[2021/6/1 15:57:12.334] Started new log on 2021/6/1 15:57:12.334 [2021/6/1 15:57:12.337] ==================================================================================================== [2021/6/1 15:57:12.310] Log path: D:\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2021/6/1 15:57:12.338] Log verbosity: Trivial [2021/6/1 15:57:12.343] Initializing input system [2021/6/1 15:57:12.348] Initializing game console [2021/6/1 15:57:12.364] Console key has been set to F4 (key code: 115) [2021/6/1 15:57:12.498] Initializing console variable "ConsoleScrollAmount". [2021/6/1 15:57:12.498] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/6/1 15:57:12.501] Read value: [2021/6/1 15:57:12.501] Initializing console variable "ConsoleKey". [2021/6/1 15:57:12.501] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/6/1 15:57:12.502] Read value: [2021/6/1 15:57:12.502] Initializing console variable "PluginTimeoutThreshold". [2021/6/1 15:57:12.502] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/6/1 15:57:12.504] Read value: 60000 [2021/6/1 15:57:12.504] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/6/1 15:57:12.504] Initializing console variable "AlwaysShowConsoleOutput". [2021/6/1 15:57:12.504] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/6/1 15:57:12.504] Read value: [2021/6/1 15:57:12.504] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/6/1 15:57:12.504] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/6/1 15:57:12.505] Read value: [2021/6/1 15:57:12.505] Initializing console variable "ShowOnScreenWarnings". [2021/6/1 15:57:12.505] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/6/1 15:57:12.505] Read value: [2021/6/1 15:57:12.505] Console initialized [2021/6/1 15:57:12.505] Initializing forms manager [2021/6/1 15:57:12.507] Cleaning temp folder [2021/6/1 15:57:12.510] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V [2021/6/1 15:57:12.534] ================ RAGE Plugin Hook ================ [6/1/2021 3:57:12 PM.544] Detected Windows 10 Professional (64-bit) (10.0.19042.0)! [6/1/2021 3:57:12 PM.545] Checking game support [6/1/2021 3:57:12 PM.685] Product name: Grand Theft Auto V [6/1/2021 3:57:12 PM.685] Product version: 1.0.2245.0 [6/1/2021 3:57:12 PM.685] Is steam version: True [6/1/2021 3:57:12 PM.687] Initializing DirectX [6/1/2021 3:57:12 PM.688] Initializing Direct3D [6/1/2021 3:57:12 PM.688] Getting game swap chain [6/1/2021 3:57:12 PM.716] Swap Chain created: 0x7FF703819028 [6/1/2021 3:57:12 PM.716] Swap Chain VTable: 0x19DDFACD4A0 [6/1/2021 3:57:12 PM.716] 0x748948000FB265E9;0x8D48564157552024;0x170EC814890246C [6/1/2021 3:57:12 PM.716] D3D11Present: 0x7FFF762B59E0 [6/1/2021 3:57:12 PM.716] D3D11ResizeBuffers: 0x7FFF762D11E0 [6/1/2021 3:57:12 PM.716] D3D11ResizeTarget: 0x7FFF7631C7F0 [6/1/2021 3:57:12 PM.716] D3D11SetFullscreenState: 0x7FFF762D2FA0 [6/1/2021 3:57:12 PM.717] Direct3D initialized [6/1/2021 3:57:12 PM.717] Initialized DirectX [6/1/2021 3:57:12 PM.717] Direct3D watcher thread spawned [6/1/2021 3:57:12 PM.724] Getting device [6/1/2021 3:57:12 PM.724] Retrieved device [6/1/2021 3:57:12 PM.724] Creating wrapper [6/1/2021 3:57:12 PM.847] Wrapper created [6/1/2021 3:57:12 PM.852] Effect created [6/1/2021 3:57:12 PM.852] Creating buffer [6/1/2021 3:57:12 PM.853] Created buffer [6/1/2021 3:57:12 PM.853] Creating blend state [6/1/2021 3:57:12 PM.853] Created blend state [6/1/2021 3:57:12 PM.853] Done with creation [6/1/2021 3:57:12 PM.992] Initializing texture system. [6/1/2021 3:57:12 PM.992] Initializing texture system; phase 1 [6/1/2021 3:57:12 PM.992] Initializing texture system; phase 2 [6/1/2021 3:57:13 PM.004] Initializing texture system; phase 3 [6/1/2021 3:57:13 PM.005] Initializing texture system; phase 4 [6/1/2021 3:57:13 PM.032] Initializing texture system; phase 5 [6/1/2021 3:57:13 PM.036] Initializing texture system; phase 6 [6/1/2021 3:57:13 PM.037] Initializing texture system; phase 7 [6/1/2021 3:57:13 PM.039] Initializing texture system; phase 8 [6/1/2021 3:57:13 PM.040] Initializing texture system; phase 9 [6/1/2021 3:57:13 PM.041] Initializing texture system; phase 10 [6/1/2021 3:57:13 PM.045] Initializing texture system; phase 11 [6/1/2021 3:57:13 PM.045] Initializing texture system; phase 12 [6/1/2021 3:57:13 PM.047] Initializing texture system; phase 13 [6/1/2021 3:57:13 PM.047] Initializing texture system; phase 14 [6/1/2021 3:57:17 PM.719] Direct3D watcher thread ended [6/1/2021 3:57:44 PM.321] LoadingScreenMsg: Initializing game support [6/1/2021 3:57:44 PM.572] Initializing game support [6/1/2021 3:57:50 PM.142] LoadingScreenMsg: Velocity limit removed [6/1/2021 3:57:50 PM.459] Compatibility level: 0 [6/1/2021 3:57:50 PM.459] Supported version detected [6/1/2021 3:57:50 PM.459] ================================================== [6/1/2021 3:57:50 PM.459] LoadingScreenMsg: Patching code [6/1/2021 3:57:50 PM.710] LoadingScreenMsg: Waiting for game initialization [6/1/2021 3:57:50 PM.961] Waiting for game initialization [6/1/2021 3:57:51 PM.062] LoadingScreenMsg: Initializing core [6/1/2021 3:57:51 PM.312] Initializing hook [6/1/2021 3:57:56 PM.336] LoadingScreenMsg: Completing interoperability [6/1/2021 3:57:56 PM.587] Completing interoperability [6/1/2021 3:57:56 PM.587] Initialization code 1. [6/1/2021 3:57:56 PM.587] Initialization code 2. [6/1/2021 3:57:56 PM.587] Initialization code 3. [6/1/2021 3:57:56 PM.594] 1 Address: 0x00007FF7016D4098 [6/1/2021 3:57:56 PM.594] Calling func 1 [6/1/2021 3:57:56 PM.611] 2 Address: 0x00007FF70226E3C2 [6/1/2021 3:57:56 PM.611] 3 Address: 0x00007FF700CA5D5E [6/1/2021 3:57:56 PM.638] Address: 0x00007FF70226E36C [6/1/2021 3:57:56 PM.638] Unknown var: 0x00007FF7032A7FD0 [6/1/2021 3:57:56 PM.638] Initialization code 4. [6/1/2021 3:57:56 PM.639] Initialization code 5. [6/1/2021 3:57:56 PM.639] Completing interoperability, phase 1 [6/1/2021 3:57:56 PM.639] Completing interoperability, phase 2 [6/1/2021 3:57:56 PM.639] Completing interoperability, phase 3 [6/1/2021 3:57:56 PM.639] Completing interoperability, phase 4 [6/1/2021 3:57:56 PM.639] Completing interoperability, phase 5 [6/1/2021 3:57:56 PM.639] Completing interoperability, phase 6 [6/1/2021 3:57:56 PM.639] Completing interoperability, phase 7 [6/1/2021 3:57:56 PM.639] LoadingScreenMsg: [6/1/2021 3:57:56 PM.889] LoadingScreenMsg: Loading Story Mode [6/1/2021 3:58:15 PM.009] LoadingScreenMsg: Loading and Populating Game World [6/1/2021 3:58:15 PM.259] LoadingScreenMsg: [6/1/2021 3:58:40 PM.724] Initializing console variable "IsDeveloperModeEnabled". [6/1/2021 3:58:40 PM.724] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6/1/2021 3:58:40 PM.724] Read value: [6/1/2021 3:58:40 PM.724] Initializing console variable "TimeScale". [6/1/2021 3:58:40 PM.724] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6/1/2021 3:58:40 PM.725] Read value: [6/1/2021 3:58:40 PM.766] Loading plugin from path: D:\Steam\steamapps\common\Grand Theft Auto V\Plugins\BodyCam.dll [6/1/2021 3:58:42 PM.793] : Initializing input system [6/1/2021 3:58:42 PM.794] : Initializing game console [6/1/2021 3:58:42 PM.795] : Initializing forms manager [6/1/2021 3:58:42 PM.887] Plugin "BodyCam" was loaded from "BodyCam.dll". [6/1/2021 3:58:42 PM.888] Loading plugin from path: D:\Steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [6/1/2021 3:58:44 PM.967] : Initializing input system [6/1/2021 3:58:44 PM.968] : Initializing game console [6/1/2021 3:58:44 PM.969] : Initializing forms manager [6/1/2021 3:58:45 PM.087] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [6/1/2021 3:58:45 PM.088] Loading plugin from path: D:\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [6/1/2021 3:58:47 PM.238] : Initializing input system [6/1/2021 3:58:47 PM.239] : Initializing game console [6/1/2021 3:58:47 PM.240] : Initializing forms manager [6/1/2021 3:58:47 PM.427] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [6/1/2021 3:58:47 PM.430] Loading plugin from path: D:\Steam\steamapps\common\Grand Theft Auto V\Plugins\NightYields.TrafficBlock.dll [6/1/2021 3:58:49 PM.471] : Initializing input system [6/1/2021 3:58:49 PM.472] : Initializing game console [6/1/2021 3:58:49 PM.473] : Initializing forms manager [6/1/2021 3:58:49 PM.522] Plugin "NightYields TrafficBlock" was loaded from "NightYields.TrafficBlock.dll". [6/1/2021 3:58:49 PM.923] BodyCam: ----------------------------------------------------------------------------- [6/1/2021 3:58:49 PM.923] BodyCam: BodyCam by Sebo and Scaarus has been loaded successfully. [6/1/2021 3:58:49 PM.923] BodyCam: Join the Discord server if you're looking for news or support: [6/1/2021 3:58:49 PM.923] BodyCam: https://discord.gg/HGFwdyB [6/1/2021 3:58:49 PM.923] BodyCam: ----------------------------------------------------------------------------- [6/1/2021 3:58:50 PM.280] LSPD First Response: [TRACE] Started loading LSPDFR [6/1/2021 3:58:50 PM.281] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124) [6/1/2021 3:58:50 PM.283] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC [6/1/2021 3:58:50 PM.283] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [6/1/2021 3:58:51 PM.342] NightYields TrafficBlock: Thank you for using v1.4.0 of NightYields 'TrafficBlock' plugin. [6/1/2021 3:58:51 PM.344] NightYields TrafficBlock: Credits to all LSPDFR plugin & callout developers. Special Thanks to LMS, Albo1125, PNWParksFan, MacTavish, Rich, Vincentsgm and alexguirre. [6/1/2021 3:58:51 PM.357] NightYields TrafficBlock: Traffic Barrier Feature: True [6/1/2021 3:58:51 PM.357] NightYields TrafficBlock: [>] None and U, fix menu: False [6/1/2021 3:58:51 PM.357] NightYields TrafficBlock: Siren Traffic Stop Feature: True [6/1/2021 3:58:51 PM.357] NightYields TrafficBlock: [>] Default: 5m, Junction: 9m, Freeway: 8m, Police only: False, Exit vehicle: True, Notifications: True [6/1/2021 3:58:58 PM.027] LSPD First Response: [TRACE] Thread CopManager #1 initialized [6/1/2021 3:59:23 PM.381] LSPD First Response: [TRACE] Game has stopped loading [6/1/2021 3:59:25 PM.992] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:25 PM.996] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:26 PM.013] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [6/1/2021 3:59:26 PM.104] LSPD First Response: [WARN] No name for outfit variation at line 23 [6/1/2021 3:59:26 PM.104] LSPD First Response: [WARN] No name for outfit variation at line 31 [6/1/2021 3:59:26 PM.104] LSPD First Response: [WARN] No name for outfit variation at line 39 [6/1/2021 3:59:26 PM.104] LSPD First Response: [WARN] No name for outfit variation at line 64 [6/1/2021 3:59:26 PM.104] LSPD First Response: [WARN] No name for outfit variation at line 72 [6/1/2021 3:59:26 PM.104] LSPD First Response: [WARN] No name for outfit variation at line 80 [6/1/2021 3:59:26 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 111 [6/1/2021 3:59:26 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 138 [6/1/2021 3:59:26 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 174 [6/1/2021 3:59:26 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 207 [6/1/2021 3:59:26 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 220 [6/1/2021 3:59:26 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 259 [6/1/2021 3:59:26 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 273 [6/1/2021 3:59:26 PM.105] LSPD First Response: [WARN] No name for outfit variation at line 309 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 323 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 363 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 391 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 425 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 453 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 484 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 502 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 529 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 547 [6/1/2021 3:59:26 PM.106] LSPD First Response: [WARN] No name for outfit variation at line 581 [6/1/2021 3:59:26 PM.110] LSPD First Response: [WARN] No name for outfit variation at line 615 [6/1/2021 3:59:26 PM.110] LSPD First Response: [WARN] No name for outfit variation at line 650 [6/1/2021 3:59:26 PM.110] LSPD First Response: [WARN] No name for outfit variation at line 677 [6/1/2021 3:59:26 PM.110] LSPD First Response: [WARN] No name for outfit variation at line 711 [6/1/2021 3:59:26 PM.110] LSPD First Response: [WARN] No name for outfit variation at line 741 [6/1/2021 3:59:26 PM.110] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sam.xml [6/1/2021 3:59:26 PM.137] LSPD First Response: [WARN] Prop ID 0 specified multiple times for Visor Up - m_base [6/1/2021 3:59:26 PM.166] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:26 PM.166] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:26 PM.166] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [6/1/2021 3:59:26 PM.167] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 25 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 32 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 39 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 47 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 56 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 85 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 92 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 100 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 129 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 136 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 143 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 151 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 160 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 189 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 196 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 204 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 233 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 240 [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [6/1/2021 3:59:26 PM.168] LSPD First Response: [WARN] No name for outfit variation at line 247 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 255 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 264 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 293 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 300 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 308 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 494 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 520 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 546 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 572 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 598 [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [6/1/2021 3:59:26 PM.169] LSPD First Response: [WARN] No name for outfit variation at line 624 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 732 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 764 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 796 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 828 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 951 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 976 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1002 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1028 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1054 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1133 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1160 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1187 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1214 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1241 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1268 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1297 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1330 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1363 [6/1/2021 3:59:26 PM.170] LSPD First Response: [WARN] No name for outfit variation at line 1396 [6/1/2021 3:59:26 PM.171] LSPD First Response: [TRACE] Loaded 138 freemode outfits and 55 preset outfits [6/1/2021 3:59:26 PM.175] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [6/1/2021 3:59:26 PM.175] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [6/1/2021 3:59:26 PM.175] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [6/1/2021 3:59:26 PM.175] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [6/1/2021 3:59:26 PM.175] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [6/1/2021 3:59:26 PM.739] LSPD First Response: [TRACE] Adding Ben J. as character [6/1/2021 3:59:26 PM.845] LSPD First Response: [TRACE] Adding Michelle Meto as character [6/1/2021 3:59:26 PM.846] LSPD First Response: [WARN] Path without extension: lspdfr/chars [6/1/2021 3:59:26 PM.846] LSPD First Response: [WARN] Path without extension: lspdfr/chars [6/1/2021 3:59:26 PM.930] LSPD First Response: [TRACE] Adding Coryne York as character [6/1/2021 3:59:27 PM.101] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:27 PM.101] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:27 PM.101] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [6/1/2021 3:59:27 PM.115] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:27 PM.115] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:27 PM.115] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [6/1/2021 3:59:27 PM.123] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:27 PM.123] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:27 PM.297] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [6/1/2021 3:59:27 PM.331] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_bcso.xml [6/1/2021 3:59:27 PM.333] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_dppd.xml [6/1/2021 3:59:27 PM.334] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_ems_eup.xml [6/1/2021 3:59:27 PM.334] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eup_air.xml [6/1/2021 3:59:27 PM.334] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_gov.xml [6/1/2021 3:59:27 PM.336] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_gspd.xml [6/1/2021 3:59:27 PM.337] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_lmpd.xml [6/1/2021 3:59:27 PM.338] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_lsap.xml [6/1/2021 3:59:27 PM.338] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_lspd.xml [6/1/2021 3:59:27 PM.339] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_lssd.xml [6/1/2021 3:59:27 PM.340] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_noose.xml [6/1/2021 3:59:27 PM.341] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_pbpd.xml [6/1/2021 3:59:27 PM.342] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_rhpd.xml [6/1/2021 3:59:27 PM.343] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_sahp.xml [6/1/2021 3:59:27 PM.344] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_sapr.xml [6/1/2021 3:59:27 PM.344] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_saspa.xml [6/1/2021 3:59:27 PM.345] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_sspd.xml [6/1/2021 3:59:27 PM.345] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_swat_eup.xml [6/1/2021 3:59:27 PM.346] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_vppd.xml [6/1/2021 3:59:27 PM.347] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_vwpd.xml [6/1/2021 3:59:27 PM.361] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:27 PM.361] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:27 PM.361] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [6/1/2021 3:59:27 PM.368] LSPD First Response: [TRACE] Failed to parse as chance [6/1/2021 3:59:27 PM.374] LSPD First Response: [TRACE] Player was in vehicle: True [6/1/2021 3:59:27 PM.374] LSPD First Response: [TRACE] Last selected character was Coryne York, should spawn as last character True [6/1/2021 3:59:27 PM.374] LSPD First Response: [TRACE] Loading last selected character Coryne York [6/1/2021 3:59:27 PM.376] LSPD First Response: [INFO] Changing current player character to Coryne York [6/1/2021 3:59:27 PM.395] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [6/1/2021 3:59:27 PM.395] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [6/1/2021 3:59:27 PM.395] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [6/1/2021 3:59:27 PM.915] LSPD First Response: [INFO] Player Persona voice is: s_f_y_cop_01_white_full_02 [6/1/2021 3:59:27 PM.916] LSPD First Response: [TRACE] CharacterSelected: 39 [6/1/2021 3:59:27 PM.916] LSPD First Response: [TRACE] Character changed, creating new stats object [6/1/2021 3:59:28 PM.880] LSPD First Response: [TRACE] Starting custom cop walk style task [6/1/2021 3:59:28 PM.945] LSPD First Response: [TRACE] Set last player walk style back: Cop [6/1/2021 3:59:28 PM.952] LSPD First Response: [TRACE] Initialized telemtry service [6/1/2021 3:59:29 PM.011] LSPD First Response: We have 4 appartments registered [6/1/2021 3:59:29 PM.016] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [6/1/2021 3:59:29 PM.023] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [6/1/2021 3:59:29 PM.024] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [6/1/2021 3:59:29 PM.024] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [6/1/2021 3:59:29 PM.025] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [6/1/2021 3:59:29 PM.025] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [6/1/2021 3:59:29 PM.026] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [6/1/2021 3:59:29 PM.027] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [6/1/2021 3:59:29 PM.027] LSPD First Response: ApartmentManager initialized [6/1/2021 3:59:29 PM.029] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [6/1/2021 3:59:29 PM.030] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [6/1/2021 3:59:29 PM.031] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [6/1/2021 3:59:29 PM.090] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [6/1/2021 3:59:29 PM.119] LSPD First Response: [TRACE] New cop added without cop data! [6/1/2021 3:59:29 PM.243] LSPD First Response: [TRACE] Daniel Rockford (S_M_Y_COP_01) was set as a cop [6/1/2021 3:59:29 PM.244] LSPD First Response: [TRACE] New cop added without cop data! [6/1/2021 3:59:29 PM.245] LSPD First Response: [TRACE] Don Ramone (S_M_Y_COP_01) was set as a cop [6/1/2021 3:59:29 PM.245] LSPD First Response: [TRACE] New cop added without cop data! [6/1/2021 3:59:29 PM.245] LSPD First Response: [TRACE] Adam Jacobs (S_M_Y_COP_01) was set as a cop [6/1/2021 3:59:29 PM.246] LSPD First Response: [TRACE] New cop added without cop data! [6/1/2021 3:59:29 PM.246] LSPD First Response: [TRACE] Jack Nickelsen (S_M_Y_COP_01) was set as a cop [6/1/2021 3:59:29 PM.246] LSPD First Response: [TRACE] New cop added without cop data! [6/1/2021 3:59:29 PM.247] LSPD First Response: [TRACE] Michael Sharpe (S_M_Y_COP_01) was set as a cop [6/1/2021 3:59:29 PM.301] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [6/1/2021 3:59:29 PM.304] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [6/1/2021 3:59:29 PM.305] LSPD First Response: [TRACE] Saved apt: [6/1/2021 3:59:29 PM.313] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [6/1/2021 3:59:29 PM.317] LSPD First Response: [TRACE] Thread Marker #1 initialized [6/1/2021 3:59:29 PM.361] LSPD First Response: [TRACE] Thread Marker #2 initialized [6/1/2021 3:59:29 PM.361] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [6/1/2021 3:59:29 PM.361] LSPD First Response: [TRACE] Thread Marker #3 initialized [6/1/2021 3:59:29 PM.361] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [6/1/2021 3:59:29 PM.362] LSPD First Response: [TRACE] Thread Marker #4 initialized [6/1/2021 3:59:29 PM.362] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [6/1/2021 3:59:29 PM.461] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [6/1/2021 3:59:29 PM.524] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [6/1/2021 3:59:29 PM.529] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [6/1/2021 3:59:29 PM.535] LSPD First Response: [TRACE] Set title to Coryne York for 交互菜单 LSPDFRCN.COM 汉化 [6/1/2021 3:59:29 PM.535] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [6/1/2021 3:59:29 PM.537] LSPD First Response: [TRACE] Set title to Coryne York for 警用电台 [6/1/2021 3:59:29 PM.545] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [6/1/2021 3:59:29 PM.548] LSPD First Response: [TRACE] Set title to Coryne York for 载具选项 [6/1/2021 3:59:29 PM.552] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [6/1/2021 3:59:29 PM.553] LSPD First Response: [TRACE] Set title to Coryne York for 库存 LSPDFRCN.COM 汉化 [6/1/2021 3:59:29 PM.554] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [6/1/2021 3:59:29 PM.556] LSPD First Response: [TRACE] Set title to Coryne York for 设置 [6/1/2021 3:59:29 PM.559] LSPD First Response: [TRACE] Saved apt: [6/1/2021 3:59:29 PM.589] LSPD First Response: [TRACE] Starting custom cop walk style task [6/1/2021 3:59:29 PM.634] LSPD First Response: [TRACE] Requested Audio [6/1/2021 3:59:29 PM.655] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [6/1/2021 3:59:30 PM.197] LSPD First Response: [INFO] Connecting to LSPDFR Sync [6/1/2021 3:59:30 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:30 PM.399] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 3:59:30 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 好麦坞警局 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 好麦坞警局 (LSPD) at X:638.5 Y:1.75 Z:82.8 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 梅萨警局 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 梅萨警局 (LSPD) at X:826.8 Y:-1290 Z:28.24 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 罗克福德山警局 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 罗克福德山警局 (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 威斯普奇警局 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 威斯普奇警局 (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 市中心警局 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 市中心警局 (LSPD) at X:450.0654 Y:-993.0596 Z:30 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 戴维斯警局 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 戴维斯警局 (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 沙滩海岸警局 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 沙滩海岸警局 (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 佩立托警局 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 佩立托警局 (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 海狸布什护林站 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 海狸布什护林站 (SAPR) at X:379.31 Y:792.06 Z:190.41 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 洛圣都机场办事处 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] Added new police station: 洛圣都机场办事处 (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [6/1/2021 3:59:30 PM.423] LSPD First Response: [INFO] 博林布鲁克监狱 [6/1/2021 3:59:30 PM.424] LSPD First Response: [INFO] Added new police station: 博林布鲁克监狱 (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [6/1/2021 3:59:30 PM.432] LSPD First Response: [TRACE] Auto started component Debug #1 [6/1/2021 3:59:30 PM.432] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [6/1/2021 3:59:30 PM.432] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [6/1/2021 3:59:30 PM.433] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [6/1/2021 3:59:30 PM.433] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [6/1/2021 3:59:30 PM.434] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [6/1/2021 3:59:30 PM.434] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [6/1/2021 3:59:30 PM.434] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [6/1/2021 3:59:30 PM.435] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [6/1/2021 3:59:30 PM.436] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [6/1/2021 3:59:30 PM.436] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [6/1/2021 3:59:30 PM.436] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [6/1/2021 3:59:30 PM.437] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [6/1/2021 3:59:30 PM.439] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [6/1/2021 3:59:30 PM.439] LSPD First Response: [TRACE] Preloading node data [6/1/2021 3:59:31 PM.137] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [6/1/2021 3:59:31 PM.137] LSPD First Response: [TRACE] Terminal server version: 0.2 [6/1/2021 3:59:31 PM.137] LSPD First Response: [INFO] Connected to LSPDFR Sync via session f79b64d7-b6b1-4489-a72d-608723b7eb12. Enhanced features available. [6/1/2021 3:59:31 PM.151] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [6/1/2021 3:59:31 PM.153] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [6/1/2021 3:59:31 PM.153] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [6/1/2021 3:59:31 PM.957] LSPD First Response: [TRACE] Building pathfinding data. Island: False [6/1/2021 3:59:34 PM.074] LSPD First Response: [TRACE] Done preloading node data [6/1/2021 3:59:34 PM.074] LSPD First Response: [TRACE] Preloading node data [6/1/2021 3:59:34 PM.074] LSPD First Response: [TRACE] Done preloading node data [6/1/2021 3:59:34 PM.075] LSPD First Response: [TRACE] SwitchToCharacter: Coryne York [6/1/2021 3:59:36 PM.048] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [6/1/2021 3:59:37 PM.357] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [6/1/2021 3:59:37 PM.357] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [6/1/2021 3:59:37 PM.362] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [6/1/2021 3:59:37 PM.364] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [6/1/2021 3:59:37 PM.364] LSPD First Response: [TRACE] Disabling ambient game police chases [6/1/2021 3:59:37 PM.371] LSPD First Response: [TRACE] Disabled ambient game police chases [6/1/2021 3:59:37 PM.371] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [6/1/2021 3:59:37 PM.377] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [6/1/2021 3:59:37 PM.377] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [6/1/2021 3:59:37 PM.432] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [6/1/2021 3:59:37 PM.433] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [6/1/2021 3:59:37 PM.433] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [6/1/2021 3:59:37 PM.435] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [6/1/2021 3:59:37 PM.435] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [6/1/2021 3:59:37 PM.435] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [6/1/2021 3:59:37 PM.439] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [6/1/2021 3:59:37 PM.443] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [6/1/2021 3:59:37 PM.444] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [6/1/2021 3:59:37 PM.444] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [6/1/2021 3:59:37 PM.445] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [6/1/2021 3:59:37 PM.471] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [6/1/2021 3:59:37 PM.474] LSPD First Response: [TRACE] Thread Marker #5 initialized [6/1/2021 3:59:37 PM.474] LSPD First Response: [TRACE] Thread Debug #1 initialized [6/1/2021 3:59:37 PM.478] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [6/1/2021 3:59:37 PM.479] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [6/1/2021 3:59:37 PM.492] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [6/1/2021 3:59:37 PM.496] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [6/1/2021 3:59:37 PM.498] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [6/1/2021 3:59:39 PM.086] LSPD First Response: [TRACE] Preloading FBI2 [6/1/2021 3:59:39 PM.087] LSPD First Response: [TRACE] Created fbi2 at X:-861.7638 Y:-2385.233 Z:14.17122 [6/1/2021 3:59:39 PM.088] LSPD First Response: [TRACE] AmbientStationSpawn: Added FBI2 at 洛圣都机场办事处 [6/1/2021 3:59:39 PM.504] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 3:59:39 PM.512] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [6/1/2021 3:59:39 PM.529] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_b [6/1/2021 3:59:39 PM.530] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_b [6/1/2021 3:59:39 PM.552] LSPD First Response: [TRACE] Mark Garena (MP_M_FREEMODE_01) was set as a cop [6/1/2021 3:59:39 PM.557] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [6/1/2021 3:59:39 PM.565] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [6/1/2021 3:59:39 PM.571] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [6/1/2021 3:59:39 PM.610] LSPD First Response: [TRACE] Cached 1316 decorators for index 4 [6/1/2021 3:59:39 PM.610] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_b [6/1/2021 3:59:39 PM.610] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_b [6/1/2021 3:59:39 PM.616] LSPD First Response: [TRACE] Emory Zane (MP_F_FREEMODE_01) was set as a cop [6/1/2021 3:59:39 PM.617] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [6/1/2021 3:59:39 PM.634] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [6/1/2021 3:59:39 PM.647] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 3:59:39 PM.653] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [6/1/2021 3:59:39 PM.659] LSPD First Response: [TRACE] Jeremy Norton (MP_M_FREEMODE_01) was set as a cop [6/1/2021 3:59:39 PM.664] LSPD First Response: [TRACE] Starting player switch [6/1/2021 3:59:39 PM.666] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 3:59:39 PM.673] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [6/1/2021 3:59:39 PM.674] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c [6/1/2021 3:59:39 PM.674] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit sep_class_c [6/1/2021 3:59:39 PM.680] LSPD First Response: [TRACE] Chris Daniels (MP_M_FREEMODE_01) was set as a cop [6/1/2021 3:59:39 PM.680] LSPD First Response: [TRACE] Assigned ped to PoliceStation #10 (Ambient) [6/1/2021 3:59:39 PM.788] LSPD First Response: [TRACE] Thread Marker #6 initialized [6/1/2021 3:59:42 PM.760] LSPD First Response: [TRACE] Preloading POLICE [6/1/2021 3:59:42 PM.760] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 3:59:42 PM.777] LSPD First Response: [TRACE] Preloading POLICE [6/1/2021 3:59:42 PM.778] LSPD First Response: [TRACE] Created police at X:-856.5668 Y:-2252.179 Z:7.600698 [6/1/2021 3:59:42 PM.791] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 3:59:42 PM.802] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [6/1/2021 3:59:42 PM.814] LSPD First Response: [TRACE] Tim Mason (MP_M_FREEMODE_01) was set as a cop [6/1/2021 3:59:42 PM.828] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 3:59:42 PM.837] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [6/1/2021 3:59:42 PM.846] LSPD First Response: [TRACE] Daniel Andersson (MP_M_FREEMODE_01) was set as a cop [6/1/2021 3:59:42 PM.861] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [6/1/2021 3:59:43 PM.404] LSPD First Response: [TRACE] Player switch done [6/1/2021 4:00:02 PM.795] LSPD First Response: [TRACE] Preloading POLICE3 [6/1/2021 4:00:02 PM.795] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 4:00:02 PM.826] LSPD First Response: [TRACE] Preloading POLICE3 [6/1/2021 4:00:02 PM.827] LSPD First Response: [TRACE] Created police3 at X:-960.8611 Y:-2575.439 Z:14.46396 [6/1/2021 4:00:02 PM.844] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 4:00:02 PM.851] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [6/1/2021 4:00:02 PM.857] LSPD First Response: [TRACE] John Bond (MP_M_FREEMODE_01) was set as a cop [6/1/2021 4:00:02 PM.876] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/1/2021 4:00:02 PM.882] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [6/1/2021 4:00:02 PM.889] LSPD First Response: [TRACE] Freddy Krueger (MP_M_FREEMODE_01) was set as a cop [6/1/2021 4:00:02 PM.909] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [6/1/2021 4:00:08 PM.851] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [6/1/2021 4:00:08 PM.852] LSPD First Response: [TRACE] Started new menu thread MenuBase #11 [6/1/2021 4:00:08 PM.878] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 4:00:08 PM.878] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 4:00:08 PM.878] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [6/1/2021 4:00:08 PM.887] LSPD First Response: [TRACE] Started new menu thread MenuBase #12 [6/1/2021 4:00:12 PM.368] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 4:00:12 PM.368] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/1/2021 4:00:12 PM.368] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [6/1/2021 4:00:12 PM.378] LSPD First Response: [TRACE] Setting player to lspd from last agency [6/1/2021 4:00:12 PM.401] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [6/1/2021 4:00:12 PM.520] LSPD First Response: [TRACE] Starting custom cop walk style task [6/1/2021 4:00:12 PM.520] LSPD First Response: [TRACE] Set last player walk style back: Cop [6/1/2021 4:00:12 PM.523] LSPD First Response: [TRACE] Player went on duty. [6/1/2021 4:00:12 PM.531] LSPD First Response: Folder is D:\Steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [6/1/2021 4:00:12 PM.787] LSPD First Response: CalloutManager, Version=0.2.0.0, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.794] LSPD First Response: ChiyoCallouts2, Version=1.0.0.2, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.799] LSPD First Response: CompuLite, Version=1.5.2.3, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.809] LSPD First Response: DeadlyWeapons2, Version=2.0.4.0, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.809] LSPD First Response: HeliAssistance, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.816] LSPD First Response: LSPDFRCN.API, Version=1.0.0.1, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.816] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.817] LSPD First Response: RichsPoliceEnhancements, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.821] LSPD First Response: StopAimingAtCops, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.821] LSPD First Response: StopThePed, Version=4.9.4.3, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.826] LSPD First Response: terrcall, Version=2.2.0.1, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.830] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.832] LSPD First Response: UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.833] LSPD First Response: UltimateBackup, Version=1.8.5.3, Culture=neutral, PublicKeyToken=null [6/1/2021 4:00:12 PM.836] LSPD First Response: Creating plugin: CalloutManager.Main [6/1/2021 4:00:12 PM.877] LSPD First Response: Creating plugin: Chiyocallouts2.Main [6/1/2021 4:00:12 PM.877] LSPD First Response: Creating plugin: ChiyoCallouts2.Main [6/1/2021 4:00:12 PM.887] LSPD First Response: Creating plugin: ‭‬​‍‭​‫‎‎​‍‎‬​‌‌‬‪‎‏‬‭‏‭‮ [6/1/2021 4:00:13 PM.013] LSPD First Response: Creating plugin: ‭‎‍‫‌‏‍‎​‌‏‪‫‍‏‬‌‌‌‌‍‭‏‏‮‎‮ [6/1/2021 4:00:13 PM.055] LSPD First Response: Creating plugin: rtqZkA2FIIlQytUDcwJ.tnF92F2o8uOyllVTrwu [6/1/2021 4:00:13 PM.055] LSPD First Response: Creating plugin: ‌‏‬‫​‎‭‍‫‬‌‏‏‪‌‭‏‪‎‎‮‭‪‮ [6/1/2021 4:00:13 PM.091] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [6/1/2021 4:00:13 PM.091] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [6/1/2021 4:00:13 PM.092] LSPD First Response: Creating plugin: StopAimingAtCops.Main [6/1/2021 4:00:13 PM.092] LSPD First Response: Creating plugin: ‫‮‍‌‪‫‌‎‪‪‎‮‭‍‫​‌​‫‮‌‏‪‏‏​‮‬‎‭‎‮ [6/1/2021 4:00:13 PM.139] LSPD First Response: Creating plugin: DemoProject.Main [6/1/2021 4:00:13 PM.139] LSPD First Response: Creating plugin: ​‬​‬‎‍‪‏‌‭‭‎‏‬​‭‬​‫‌‪‬‫‫‪‭‮‭‏‭‮ [6/1/2021 4:00:13 PM.186] LSPD First Response: Creating Traffic Policer.Main. [6/1/2021 4:00:13 PM.228] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [6/1/2021 4:00:13 PM.265] LSPD First Response: Done with Traffic Policer.Main. [6/1/2021 4:00:13 PM.265] LSPD First Response: Creating plugin: UK_Callouts.Main [6/1/2021 4:00:13 PM.265] LSPD First Response: LOADED PLUGIN [6/1/2021 4:00:13 PM.265] LSPD First Response: Creating plugin: ‮‎‮‌‪‫‏‫‭‫‌‏‏​‍‎‪‎‏‮‮‭‎‮ [6/1/2021 4:00:13 PM.315] LSPD First Response: Callout Manager by PieRGud successfully loaded. [6/1/2021 4:00:13 PM.330] LSPD First Response: Error while initializing plugin: Chiyocallouts2.Main: Delegate to an instance method cannot have null 'this'. at System.MulticastDelegate.ThrowNullThisInDelegateToInstance() [6/1/2021 4:00:13 PM.330] at System.MulticastDelegate.CtorClosed(Object target, IntPtr methodPtr) [6/1/2021 4:00:13 PM.330] at Chiyocallouts2.Main.Initialize() in C:\Users\chiyo\source\repos\Chiyocallouts2\ChiyoCallouts2\ChiyoCallouts2\Main.cs:line 83 [6/1/2021 4:00:13 PM.330] at GlpBjsjLasFwyWyiXZgCKnqMEadKA.uTvTOpBHEWKqsVNPspqMyabiPDwp() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs:line 765 [6/1/2021 4:00:13 PM.331] LSPD First Response: Chiyo Callouts2测试版1.0.0.2 已加载 [6/1/2021 4:00:13 PM.331] LSPD First Response: 去上班加载 Chiyo Callouts2测试版 Plugin. [6/1/2021 4:00:13 PM.332] LSPD First Response: Plugin CompuLite v1.5.2.3 has been initialized. [6/1/2021 4:00:13 PM.332] LSPD First Response: Go on duty to fully load CompuLite [6/1/2021 4:00:13 PM.336] LSPD First Response: Loading Deadly Weapons config. [6/1/2021 4:00:13 PM.351] LSPD First Response: Deadly Weapons: Config loaded. [6/1/2021 4:00:13 PM.352] LSPD First Response: Deadly Weapons 2.0.4.0 by SuperPyroManiac has been initialised. [6/1/2021 4:00:13 PM.352] LSPD First Response: Go on duty with LSPDFR to start the plugin. [6/1/2021 4:00:13 PM.374] LSPD First Response: [HeliAssist] Reading INI [6/1/2021 4:00:13 PM.397] LSPD First Response: HeliAssist v2.2.1 已加载~g~汉化网WWW.LSPDFRCN.COM [6/1/2021 4:00:13 PM.416] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [6/1/2021 4:00:13 PM.417] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [6/1/2021 4:00:13 PM.427] LSPD First Response: [RPE]: AmbientBackup is enabled. [6/1/2021 4:00:13 PM.428] LSPD First Response: [RPE]: AISirenCycle is enabled. [6/1/2021 4:00:13 PM.428] LSPD First Response: [RPE]: SilentBackup is disabled. [6/1/2021 4:00:13 PM.428] LSPD First Response: [RPE]: TVI is disabled. [6/1/2021 4:00:13 PM.428] LSPD First Response: [RPE]: BOLO is disabled. [6/1/2021 4:00:13 PM.428] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [6/1/2021 4:00:13 PM.428] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled. [6/1/2021 4:00:14 PM.655] LSPD First Response: Plugin StopThePed v4.9.4.3 has been initialized. [6/1/2021 4:00:14 PM.655] LSPD First Response: Go on duty to fully load StopThePed [6/1/2021 4:00:14 PM.655] LSPD First Response: terrorists 已加载完成 ! [6/1/2021 4:00:14 PM.656] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [6/1/2021 4:00:14 PM.656] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [6/1/2021 4:00:14 PM.656] LSPD First Response: UK Callouts 2.3.2.0, developed by Bleddyn Welch, has been initialized. [6/1/2021 4:00:14 PM.656] LSPD First Response: Go on duty to start UK Callouts. [6/1/2021 4:00:15 PM.813] LSPD First Response: Plugin UltimateBackup v1.8.5.3 has been initialized. [6/1/2021 4:00:15 PM.813] LSPD First Response: Go on duty to fully load UltimateBackup [6/1/2021 4:00:15 PM.813] LSPD First Response: We have 3 callouts registered [6/1/2021 4:00:15 PM.814] LSPD First Response: CalloutManager initialized [6/1/2021 4:00:15 PM.815] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [6/1/2021 4:00:15 PM.822] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/1/2021 4:00:15 PM.824] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/1/2021 4:00:15 PM.832] LSPD First Response: [INFO] Model preloading enabled [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading POLICE [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading POLICE2 [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading POLICE3 [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading POLICET [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading SHERIFF2 [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading SHERIFF [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading POLICE4 [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading POLICEB [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading FBI2 [6/1/2021 4:00:15 PM.832] LSPD First Response: [TRACE] Preloading POLICEOLD1 [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading POLICEOLD2 [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading BUZZARD [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading POLMAV [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading FROGGER2 [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading AMBULANCE [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading FIRETRUK [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading asset 1B06D571 [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading asset 1D073A89 [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading asset 60EC506 [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading asset 678B81B1 [6/1/2021 4:00:15 PM.833] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [6/1/2021 4:00:15 PM.834] LSPD First Response: [TRACE] Preloading asset 83BF0278 [6/1/2021 4:00:15 PM.841] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [6/1/2021 4:00:15 PM.842] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [6/1/2021 4:00:15 PM.843] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [6/1/2021 4:00:15 PM.844] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [6/1/2021 4:00:15 PM.857] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [6/1/2021 4:00:15 PM.857] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [6/1/2021 4:00:15 PM.857] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [6/1/2021 4:00:15 PM.857] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [6/1/2021 4:00:15 PM.862] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [6/1/2021 4:00:15 PM.863] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [6/1/2021 4:00:15 PM.863] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [6/1/2021 4:00:15 PM.866] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [6/1/2021 4:00:15 PM.866] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [6/1/2021 4:00:15 PM.866] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [6/1/2021 4:00:15 PM.868] LSPD First Response: In traffic policer duty event handler: True [6/1/2021 4:00:15 PM.873] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Starting update checks. [6/1/2021 4:00:15 PM.914] LSPD First Response: Albo1125.Common.dll 6.6.4.0 starting standard dependency check for Traffic Policer [6/1/2021 4:00:15 PM.915] LSPD First Response: Deserialized Ralf Small [6/1/2021 4:00:15 PM.915] LSPD First Response: SCID:/1624779041/ [6/1/2021 4:00:15 PM.916] LSPD First Response: Deserialized Mark Adams [6/1/2021 4:00:15 PM.916] LSPD First Response: Deserialized Deshawn Matthas [6/1/2021 4:00:15 PM.916] LSPD First Response: Deserialized Jimmy Norman [6/1/2021 4:00:15 PM.917] LSPD First Response: Deserialized Harvey Kent [6/1/2021 4:00:15 PM.917] LSPD First Response: Deserialized Ben Jackson [6/1/2021 4:00:15 PM.917] LSPD First Response: Deserialized Colin Dixon [6/1/2021 4:00:15 PM.917] LSPD First Response: GAME VERSION: 1.0.2245.0 [6/1/2021 4:00:15 PM.935] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 1.86 [6/1/2021 4:00:15 PM.935] LSPD First Response: Dependency check for Traffic Policer successful: True [6/1/2021 4:00:15 PM.955] LSPD First Response: Found 5 callout plugin(s) with a combined total of 32 callout(s). [6/1/2021 4:00:15 PM.993] LSPD First Response: Registering callout bwHUD9YKduRuDnA9Ux.U1OAK4P6wHjnvB4b1B [6/1/2021 4:00:15 PM.993] LSPD First Response: Registering callout ChiyoCallouts2.Callouts.shizong [6/1/2021 4:00:15 PM.993] LSPD First Response: Registering callout ChiyoCallouts2.Callouts.cuifo [6/1/2021 4:00:15 PM.993] LSPD First Response: Registering callout ChiyoCallouts2.Callouts.fulankelin [6/1/2021 4:00:15 PM.993] LSPD First Response: Registering callout KExNBolvP1hhXMPhmh.lxJiMqgJikFyPnOB2G [6/1/2021 4:00:15 PM.993] LSPD First Response: Registering callout ChiyoCallouts2.Callouts.Taipingyang [6/1/2021 4:00:16 PM.360] LSPD First Response: CompuLite Localization Code Page: 936 [6/1/2021 4:00:16 PM.362] LSPD First Response: CompuLite Localization Encoding Name: Chinese Simplified (GB2312) [6/1/2021 4:00:16 PM.376] LSPD First Response: [HeliAssist] 请求直升机项目添加到菜单 [6/1/2021 4:00:16 PM.376] LSPD First Response: [HeliAssist] 在菜单中添加了解除直升机项目 [6/1/2021 4:00:16 PM.376] LSPD First Response: [HeliAssist] 添加更新直升机项目到菜单 [6/1/2021 4:00:16 PM.379] LSPD First Response: [HeliAssist]已将目标项添加到菜单 [6/1/2021 4:00:16 PM.379] LSPD First Response: [HeliAssist] 在菜单中添加了启用持久性项 [6/1/2021 4:00:16 PM.379] LSPD First Response: [HeliAssist]在菜单中添加了启用追踪项 [6/1/2021 4:00:16 PM.379] LSPD First Response: [HeliAssist] 添加到飞行项目菜单的行为 [6/1/2021 4:00:16 PM.379] LSPD First Response: [HeliAssist] 增加雷达项目到菜单 [6/1/2021 4:00:16 PM.379] LSPD First Response: [HeliAssist] Added heli name item to menu [6/1/2021 4:00:16 PM.379] LSPD First Response: [HeliAssist] 将观察者模式项添加到菜单 [6/1/2021 4:00:16 PM.379] LSPD First Response: [HeliAssist]设置主菜单 [6/1/2021 4:00:16 PM.383] LSPD First Response: [HeliAssist] 在菜单中添加了飞行高度项 [6/1/2021 4:00:16 PM.383] LSPD First Response: [HeliAssist] Added flight speed item to menu [6/1/2021 4:00:16 PM.383] LSPD First Response: [HeliAssist] Added orbit speed item to menu [6/1/2021 4:00:16 PM.383] LSPD First Response: [HeliAssist] Added orbit radius item to menu [6/1/2021 4:00:16 PM.383] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [6/1/2021 4:00:16 PM.383] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [6/1/2021 4:00:16 PM.383] LSPD First Response: [HeliAssist] Added max distance from player item to menu [6/1/2021 4:00:16 PM.384] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [6/1/2021 4:00:16 PM.385] LSPD First Response: [HeliAssist] Added searchlight color item to menu [6/1/2021 4:00:16 PM.385] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [6/1/2021 4:00:16 PM.385] LSPD First Response: [HeliAssist] Set up flight behavior menu [6/1/2021 4:00:16 PM.386] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [6/1/2021 4:00:16 PM.388] LSPD First Response: [HeliAssist] Added heli blip color item to menu [6/1/2021 4:00:16 PM.388] LSPD First Response: [HeliAssist] 设置雷达菜单 [6/1/2021 4:00:16 PM.388] LSPD First Response: [HeliAssist] 添加菜单 [6/1/2021 4:00:16 PM.389] LSPD First Response: [HeliAssist] 开始菜单 [6/1/2021 4:00:16 PM.524] LSPD First Response: [StopAimingAtCops] StopAimingAtCops 2.0.0.0 by Vincentsgm has been initialized successfully. [6/1/2021 4:00:16 PM.589] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [6/1/2021 4:00:16 PM.589] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [6/1/2021 4:00:16 PM.589] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [6/1/2021 4:00:16 PM.589] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [6/1/2021 4:00:16 PM.597] LSPD First Response: [TRACE] Thread Ambient #1 initialized [6/1/2021 4:00:16 PM.613] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [6/1/2021 4:00:16 PM.615] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [6/1/2021 4:00:16 PM.622] LSPD First Response: [TRACE] Has taken study survey: False [6/1/2021 4:00:16 PM.623] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [6/1/2021 4:00:16 PM.631] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [6/1/2021 4:00:16 PM.633] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [6/1/2021 4:00:16 PM.642] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [6/1/2021 4:00:16 PM.642] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [6/1/2021 4:00:16 PM.643] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [6/1/2021 4:00:16 PM.645] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [6/1/2021 4:00:16 PM.646] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [6/1/2021 4:00:16 PM.647] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [6/1/2021 4:00:16 PM.658] LSPD First Response: Albo1125.Common 6.6.4.0, developed by Albo1125. Checking for Traffic Policer updates. [6/1/2021 4:00:16 PM.659] LSPD First Response: Traffic Policer is not in beta. [6/1/2021 4:00:16 PM.663] LSPD First Response: Traffic Policer.Mainloop started [6/1/2021 4:00:16 PM.663] LSPD First Response: Loading Traffic Policer settings... [6/1/2021 4:00:16 PM.722] LSPD First Response: Registering callout ‮‌​‮‎‪‌‬‫‭‫‮‭‏‮‬‪‭‬‍‎‍‌‌​​‭‎‭‮ [6/1/2021 4:00:16 PM.722] LSPD First Response: Registering callout ‮‌​‮‎‪‌‬‫‭‫‮‭‏‮‬‪‭‬‍‎‍‌‌​​‭‎‭‮ [6/1/2021 4:00:16 PM.722] LSPD First Response: Registering callout ‮‌​‮‎‪‌‬‫‭‫‮‭‏‮‬‪‭‬‍‎‍‌‌​​‭‎‭‮ [6/1/2021 4:00:16 PM.722] LSPD First Response: Registering callout ‬‬‏‍‍‏‫‍‎‫‍‭‭‫​‪‫‪​‮‭‏‫‫‮ [6/1/2021 4:00:16 PM.722] LSPD First Response: Registering callout ‬‬‏‍‍‏‫‍‎‫‍‭‭‫​‪‫‪​‮‭‏‫‫‮ [6/1/2021 4:00:16 PM.722] LSPD First Response: Registering callout ‎​‏‏‌‌‍‪‍‬‫‪​‬‮‍‪‭‫‬‏‫‎‌‌​‪‪‫‮ [6/1/2021 4:00:16 PM.722] LSPD First Response: Registering callout ‎​‏‏‌‌‍‪‍‬‫‪​‬‮‍‪‭‫‬‏‫‎‌‌​‪‪‫‮ [6/1/2021 4:00:16 PM.723] LSPD First Response: Traffic Policer by Albo1125 has been loaded successfully! [6/1/2021 4:00:16 PM.733] LSPD First Response: [HeliAssist]启动 [6/1/2021 4:00:16 PM.738] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [6/1/2021 4:00:16 PM.763] LSPD First Response: OP_Immersive_Dispatch [String - Misc - Callsign] 7-Adam-15 [6/1/2021 4:00:16 PM.765] LSPD First Response: OP_Immersive_Dispatch [AudioParser - Misc - Callsign] OP_7 OP_UT_ADAM OP_15 [6/1/2021 4:00:16 PM.765] LSPD First Response: OP_Immersive_Dispatch [Bool - DispatchCallsignAudio - Active] True [6/1/2021 4:00:16 PM.766] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Active] True [6/1/2021 4:00:16 PM.766] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100 - Audio_File] Signal_100 [6/1/2021 4:00:16 PM.767] LSPD First Response: OP_Immersive_Dispatch [Bool - Signal_100 - Automatic_Priority] True [6/1/2021 4:00:16 PM.767] LSPD First Response: OP_Immersive_Dispatch [String - Signal_100_Beep - Audio_File] Signal_100_Beep [6/1/2021 4:00:16 PM.768] LSPD First Response: OP_Immersive_Dispatch [Int32 - Signal_100_Beep - Beep_Time] 60 [6/1/2021 4:00:16 PM.768] LSPD First Response: OP_Immersive_Dispatch [Bool - Axon - Active] True [6/1/2021 4:00:16 PM.768] LSPD First Response: OP_Immersive_Dispatch [String - Axon - Audio_File] Axon [6/1/2021 4:00:16 PM.769] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Key] O [6/1/2021 4:00:16 PM.770] LSPD First Response: OP_Immersive_Dispatch [Key - Axon - Modifier] None [6/1/2021 4:00:16 PM.770] LSPD First Response: OP_Immersive_Dispatch [Int32 - Axon - Beep_Time] 120 [6/1/2021 4:00:16 PM.770] LSPD First Response: OP_Immersive_Dispatch [Bool - MDT - Active] True [6/1/2021 4:00:16 PM.771] LSPD First Response: OP_Immersive_Dispatch [String - MDT - Audio_File] MDT [6/1/2021 4:00:16 PM.771] LSPD First Response: OP_Immersive_Dispatch [Bool - Officer_Check_In - Active] True [6/1/2021 4:00:16 PM.772] LSPD First Response: OP_Immersive_Dispatch [Int32 - Officer_Check_In - Check_Time] 180 [6/1/2021 4:00:16 PM.772] LSPD First Response: OP_Immersive_Dispatch [Bool - Standby Function - Active] True [6/1/2021 4:00:16 PM.772] LSPD First Response: OP_Immersive_Dispatch [Bool - Panic_Button - Active] True [6/1/2021 4:00:16 PM.773] LSPD First Response: OP_Immersive_Dispatch [String - Panic_Button - Audio_file] panic_button [6/1/2021 4:00:16 PM.773] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Key] D9 [6/1/2021 4:00:16 PM.774] LSPD First Response: OP_Immersive_Dispatch [Key - Panic_Button - Modifier] None [6/1/2021 4:00:16 PM.774] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Key] L [6/1/2021 4:00:16 PM.774] LSPD First Response: OP_Immersive_Dispatch [Key - Menu - Modifier] None [6/1/2021 4:00:16 PM.775] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Button] None [6/1/2021 4:00:16 PM.776] LSPD First Response: OP_Immersive_Dispatch [Button - Menu - Controller Modifier] None [6/1/2021 4:00:16 PM.776] LSPD First Response: OP_Immersive_Dispatch [String - TenFourBeep - Audio_file] TenFourBeep [6/1/2021 4:00:16 PM.776] LSPD First Response: OP_Immersive_Dispatch [Bool - TenFourBeep - Active] True [6/1/2021 4:00:16 PM.777] LSPD First Response: OP_Immersive_Dispatch [String - ChannelChangeAudio - Audio_file] ChannelChangeAudio [6/1/2021 4:00:16 PM.777] LSPD First Response: OP_Immersive_Dispatch [Bool - ChannelChangeAudio - Active] True [6/1/2021 4:00:16 PM.778] LSPD First Response: OP_Immersive_Dispatch [Bool - On Scene Hotkey - Active] True [6/1/2021 4:00:16 PM.778] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Key] NumPad1 [6/1/2021 4:00:16 PM.778] LSPD First Response: OP_Immersive_Dispatch [Key - On Scene Hotkey - Modifier] LControlKey [6/1/2021 4:00:16 PM.779] LSPD First Response: OP_Immersive_Dispatch [Bool - Traffic Stop Hotkey - Active] True [6/1/2021 4:00:16 PM.779] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Key] NumPad2 [6/1/2021 4:00:16 PM.779] LSPD First Response: OP_Immersive_Dispatch [Key - Traffic Stop Hotkey - Modifier] LControlKey [6/1/2021 4:00:16 PM.780] LSPD First Response: OP_Immersive_Dispatch [Bool - Busy Hotkey - Active] True [6/1/2021 4:00:16 PM.780] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Key] NumPad3 [6/1/2021 4:00:16 PM.781] LSPD First Response: OP_Immersive_Dispatch [Key - Busy Hotkey - Modifier] LControlKey [6/1/2021 4:00:16 PM.781] LSPD First Response: OP_Immersive_Dispatch [Bool - Code4 Hotkey - Active] True [6/1/2021 4:00:16 PM.781] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Key] NumPad4 [6/1/2021 4:00:16 PM.782] LSPD First Response: OP_Immersive_Dispatch [Key - Code4 Hotkey - Modifier] LControlKey [6/1/2021 4:00:16 PM.782] LSPD First Response: OP_Immersive_Dispatch [Bool - Pursuit Hotkey - Active] True [6/1/2021 4:00:16 PM.783] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Key] NumPad5 [6/1/2021 4:00:16 PM.783] LSPD First Response: OP_Immersive_Dispatch [Key - Pursuit Hotkey - Modifier] LControlKey [6/1/2021 4:00:16 PM.783] LSPD First Response: OP_Immersive_Dispatch [Bool - Yes Hotkey - Active] True [6/1/2021 4:00:16 PM.784] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Key] NumPad6 [6/1/2021 4:00:16 PM.784] LSPD First Response: OP_Immersive_Dispatch [Key - Yes Hotkey - Modifier] LControlKey [6/1/2021 4:00:16 PM.785] LSPD First Response: OP_Immersive_Dispatch [Bool - No Hotkey - Active] True [6/1/2021 4:00:16 PM.785] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Key] NumPad7 [6/1/2021 4:00:16 PM.785] LSPD First Response: OP_Immersive_Dispatch [Key - No Hotkey - Modifier] LControlKey [6/1/2021 4:00:16 PM.786] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Group] 2 [6/1/2021 4:00:16 PM.786] LSPD First Response: OP_Immersive_Dispatch [Int32 - Backup - Panic] 4 [6/1/2021 4:00:16 PM.787] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Investigating] True [6/1/2021 4:00:16 PM.787] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - AirPursuit] True [6/1/2021 4:00:16 PM.788] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - SuspectInCustody] True [6/1/2021 4:00:16 PM.788] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OnScene] True [6/1/2021 4:00:16 PM.788] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - PersonDeceased] True [6/1/2021 4:00:16 PM.789] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - DrugCase] True [6/1/2021 4:00:16 PM.789] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - Taser] True [6/1/2021 4:00:16 PM.790] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - FightInProgress] True [6/1/2021 4:00:16 PM.790] LSPD First Response: OP_Immersive_Dispatch [Bool - Backup Questions - OfficerCall] False [6/1/2021 4:00:16 PM.790] LSPD First Response: OP_Immersive_Dispatch [Bool - Hidden - DisableNotifications] False [6/1/2021 4:00:16 PM.790] LSPD First Response: OP_Immersive_Dispatch [Reader] Settings Read Successfully [6/1/2021 4:00:16 PM.791] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Axon [6/1/2021 4:00:16 PM.791] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: ChannelChangeAudio [6/1/2021 4:00:16 PM.792] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: MDT [6/1/2021 4:00:16 PM.792] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: panic_button [6/1/2021 4:00:16 PM.792] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100 [6/1/2021 4:00:16 PM.792] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: Signal_100_Beep [6/1/2021 4:00:16 PM.792] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Assigned Audio File: TenFourBeep [6/1/2021 4:00:16 PM.792] LSPD First Response: OP_Immersive_Dispatch [Settings_Sound] Audio File Parsing Completed [6/1/2021 4:00:16 PM.792] LSPD First Response: OP_Immersive_Dispatch [Settings] ------------------------------------------------------------------------------------------- [6/1/2021 4:00:16 PM.804] LSPD First Response: OP_Immersive_Dispatch [Menu] Menus Added [6/1/2021 4:00:16 PM.805] LSPD First Response: OP_Immersive_Dispatch [Menu] Status Menu Items Added [6/1/2021 4:00:16 PM.805] LSPD First Response: OP_Immersive_Dispatch [Menu] Advise Menu Items Added [6/1/2021 4:00:16 PM.805] LSPD First Response: OP_Immersive_Dispatch [Menu] Traffic Menu Items Added [6/1/2021 4:00:16 PM.805] LSPD First Response: OP_Immersive_Dispatch [Menu] Request Menu Items Added [6/1/2021 4:00:16 PM.805] LSPD First Response: OP_Immersive_Dispatch [Menu] Check In Menu Items Added [6/1/2021 4:00:16 PM.805] LSPD First Response: OP_Immersive_Dispatch [Menu] Dispatch Menu Items Added [6/1/2021 4:00:16 PM.805] LSPD First Response: OP_Immersive_Dispatch [Menu] Main Menu Items Added [6/1/2021 4:00:16 PM.805] OP_Immersive_Dispatch: Menus Initialised [6/1/2021 4:00:17 PM.319] LSPD First Response: LSPDFRCN.api: Web 请求 [https://api.lspdfrcn.com/v1/LSPDFRCNVersion?name=c3Sic0uTGzuqZ4MMKESEg%2fn6hdJNH7LKnmjtnQjZSKBnF7%2f4VeQ%2fxthWhskc6UuUTfJLbWErtYcMbvapUQ5I3JV2GV4%2fPajKY22G7fjfHY8nSpMEkM4xNt%2bpDIr5gWz8iGhogNL0wMEFp5rRF2hrEPM6dnfy0t%2fTXzls1SeJtaCY8jm%2bAACkpjuzYiYEw7UU9uFQ3a5DEwYaQmdeULUV8Pvm7kXww6moLtuHbdwRGlu1zkATH1UuVYY4Hzxmy5rK5u3gPa2dUI8YA2d%2bFnqWadYyYlhSgGbvuV8JV2%2bzYCZ44MJX3bp1sQ07pNUAczmdRuYtHzpVlWMnEE0K%2bFmK5Q%3d%3d] [KztISxVwRh+CWs9QYU23pmj+GBnEaqwoOoOuttGWT8zbVm29Y2iu+GjkqDXLb3Ar0F286f6uLQq/SAff1HU1E1Tmb/OHvo51ntKIa5nAXd4e+m9+KMz7jPiUK49y12JSWOwKEHHYPSP0BStv8zN4pjP030MGVRm5xkq49u2ECw3MuANII/dGKZ0gHnoc+Sm3FcA2gC1ZlR26OvjRIdQanibYtm6vXwYgI9uSjDrv5/6nSZZPBKjY4zHaoGRAuaVvIm/hxwCHCjCM7QgCSdWofaoC710Fm/M7udgXh4ajk9G7vQpCMedYdB0agVMWh1s96+kgNZrpqBV28ncD+eQPyQ==]