[2021/6/1 1:52:19.211] Started new log on 2021/6/1 1:52:19.211 [2021/6/1 1:52:19.215] ==================================================================================================== [2021/6/1 1:52:19.197] Log path: D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2021/6/1 1:52:19.216] Log verbosity: Trivial [2021/6/1 1:52:19.346] Initializing input system [2021/6/1 1:52:19.356] Initializing game console [2021/6/1 1:52:19.378] Console key has been set to F4 (key code: 115) [2021/6/1 1:52:20.412] Initializing console variable "ConsoleScrollAmount". [2021/6/1 1:52:20.412] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/6/1 1:52:20.423] Read value: [2021/6/1 1:52:20.424] Initializing console variable "ConsoleKey". [2021/6/1 1:52:20.424] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/6/1 1:52:20.428] Read value: [2021/6/1 1:52:20.428] Initializing console variable "PluginTimeoutThreshold". [2021/6/1 1:52:20.428] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/6/1 1:52:20.574] Read value: 60000 [2021/6/1 1:52:20.574] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/6/1 1:52:20.574] Initializing console variable "AlwaysShowConsoleOutput". [2021/6/1 1:52:20.574] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/6/1 1:52:20.584] Read value: [2021/6/1 1:52:20.584] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/6/1 1:52:20.584] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/6/1 1:52:20.647] Read value: [2021/6/1 1:52:20.647] Initializing console variable "ShowOnScreenWarnings". [2021/6/1 1:52:20.647] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/6/1 1:52:20.678] Read value: [2021/6/1 1:52:20.678] Console initialized [2021/6/1 1:52:20.679] Initializing forms manager [2021/6/1 1:52:20.695] Cleaning temp folder [2021/6/1 1:52:20.701] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V [2021/6/1 1:52:20.842] ================ RAGE Plugin Hook ================ [6/1/2021 1:52:20 AM.920] Detected Windows 10 Home (64-bit) (10.0.18363.0)! [6/1/2021 1:52:20 AM.947] Checking game support [6/1/2021 1:52:22 AM.330] Product name: Grand Theft Auto V [6/1/2021 1:52:22 AM.330] Product version: 1.0.2245.0 [6/1/2021 1:52:22 AM.330] Is steam version: True [6/1/2021 1:52:22 AM.349] Initializing DirectX [6/1/2021 1:52:22 AM.357] Initializing Direct3D [6/1/2021 1:52:22 AM.358] Getting game swap chain [6/1/2021 1:52:22 AM.646] Swap Chain created: 0x7FF6E6939028 [6/1/2021 1:52:22 AM.646] Swap Chain VTable: 0x140FE88EBB0 [6/1/2021 1:52:22 AM.647] 0x748948FFF9BDA5E9;0x8D48564157552024;0x170EC814890246C [6/1/2021 1:52:22 AM.647] D3D11Present: 0x7FFC9B284660 [6/1/2021 1:52:22 AM.648] Getting device [6/1/2021 1:52:22 AM.648] Retrieved device [6/1/2021 1:52:22 AM.648] Creating wrapper [6/1/2021 1:52:22 AM.648] D3D11ResizeBuffers: 0x7FFC9B299DB0 [6/1/2021 1:52:22 AM.648] D3D11ResizeTarget: 0x7FFC9B2E7C50 [6/1/2021 1:52:22 AM.648] D3D11SetFullscreenState: 0x7FFC9B2A1910 [6/1/2021 1:52:22 AM.653] Direct3D initialized [6/1/2021 1:52:22 AM.653] Initialized DirectX [6/1/2021 1:52:22 AM.657] Direct3D watcher thread spawned [6/1/2021 1:52:22 AM.828] Wrapper created [6/1/2021 1:52:22 AM.841] Effect created [6/1/2021 1:52:22 AM.841] Creating buffer [6/1/2021 1:52:22 AM.842] Created buffer [6/1/2021 1:52:22 AM.842] Creating blend state [6/1/2021 1:52:22 AM.842] Created blend state [6/1/2021 1:52:22 AM.842] Done with creation [6/1/2021 1:52:23 AM.119] Initializing texture system. [6/1/2021 1:52:23 AM.119] Initializing texture system; phase 1 [6/1/2021 1:52:23 AM.119] Initializing texture system; phase 2 [6/1/2021 1:52:23 AM.137] Initializing texture system; phase 3 [6/1/2021 1:52:23 AM.138] Initializing texture system; phase 4 [6/1/2021 1:52:23 AM.161] Initializing texture system; phase 5 [6/1/2021 1:52:23 AM.164] Initializing texture system; phase 6 [6/1/2021 1:52:23 AM.166] Initializing texture system; phase 7 [6/1/2021 1:52:23 AM.171] Initializing texture system; phase 8 [6/1/2021 1:52:23 AM.174] Initializing texture system; phase 9 [6/1/2021 1:52:23 AM.175] Initializing texture system; phase 10 [6/1/2021 1:52:23 AM.182] Initializing texture system; phase 11 [6/1/2021 1:52:23 AM.182] Initializing texture system; phase 12 [6/1/2021 1:52:23 AM.185] Initializing texture system; phase 13 [6/1/2021 1:52:23 AM.186] Initializing texture system; phase 14 [6/1/2021 1:52:27 AM.657] Direct3D watcher thread ended [6/1/2021 1:52:53 AM.914] LoadingScreenMsg: Initializing game support [6/1/2021 1:52:54 AM.165] Initializing game support [6/1/2021 1:53:00 AM.184] LoadingScreenMsg: Velocity limit removed [6/1/2021 1:53:00 AM.558] Compatibility level: 0 [6/1/2021 1:53:00 AM.558] Supported version detected [6/1/2021 1:53:00 AM.558] ================================================== [6/1/2021 1:53:00 AM.558] LoadingScreenMsg: Patching code [6/1/2021 1:53:00 AM.809] LoadingScreenMsg: Waiting for game initialization [6/1/2021 1:53:01 AM.060] Waiting for game initialization [6/1/2021 1:53:01 AM.161] LoadingScreenMsg: Initializing core [6/1/2021 1:53:01 AM.411] Initializing hook [6/1/2021 1:53:06 AM.493] LoadingScreenMsg: Completing interoperability [6/1/2021 1:53:06 AM.744] Completing interoperability [6/1/2021 1:53:06 AM.744] Initialization code 1. [6/1/2021 1:53:06 AM.744] Initialization code 2. [6/1/2021 1:53:06 AM.744] Initialization code 3. [6/1/2021 1:53:06 AM.760] 1 Address: 0x00007FF6E47F4098 [6/1/2021 1:53:06 AM.760] Calling func 1 [6/1/2021 1:53:06 AM.798] 2 Address: 0x00007FF6E538E3C2 [6/1/2021 1:53:06 AM.798] 3 Address: 0x00007FF6E3DC5D5E [6/1/2021 1:53:06 AM.857] Address: 0x00007FF6E538E36C [6/1/2021 1:53:06 AM.857] Unknown var: 0x00007FF6E63C7FD0 [6/1/2021 1:53:06 AM.857] Initialization code 4. [6/1/2021 1:53:06 AM.857] Initialization code 5. [6/1/2021 1:53:06 AM.857] Completing interoperability, phase 1 [6/1/2021 1:53:06 AM.857] Completing interoperability, phase 2 [6/1/2021 1:53:06 AM.857] Completing interoperability, phase 3 [6/1/2021 1:53:06 AM.857] Completing interoperability, phase 4 [6/1/2021 1:53:06 AM.857] Completing interoperability, phase 5 [6/1/2021 1:53:06 AM.857] Completing interoperability, phase 6 [6/1/2021 1:53:06 AM.857] Completing interoperability, phase 7 [6/1/2021 1:53:06 AM.857] LoadingScreenMsg: [6/1/2021 1:53:07 AM.109] LoadingScreenMsg: Loading Story Mode [6/1/2021 1:53:12 AM.832] LoadingScreenMsg: Loading and Populating Game World [6/1/2021 1:53:13 AM.084] LoadingScreenMsg: [6/1/2021 1:53:47 AM.362] Initializing console variable "IsDeveloperModeEnabled". [6/1/2021 1:53:47 AM.362] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6/1/2021 1:53:47 AM.366] Read value: [6/1/2021 1:53:47 AM.366] Initializing console variable "TimeScale". [6/1/2021 1:53:47 AM.366] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6/1/2021 1:53:47 AM.370] Read value: [6/1/2021 1:53:47 AM.405] Loading plugin from path: D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [6/1/2021 1:53:55 AM.983] : Initializing input system [6/1/2021 1:53:55 AM.985] : Initializing game console [6/1/2021 1:53:55 AM.988] : Initializing forms manager [6/1/2021 1:53:56 AM.339] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [6/1/2021 1:53:56 AM.342] Loading plugin from path: D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\Plugins\NightYields.TrafficBlock.dll [6/1/2021 1:53:56 AM.342] ERROR: The path "D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\Plugins\NightYields.TrafficBlock.dll" does not exist. [6/1/2021 1:53:56 AM.901] LSPD First Response: [TRACE] Started loading LSPDFR [6/1/2021 1:53:56 AM.902] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7749.28226) [6/1/2021 1:53:56 AM.904] LSPD First Response: [INFO] Compiled on 20 Mar 2021 14:40:51 UTC [6/1/2021 1:53:56 AM.904] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [6/1/2021 1:53:58 AM.622] LSPD First Response: [TRACE] Thread CopManager #1 initialized [6/1/2021 1:54:38 AM.102] LSPD First Response: [TRACE] Game has stopped loading [6/1/2021 1:54:41 AM.007] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:41 AM.017] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:41 AM.022] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [6/1/2021 1:54:41 AM.224] LSPD First Response: [WARN] No name for outfit variation at line 23 [6/1/2021 1:54:41 AM.224] LSPD First Response: [WARN] No name for outfit variation at line 31 [6/1/2021 1:54:41 AM.224] LSPD First Response: [WARN] No name for outfit variation at line 39 [6/1/2021 1:54:41 AM.224] LSPD First Response: [WARN] No name for outfit variation at line 64 [6/1/2021 1:54:41 AM.224] LSPD First Response: [WARN] No name for outfit variation at line 72 [6/1/2021 1:54:41 AM.224] LSPD First Response: [WARN] No name for outfit variation at line 80 [6/1/2021 1:54:41 AM.225] LSPD First Response: [WARN] No name for outfit variation at line 111 [6/1/2021 1:54:41 AM.225] LSPD First Response: [WARN] No name for outfit variation at line 138 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 174 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 207 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 220 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 259 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 273 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 309 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 323 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 363 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 391 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 425 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 453 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 484 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 502 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 529 [6/1/2021 1:54:41 AM.227] LSPD First Response: [WARN] No name for outfit variation at line 547 [6/1/2021 1:54:41 AM.228] LSPD First Response: [WARN] No name for outfit variation at line 581 [6/1/2021 1:54:41 AM.228] LSPD First Response: [WARN] No name for outfit variation at line 615 [6/1/2021 1:54:41 AM.228] LSPD First Response: [WARN] No name for outfit variation at line 650 [6/1/2021 1:54:41 AM.228] LSPD First Response: [WARN] No name for outfit variation at line 677 [6/1/2021 1:54:41 AM.228] LSPD First Response: [WARN] No name for outfit variation at line 711 [6/1/2021 1:54:41 AM.228] LSPD First Response: [WARN] No name for outfit variation at line 741 [6/1/2021 1:54:41 AM.253] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:41 AM.253] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:41 AM.254] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [6/1/2021 1:54:41 AM.258] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [6/1/2021 1:54:41 AM.258] LSPD First Response: [WARN] No name for outfit variation at line 25 [6/1/2021 1:54:41 AM.258] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [6/1/2021 1:54:41 AM.258] LSPD First Response: [WARN] No name for outfit variation at line 32 [6/1/2021 1:54:41 AM.258] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 39 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 47 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 56 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 85 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 92 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 100 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 129 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 136 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 143 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 151 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 160 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 189 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No name for outfit variation at line 196 [6/1/2021 1:54:41 AM.259] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No name for outfit variation at line 204 [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No name for outfit variation at line 233 [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No name for outfit variation at line 240 [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No name for outfit variation at line 247 [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No name for outfit variation at line 255 [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No name for outfit variation at line 264 [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No name for outfit variation at line 293 [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No name for outfit variation at line 300 [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No name for outfit variation at line 308 [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [6/1/2021 1:54:41 AM.260] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No name for outfit variation at line 494 [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No name for outfit variation at line 520 [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No name for outfit variation at line 546 [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No name for outfit variation at line 572 [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No name for outfit variation at line 598 [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No name for outfit variation at line 624 [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No name for outfit variation at line 732 [6/1/2021 1:54:41 AM.261] LSPD First Response: [WARN] No name for outfit variation at line 764 [6/1/2021 1:54:41 AM.262] LSPD First Response: [WARN] No name for outfit variation at line 796 [6/1/2021 1:54:41 AM.262] LSPD First Response: [WARN] No name for outfit variation at line 828 [6/1/2021 1:54:41 AM.262] LSPD First Response: [WARN] No name for outfit variation at line 951 [6/1/2021 1:54:41 AM.262] LSPD First Response: [WARN] No name for outfit variation at line 976 [6/1/2021 1:54:41 AM.262] LSPD First Response: [WARN] No name for outfit variation at line 1002 [6/1/2021 1:54:41 AM.262] LSPD First Response: [WARN] No name for outfit variation at line 1028 [6/1/2021 1:54:41 AM.262] LSPD First Response: [WARN] No name for outfit variation at line 1054 [6/1/2021 1:54:41 AM.262] LSPD First Response: [WARN] No name for outfit variation at line 1133 [6/1/2021 1:54:41 AM.262] LSPD First Response: [WARN] No name for outfit variation at line 1160 [6/1/2021 1:54:41 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 1187 [6/1/2021 1:54:41 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 1214 [6/1/2021 1:54:41 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 1241 [6/1/2021 1:54:41 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 1268 [6/1/2021 1:54:41 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 1297 [6/1/2021 1:54:41 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 1330 [6/1/2021 1:54:41 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 1363 [6/1/2021 1:54:41 AM.263] LSPD First Response: [WARN] No name for outfit variation at line 1396 [6/1/2021 1:54:41 AM.264] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [6/1/2021 1:54:42 AM.387] LSPD First Response: [TRACE] Adding Ben J. as character [6/1/2021 1:54:42 AM.637] LSPD First Response: [TRACE] Adding Michelle Meto as character [6/1/2021 1:54:42 AM.638] LSPD First Response: [WARN] Path without extension: lspdfr/chars [6/1/2021 1:54:42 AM.638] LSPD First Response: [WARN] Path without extension: lspdfr/chars [6/1/2021 1:54:43 AM.126] LSPD First Response: [TRACE] Adding Lincoln Jones as character [6/1/2021 1:54:43 AM.166] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:43 AM.167] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:43 AM.168] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [6/1/2021 1:54:43 AM.185] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:43 AM.186] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:43 AM.186] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [6/1/2021 1:54:43 AM.305] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:43 AM.305] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:43 AM.306] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [6/1/2021 1:54:43 AM.392] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:43 AM.392] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:43 AM.392] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [6/1/2021 1:54:43 AM.408] LSPD First Response: [TRACE] Failed to parse as chance [6/1/2021 1:54:43 AM.417] LSPD First Response: [TRACE] Player was in vehicle: False [6/1/2021 1:54:43 AM.417] LSPD First Response: [TRACE] Last selected character was Lincoln Jones, should spawn as last character True [6/1/2021 1:54:43 AM.417] LSPD First Response: [TRACE] Loading last selected character Lincoln Jones [6/1/2021 1:54:43 AM.422] LSPD First Response: [INFO] Changing current player character to Lincoln Jones [6/1/2021 1:54:43 AM.459] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [6/1/2021 1:54:43 AM.460] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [6/1/2021 1:54:43 AM.461] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [6/1/2021 1:54:44 AM.288] LSPD First Response: [TRACE] Cached 1305 decorators for index 3 [6/1/2021 1:54:44 AM.301] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_03 [6/1/2021 1:54:44 AM.302] LSPD First Response: [TRACE] CharacterSelected: 4 [6/1/2021 1:54:44 AM.303] LSPD First Response: [TRACE] Character changed, creating new stats object [6/1/2021 1:54:44 AM.840] LSPD First Response: [TRACE] Initialized telemtry service [6/1/2021 1:54:45 AM.037] LSPD First Response: We have 3 appartments registered [6/1/2021 1:54:45 AM.042] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [6/1/2021 1:54:45 AM.055] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [6/1/2021 1:54:45 AM.057] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [6/1/2021 1:54:45 AM.058] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [6/1/2021 1:54:45 AM.059] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [6/1/2021 1:54:45 AM.060] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [6/1/2021 1:54:45 AM.060] LSPD First Response: ApartmentManager initialized [6/1/2021 1:54:45 AM.067] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [6/1/2021 1:54:45 AM.069] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [6/1/2021 1:54:45 AM.071] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [6/1/2021 1:54:45 AM.185] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [6/1/2021 1:54:45 AM.537] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [6/1/2021 1:54:45 AM.543] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [6/1/2021 1:54:45 AM.545] LSPD First Response: [TRACE] Saved apt: [6/1/2021 1:54:45 AM.666] LSPD First Response: [TRACE] Thread Marker #1 initialized [6/1/2021 1:54:45 AM.674] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [6/1/2021 1:54:45 AM.677] LSPD First Response: [TRACE] Thread Marker #2 initialized [6/1/2021 1:54:45 AM.677] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [6/1/2021 1:54:45 AM.677] LSPD First Response: [TRACE] Thread Marker #3 initialized [6/1/2021 1:54:45 AM.678] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [6/1/2021 1:54:46 AM.167] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [6/1/2021 1:54:46 AM.273] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [6/1/2021 1:54:46 AM.289] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [6/1/2021 1:54:46 AM.304] LSPD First Response: [TRACE] Set title to Lincoln Jones for 交互菜单 [6/1/2021 1:54:46 AM.305] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [6/1/2021 1:54:46 AM.309] LSPD First Response: [TRACE] Set title to Lincoln Jones for 警用电台 [6/1/2021 1:54:46 AM.326] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [6/1/2021 1:54:46 AM.332] LSPD First Response: [TRACE] Set title to Lincoln Jones for 载具选项 [6/1/2021 1:54:46 AM.340] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [6/1/2021 1:54:46 AM.343] LSPD First Response: [TRACE] Set title to Lincoln Jones for 库存 [6/1/2021 1:54:46 AM.347] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [6/1/2021 1:54:46 AM.352] LSPD First Response: [TRACE] Set title to Lincoln Jones for 设置 [6/1/2021 1:54:46 AM.360] LSPD First Response: [TRACE] Saved apt: [6/1/2021 1:54:46 AM.462] LSPD First Response: [TRACE] Requested Audio [6/1/2021 1:54:46 AM.495] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [6/1/2021 1:54:47 AM.957] LSPD First Response: [INFO] Connecting to LSPDFR Sync [6/1/2021 1:54:48 AM.172] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:48 AM.173] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:54:48 AM.173] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [6/1/2021 1:54:48 AM.237] LSPD First Response: [INFO] 好麦坞警局 [6/1/2021 1:54:48 AM.238] LSPD First Response: [INFO] Added new police station: 好麦坞警局 (LSPD) at X:638.5 Y:1.75 Z:82.8 [6/1/2021 1:54:48 AM.239] LSPD First Response: [INFO] 梅萨警局 [6/1/2021 1:54:48 AM.239] LSPD First Response: [INFO] Added new police station: 梅萨警局 (LSPD) at X:826.8 Y:-1290 Z:28.24 [6/1/2021 1:54:48 AM.239] LSPD First Response: [INFO] 罗克福德山警局 [6/1/2021 1:54:48 AM.239] LSPD First Response: [INFO] Added new police station: 罗克福德山警局 (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [6/1/2021 1:54:48 AM.239] LSPD First Response: [INFO] 威斯普奇警局 [6/1/2021 1:54:48 AM.239] LSPD First Response: [INFO] Added new police station: 威斯普奇警局 (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [6/1/2021 1:54:48 AM.239] LSPD First Response: [INFO] 市中心警局 [6/1/2021 1:54:48 AM.239] LSPD First Response: [INFO] Added new police station: 市中心警局 (LSPD) at X:450.0654 Y:-993.0596 Z:30 [6/1/2021 1:54:48 AM.240] LSPD First Response: [INFO] 戴维斯警局 [6/1/2021 1:54:48 AM.240] LSPD First Response: [INFO] Added new police station: 戴维斯警局 (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [6/1/2021 1:54:48 AM.240] LSPD First Response: [INFO] 沙滩海岸警局 [6/1/2021 1:54:48 AM.240] LSPD First Response: [INFO] Added new police station: 沙滩海岸警局 (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [6/1/2021 1:54:48 AM.240] LSPD First Response: [INFO] 佩立托警局 [6/1/2021 1:54:48 AM.240] LSPD First Response: [INFO] Added new police station: 佩立托警局 (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [6/1/2021 1:54:48 AM.240] LSPD First Response: [INFO] 海狸布什护林站 [6/1/2021 1:54:48 AM.240] LSPD First Response: [INFO] Added new police station: 海狸布什护林站 (SAPR) at X:379.31 Y:792.06 Z:190.41 [6/1/2021 1:54:48 AM.241] LSPD First Response: [INFO] 洛圣都机场办事处 [6/1/2021 1:54:48 AM.241] LSPD First Response: [INFO] Added new police station: 洛圣都机场办事处 (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [6/1/2021 1:54:48 AM.241] LSPD First Response: [INFO] 博林布鲁克监狱 [6/1/2021 1:54:48 AM.241] LSPD First Response: [INFO] Added new police station: 博林布鲁克监狱 (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [6/1/2021 1:54:48 AM.261] LSPD First Response: [TRACE] Auto started component Debug #1 [6/1/2021 1:54:48 AM.262] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [6/1/2021 1:54:48 AM.262] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [6/1/2021 1:54:48 AM.264] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [6/1/2021 1:54:48 AM.265] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [6/1/2021 1:54:48 AM.265] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [6/1/2021 1:54:48 AM.266] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [6/1/2021 1:54:48 AM.267] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [6/1/2021 1:54:48 AM.270] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [6/1/2021 1:54:48 AM.270] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [6/1/2021 1:54:48 AM.273] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [6/1/2021 1:54:48 AM.274] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [6/1/2021 1:54:48 AM.280] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [6/1/2021 1:54:48 AM.281] LSPD First Response: [TRACE] Preloading node data [6/1/2021 1:54:49 AM.185] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [6/1/2021 1:54:49 AM.186] LSPD First Response: [TRACE] Terminal server version: 0.2 [6/1/2021 1:54:49 AM.186] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 57e948a6-f03b-4adf-813c-21c094bbaba3. Enhanced features available. [6/1/2021 1:54:49 AM.215] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [6/1/2021 1:54:49 AM.218] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [6/1/2021 1:54:49 AM.218] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [6/1/2021 1:54:51 AM.421] LSPD First Response: [TRACE] Building pathfinding data. Island: False [6/1/2021 1:54:55 AM.818] LSPD First Response: [TRACE] Done preloading node data [6/1/2021 1:54:55 AM.818] LSPD First Response: [TRACE] Preloading node data [6/1/2021 1:54:55 AM.818] LSPD First Response: [TRACE] Done preloading node data [6/1/2021 1:54:55 AM.819] LSPD First Response: [TRACE] SwitchToCharacter: Lincoln Jones [6/1/2021 1:54:55 AM.819] LSPD First Response: [TRACE] Switch mode is random [6/1/2021 1:54:58 AM.520] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [6/1/2021 1:54:58 AM.538] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [6/1/2021 1:54:58 AM.538] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [6/1/2021 1:54:58 AM.538] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [6/1/2021 1:54:58 AM.538] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [6/1/2021 1:54:58 AM.538] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [6/1/2021 1:54:58 AM.538] at Rage.World.GetBlipByHandle(PoolHandle handle) [6/1/2021 1:54:58 AM.538] at yHoLnlyKAIwTNefaRXXTHrAlkCPc.pbfyIWJYAjIELlcHULFsnWqYnDvm() [6/1/2021 1:54:58 AM.538] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [6/1/2021 1:54:58 AM.539] LSPD First Response: [TRACE] Disabling ambient game police chases [6/1/2021 1:54:58 AM.554] LSPD First Response: [TRACE] Disabled ambient game police chases [6/1/2021 1:54:58 AM.555] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [6/1/2021 1:54:58 AM.560] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [6/1/2021 1:54:58 AM.567] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [6/1/2021 1:54:58 AM.568] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [6/1/2021 1:54:59 AM.618] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [6/1/2021 1:54:59 AM.619] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [6/1/2021 1:54:59 AM.724] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [6/1/2021 1:54:59 AM.727] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [6/1/2021 1:54:59 AM.727] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [6/1/2021 1:54:59 AM.728] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [6/1/2021 1:54:59 AM.729] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [6/1/2021 1:54:59 AM.729] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [6/1/2021 1:54:59 AM.738] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [6/1/2021 1:54:59 AM.747] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [6/1/2021 1:54:59 AM.748] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [6/1/2021 1:54:59 AM.749] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [6/1/2021 1:54:59 AM.750] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [6/1/2021 1:54:59 AM.793] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [6/1/2021 1:54:59 AM.801] LSPD First Response: [TRACE] Thread Marker #4 initialized [6/1/2021 1:54:59 AM.801] LSPD First Response: [TRACE] Thread Debug #1 initialized [6/1/2021 1:54:59 AM.808] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [6/1/2021 1:54:59 AM.810] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [6/1/2021 1:54:59 AM.820] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [6/1/2021 1:54:59 AM.830] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [6/1/2021 1:55:01 AM.254] LSPD First Response: [TRACE] Preloading POLICE3 [6/1/2021 1:55:01 AM.259] LSPD First Response: [TRACE] Created police3 at X:-559.7783 Y:-147.1107 Z:38.65532 [6/1/2021 1:55:01 AM.260] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at 罗克福德山警局 [6/1/2021 1:55:01 AM.302] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 1:55:01 AM.316] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [6/1/2021 1:55:02 AM.047] LSPD First Response: [WARN] Error while hiding ambient game blips: System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. [6/1/2021 1:55:02 AM.047] at Rage.Native.NativeFunction.CallByAddress(IntPtr address, Type returnType, NativeArgument[] arguments) [6/1/2021 1:55:02 AM.048] at Rage.Native.NativeFunction.CallByHash(UInt64 nativeHash, Type returnType, NativeArgument[] arguments) [6/1/2021 1:55:02 AM.048] at Rage.Native.NativeFunction.CallByHash[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [6/1/2021 1:55:02 AM.048] at ?A0x240afc68.jXaszBkY2YUciv5K5UAr9S5o0vBFpNHW[ReturnType](UInt64 nativeHash, NativeArgument[] arguments) [6/1/2021 1:55:02 AM.048] at Rage.World.GetBlipByHandle(PoolHandle handle) [6/1/2021 1:55:02 AM.048] at yHoLnlyKAIwTNefaRXXTHrAlkCPc.pbfyIWJYAjIELlcHULFsnWqYnDvm() [6/1/2021 1:55:02 AM.873] LSPD First Response: [TRACE] Preloading POLICE2 [6/1/2021 1:55:02 AM.875] LSPD First Response: [TRACE] Created police2 at X:-551.0397 Y:-144.0132 Z:38.65663 [6/1/2021 1:55:02 AM.876] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at 罗克福德山警局 [6/1/2021 1:55:04 AM.416] LSPD First Response: [TRACE] Preloading POLICE [6/1/2021 1:55:04 AM.418] LSPD First Response: [TRACE] Created police at X:-557.7739 Y:-161.9565 Z:38.62593 [6/1/2021 1:55:04 AM.418] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at 罗克福德山警局 [6/1/2021 1:55:04 AM.419] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 1:55:04 AM.433] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [6/1/2021 1:55:04 AM.563] LSPD First Response: [TRACE] Kayle OReilly (MP_M_FREEMODE_01) was set as a cop [6/1/2021 1:55:04 AM.579] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [6/1/2021 1:55:04 AM.596] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 1:55:04 AM.608] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [6/1/2021 1:55:04 AM.889] LSPD First Response: [TRACE] Deallan Kush (MP_M_FREEMODE_01) was set as a cop [6/1/2021 1:55:04 AM.889] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [6/1/2021 1:55:04 AM.890] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 1:55:04 AM.905] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [6/1/2021 1:55:04 AM.919] LSPD First Response: [TRACE] Max Greene (MP_M_FREEMODE_01) was set as a cop [6/1/2021 1:55:04 AM.919] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [6/1/2021 1:55:04 AM.966] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [6/1/2021 1:55:04 AM.991] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 1:55:05 AM.004] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [6/1/2021 1:55:05 AM.018] LSPD First Response: [TRACE] Cord Santos (MP_M_FREEMODE_01) was set as a cop [6/1/2021 1:55:05 AM.026] LSPD First Response: [TRACE] Starting player switch [6/1/2021 1:55:05 AM.042] LSPD First Response: [TRACE] Kendrick Lamar (MP_M_FREEMODE_01) was set as a cop [6/1/2021 1:55:05 AM.046] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [6/1/2021 1:55:05 AM.046] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 1:55:05 AM.057] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [6/1/2021 1:55:05 AM.069] LSPD First Response: [TRACE] Michael Hopkins (MP_M_FREEMODE_01) was set as a cop [6/1/2021 1:55:05 AM.069] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [6/1/2021 1:55:07 AM.590] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 1:55:07 AM.608] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [6/1/2021 1:55:07 AM.626] LSPD First Response: [TRACE] Anthony Ryan (MP_M_FREEMODE_01) was set as a cop [6/1/2021 1:55:07 AM.627] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [6/1/2021 1:55:07 AM.672] LSPD First Response: [TRACE] Thread Marker #5 initialized [6/1/2021 1:55:11 AM.575] LSPD First Response: [TRACE] Player switch done [6/1/2021 1:55:32 AM.894] LSPD First Response: [TRACE] New cop added without cop data! [6/1/2021 1:55:32 AM.895] LSPD First Response: [TRACE] Dylan Sanchez (S_M_Y_SWAT_01) was set as a cop [6/1/2021 1:55:42 AM.098] LSPD First Response: LSPDFRCN:道路判断-鍦e畨鍦板垪鏂ぇ琛? [6/1/2021 1:55:42 AM.101] LSPD First Response: [TRACE] Preloading POLICE2 [6/1/2021 1:55:42 AM.102] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [6/1/2021 1:55:42 AM.151] LSPD First Response: [TRACE] Preloading POLICE2 [6/1/2021 1:55:42 AM.153] LSPD First Response: [TRACE] Created police2 at X:521.1933 Y:-848.7633 Z:40.40143 [6/1/2021 1:55:42 AM.184] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [6/1/2021 1:55:42 AM.199] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [6/1/2021 1:55:42 AM.232] LSPD First Response: [TRACE] London Johnson (MP_F_FREEMODE_01) was set as a cop [6/1/2021 1:55:42 AM.449] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [6/1/2021 1:55:42 AM.469] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [6/1/2021 1:55:42 AM.485] LSPD First Response: [TRACE] Tara Lazo (MP_F_FREEMODE_01) was set as a cop [6/1/2021 1:55:42 AM.515] LSPD First Response: [TRACE] AmbientSpawn - spawned: police2 [6/1/2021 1:55:49 AM.211] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [6/1/2021 1:55:49 AM.213] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [6/1/2021 1:55:49 AM.237] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:55:49 AM.238] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:55:49 AM.238] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [6/1/2021 1:55:49 AM.260] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [6/1/2021 1:55:52 AM.997] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:55:52 AM.998] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 1:55:52 AM.998] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [6/1/2021 1:55:53 AM.025] LSPD First Response: [TRACE] Setting player to lspd from last agency [6/1/2021 1:55:53 AM.081] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [6/1/2021 1:55:53 AM.324] LSPD First Response: [TRACE] Player went on duty. [6/1/2021 1:55:53 AM.350] LSPD First Response: Folder is D:\Program Files\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [6/1/2021 1:55:54 AM.014] LSPD First Response: CompuLite, Version=1.5.2.4, Culture=neutral, PublicKeyToken=null [6/1/2021 1:55:54 AM.196] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null [6/1/2021 1:55:54 AM.197] LSPD First Response: StopThePed, Version=4.9.4.5, Culture=neutral, PublicKeyToken=null [6/1/2021 1:55:54 AM.205] LSPD First Response: Creating plugin: ‫​‫‭‎‎‪‎‫‪‫‌‪‪‎‬‍​‍‍​​‌‬‌‮ [6/1/2021 1:55:54 AM.449] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [6/1/2021 1:55:54 AM.450] LSPD First Response: Creating plugin: ‭‮‭‏‫‎‪‌‌‍‬‎‫‌‏‫‮‏‍‪​‍‍‭‍‏‍‮‮ [6/1/2021 1:55:54 AM.648] LSPD First Response: Plugin CompuLite v1.5.2.4 has been initialized. [6/1/2021 1:55:54 AM.648] LSPD First Response: Go on duty to fully load CompuLite [6/1/2021 1:55:54 AM.710] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [6/1/2021 1:55:54 AM.715] LSPD First Response: Plugin StopThePed v4.9.4.5 has been initialized. [6/1/2021 1:55:54 AM.715] LSPD First Response: Go on duty to fully load StopThePed [6/1/2021 1:55:54 AM.715] LSPD First Response: We have 2 callouts registered [6/1/2021 1:55:54 AM.716] LSPD First Response: CalloutManager initialized [6/1/2021 1:55:54 AM.719] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [6/1/2021 1:55:54 AM.741] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/1/2021 1:55:54 AM.744] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/1/2021 1:55:54 AM.768] LSPD First Response: [INFO] Model preloading enabled [6/1/2021 1:55:54 AM.768] LSPD First Response: [TRACE] Preloading POLICE [6/1/2021 1:55:54 AM.768] LSPD First Response: [TRACE] Preloading POLICE2 [6/1/2021 1:55:54 AM.768] LSPD First Response: [TRACE] Preloading POLICE3 [6/1/2021 1:55:54 AM.768] LSPD First Response: [TRACE] Preloading POLICET [6/1/2021 1:55:54 AM.768] LSPD First Response: [TRACE] Preloading SHERIFF2 [6/1/2021 1:55:54 AM.769] LSPD First Response: [TRACE] Preloading SHERIFF [6/1/2021 1:55:54 AM.769] LSPD First Response: [TRACE] Preloading POLICE4 [6/1/2021 1:55:54 AM.769] LSPD First Response: [TRACE] Preloading POLICEB [6/1/2021 1:55:54 AM.770] LSPD First Response: [TRACE] Preloading FBI2 [6/1/2021 1:55:54 AM.770] LSPD First Response: [TRACE] Preloading POLICEOLD1 [6/1/2021 1:55:54 AM.770] LSPD First Response: [TRACE] Preloading POLICEOLD2 [6/1/2021 1:55:54 AM.770] LSPD First Response: [TRACE] Preloading BUZZARD [6/1/2021 1:55:54 AM.770] LSPD First Response: [TRACE] Preloading POLMAV [6/1/2021 1:55:54 AM.770] LSPD First Response: [TRACE] Preloading FROGGER2 [6/1/2021 1:55:54 AM.771] LSPD First Response: [TRACE] Preloading AMBULANCE [6/1/2021 1:55:54 AM.772] LSPD First Response: [TRACE] Preloading FIRETRUK [6/1/2021 1:55:54 AM.773] LSPD First Response: [TRACE] Preloading asset 1B06D571 [6/1/2021 1:55:54 AM.773] LSPD First Response: [TRACE] Preloading asset 1D073A89 [6/1/2021 1:55:54 AM.775] LSPD First Response: [TRACE] Preloading asset 60EC506 [6/1/2021 1:55:54 AM.775] LSPD First Response: [TRACE] Preloading asset 678B81B1 [6/1/2021 1:55:54 AM.775] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [6/1/2021 1:55:54 AM.775] LSPD First Response: [TRACE] Preloading asset 83BF0278 [6/1/2021 1:55:54 AM.800] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [6/1/2021 1:55:54 AM.803] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [6/1/2021 1:55:54 AM.806] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [6/1/2021 1:55:54 AM.807] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [6/1/2021 1:55:54 AM.847] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [6/1/2021 1:55:54 AM.847] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [6/1/2021 1:55:54 AM.848] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [6/1/2021 1:55:54 AM.848] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [6/1/2021 1:55:54 AM.863] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [6/1/2021 1:55:54 AM.865] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [6/1/2021 1:55:54 AM.867] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [6/1/2021 1:55:54 AM.874] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [6/1/2021 1:55:54 AM.874] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [6/1/2021 1:55:54 AM.875] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [6/1/2021 1:55:55 AM.964] LSPD First Response: CompuLite Localization Code Page: 936 [6/1/2021 1:55:55 AM.967] LSPD First Response: CompuLite Localization Encoding Name: Chinese Simplified (GB2312)