[2021/6/5 1:19:50.396] Started new log on 2021/6/5 1:19:50.396 [2021/6/5 1:19:50.398] ==================================================================================================== [2021/6/5 1:19:50.393] Log path: E:\baidu\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2021/6/5 1:19:50.398] Log verbosity: Trivial [2021/6/5 1:19:50.400] Initializing input system [2021/6/5 1:19:50.402] Initializing game console [2021/6/5 1:19:50.409] Console key has been set to F4 (key code: 115) [2021/6/5 1:19:50.463] Initializing console variable "ConsoleScrollAmount". [2021/6/5 1:19:50.464] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/6/5 1:19:50.466] Read value: [2021/6/5 1:19:50.466] Initializing console variable "ConsoleKey". [2021/6/5 1:19:50.466] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/6/5 1:19:50.466] Read value: [2021/6/5 1:19:50.466] Initializing console variable "PluginTimeoutThreshold". [2021/6/5 1:19:50.466] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/6/5 1:19:50.469] Read value: 40000 [2021/6/5 1:19:50.469] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/6/5 1:19:50.469] Initializing console variable "AlwaysShowConsoleOutput". [2021/6/5 1:19:50.469] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/6/5 1:19:50.469] Read value: [2021/6/5 1:19:50.469] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/6/5 1:19:50.470] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/6/5 1:19:50.470] Read value: [2021/6/5 1:19:50.470] Initializing console variable "ShowOnScreenWarnings". [2021/6/5 1:19:50.470] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/6/5 1:19:50.470] Read value: [2021/6/5 1:19:50.470] Console initialized [2021/6/5 1:19:50.470] Initializing forms manager [2021/6/5 1:19:50.471] Cleaning temp folder [2021/6/5 1:19:50.473] Version: RAGE Plugin Hook v1.86.1288.16169 for Grand Theft Auto V [2021/6/5 1:19:50.483] ================ RAGE Plugin Hook ================ [6/5/2021 1:19:50 AM.491] Detected Windows 10 Home China (64-bit) (10.0.18363.0)! [6/5/2021 1:19:50 AM.492] Checking game support [6/5/2021 1:19:50 AM.607] Product name: Grand Theft Auto V [6/5/2021 1:19:50 AM.607] Product version: 1.0.2245.0 [6/5/2021 1:19:50 AM.607] Is steam version: True [6/5/2021 1:19:50 AM.608] Initializing DirectX [6/5/2021 1:19:50 AM.610] Initializing Direct3D [6/5/2021 1:19:50 AM.610] Getting game swap chain [6/5/2021 1:19:50 AM.632] Swap Chain created: 0x7FF629219028 [6/5/2021 1:19:50 AM.632] Swap Chain VTable: 0x14650AEEFF0 [6/5/2021 1:19:50 AM.632] 0x748948FFF9C5E5E9;0x8D48564157552024;0x170EC814890246C [6/5/2021 1:19:50 AM.632] D3D11Present: 0x7FF9726A4660 [6/5/2021 1:19:50 AM.632] D3D11ResizeBuffers: 0x7FF9726B9DB0 [6/5/2021 1:19:50 AM.632] D3D11ResizeTarget: 0x7FF972707C50 [6/5/2021 1:19:50 AM.632] D3D11SetFullscreenState: 0x7FF9726C1910 [6/5/2021 1:19:50 AM.633] Direct3D initialized [6/5/2021 1:19:50 AM.633] Initialized DirectX [6/5/2021 1:19:50 AM.633] Direct3D watcher thread spawned [6/5/2021 1:19:50 AM.750] Getting device [6/5/2021 1:19:50 AM.750] Retrieved device [6/5/2021 1:19:50 AM.750] Creating wrapper [6/5/2021 1:19:50 AM.820] Wrapper created [6/5/2021 1:19:50 AM.825] Effect created [6/5/2021 1:19:50 AM.825] Creating buffer [6/5/2021 1:19:50 AM.825] Created buffer [6/5/2021 1:19:50 AM.825] Creating blend state [6/5/2021 1:19:50 AM.825] Created blend state [6/5/2021 1:19:50 AM.825] Done with creation [6/5/2021 1:19:50 AM.868] Initializing texture system. [6/5/2021 1:19:50 AM.868] Initializing texture system; phase 1 [6/5/2021 1:19:50 AM.868] Initializing texture system; phase 2 [6/5/2021 1:19:50 AM.874] Initializing texture system; phase 3 [6/5/2021 1:19:50 AM.874] Initializing texture system; phase 4 [6/5/2021 1:19:50 AM.883] Initializing texture system; phase 5 [6/5/2021 1:19:50 AM.885] Initializing texture system; phase 6 [6/5/2021 1:19:50 AM.887] Initializing texture system; phase 7 [6/5/2021 1:19:50 AM.888] Initializing texture system; phase 8 [6/5/2021 1:19:50 AM.889] Initializing texture system; phase 9 [6/5/2021 1:19:50 AM.889] Initializing texture system; phase 10 [6/5/2021 1:19:50 AM.892] Initializing texture system; phase 11 [6/5/2021 1:19:50 AM.892] Initializing texture system; phase 12 [6/5/2021 1:19:50 AM.893] Initializing texture system; phase 13 [6/5/2021 1:19:50 AM.893] Initializing texture system; phase 14 [6/5/2021 1:19:55 AM.633] Direct3D watcher thread ended [6/5/2021 1:20:22 AM.045] LoadingScreenMsg: Initializing game support [6/5/2021 1:20:22 AM.296] Initializing game support [6/5/2021 1:20:27 AM.799] LoadingScreenMsg: Velocity limit removed [6/5/2021 1:20:28 AM.108] Compatibility level: 0 [6/5/2021 1:20:28 AM.108] Supported version detected [6/5/2021 1:20:28 AM.108] ================================================== [6/5/2021 1:20:28 AM.108] LoadingScreenMsg: Patching code [6/5/2021 1:20:28 AM.359] LoadingScreenMsg: Waiting for game initialization [6/5/2021 1:20:28 AM.610] Waiting for game initialization [6/5/2021 1:20:28 AM.711] LoadingScreenMsg: Initializing core [6/5/2021 1:20:28 AM.962] Initializing hook [6/5/2021 1:20:33 AM.988] LoadingScreenMsg: Completing interoperability [6/5/2021 1:20:34 AM.240] Completing interoperability [6/5/2021 1:20:34 AM.240] Initialization code 1. [6/5/2021 1:20:34 AM.240] Initialization code 2. [6/5/2021 1:20:34 AM.240] Initialization code 3. [6/5/2021 1:20:34 AM.247] 1 Address: 0x00007FF6270D4098 [6/5/2021 1:20:34 AM.247] Calling func 1 [6/5/2021 1:20:34 AM.262] 2 Address: 0x00007FF627C6E3C2 [6/5/2021 1:20:34 AM.262] 3 Address: 0x00007FF6266A5D5E [6/5/2021 1:20:34 AM.287] Address: 0x00007FF627C6E36C [6/5/2021 1:20:34 AM.287] Unknown var: 0x00007FF628CA7FD0 [6/5/2021 1:20:34 AM.287] Initialization code 4. [6/5/2021 1:20:34 AM.287] Initialization code 5. [6/5/2021 1:20:34 AM.287] Completing interoperability, phase 1 [6/5/2021 1:20:34 AM.287] Completing interoperability, phase 2 [6/5/2021 1:20:34 AM.287] Completing interoperability, phase 3 [6/5/2021 1:20:34 AM.287] Completing interoperability, phase 4 [6/5/2021 1:20:34 AM.287] Completing interoperability, phase 5 [6/5/2021 1:20:34 AM.287] Completing interoperability, phase 6 [6/5/2021 1:20:34 AM.287] Completing interoperability, phase 7 [6/5/2021 1:20:34 AM.288] LoadingScreenMsg: [6/5/2021 1:20:34 AM.538] LoadingScreenMsg: Loading Story Mode [6/5/2021 1:20:37 AM.451] LoadingScreenMsg: Loading and Populating Game World [6/5/2021 1:20:37 AM.701] LoadingScreenMsg: [6/5/2021 1:20:51 AM.972] Initializing console variable "IsDeveloperModeEnabled". [6/5/2021 1:20:51 AM.972] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [6/5/2021 1:20:51 AM.972] Read value: [6/5/2021 1:20:51 AM.972] Initializing console variable "TimeScale". [6/5/2021 1:20:51 AM.972] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [6/5/2021 1:20:51 AM.973] Read value: [6/5/2021 1:21:12 AM.456] Loading plugin from path: E:\baidu\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [6/5/2021 1:21:15 AM.333] : Initializing input system [6/5/2021 1:21:15 AM.334] : Initializing game console [6/5/2021 1:21:15 AM.335] : Initializing forms manager [6/5/2021 1:21:15 AM.480] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [6/5/2021 1:21:15 AM.642] LSPD First Response: [TRACE] Started loading LSPDFR [6/5/2021 1:21:15 AM.643] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.7800.3124) [6/5/2021 1:21:15 AM.643] LSPD First Response: [INFO] Compiled on 9 May 2021 23:44:07 UTC [6/5/2021 1:21:15 AM.643] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [6/5/2021 1:21:19 AM.653] LSPD First Response: [TRACE] Thread CopManager #1 initialized [6/5/2021 1:21:21 AM.160] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:21 AM.164] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:21 AM.166] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [6/5/2021 1:21:21 AM.268] LSPD First Response: [WARN] No name for outfit variation at line 23 [6/5/2021 1:21:21 AM.268] LSPD First Response: [WARN] No name for outfit variation at line 31 [6/5/2021 1:21:21 AM.268] LSPD First Response: [WARN] No name for outfit variation at line 39 [6/5/2021 1:21:21 AM.268] LSPD First Response: [WARN] No name for outfit variation at line 64 [6/5/2021 1:21:21 AM.269] LSPD First Response: [WARN] No name for outfit variation at line 72 [6/5/2021 1:21:21 AM.269] LSPD First Response: [WARN] No name for outfit variation at line 80 [6/5/2021 1:21:21 AM.269] LSPD First Response: [WARN] No name for outfit variation at line 111 [6/5/2021 1:21:21 AM.269] LSPD First Response: [WARN] No name for outfit variation at line 138 [6/5/2021 1:21:21 AM.269] LSPD First Response: [WARN] No name for outfit variation at line 174 [6/5/2021 1:21:21 AM.269] LSPD First Response: [WARN] No name for outfit variation at line 207 [6/5/2021 1:21:21 AM.269] LSPD First Response: [WARN] No name for outfit variation at line 220 [6/5/2021 1:21:21 AM.269] LSPD First Response: [WARN] No name for outfit variation at line 259 [6/5/2021 1:21:21 AM.269] LSPD First Response: [WARN] No name for outfit variation at line 273 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 309 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 323 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 363 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 391 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 425 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 453 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 484 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 502 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 529 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 547 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 581 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 615 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 650 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 677 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 711 [6/5/2021 1:21:21 AM.270] LSPD First Response: [WARN] No name for outfit variation at line 741 [6/5/2021 1:21:21 AM.271] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:21 AM.271] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:21 AM.271] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 25 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 32 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 39 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 47 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 56 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 85 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 92 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 100 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 129 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 136 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 143 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 151 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 160 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 189 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 196 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 204 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 233 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 240 [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [6/5/2021 1:21:21 AM.273] LSPD First Response: [WARN] No name for outfit variation at line 247 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 255 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 264 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 293 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 300 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 308 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 494 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 520 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 546 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 572 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 598 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 624 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 732 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 764 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 796 [6/5/2021 1:21:21 AM.274] LSPD First Response: [WARN] No name for outfit variation at line 828 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 951 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 976 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1002 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1028 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1054 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1133 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1160 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1187 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1214 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1241 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1268 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1297 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1330 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1363 [6/5/2021 1:21:21 AM.275] LSPD First Response: [WARN] No name for outfit variation at line 1396 [6/5/2021 1:21:21 AM.275] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [6/5/2021 1:21:21 AM.771] LSPD First Response: [TRACE] Adding Ben J. as character [6/5/2021 1:21:21 AM.868] LSPD First Response: [TRACE] Adding Michelle Meto as character [6/5/2021 1:21:21 AM.869] LSPD First Response: [WARN] Path without extension: lspdfr/chars [6/5/2021 1:21:21 AM.869] LSPD First Response: [WARN] Path without extension: lspdfr/chars [6/5/2021 1:21:22 AM.069] LSPD First Response: [TRACE] Adding Dexter Drax as character [6/5/2021 1:21:22 AM.084] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:22 AM.084] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:22 AM.084] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [6/5/2021 1:21:22 AM.088] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:22 AM.088] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:22 AM.088] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [6/5/2021 1:21:22 AM.091] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:22 AM.091] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:22 AM.091] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [6/5/2021 1:21:22 AM.123] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:22 AM.123] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:22 AM.123] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [6/5/2021 1:21:22 AM.130] LSPD First Response: [TRACE] Failed to parse as chance [6/5/2021 1:21:22 AM.133] LSPD First Response: [TRACE] Player was in vehicle: False [6/5/2021 1:21:22 AM.133] LSPD First Response: [TRACE] Last selected character was Dexter Drax, should spawn as last character True [6/5/2021 1:21:22 AM.133] LSPD First Response: [TRACE] Loading last selected character Dexter Drax [6/5/2021 1:21:22 AM.135] LSPD First Response: [INFO] Changing current player character to Dexter Drax [6/5/2021 1:21:22 AM.158] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [6/5/2021 1:21:22 AM.158] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [6/5/2021 1:21:22 AM.159] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [6/5/2021 1:21:22 AM.681] LSPD First Response: [TRACE] Cached 1305 decorators for index 3 [6/5/2021 1:21:22 AM.687] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [6/5/2021 1:21:22 AM.688] LSPD First Response: [TRACE] CharacterSelected: 12 [6/5/2021 1:21:22 AM.688] LSPD First Response: [TRACE] Character changed, creating new stats object [6/5/2021 1:21:24 AM.415] LSPD First Response: [TRACE] Initialized telemtry service [6/5/2021 1:21:24 AM.464] LSPD First Response: We have 4 appartments registered [6/5/2021 1:21:24 AM.468] LSPD First Response: [TRACE] Finding Interior ID for 4 Integrity Way at: X:-15.76 Y:-606.24 Z:100.23 [6/5/2021 1:21:24 AM.474] LSPD First Response: [TRACE] Initialised Apartment: 4 Integrity Way, Interior is 147969 [6/5/2021 1:21:24 AM.474] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [6/5/2021 1:21:24 AM.475] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [6/5/2021 1:21:24 AM.476] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [6/5/2021 1:21:24 AM.476] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [6/5/2021 1:21:24 AM.477] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [6/5/2021 1:21:24 AM.477] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [6/5/2021 1:21:24 AM.477] LSPD First Response: ApartmentManager initialized [6/5/2021 1:21:24 AM.480] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [6/5/2021 1:21:24 AM.481] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [6/5/2021 1:21:24 AM.482] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [6/5/2021 1:21:24 AM.521] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [6/5/2021 1:21:24 AM.633] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [6/5/2021 1:21:24 AM.633] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [6/5/2021 1:21:24 AM.633] LSPD First Response: [TRACE] Saved apt: [6/5/2021 1:21:24 AM.641] LSPD First Response: [TRACE] Thread IntegrityWay435 #1 initialized [6/5/2021 1:21:24 AM.645] LSPD First Response: [TRACE] Thread Marker #1 initialized [6/5/2021 1:21:24 AM.682] LSPD First Response: [TRACE] Thread Marker #2 initialized [6/5/2021 1:21:24 AM.682] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [6/5/2021 1:21:24 AM.682] LSPD First Response: [TRACE] Thread Marker #3 initialized [6/5/2021 1:21:24 AM.682] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [6/5/2021 1:21:24 AM.682] LSPD First Response: [TRACE] Thread Marker #4 initialized [6/5/2021 1:21:24 AM.682] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [6/5/2021 1:21:24 AM.773] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [6/5/2021 1:21:24 AM.938] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [6/5/2021 1:21:24 AM.943] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [6/5/2021 1:21:24 AM.948] LSPD First Response: [TRACE] Set title to Dexter Drax for 交互菜单 LSPDFRCN.COM 汉化 [6/5/2021 1:21:24 AM.949] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [6/5/2021 1:21:24 AM.950] LSPD First Response: [TRACE] Set title to Dexter Drax for 警用电台 [6/5/2021 1:21:24 AM.961] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [6/5/2021 1:21:24 AM.963] LSPD First Response: [TRACE] Set title to Dexter Drax for 载具选项 [6/5/2021 1:21:24 AM.967] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [6/5/2021 1:21:24 AM.968] LSPD First Response: [TRACE] Set title to Dexter Drax for 库存 LSPDFRCN.COM 汉化 [6/5/2021 1:21:24 AM.969] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [6/5/2021 1:21:24 AM.971] LSPD First Response: [TRACE] Set title to Dexter Drax for 设置 [6/5/2021 1:21:24 AM.974] LSPD First Response: [TRACE] Saved apt: [6/5/2021 1:21:25 AM.012] LSPD First Response: [TRACE] Requested Audio [6/5/2021 1:21:25 AM.016] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [6/5/2021 1:21:25 AM.455] LSPD First Response: [INFO] Connecting to LSPDFR Sync [6/5/2021 1:21:25 AM.529] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:25 AM.529] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:25 AM.530] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 好麦坞警局 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 好麦坞警局 (LSPD) at X:638.5 Y:1.75 Z:82.8 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 梅萨警局 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 梅萨警局 (LSPD) at X:826.8 Y:-1290 Z:28.24 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 罗克福德山警局 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 罗克福德山警局 (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 威斯普奇警局 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 威斯普奇警局 (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 市中心警局 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 市中心警局 (LSPD) at X:450.0654 Y:-993.0596 Z:30 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 戴维斯警局 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 戴维斯警局 (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 沙滩海岸警局 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 沙滩海岸警局 (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 佩立托警局 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 佩立托警局 (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 海狸布什护林站 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 海狸布什护林站 (SAPR) at X:379.31 Y:792.06 Z:190.41 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 洛圣都机场办事处 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 洛圣都机场办事处 (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] 博林布鲁克监狱 [6/5/2021 1:21:25 AM.548] LSPD First Response: [INFO] Added new police station: 博林布鲁克监狱 (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [6/5/2021 1:21:25 AM.555] LSPD First Response: [TRACE] Auto started component Debug #1 [6/5/2021 1:21:25 AM.555] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [6/5/2021 1:21:25 AM.555] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [6/5/2021 1:21:25 AM.556] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [6/5/2021 1:21:25 AM.556] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [6/5/2021 1:21:25 AM.556] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [6/5/2021 1:21:25 AM.557] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [6/5/2021 1:21:25 AM.557] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [6/5/2021 1:21:25 AM.557] LSPD First Response: [TRACE] Auto started component AmbientSitAnywhere #1 [6/5/2021 1:21:25 AM.558] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [6/5/2021 1:21:25 AM.558] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [6/5/2021 1:21:25 AM.559] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [6/5/2021 1:21:25 AM.559] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [6/5/2021 1:21:25 AM.560] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [6/5/2021 1:21:25 AM.561] LSPD First Response: [TRACE] Preloading node data [6/5/2021 1:21:26 AM.246] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [6/5/2021 1:21:26 AM.247] LSPD First Response: [TRACE] Terminal server version: 0.2 [6/5/2021 1:21:26 AM.247] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 6c733727-d664-4f3a-9908-f54204d62de1. Enhanced features available. [6/5/2021 1:21:26 AM.267] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [6/5/2021 1:21:26 AM.268] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [6/5/2021 1:21:26 AM.268] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [6/5/2021 1:21:26 AM.920] LSPD First Response: [TRACE] Building pathfinding data. Island: False [6/5/2021 1:21:28 AM.880] LSPD First Response: [TRACE] Done preloading node data [6/5/2021 1:21:28 AM.880] LSPD First Response: [TRACE] Preloading node data [6/5/2021 1:21:28 AM.880] LSPD First Response: [TRACE] Done preloading node data [6/5/2021 1:21:28 AM.882] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [6/5/2021 1:21:28 AM.890] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [6/5/2021 1:21:28 AM.890] LSPD First Response: [TRACE] Disabling ambient game police chases [6/5/2021 1:21:28 AM.897] LSPD First Response: [TRACE] Disabled ambient game police chases [6/5/2021 1:21:28 AM.897] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [6/5/2021 1:21:28 AM.899] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [6/5/2021 1:21:28 AM.902] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [6/5/2021 1:21:28 AM.902] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [6/5/2021 1:21:29 AM.914] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [6/5/2021 1:21:29 AM.914] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [6/5/2021 1:21:29 AM.939] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [6/5/2021 1:21:29 AM.940] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [6/5/2021 1:21:29 AM.940] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [6/5/2021 1:21:29 AM.941] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [6/5/2021 1:21:29 AM.941] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [6/5/2021 1:21:29 AM.941] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [6/5/2021 1:21:29 AM.945] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [6/5/2021 1:21:29 AM.949] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [6/5/2021 1:21:29 AM.950] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [6/5/2021 1:21:29 AM.950] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [6/5/2021 1:21:29 AM.951] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [6/5/2021 1:21:29 AM.953] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [6/5/2021 1:21:29 AM.957] LSPD First Response: [TRACE] Thread Marker #5 initialized [6/5/2021 1:21:29 AM.957] LSPD First Response: [TRACE] Thread Debug #1 initialized [6/5/2021 1:21:29 AM.961] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [6/5/2021 1:21:29 AM.961] LSPD First Response: [TRACE] Thread AmbientSitAnywhere #1 initialized [6/5/2021 1:21:29 AM.972] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [6/5/2021 1:21:29 AM.975] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [6/5/2021 1:21:29 AM.978] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [6/5/2021 1:21:48 AM.035] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:48 AM.035] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [6/5/2021 1:21:48 AM.035] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [6/5/2021 1:21:48 AM.056] LSPD First Response: [TRACE] Setting player to lspd from last agency [6/5/2021 1:21:48 AM.077] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [6/5/2021 1:21:48 AM.084] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [6/5/2021 1:21:48 AM.085] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [6/5/2021 1:21:48 AM.101] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [6/5/2021 1:21:48 AM.101] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [6/5/2021 1:21:48 AM.129] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [6/5/2021 1:21:48 AM.222] LSPD First Response: [TRACE] Player went on duty. [6/5/2021 1:21:48 AM.231] LSPD First Response: Folder is E:\baidu\steamapps\common\Grand Theft Auto V\plugins\lspdfr [6/5/2021 1:21:48 AM.257] LSPD First Response: "Boop's Robbery Callouts", Version=0.3.0.0, Culture=neutral, PublicKeyToken=null [6/5/2021 1:21:48 AM.280] LSPD First Response: CountyCalls, Version=0.5.0.0, Culture=neutral, PublicKeyToken=null [6/5/2021 1:21:48 AM.286] LSPD First Response: LSPDFRCN.API, Version=1.0.0.1, Culture=neutral, PublicKeyToken=null [6/5/2021 1:21:48 AM.292] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.2.0, Culture=neutral, PublicKeyToken=null [6/5/2021 1:21:48 AM.293] LSPD First Response: StopThePed, Version=4.9.4.1, Culture=neutral, PublicKeyToken=null [6/5/2021 1:21:48 AM.298] LSPD First Response: UK Callouts, Version=2.3.2.0, Culture=neutral, PublicKeyToken=null [6/5/2021 1:21:48 AM.305] LSPD First Response: UltimateBackup, Version=1.8.5.0, Culture=neutral, PublicKeyToken=null [6/5/2021 1:21:48 AM.308] LSPD First Response: Creating plugin: Boop_s_Robbery_Callouts.Main [6/5/2021 1:21:48 AM.308] LSPD First Response: Creating plugin: CountyCalls.Main [6/5/2021 1:21:48 AM.308] LSPD First Response: Creating plugin: ‌‏‬‫​‎‭‍‫‬‌‏‏‪‌‭‏‪‎‎‮‭‪‮ [6/5/2021 1:21:48 AM.415] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [6/5/2021 1:21:48 AM.415] LSPD First Response: Creating plugin: ‎‬‬‎‫‏‍‬‬‌‍‫‍‮‪‮‬‍‭‏‫‪‫‌‬‭‭‮ [6/5/2021 1:21:48 AM.470] LSPD First Response: Creating plugin: UK_Callouts.Main [6/5/2021 1:21:48 AM.470] LSPD First Response: LOADED PLUGIN [6/5/2021 1:21:48 AM.470] LSPD First Response: Creating plugin: ‌‭‬‭‮‮‌‫‬‮​‮‎‏​‍‌​‫‫‬‮‌‏‭‎‮‮ [6/5/2021 1:21:48 AM.516] LSPD First Response: Plugin 0.3.0.0 has been initialised. [6/5/2021 1:21:48 AM.517] LSPD First Response: Go on duty to fully load [6/5/2021 1:21:48 AM.517] LSPD First Response: County Callouts Beta - 中文网www.lspdfrcn.com [6/5/2021 1:21:48 AM.517] LSPD First Response: 作者: Adam DeLuca 汉化:Chiyo [6/5/2021 1:21:48 AM.517] LSPD First Response: County Callouts Equipped with LSPDFR 0.4.9. [6/5/2021 1:21:48 AM.537] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [6/5/2021 1:21:49 AM.693] LSPD First Response: Plugin StopThePed v4.9.4.1 has been initialized. [6/5/2021 1:21:49 AM.693] LSPD First Response: Go on duty to fully load StopThePed [6/5/2021 1:21:49 AM.693] LSPD First Response: UK Callouts 2.3.2.0, developed by Bleddyn Welch, has been initialized. [6/5/2021 1:21:49 AM.693] LSPD First Response: Go on duty to start UK Callouts. [6/5/2021 1:21:50 AM.754] LSPD First Response: Plugin UltimateBackup v1.8.5.0 has been initialized. [6/5/2021 1:21:50 AM.754] LSPD First Response: Go on duty to fully load UltimateBackup [6/5/2021 1:21:50 AM.754] LSPD First Response: We have 3 callouts registered [6/5/2021 1:21:50 AM.754] LSPD First Response: CalloutManager initialized [6/5/2021 1:21:50 AM.755] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [6/5/2021 1:21:50 AM.763] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/5/2021 1:21:50 AM.764] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/5/2021 1:21:50 AM.772] LSPD First Response: [INFO] Model preloading enabled [6/5/2021 1:21:50 AM.772] LSPD First Response: [TRACE] Preloading POLICE [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading POLICE2 [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading POLICE3 [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading POLICET [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading SHERIFF2 [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading SHERIFF [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading POLICE4 [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading POLICEB [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading FBI2 [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading POLICEOLD1 [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading POLICEOLD2 [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading BUZZARD [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading POLMAV [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading FROGGER2 [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading AMBULANCE [6/5/2021 1:21:50 AM.773] LSPD First Response: [TRACE] Preloading FIRETRUK [6/5/2021 1:21:50 AM.774] LSPD First Response: [TRACE] Preloading asset 1B06D571 [6/5/2021 1:21:50 AM.774] LSPD First Response: [TRACE] Preloading asset 1D073A89 [6/5/2021 1:21:50 AM.774] LSPD First Response: [TRACE] Preloading asset 60EC506 [6/5/2021 1:21:50 AM.774] LSPD First Response: [TRACE] Preloading asset 678B81B1 [6/5/2021 1:21:50 AM.774] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [6/5/2021 1:21:50 AM.774] LSPD First Response: [TRACE] Preloading asset 83BF0278 [6/5/2021 1:21:50 AM.781] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [6/5/2021 1:21:50 AM.782] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [6/5/2021 1:21:50 AM.783] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [6/5/2021 1:21:50 AM.784] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [6/5/2021 1:21:50 AM.797] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [6/5/2021 1:21:50 AM.797] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [6/5/2021 1:21:50 AM.797] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [6/5/2021 1:21:50 AM.797] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [6/5/2021 1:21:50 AM.802] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [6/5/2021 1:21:50 AM.802] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [6/5/2021 1:21:50 AM.803] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [6/5/2021 1:21:50 AM.805] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [6/5/2021 1:21:50 AM.805] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [6/5/2021 1:21:50 AM.805] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [6/5/2021 1:21:50 AM.807] LSPD First Response: Registering callout BoopsRobberyCallouts.Callouts.StolenCar [6/5/2021 1:21:50 AM.807] LSPD First Response: Registering callout BoopsRobberyCallouts.Callouts.GasStationRobbery [6/5/2021 1:21:50 AM.821] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout [6/5/2021 1:21:50 AM.821] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit [6/5/2021 1:21:50 AM.821] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck [6/5/2021 1:21:50 AM.821] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading [6/5/2021 1:21:50 AM.821] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab [6/5/2021 1:21:50 AM.821] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable [6/5/2021 1:21:50 AM.821] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic [6/5/2021 1:21:50 AM.821] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute [6/5/2021 1:21:50 AM.829] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [6/5/2021 1:21:50 AM.829] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [6/5/2021 1:21:50 AM.829] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [6/5/2021 1:21:50 AM.829] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [6/5/2021 1:21:50 AM.836] LSPD First Response: [TRACE] Thread Ambient #1 initialized [6/5/2021 1:21:50 AM.851] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [6/5/2021 1:21:50 AM.854] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [6/5/2021 1:21:50 AM.859] LSPD First Response: [TRACE] Has taken study survey: False [6/5/2021 1:21:50 AM.860] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [6/5/2021 1:21:50 AM.869] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [6/5/2021 1:21:50 AM.870] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [6/5/2021 1:21:50 AM.878] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [6/5/2021 1:21:50 AM.878] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [6/5/2021 1:21:50 AM.879] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [6/5/2021 1:21:50 AM.881] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [6/5/2021 1:21:50 AM.881] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [6/5/2021 1:21:50 AM.883] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [6/5/2021 1:21:50 AM.897] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [6/5/2021 1:22:05 AM.656] LSPD First Response: [TRACE] Preloading POLICE3 [6/5/2021 1:22:05 AM.656] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/5/2021 1:22:05 AM.671] LSPD First Response: [TRACE] Preloading POLICE3 [6/5/2021 1:22:05 AM.673] LSPD First Response: [TRACE] Created police3 at X:-680.9214 Y:247.4424 Z:82.53056 [6/5/2021 1:22:05 AM.689] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/5/2021 1:22:05 AM.695] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [6/5/2021 1:22:05 AM.740] LSPD First Response: [TRACE] Brian Orlando (MP_M_FREEMODE_01) was set as a cop [6/5/2021 1:22:05 AM.757] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [6/5/2021 1:22:05 AM.763] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [6/5/2021 1:22:05 AM.769] LSPD First Response: [TRACE] Bill Crowley (MP_M_FREEMODE_01) was set as a cop [6/5/2021 1:22:05 AM.792] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [6/5/2021 1:22:06 AM.288] ==================================================================================================== [6/5/2021 1:22:06 AM.288] Unhandled exception occurred in console command "ForceDuty" [6/5/2021 1:22:06 AM.288] Exception type: System.MissingMethodException [6/5/2021 1:22:06 AM.288] Exception message: 找不到方法:“Void RAGENativeUI.UIMenu.RemoveBanner()”。 [6/5/2021 1:22:06 AM.288] Stack trace: at CountyCalls.Callouts.CountyCallsSystem.CreateInteractionMenu() [6/5/2021 1:22:06 AM.288] at CountyCalls.Callouts.CountyCallsSystem.Initialise() [6/5/2021 1:22:06 AM.288] at CountyCalls.Main.Functions_OnOnDutyStateChanged(Boolean onDuty) [6/5/2021 1:22:06 AM.288] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [6/5/2021 1:22:06 AM.288] at VYZgyEabNKeCIKItxZUeJxVHRTmz.WOcEqmqamTRSuREgyBShtzSVJPIw(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [6/5/2021 1:22:06 AM.288] at VYZgyEabNKeCIKItxZUeJxVHRTmz.JyGAhIXUXbjOrEazIDMgAekMGgur(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [6/5/2021 1:22:06 AM.288] at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 227 [6/5/2021 1:22:06 AM.288] ==================================================================================================== [6/5/2021 1:22:24 AM.459] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [6/5/2021 1:22:24 AM.503] LSPD First Response: [TRACE] Player statistics saved after going off duty. [6/5/2021 1:22:24 AM.503] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [6/5/2021 1:22:24 AM.506] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [6/5/2021 1:22:24 AM.506] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [6/5/2021 1:22:24 AM.509] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [6/5/2021 1:22:24 AM.509] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [6/5/2021 1:22:24 AM.509] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [6/5/2021 1:22:24 AM.509] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [6/5/2021 1:22:24 AM.509] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [6/5/2021 1:22:24 AM.509] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [6/5/2021 1:22:24 AM.510] LSPD First Response: EndCurrentCallout: No callout running [6/5/2021 1:22:24 AM.511] LSPD First Response: has been cleaned up. [6/5/2021 1:22:24 AM.520] LSPD First Response: OP_Immersive_Dispatch has Cleaned up. [6/5/2021 1:22:24 AM.532] LSPD First Response: UltimateBackup: Menu.closeMenu 崩溃 原因: [System.NullReferenceException: Object reference not set to an instance of an object. [6/5/2021 1:22:24 AM.532] at ‪‬‬‍‪‫‪‍‮‭‭‌‎‪‮‮‌‪‏‎‬‭‏‬​‏‮.‬‪‌‎‌‏‮‎‬‫‮​‎‮‮‏‍‍‏‫‪‌‎‮‮‫‮(UIMenu , MenuCloseEvent ) [6/5/2021 1:22:24 AM.532] at ‪‬‬‍‪‫‪‍‮‭‭‌‎‪‮‮‌‪‏‎‬‭‏‬​‏‮.‎‏‪‭​‭‎‏‎‎‏‌​‮‪‎‌‍‪‬‏‬​‪‪‫‎‮‪‫‮()] [6/5/2021 1:22:24 AM.532] LSPD First Response: UltimateBackup: Main.Finally 崩溃 原因: [System.NullReferenceException: Object reference not set to an instance of an object. [6/5/2021 1:22:24 AM.532] at ‪‬‬‍‪‫‪‍‮‭‭‌‎‪‮‮‌‪‏‎‬‭‏‬​‏‮.‬‭‎‍‬‫‭‪‮​​‬​‏‍‮​‭‭​‮​‭‮‏‮(UIMenuListItem , ItemListEvent ) [6/5/2021 1:22:24 AM.532] at ‪‬‬‍‪‫‪‍‮‭‭‌‎‪‮‮‌‪‏‎‬‭‏‬​‏‮.​‎‪‍‪‫‪‏‮‮‏‪‍​‪‭‏‍‎‭‪‮​‏‌‮() [6/5/2021 1:22:24 AM.532] at ‌‭‬‭‮‮‌‫‬‮​‮‎‏​‍‌​‫‫‬‮‌‏‭‎‮‮.‎‭‏‎‮‌‪‏‍​‭‭​‎‍‍‏​‮‮‭‮()] [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [6/5/2021 1:22:24 AM.544] LSPD First Response: [TRACE] Saving escaped suspects to disk [6/5/2021 1:22:24 AM.573] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [6/5/2021 1:22:24 AM.574] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [6/5/2021 1:22:24 AM.574] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [6/5/2021 1:22:24 AM.575] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [6/5/2021 1:22:24 AM.576] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.576] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [6/5/2021 1:22:24 AM.576] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [6/5/2021 1:22:24 AM.576] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [6/5/2021 1:22:24 AM.577] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [6/5/2021 1:22:24 AM.584] LSPD First Response: [TRACE] Fake-Thread AmbientTrafficStop #1 has been shut down [6/5/2021 1:22:24 AM.584] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorPedOnStreet #1 has been shut down [6/5/2021 1:22:24 AM.586] LSPD First Response: [TRACE] Thread Ambient #1 has been shut down [6/5/2021 1:22:24 AM.586] LSPD First Response: [TRACE] Thread ArrestManager #1 has been shut down [6/5/2021 1:22:24 AM.586] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 has been shut down [6/5/2021 1:22:24 AM.586] LSPD First Response: [TRACE] Thread WorldEventManager #1 has been shut down [6/5/2021 1:22:24 AM.586] LSPD First Response: [TRACE] Thread CrimesManager #1 has been shut down [6/5/2021 1:22:24 AM.586] LSPD First Response: [TRACE] Thread BoundlessInformant #1 has been shut down [6/5/2021 1:22:24 AM.586] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 has been shut down [6/5/2021 1:22:24 AM.587] LSPD First Response: [TRACE] Thread StudyStatistics #1 has been shut down [6/5/2021 1:22:24 AM.587] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 has been shut down [6/5/2021 1:22:24 AM.587] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 has been shut down [6/5/2021 1:22:24 AM.587] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 has been shut down [6/5/2021 1:22:24 AM.587] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 has been shut down [6/5/2021 1:22:24 AM.587] LSPD First Response: [TRACE] Thread WorldPropManager #1 has been shut down [6/5/2021 1:22:24 AM.588] LSPD First Response: UltimateBackup: Menu.closeMenu 崩溃 原因: [System.NullReferenceException: Object reference not set to an instance of an object. [6/5/2021 1:22:24 AM.588] at ‪‬‬‍‪‫‪‍‮‭‭‌‎‪‮‮‌‪‏‎‬‭‏‬​‏‮.‬‪‌‎‌‏‮‎‬‫‮​‎‮‮‏‍‍‏‫‪‌‎‮‮‫‮(UIMenu , MenuCloseEvent ) [6/5/2021 1:22:24 AM.588] at ‪‬‬‍‪‫‪‍‮‭‭‌‎‪‮‮‌‪‏‎‬‭‏‬​‏‮.‎‏‪‭​‭‎‏‎‎‏‌​‮‪‎‌‍‪‬‏‬​‪‪‫‎‮‪‫‮()] [6/5/2021 1:22:24 AM.588] LSPD First Response: UltimateBackup: Main.Finally 崩溃 原因: [System.NullReferenceException: Object reference not set to an instance of an object. [6/5/2021 1:22:24 AM.588] at ‪‬‬‍‪‫‪‍‮‭‭‌‎‪‮‮‌‪‏‎‬‭‏‬​‏‮.‬‭‎‍‬‫‭‪‮​​‬​‏‍‮​‭‭​‮​‭‮‏‮(UIMenuListItem , ItemListEvent ) [6/5/2021 1:22:24 AM.588] at ‪‬‬‍‪‫‪‍‮‭‭‌‎‪‮‮‌‪‏‎‬‭‏‬​‏‮.​‎‪‍‪‫‪‏‮‮‏‪‍​‪‭‏‍‎‭‪‮​‏‌‮() [6/5/2021 1:22:24 AM.588] at ‌‭‬‭‮‮‌‫‬‮​‮‎‏​‍‌​‫‫‬‮‌‏‭‎‮‮.‎‭‏‎‮‌‪‏‍​‭‭​‎‍‍‏​‮‮‭‮()] [6/5/2021 1:22:24 AM.611] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorShotsFired #1 has been shut down [6/5/2021 1:22:24 AM.629] LSPD First Response: [TRACE] Fake-Thread PersonaSearch #1 has been shut down [6/5/2021 1:22:27 AM.702] LSPD First Response: [TRACE] Setting player to lspd from last agency [6/5/2021 1:22:27 AM.712] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [6/5/2021 1:22:27 AM.717] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [6/5/2021 1:22:27 AM.718] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [6/5/2021 1:22:27 AM.726] LSPD First Response: [TRACE] Setting player outfit to m_base from last outfit [6/5/2021 1:22:27 AM.726] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [6/5/2021 1:22:27 AM.731] LSPD First Response: [TRACE] Player went on duty. [6/5/2021 1:22:27 AM.733] LSPD First Response: We have 3 callouts registered [6/5/2021 1:22:27 AM.733] LSPD First Response: CalloutManager initialized [6/5/2021 1:22:27 AM.733] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [6/5/2021 1:22:27 AM.733] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/5/2021 1:22:27 AM.733] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [6/5/2021 1:22:27 AM.734] LSPD First Response: [INFO] Model preloading enabled [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading POLICE [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading POLICE2 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading POLICE3 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading POLICET [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading SHERIFF2 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading SHERIFF [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading POLICE4 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading POLICEB [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading FBI2 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading POLICEOLD1 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading POLICEOLD2 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading BUZZARD [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading POLMAV [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading FROGGER2 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading AMBULANCE [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading FIRETRUK [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading asset 1B06D571 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading asset 1D073A89 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading asset 60EC506 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading asset 678B81B1 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [6/5/2021 1:22:27 AM.734] LSPD First Response: [TRACE] Preloading asset 83BF0278 [6/5/2021 1:22:27 AM.735] LSPD First Response: [TRACE] Auto started component PersonaSearch #2 [6/5/2021 1:22:27 AM.735] LSPD First Response: [TRACE] Auto started component StudyStatistics #2 [6/5/2021 1:22:27 AM.735] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #2 [6/5/2021 1:22:27 AM.735] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #2 [6/5/2021 1:22:27 AM.735] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [6/5/2021 1:22:27 AM.735] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [6/5/2021 1:22:27 AM.735] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [6/5/2021 1:22:27 AM.735] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [6/5/2021 1:22:27 AM.735] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #2 [6/5/2021 1:22:27 AM.736] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #2 [6/5/2021 1:22:27 AM.736] LSPD First Response: [TRACE] Auto started component WorldPropManager #2 [6/5/2021 1:22:27 AM.736] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #2 [6/5/2021 1:22:27 AM.736] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #2 [6/5/2021 1:22:27 AM.736] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #2 [6/5/2021 1:22:27 AM.736] LSPD First Response: Registering callout BoopsRobberyCallouts.Callouts.StolenCar [6/5/2021 1:22:27 AM.736] LSPD First Response: Registering callout BoopsRobberyCallouts.Callouts.GasStationRobbery [6/5/2021 1:22:27 AM.739] LSPD First Response: Registering callout CountyCalls.Callouts.ChaseCallout [6/5/2021 1:22:27 AM.739] LSPD First Response: Registering callout CountyCalls.Callouts.AnimalHit [6/5/2021 1:22:27 AM.739] LSPD First Response: Registering callout CountyCalls.Callouts.DeputyCheck [6/5/2021 1:22:27 AM.739] LSPD First Response: Registering callout CountyCalls.Callouts.Offroading [6/5/2021 1:22:27 AM.739] LSPD First Response: Registering callout CountyCalls.Callouts.MethLab [6/5/2021 1:22:27 AM.739] LSPD First Response: Registering callout CountyCalls.Callouts.Unstable [6/5/2021 1:22:27 AM.739] LSPD First Response: Registering callout CountyCalls.Callouts.Domestic [6/5/2021 1:22:27 AM.739] LSPD First Response: Registering callout CountyCalls.Callouts.PublicDispute [6/5/2021 1:22:27 AM.743] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #2 initialized [6/5/2021 1:22:27 AM.743] LSPD First Response: [TRACE] Thread PersonaSearch #2 initialized [6/5/2021 1:22:27 AM.743] LSPD First Response: [TRACE] Thread AmbientTrafficStop #2 initialized [6/5/2021 1:22:27 AM.743] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #2 initialized [6/5/2021 1:22:27 AM.745] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [6/5/2021 1:22:27 AM.745] LSPD First Response: [TRACE] Thread Ambient #2 initialized [6/5/2021 1:22:27 AM.746] LSPD First Response: [TRACE] Thread ArrestManager #2 initialized [6/5/2021 1:22:27 AM.746] LSPD First Response: [TRACE] Thread SuspectTransportManager #2 initialized [6/5/2021 1:22:27 AM.746] LSPD First Response: [TRACE] Has taken study survey: False [6/5/2021 1:22:27 AM.746] LSPD First Response: [TRACE] Thread WorldEventManager #2 initialized [6/5/2021 1:22:27 AM.747] LSPD First Response: [TRACE] Thread BoundlessInformant #2 initialized [6/5/2021 1:22:27 AM.747] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #2 initialized [6/5/2021 1:22:27 AM.747] LSPD First Response: [TRACE] Thread StudyStatistics #2 initialized [6/5/2021 1:22:27 AM.747] LSPD First Response: [TRACE] Thread AmbientCharacterManager #2 initialized [6/5/2021 1:22:27 AM.747] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #2 initialized [6/5/2021 1:22:27 AM.747] LSPD First Response: [TRACE] Thread PersistentCharacterManager #2 initialized [6/5/2021 1:22:27 AM.747] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #2 initialized [6/5/2021 1:22:27 AM.747] LSPD First Response: [TRACE] Thread WorldPropManager #2 initialized [6/5/2021 1:22:27 AM.757] LSPD First Response: [TRACE] Thread CrimesMenu #2 initialized [6/5/2021 1:22:34 AM.997] ==================================================================================================== [6/5/2021 1:22:34 AM.997] Unhandled exception occurred in console command "ForceDuty" [6/5/2021 1:22:34 AM.997] Exception type: System.MissingMethodException [6/5/2021 1:22:34 AM.997] Exception message: 找不到方法:“Void RAGENativeUI.UIMenu.RemoveBanner()”。 [6/5/2021 1:22:34 AM.997] Stack trace: at CountyCalls.Callouts.CountyCallsSystem.CreateInteractionMenu() [6/5/2021 1:22:34 AM.997] at CountyCalls.Callouts.CountyCallsSystem.Initialise() [6/5/2021 1:22:34 AM.997] at CountyCalls.Main.Functions_OnOnDutyStateChanged(Boolean onDuty) [6/5/2021 1:22:34 AM.997] at LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [6/5/2021 1:22:34 AM.997] at VYZgyEabNKeCIKItxZUeJxVHRTmz.WOcEqmqamTRSuREgyBShtzSVJPIw(Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 69 [6/5/2021 1:22:34 AM.997] at VYZgyEabNKeCIKItxZUeJxVHRTmz.JyGAhIXUXbjOrEazIDMgAekMGgur(Boolean , Boolean ) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\PlayerDutyController.cs:line 371 [6/5/2021 1:22:34 AM.997] at LSPD_First_Response.Mod.Utils.ConsoleCommands.Command_ForceDuty(Boolean keepCurrentOutfit, Boolean keepLoadout) in E:\GTA V\LSPD First Response\LSPD First Response\Mod\Utils\ConsoleCommands.cs:line 227 [6/5/2021 1:22:34 AM.997] ====================================================================================================