021 11:43:14 AM.427] LSPD First Response: [HeliAssist] 请求追捕直升机 [5/20/2021 11:43:14 AM.497] LSPD First Response: [TRACE] Extended route by 20 [5/20/2021 11:43:15 AM.528] LSPD First Response: GetAudioFileForAction: No file found for: [5/20/2021 11:43:15 AM.528] LSPD First Response: GetAudioFileForAction: No file found for: [5/20/2021 11:43:15 AM.528] LSPD First Response: PlayAction: Failed to find [5/20/2021 11:43:18 AM.186] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 27] INFO: creating nearby unit [5/20/2021 11:43:18 AM.198] LSPD First Response: [TRACE] Preloading SHERIFF [5/20/2021 11:43:18 AM.198] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/20/2021 11:43:18 AM.203] LSPD First Response: [TRACE] Using new link spawn [5/20/2021 11:43:18 AM.218] LSPD First Response: [TRACE] Using random spawn at X:250.5 Y:-1702.25 Z:28.1875 [5/20/2021 11:43:18 AM.236] LSPD First Response: [TRACE] Preloading SHERIFF [5/20/2021 11:43:18 AM.237] LSPD First Response: [TRACE] Created sheriff at X:161.75 Y:-1586.5 Z:28.3125 [5/20/2021 11:43:18 AM.238] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/20/2021 11:43:18 AM.239] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [5/20/2021 11:43:18 AM.241] LSPD First Response: [TRACE] Adam Chernobyl (S_M_Y_SHERIFF_01) was set as a cop [5/20/2021 11:43:18 AM.243] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [5/20/2021 11:43:18 AM.243] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice (lssd) [5/20/2021 11:43:18 AM.244] LSPD First Response: [TRACE] Tim Green (S_M_Y_SHERIFF_01) was set as a cop [5/20/2021 11:43:18 AM.273] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 27] INFO: dispatching nearby unit [5/20/2021 11:43:19 AM.480] LSPD First Response: [HeliAssist] 请求追捕直升机 [5/20/2021 11:43:22 AM.021] LSPD First Response: [TRACE] Extended route by 20 [5/20/2021 11:43:25 AM.792] LSPD First Response: [HeliAssist] 请求追捕直升机 [5/20/2021 11:43:31 AM.845] LSPD First Response: [HeliAssist] 请求追捕直升机 [5/20/2021 11:43:52 AM.087] LSPD First Response: [TRACE] we're on the lspdfr page [5/20/2021 11:43:52 AM.087] LSPD First Response: [TRACE] 7FF7E2D4B3E8 [5/20/2021 11:43:52 AM.830] LSPD First Response: [TRACE] navigated away whilst loading