[2021/3/2 1:45:28.566] Started new log on 2021/3/2 1:45:28.566 [2021/3/2 1:45:28.567] ==================================================================================================== [2021/3/2 1:45:28.543] Log path: D:\steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2021/3/2 1:45:28.567] Log verbosity: Trivial [2021/3/2 1:45:28.568] Initializing input system [2021/3/2 1:45:28.577] Failed to create culture for: 3760195588. Name returned: E0200804 [2021/3/2 1:45:28.577] Initializing game console [2021/3/2 1:45:28.582] Console key has been set to F4 (key code: 115) [2021/3/2 1:45:28.626] Initializing console variable "ConsoleScrollAmount". [2021/3/2 1:45:28.626] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/3/2 1:45:28.628] Read value: [2021/3/2 1:45:28.628] Initializing console variable "ConsoleKey". [2021/3/2 1:45:28.628] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/3/2 1:45:28.628] Read value: [2021/3/2 1:45:28.628] Initializing console variable "PluginTimeoutThreshold". [2021/3/2 1:45:28.628] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/3/2 1:45:28.630] Read value: 60000 [2021/3/2 1:45:28.630] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/3/2 1:45:28.630] Initializing console variable "AlwaysShowConsoleOutput". [2021/3/2 1:45:28.630] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/3/2 1:45:28.630] Read value: [2021/3/2 1:45:28.630] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/3/2 1:45:28.630] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/3/2 1:45:28.630] Read value: [2021/3/2 1:45:28.630] Initializing console variable "ShowOnScreenWarnings". [2021/3/2 1:45:28.630] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/3/2 1:45:28.630] Read value: [2021/3/2 1:45:28.630] Console initialized [2021/3/2 1:45:28.630] Initializing forms manager [2021/3/2 1:45:28.632] Cleaning temp folder [2021/3/2 1:45:28.632] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V [2021/3/2 1:45:28.641] ================ RAGE Plugin Hook ================ [3/2/2021 1:45:28 AM.646] Detected Windows 7 Ultimate (64-bit) (6.1.7601.0)! [3/2/2021 1:45:28 AM.646] Checking game support [3/2/2021 1:45:28 AM.739] Product name: Grand Theft Auto V [3/2/2021 1:45:28 AM.739] Product version: 1.0.2215.0 [3/2/2021 1:45:28 AM.739] Is steam version: True [3/2/2021 1:45:28 AM.740] Initializing DirectX [3/2/2021 1:45:28 AM.741] Initializing Direct3D [3/2/2021 1:45:28 AM.741] Getting game swap chain [3/2/2021 1:45:28 AM.763] Swap Chain created: 0x141C247F8 [3/2/2021 1:45:28 AM.763] Swap Chain VTable: 0x4F2CB2B0 [3/2/2021 1:45:28 AM.763] 0x485641045D56CDE9;0xB0EC8148C9246C8D;0x8DEE058B48000000 [3/2/2021 1:45:28 AM.763] D3D11Present: 0x7FEF8F0B2F8 [3/2/2021 1:45:28 AM.763] D3D11ResizeBuffers: 0x7FEF8F0F97C [3/2/2021 1:45:28 AM.763] D3D11ResizeTarget: 0x7FEF8F107D8 [3/2/2021 1:45:28 AM.763] D3D11SetFullscreenState: 0x7FEF8F10B64 [3/2/2021 1:45:28 AM.764] Direct3D initialized [3/2/2021 1:45:28 AM.764] Initialized DirectX [3/2/2021 1:45:28 AM.764] Direct3D watcher thread spawned [3/2/2021 1:45:29 AM.104] Getting device [3/2/2021 1:45:29 AM.104] Retrieved device [3/2/2021 1:45:29 AM.104] Creating wrapper [3/2/2021 1:45:29 AM.159] Wrapper created [3/2/2021 1:45:29 AM.162] Effect created [3/2/2021 1:45:29 AM.162] Creating buffer [3/2/2021 1:45:29 AM.162] Created buffer [3/2/2021 1:45:29 AM.162] Creating blend state [3/2/2021 1:45:29 AM.162] Created blend state [3/2/2021 1:45:29 AM.162] Done with creation [3/2/2021 1:45:29 AM.198] Initializing texture system. [3/2/2021 1:45:29 AM.198] Initializing texture system; phase 1 [3/2/2021 1:45:29 AM.199] Initializing texture system; phase 2 [3/2/2021 1:45:29 AM.203] Initializing texture system; phase 3 [3/2/2021 1:45:29 AM.204] Initializing texture system; phase 4 [3/2/2021 1:45:29 AM.212] Initializing texture system; phase 5 [3/2/2021 1:45:29 AM.213] Initializing texture system; phase 6 [3/2/2021 1:45:29 AM.214] Initializing texture system; phase 7 [3/2/2021 1:45:29 AM.216] Initializing texture system; phase 8 [3/2/2021 1:45:29 AM.217] Initializing texture system; phase 9 [3/2/2021 1:45:29 AM.217] Initializing texture system; phase 10 [3/2/2021 1:45:29 AM.220] Initializing texture system; phase 11 [3/2/2021 1:45:29 AM.220] Initializing texture system; phase 12 [3/2/2021 1:45:29 AM.221] Initializing texture system; phase 13 [3/2/2021 1:45:29 AM.221] Initializing texture system; phase 14 [3/2/2021 1:45:33 AM.764] Direct3D watcher thread ended [3/2/2021 1:46:17 AM.432] LoadingScreenMsg: Initializing game support [3/2/2021 1:46:17 AM.682] Initializing game support [3/2/2021 1:46:23 AM.182] LoadingScreenMsg: Velocity limit removed [3/2/2021 1:46:23 AM.491] Compatibility level: 0 [3/2/2021 1:46:23 AM.491] Supported version detected [3/2/2021 1:46:23 AM.491] ================================================== [3/2/2021 1:46:23 AM.491] LoadingScreenMsg: Patching code [3/2/2021 1:46:23 AM.741] LoadingScreenMsg: Waiting for game initialization [3/2/2021 1:46:23 AM.991] Waiting for game initialization [3/2/2021 1:46:24 AM.091] LoadingScreenMsg: Initializing core [3/2/2021 1:46:24 AM.341] Initializing hook [3/2/2021 1:46:29 AM.367] LoadingScreenMsg: Completing interoperability [3/2/2021 1:46:29 AM.617] Completing interoperability [3/2/2021 1:46:29 AM.617] Initialization code 1. [3/2/2021 1:46:29 AM.617] Initialization code 2. [3/2/2021 1:46:29 AM.617] Initialization code 3. [3/2/2021 1:46:29 AM.624] 1 Address: 0x000000013FAF5084 [3/2/2021 1:46:29 AM.624] Calling func 1 [3/2/2021 1:46:29 AM.639] 2 Address: 0x000000014067C44A [3/2/2021 1:46:29 AM.639] 3 Address: 0x000000013F0C5D5A [3/2/2021 1:46:29 AM.665] Address: 0x000000014067C3F4 [3/2/2021 1:46:29 AM.665] Unknown var: 0x00000001416B4E90 [3/2/2021 1:46:29 AM.665] Initialization code 4. [3/2/2021 1:46:29 AM.665] Initialization code 5. [3/2/2021 1:46:29 AM.665] Completing interoperability, phase 1 [3/2/2021 1:46:29 AM.665] Completing interoperability, phase 2 [3/2/2021 1:46:29 AM.665] Completing interoperability, phase 3 [3/2/2021 1:46:29 AM.665] Completing interoperability, phase 4 [3/2/2021 1:46:29 AM.665] Completing interoperability, phase 5 [3/2/2021 1:46:29 AM.665] Completing interoperability, phase 6 [3/2/2021 1:46:29 AM.665] Completing interoperability, phase 7 [3/2/2021 1:46:29 AM.665] LoadingScreenMsg: [3/2/2021 1:46:29 AM.915] LoadingScreenMsg: Loading Story Mode [3/2/2021 1:46:33 AM.785] LoadingScreenMsg: Loading and Populating Game World [3/2/2021 1:46:34 AM.035] LoadingScreenMsg: [3/2/2021 1:46:48 AM.355] Initializing console variable "IsDeveloperModeEnabled". [3/2/2021 1:46:48 AM.355] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/2/2021 1:46:48 AM.355] Read value: [3/2/2021 1:46:48 AM.355] Initializing console variable "TimeScale". [3/2/2021 1:46:48 AM.356] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/2/2021 1:46:48 AM.356] Read value: [3/2/2021 1:46:48 AM.366] Loading plugin from path: D:\steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/2/2021 1:46:50 AM.189] : Initializing input system [3/2/2021 1:46:50 AM.190] : Initializing game console [3/2/2021 1:46:50 AM.191] : Initializing forms manager [3/2/2021 1:46:50 AM.281] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/2/2021 1:46:50 AM.282] Loading plugin from path: D:\steam\steamapps\common\Grand Theft Auto V\Plugins\SirenMastery.dll [3/2/2021 1:46:52 AM.150] : Initializing input system [3/2/2021 1:46:52 AM.150] : Initializing game console [3/2/2021 1:46:52 AM.152] : Initializing forms manager [3/2/2021 1:46:52 AM.191] Plugin "SirenMastery" was loaded from "SirenMastery.dll". [3/2/2021 1:46:52 AM.332] LSPD First Response: [TRACE] Started loading LSPDFR [3/2/2021 1:46:52 AM.332] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267) [3/2/2021 1:46:52 AM.333] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC [3/2/2021 1:46:52 AM.333] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/2/2021 1:46:53 AM.076] SirenMastery: Loading SirenMastery 1.6.0.0, developed by Albo1125 [3/2/2021 1:46:53 AM.083] SirenMastery: Albo1125.Common verifying update entry for SirenMastery [3/2/2021 1:46:53 AM.131] SirenMastery: Albo1125.Common.dll 6.6.0.0 starting standard dependency check for SirenMastery [3/2/2021 1:46:53 AM.496] SirenMastery: isdc:/allwhiteAG/ [3/2/2021 1:46:53 AM.503] SirenMastery: Albo1125.Common detected RAGEPluginHook version: 1.85 [3/2/2021 1:47:14 AM.889] SirenMastery: offbldb [3/2/2021 1:47:14 AM.889] SirenMastery: Please connect to the internet to continue using my (Albo1125's) modifications. [3/2/2021 1:47:14 AM.889] SirenMastery: If you're connected but still getting this message, wach this: https://youtu.be/g1_-Ag2qocY [3/2/2021 1:47:15 AM.201] SirenMastery: Adding SirenMastery popup to queue. [3/2/2021 1:47:15 AM.202] SirenMastery: Dependency check for SirenMastery successful: False [3/2/2021 1:47:17 AM.375] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/2/2021 1:47:17 AM.463] SirenMastery: Drawing SirenMastery popup message [3/2/2021 1:50:02 AM.842] LSPD First Response: [TRACE] Game has stopped loading [3/2/2021 1:50:05 AM.447] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:05 AM.451] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:05 AM.453] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/2/2021 1:50:05 AM.531] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/2/2021 1:50:05 AM.531] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/2/2021 1:50:05 AM.531] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/2/2021 1:50:05 AM.531] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/2/2021 1:50:05 AM.531] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/2/2021 1:50:05 AM.531] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/2/2021 1:50:05 AM.531] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/2/2021 1:50:05 AM.531] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/2/2021 1:50:05 AM.532] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/2/2021 1:50:05 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/2/2021 1:50:05 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/2/2021 1:50:05 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/2/2021 1:50:05 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/2/2021 1:50:05 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/2/2021 1:50:05 AM.533] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/2/2021 1:50:05 AM.533] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:05 AM.533] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:05 AM.533] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/2/2021 1:50:05 AM.535] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/2/2021 1:50:05 AM.536] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/2/2021 1:50:05 AM.537] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/2/2021 1:50:05 AM.537] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/2/2021 1:50:06 AM.005] LSPD First Response: [TRACE] Adding Ben J. as character [3/2/2021 1:50:06 AM.094] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/2/2021 1:50:06 AM.095] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/2/2021 1:50:06 AM.095] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/2/2021 1:50:06 AM.278] LSPD First Response: [TRACE] Adding Tim Bradford as character [3/2/2021 1:50:06 AM.293] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:06 AM.293] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:06 AM.293] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/2/2021 1:50:06 AM.297] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:06 AM.297] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:06 AM.297] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/2/2021 1:50:06 AM.300] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:06 AM.300] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:06 AM.300] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/2/2021 1:50:06 AM.332] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:06 AM.332] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:06 AM.332] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/2/2021 1:50:06 AM.340] LSPD First Response: [TRACE] Failed to parse as chance [3/2/2021 1:50:06 AM.344] LSPD First Response: [TRACE] Player was in vehicle: False [3/2/2021 1:50:06 AM.344] LSPD First Response: [TRACE] Last selected character was Tim Bradford, should spawn as last character True [3/2/2021 1:50:06 AM.344] LSPD First Response: [TRACE] Loading last selected character Tim Bradford [3/2/2021 1:50:06 AM.346] LSPD First Response: [INFO] Changing current player character to Tim Bradford [3/2/2021 1:50:06 AM.367] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/2/2021 1:50:06 AM.367] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/2/2021 1:50:06 AM.367] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/2/2021 1:50:06 AM.646] LSPD First Response: [TRACE] Cached 1305 decorators for index 3 [3/2/2021 1:50:06 AM.653] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/2/2021 1:50:06 AM.654] LSPD First Response: [TRACE] CharacterSelected: 7 [3/2/2021 1:50:06 AM.654] LSPD First Response: [TRACE] Character changed, creating new stats object [3/2/2021 1:50:06 AM.910] LSPD First Response: [TRACE] Initialized telemtry service [3/2/2021 1:50:06 AM.962] LSPD First Response: We have 3 appartments registered [3/2/2021 1:50:06 AM.965] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/2/2021 1:50:06 AM.971] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/2/2021 1:50:06 AM.972] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/2/2021 1:50:06 AM.972] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/2/2021 1:50:06 AM.974] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/2/2021 1:50:06 AM.974] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/2/2021 1:50:06 AM.974] LSPD First Response: ApartmentManager initialized [3/2/2021 1:50:06 AM.976] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/2/2021 1:50:06 AM.977] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/2/2021 1:50:06 AM.979] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/2/2021 1:50:07 AM.034] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/2/2021 1:50:07 AM.150] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/2/2021 1:50:07 AM.150] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/2/2021 1:50:07 AM.151] LSPD First Response: [TRACE] Saved apt: [3/2/2021 1:50:07 AM.199] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/2/2021 1:50:07 AM.202] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/2/2021 1:50:07 AM.203] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/2/2021 1:50:07 AM.203] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/2/2021 1:50:07 AM.203] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/2/2021 1:50:07 AM.203] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/2/2021 1:50:07 AM.308] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/2/2021 1:50:07 AM.468] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/2/2021 1:50:07 AM.474] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/2/2021 1:50:07 AM.479] LSPD First Response: [TRACE] Set title to Tim Bradford for 交互菜单 [3/2/2021 1:50:07 AM.479] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/2/2021 1:50:07 AM.481] LSPD First Response: [TRACE] Set title to Tim Bradford for 警用电台 [3/2/2021 1:50:07 AM.488] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/2/2021 1:50:07 AM.490] LSPD First Response: [TRACE] Set title to Tim Bradford for 载具选项 [3/2/2021 1:50:07 AM.494] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/2/2021 1:50:07 AM.495] LSPD First Response: [TRACE] Set title to Tim Bradford for 库存 [3/2/2021 1:50:07 AM.496] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/2/2021 1:50:07 AM.498] LSPD First Response: [TRACE] Set title to Tim Bradford for 设置 [3/2/2021 1:50:07 AM.501] LSPD First Response: [TRACE] Saved apt: [3/2/2021 1:50:07 AM.532] LSPD First Response: [TRACE] Requested Audio [3/2/2021 1:50:07 AM.539] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/2/2021 1:50:07 AM.894] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/2/2021 1:50:08 AM.447] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:08 AM.447] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:08 AM.447] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/2/2021 1:50:08 AM.465] LSPD First Response: [INFO] 好麦坞警局 [3/2/2021 1:50:08 AM.465] LSPD First Response: [INFO] Added new police station: 好麦坞警局 (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/2/2021 1:50:08 AM.465] LSPD First Response: [INFO] 梅萨警局 [3/2/2021 1:50:08 AM.465] LSPD First Response: [INFO] Added new police station: 梅萨警局 (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/2/2021 1:50:08 AM.465] LSPD First Response: [INFO] 罗克福德山警局 [3/2/2021 1:50:08 AM.465] LSPD First Response: [INFO] Added new police station: 罗克福德山警局 (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/2/2021 1:50:08 AM.465] LSPD First Response: [INFO] 威斯普奇警局 [3/2/2021 1:50:08 AM.465] LSPD First Response: [INFO] Added new police station: 威斯普奇警局 (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/2/2021 1:50:08 AM.465] LSPD First Response: [INFO] 市中心警局 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] Added new police station: 市中心警局 (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] 戴维斯警局 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] Added new police station: 戴维斯警局 (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] 沙滩海岸警局 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] Added new police station: 沙滩海岸警局 (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] 佩立托警局 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] Added new police station: 佩立托警局 (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] 海狸布什护林站 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] Added new police station: 海狸布什护林站 (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] 洛圣都机场办事处 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] Added new police station: 洛圣都机场办事处 (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] 博林布鲁克监狱 [3/2/2021 1:50:08 AM.466] LSPD First Response: [INFO] Added new police station: 博林布鲁克监狱 (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/2/2021 1:50:08 AM.473] LSPD First Response: [TRACE] Auto started component Debug #1 [3/2/2021 1:50:08 AM.473] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/2/2021 1:50:08 AM.474] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/2/2021 1:50:08 AM.474] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/2/2021 1:50:08 AM.474] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/2/2021 1:50:08 AM.475] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/2/2021 1:50:08 AM.475] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/2/2021 1:50:08 AM.475] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/2/2021 1:50:08 AM.476] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/2/2021 1:50:08 AM.476] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/2/2021 1:50:08 AM.477] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/2/2021 1:50:08 AM.477] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/2/2021 1:50:08 AM.479] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/2/2021 1:50:08 AM.479] LSPD First Response: [TRACE] Preloading node data [3/2/2021 1:50:09 AM.113] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/2/2021 1:50:09 AM.113] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/2/2021 1:50:09 AM.113] LSPD First Response: [INFO] Connected to LSPDFR Sync via session de65c2ff-09f7-4f7d-9f7b-e00f6564763e. Enhanced features available. [3/2/2021 1:50:09 AM.125] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/2/2021 1:50:09 AM.126] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/2/2021 1:50:09 AM.126] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/2/2021 1:50:09 AM.753] LSPD First Response: [TRACE] Done preloading node data [3/2/2021 1:50:09 AM.754] LSPD First Response: [TRACE] Preloading node data [3/2/2021 1:50:09 AM.754] LSPD First Response: [TRACE] Done preloading node data [3/2/2021 1:50:09 AM.754] LSPD First Response: [TRACE] SwitchToCharacter: Tim Bradford [3/2/2021 1:50:09 AM.754] LSPD First Response: [TRACE] Switch mode is random [3/2/2021 1:50:09 AM.757] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/2/2021 1:50:09 AM.757] LSPD First Response: [TRACE] Saved apt: [3/2/2021 1:50:09 AM.758] LSPD First Response: [TRACE] EnterApartmentSpawnTest [3/2/2021 1:50:09 AM.759] LSPD First Response: [TRACE] Entered apartment [3/2/2021 1:50:10 AM.748] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/2/2021 1:50:10 AM.756] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/2/2021 1:50:10 AM.757] LSPD First Response: [TRACE] Disabling ambient game police chases [3/2/2021 1:50:10 AM.765] LSPD First Response: [TRACE] Disabled ambient game police chases [3/2/2021 1:50:10 AM.766] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/2/2021 1:50:10 AM.768] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/2/2021 1:50:10 AM.771] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/2/2021 1:50:10 AM.771] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/2/2021 1:50:11 AM.786] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/2/2021 1:50:11 AM.786] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/2/2021 1:50:12 AM.043] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/2/2021 1:50:12 AM.044] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/2/2021 1:50:12 AM.044] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/2/2021 1:50:12 AM.044] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/2/2021 1:50:12 AM.045] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/2/2021 1:50:12 AM.045] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/2/2021 1:50:12 AM.049] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/2/2021 1:50:12 AM.054] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/2/2021 1:50:12 AM.054] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/2/2021 1:50:12 AM.054] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/2/2021 1:50:12 AM.055] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/2/2021 1:50:12 AM.058] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/2/2021 1:50:12 AM.061] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/2/2021 1:50:12 AM.061] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/2/2021 1:50:12 AM.065] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/2/2021 1:50:12 AM.065] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/2/2021 1:50:12 AM.070] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/2/2021 1:50:12 AM.074] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/2/2021 1:50:12 AM.329] LSPD First Response: [TRACE] Loaded Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/2/2021 1:50:13 AM.404] LSPD First Response: [TRACE] 床: Prop Constructor Started [3/2/2021 1:50:13 AM.404] LSPD First Response: [TRACE] 床: Prop Constructor Finished [3/2/2021 1:50:13 AM.406] LSPD First Response: [TRACE] 淋浴: Prop Constructor Started [3/2/2021 1:50:13 AM.406] LSPD First Response: [TRACE] 淋浴: Prop Constructor Finished [3/2/2021 1:50:13 AM.407] LSPD First Response: [TRACE] 衣柜: Prop Constructor Started [3/2/2021 1:50:13 AM.407] LSPD First Response: [TRACE] 衣柜: Prop Constructor Finished [3/2/2021 1:50:13 AM.407] LSPD First Response: [TRACE] 果汁: Prop Constructor Started [3/2/2021 1:50:13 AM.407] LSPD First Response: [TRACE] 果汁: Prop Constructor Finished [3/2/2021 1:50:13 AM.415] LSPD First Response: [TRACE] 椅子: Prop Constructor Started [3/2/2021 1:50:13 AM.415] LSPD First Response: [TRACE] 椅子: Prop Constructor Finished [3/2/2021 1:50:13 AM.417] LSPD First Response: [TRACE] 收音机: Prop Constructor Started [3/2/2021 1:50:13 AM.417] LSPD First Response: [TRACE] 收音机: Prop Constructor Finished [3/2/2021 1:50:13 AM.417] LSPD First Response: [TRACE] Successfully loaded interior for: 1893 Grapeseed Ave [3/2/2021 1:50:13 AM.463] LSPD First Response: [TRACE] Thread ApartmentProp #1 initialized [3/2/2021 1:50:13 AM.472] LSPD First Response: [TRACE] Thread ApartmentProp #2 initialized [3/2/2021 1:50:13 AM.473] LSPD First Response: [TRACE] Thread ApartmentProp #3 initialized [3/2/2021 1:50:13 AM.474] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [3/2/2021 1:50:13 AM.488] LSPD First Response: [TRACE] Thread ApartmentProp #4 initialized [3/2/2021 1:50:13 AM.495] LSPD First Response: [TRACE] Thread ApartmentTV #1 initialized [3/2/2021 1:50:13 AM.503] LSPD First Response: [TRACE] Thread ApartmentProp #6 initialized [3/2/2021 1:50:13 AM.503] LSPD First Response: [TRACE] Set scenepoint for radio based on prop_boombox_01 [3/2/2021 1:50:13 AM.504] LSPD First Response: [TRACE] Updating scaleform [3/2/2021 1:50:14 AM.034] LSPD First Response: [TRACE] Preloading POLICE2 [3/2/2021 1:50:14 AM.036] LSPD First Response: [TRACE] Created police2 at X:446.3985 Y:-1026.087 Z:28.92508 [3/2/2021 1:50:14 AM.036] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at 市中心警局 [3/2/2021 1:50:14 AM.399] LSPD First Response: [TRACE] Preloading POLICE [3/2/2021 1:50:14 AM.399] LSPD First Response: [TRACE] Created police at X:434.9848 Y:-1027.103 Z:29.12844 [3/2/2021 1:50:14 AM.399] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at 市中心警局 [3/2/2021 1:50:14 AM.409] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:50:14 AM.415] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:50:14 AM.451] LSPD First Response: [TRACE] Starting player switch [3/2/2021 1:50:14 AM.627] LSPD First Response: [TRACE] Lorenzo Ellison (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:50:14 AM.635] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/2/2021 1:50:14 AM.850] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/2/2021 1:50:14 AM.856] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:50:14 AM.890] LSPD First Response: [TRACE] Cached 1316 decorators for index 4 [3/2/2021 1:50:14 AM.895] LSPD First Response: [TRACE] Riley Green (MP_F_FREEMODE_01) was set as a cop [3/2/2021 1:50:15 AM.029] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/2/2021 1:50:15 AM.418] LSPD First Response: [TRACE] Thread ApartmentProp #5 initialized [3/2/2021 1:50:17 AM.122] LSPD First Response: [TRACE] Preloading POLICE [3/2/2021 1:50:17 AM.122] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:50:17 AM.134] LSPD First Response: [TRACE] Preloading POLICE [3/2/2021 1:50:17 AM.134] LSPD First Response: [TRACE] Created police at X:308.1933 Y:-1044.76 Z:29.56338 [3/2/2021 1:50:17 AM.145] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:50:17 AM.151] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/2/2021 1:50:17 AM.157] LSPD First Response: [TRACE] Jay Ferban (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:50:17 AM.165] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:50:17 AM.170] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/2/2021 1:50:17 AM.176] LSPD First Response: [TRACE] Jack Smith (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:50:17 AM.187] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/2/2021 1:50:17 AM.209] LSPD First Response: [TRACE] Reset shower positions [3/2/2021 1:50:17 AM.448] LSPD First Response: [TRACE] Player switch done [3/2/2021 1:50:18 AM.537] LSPD First Response: [TRACE] Hiding help for: 淋浴 [3/2/2021 1:50:24 AM.003] LSPD First Response: [TRACE] Hiding help for: 淋浴 [3/2/2021 1:50:30 AM.431] LSPD First Response: [TRACE] Reset shower positions [3/2/2021 1:50:33 AM.664] LSPD First Response: [TRACE] Hiding help for: 淋浴 [3/2/2021 1:50:38 AM.911] LSPD First Response: [TRACE] Unloading Apartment Interior: 1893 Grapeseed Ave [3/2/2021 1:50:38 AM.915] LSPD First Response: [TRACE] Asked thread ApartmentTV #1 to abort: No reason specified [3/2/2021 1:50:38 AM.919] LSPD First Response: [TRACE] Released 0 entities from ApartmentTV #1 Content Manager [3/2/2021 1:50:38 AM.919] LSPD First Response: [TRACE] Instance cleaned (ApartmentTV #1) [3/2/2021 1:50:38 AM.926] LSPD First Response: [TRACE] Asked thread ApartmentProp #2 to abort: No reason specified [3/2/2021 1:50:38 AM.927] LSPD First Response: [TRACE] Reset shower positions [3/2/2021 1:50:38 AM.927] LSPD First Response: [TRACE] Reset shower positions [3/2/2021 1:50:38 AM.930] LSPD First Response: [TRACE] Ended Shower [3/2/2021 1:50:38 AM.930] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #2 Content Manager [3/2/2021 1:50:38 AM.930] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #2) [3/2/2021 1:50:38 AM.930] LSPD First Response: [TRACE] Asked thread ApartmentProp #3 to abort: No reason specified [3/2/2021 1:50:38 AM.934] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #3 Content Manager [3/2/2021 1:50:38 AM.934] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #3) [3/2/2021 1:50:38 AM.934] LSPD First Response: [TRACE] Asked thread ApartmentProp #1 to abort: No reason specified [3/2/2021 1:50:38 AM.935] LSPD First Response: [TRACE] Ended Bed [3/2/2021 1:50:38 AM.935] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #1 Content Manager [3/2/2021 1:50:38 AM.935] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #1) [3/2/2021 1:50:38 AM.935] LSPD First Response: [TRACE] Asked thread ApartmentProp #4 to abort: No reason specified [3/2/2021 1:50:38 AM.935] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #4 Content Manager [3/2/2021 1:50:38 AM.935] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #4) [3/2/2021 1:50:38 AM.936] LSPD First Response: [TRACE] Ended Green Juice [3/2/2021 1:50:38 AM.936] LSPD First Response: [TRACE] Asked thread ApartmentProp #5 to abort: No reason specified [3/2/2021 1:50:38 AM.937] LSPD First Response: [TRACE] Ended Chair [3/2/2021 1:50:38 AM.937] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #5 Content Manager [3/2/2021 1:50:38 AM.937] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #5) [3/2/2021 1:50:38 AM.937] LSPD First Response: [TRACE] Asked thread ApartmentProp #6 to abort: No reason specified [3/2/2021 1:50:38 AM.938] LSPD First Response: [TRACE] Ended Radio [3/2/2021 1:50:38 AM.938] LSPD First Response: [TRACE] Released 0 entities from ApartmentProp #6 Content Manager [3/2/2021 1:50:38 AM.938] LSPD First Response: [TRACE] Instance cleaned (ApartmentProp #6) [3/2/2021 1:50:38 AM.938] LSPD First Response: [TRACE] Successfully unloaded: 1893 Grapeseed Ave [3/2/2021 1:50:39 AM.381] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Thread ApartmentProp #1 has been shut down [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Thread ApartmentProp #2 has been shut down [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Thread ApartmentProp #3 has been shut down [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Thread ApartmentProp #4 has been shut down [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Thread ApartmentTV #1 has been shut down [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Thread ApartmentProp #5 has been shut down [3/2/2021 1:50:39 AM.384] LSPD First Response: [TRACE] Thread ApartmentProp #6 has been shut down [3/2/2021 1:50:39 AM.467] LSPD First Response: [TRACE] Ped Lorenzo Ellison has become idle again [3/2/2021 1:50:47 AM.328] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:47 AM.328] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:50:47 AM.328] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/2/2021 1:50:47 AM.345] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/2/2021 1:50:47 AM.361] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/2/2021 1:50:47 AM.369] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/2/2021 1:50:47 AM.370] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/2/2021 1:50:47 AM.385] LSPD First Response: [TRACE] Setting player skin from last skin [3/2/2021 1:50:47 AM.397] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/2/2021 1:50:47 AM.416] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/2/2021 1:50:47 AM.592] LSPD First Response: [TRACE] Player went on duty. [3/2/2021 1:50:47 AM.599] LSPD First Response: Folder is D:\steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/2/2021 1:50:47 AM.605] LSPD First Response: OTRCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.612] LSPD First Response: Quarantime, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.612] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.617] LSPD First Response: RichsPoliceEnhancements, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.621] LSPD First Response: SuperCallouts2, Version=2.7.1.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.622] LSPD First Response: test callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.626] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.631] LSPD First Response: UnitedCallouts, Version=1.5.7.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.632] LSPD First Response: VarietyCallouts, Version=2.0.0.3, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.632] LSPD First Response: WoutersCalloutsV, Version=1.2.0.42942, Culture=neutral, PublicKeyToken=null [3/2/2021 1:50:47 AM.635] LSPD First Response: Creating plugin: OTRCallouts.Main [3/2/2021 1:50:47 AM.635] LSPD First Response: Creating plugin: Quarantime.Main [3/2/2021 1:50:47 AM.635] LSPD First Response: Creating plugin: RegularCallouts.Main [3/2/2021 1:50:47 AM.635] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [3/2/2021 1:50:47 AM.635] LSPD First Response: Creating plugin: @ӗ [3/2/2021 1:50:47 AM.635] LSPD First Response: Creating plugin: TestCallouts.Main [3/2/2021 1:50:47 AM.635] LSPD First Response: Creating plugin: Traffic_Policer.Main [3/2/2021 1:50:47 AM.666] LSPD First Response: Creating Traffic Policer.Main. [3/2/2021 1:50:47 AM.669] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [3/2/2021 1:50:47 AM.700] LSPD First Response: Done with Traffic Policer.Main. [3/2/2021 1:50:47 AM.700] LSPD First Response: Creating plugin: UnitedCallouts.Main [3/2/2021 1:50:47 AM.700] LSPD First Response: Creating plugin: Variety_Callouts.Main [3/2/2021 1:50:47 AM.700] LSPD First Response: Creating plugin: WoutersCalloutsV.Main [3/2/2021 1:50:47 AM.700] LSPD First Response: Plugin OTRCallouts 1.0.0.0由ParkerWBA2006加载~b~汉化:高风亮节的人. [3/2/2021 1:50:47 AM.700] LSPD First Response: 已加载OTR标注~b~汉化:高风亮节的人 [3/2/2021 1:50:47 AM.702] LSPD First Response: Quarantime! 2.0.0.0 has been initialised. [3/2/2021 1:50:47 AM.702] LSPD First Response: [Quarantime] Autopursuitbackup: False, Localisation US LargeGathering-Autobackup:True,MaxPeds:7 [3/2/2021 1:50:47 AM.703] LSPD First Response: RegularCallouts V1.0.9 已安装成功 [3/2/2021 1:50:47 AM.703] LSPD First Response: 陈大拿阿 汉化 [3/2/2021 1:50:47 AM.703] LSPD First Response: Initializing Config for Regular Callouts [3/2/2021 1:50:47 AM.705] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [3/2/2021 1:50:47 AM.705] LSPD First Response: [RPE]: AmbientBackup is enabled. [3/2/2021 1:50:47 AM.705] LSPD First Response: [RPE]: AISirenCycle is enabled. [3/2/2021 1:50:47 AM.706] LSPD First Response: [RPE]: SilentBackup is disabled. [3/2/2021 1:50:47 AM.706] LSPD First Response: [RPE]: TVI is disabled. [3/2/2021 1:50:47 AM.706] LSPD First Response: [RPE]: BOLO is disabled. [3/2/2021 1:50:47 AM.706] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [3/2/2021 1:50:47 AM.706] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled. [3/2/2021 1:50:47 AM.714] LSPD First Response: Loading SuperCallouts config. [3/2/2021 1:50:47 AM.715] LSPD First Response: SuperCallouts: Config loaded. [3/2/2021 1:50:47 AM.715] LSPD First Response: SuperCallouts 2.7.1.0作者 SuperPyroManiac 汉化 陈大拿阿 [3/2/2021 1:50:47 AM.715] LSPD First Response: SuperCallouts已成功加载 [3/2/2021 1:50:47 AM.734] LSPD First Response: 插件测试标注1.0.0.0作者已被初始化 [3/2/2021 1:50:47 AM.734] LSPD First Response: 值班以完全加载测试标注 [3/2/2021 1:50:47 AM.735] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [3/2/2021 1:50:47 AM.735] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [3/2/2021 1:50:47 AM.735] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3 [3/2/2021 1:50:47 AM.736] LSPD First Response: UnitedCallouts plugin has loaded! [3/2/2021 1:50:47 AM.737] LSPD First Response: Plugin Variety Callouts 2.0.0.3 has been initialised. [3/2/2021 1:50:47 AM.737] LSPD First Response: Go on duty to fully load Variety Callouts. [3/2/2021 1:50:47 AM.797] LSPD First Response: Error while initializing plugin: WoutersCalloutsV.Main: Could not find a part of the path 'D:\steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\WoutersCalloutsV\stations'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [3/2/2021 1:50:47 AM.797] at System.IO.FileSystemEnumerableIterator`1.CommonInit() [3/2/2021 1:50:47 AM.797] at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost) [3/2/2021 1:50:47 AM.797] at System.IO.Directory.GetFiles(String path) [3/2/2021 1:50:47 AM.797] at WoutersCalloutsV.SceneMaker.Stations.Initialize() [3/2/2021 1:50:47 AM.797] at WoutersCalloutsV.Main.Initialize() [3/2/2021 1:50:47 AM.797] at LWTfPtbaZEaYqKuhoHXfbsDDlMpTB.vmLXawqwvoDQaJrWNMVjIzMJQhaW() [3/2/2021 1:50:47 AM.797] LSPD First Response: We have 2 callouts registered [3/2/2021 1:50:47 AM.798] LSPD First Response: CalloutManager initialized [3/2/2021 1:50:47 AM.799] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/2/2021 1:50:47 AM.807] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/2/2021 1:50:47 AM.808] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/2/2021 1:50:47 AM.814] LSPD First Response: [INFO] Model preloading enabled [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading POLICE [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading POLICE2 [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading POLICE3 [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading POLICET [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading SHERIFF [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading POLICE4 [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading POLICEB [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading FBI2 [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/2/2021 1:50:47 AM.814] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/2/2021 1:50:47 AM.815] LSPD First Response: [TRACE] Preloading BUZZARD [3/2/2021 1:50:47 AM.815] LSPD First Response: [TRACE] Preloading POLMAV [3/2/2021 1:50:47 AM.815] LSPD First Response: [TRACE] Preloading FROGGER2 [3/2/2021 1:50:47 AM.815] LSPD First Response: [TRACE] Preloading AMBULANCE [3/2/2021 1:50:47 AM.815] LSPD First Response: [TRACE] Preloading FIRETRUK [3/2/2021 1:50:47 AM.815] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/2/2021 1:50:47 AM.815] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/2/2021 1:50:47 AM.815] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/2/2021 1:50:47 AM.815] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/2/2021 1:50:47 AM.816] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/2/2021 1:50:47 AM.816] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/2/2021 1:50:47 AM.822] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/2/2021 1:50:47 AM.823] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/2/2021 1:50:47 AM.824] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/2/2021 1:50:47 AM.825] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/2/2021 1:50:47 AM.839] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/2/2021 1:50:47 AM.839] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/2/2021 1:50:47 AM.839] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/2/2021 1:50:47 AM.839] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/2/2021 1:50:47 AM.844] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/2/2021 1:50:47 AM.845] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/2/2021 1:50:47 AM.846] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/2/2021 1:50:47 AM.849] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/2/2021 1:50:47 AM.849] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/2/2021 1:50:47 AM.851] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/2/2021 1:50:47 AM.853] LSPD First Response: In traffic policer duty event handler: True [3/2/2021 1:50:47 AM.856] LSPD First Response: Albo1125.Common 6.6.0.0, developed by Albo1125. Starting update checks. [3/2/2021 1:50:47 AM.857] LSPD First Response: Albo1125.Common 6.6.0.0, developed by Albo1125. Not checking for updates until 3/3/2021 1:18:08 AM [3/2/2021 1:50:47 AM.862] LSPD First Response: Albo1125.Common.dll 6.6.0.0 starting standard dependency check for Traffic Policer [3/2/2021 1:50:47 AM.864] LSPD First Response: isdc:/allwhiteAG/ [3/2/2021 1:50:47 AM.865] LSPD First Response: Albo1125.Common.dll is out of date. This mod requires Albo1125.Common 6.6.3.0 [3/2/2021 1:50:48 AM.160] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:50:48 AM.161] LSPD First Response: Dependency check for Traffic Policer successful: False [3/2/2021 1:50:48 AM.161] LSPD First Response: Registering callout OTRCallouts.Callouts.SuperCarTheft [3/2/2021 1:50:48 AM.161] LSPD First Response: Registering callout OTRCallouts.Callouts.FleeingMotorcycle [3/2/2021 1:50:48 AM.161] LSPD First Response: Registering callout OTRCallouts.Callouts.WantedSuspect [3/2/2021 1:50:48 AM.161] LSPD First Response: Registering callout OTRCallouts.Callouts.StolenPoliceVehicle [3/2/2021 1:50:48 AM.161] LSPD First Response: Registering callout OTRCallouts.Callouts.HijackedAmbulance [3/2/2021 1:50:48 AM.162] LSPD First Response: Registering callout Quarantime.Callouts.QuarantineBreaker [3/2/2021 1:50:48 AM.162] LSPD First Response: Registering callout Quarantime.Callouts.DeliberateCoughing [3/2/2021 1:50:48 AM.162] LSPD First Response: Registering callout Quarantime.Callouts.QuarantineBreakerBusiness [3/2/2021 1:50:48 AM.162] LSPD First Response: Registering callout Quarantime.Callouts.LargeGathering [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout TestCallouts.Callouts.HighSpeedChase [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout TestCallouts.Callouts.ForkliftTheft [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout TestCallouts.Callouts.IntoxicatedCivlian [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout TestCallouts.Callouts.StolenFireTruckPursuit [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout TestCallouts.Callouts.StolenPoliceCarPursuit [3/2/2021 1:50:48 AM.163] LSPD First Response: Registering callout TestCallouts.Callouts.AirportHangarTrespassing [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterLS [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterBC [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerDown [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.ShotsFiredAtCivilians [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerPanicButton [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceSouthLS [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceNorthLS [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceBlaineCounty [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.InjuredHiker [3/2/2021 1:50:48 AM.165] LSPD First Response: Registering callout Variety_Callouts.Callouts.HikerEvac [3/2/2021 1:50:48 AM.166] LSPD First Response: Registered SkinnyDipping [3/2/2021 1:50:48 AM.166] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping [3/2/2021 1:50:48 AM.166] LSPD First Response: Registered SuspiciousParkedVehicle [3/2/2021 1:50:48 AM.166] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle [3/2/2021 1:50:48 AM.166] LSPD First Response: Registered HEMSAssistance [3/2/2021 1:50:48 AM.166] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance [3/2/2021 1:50:48 AM.166] LSPD First Response: Registered NoiseComplaint [3/2/2021 1:50:48 AM.166] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.NoiseComplaint [3/2/2021 1:50:48 AM.166] LSPD First Response: Registered Trespassing [3/2/2021 1:50:48 AM.166] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing [3/2/2021 1:50:48 AM.166] LSPD First Response: Registered IllegalProtest [3/2/2021 1:50:48 AM.166] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest [3/2/2021 1:50:48 AM.166] LSPD First Response: Registered FleeingSuspect [3/2/2021 1:50:48 AM.166] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect [3/2/2021 1:50:48 AM.166] LSPD First Response: Registered SuicideAttemptJumper [3/2/2021 1:50:48 AM.167] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper [3/2/2021 1:50:48 AM.167] LSPD First Response: Registered RobberyAlarm [3/2/2021 1:50:48 AM.167] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm [3/2/2021 1:50:48 AM.167] LSPD First Response: Registered SnowballFight [3/2/2021 1:50:48 AM.167] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight [3/2/2021 1:50:48 AM.179] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/2/2021 1:50:48 AM.179] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/2/2021 1:50:48 AM.179] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/2/2021 1:50:48 AM.179] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/2/2021 1:50:48 AM.190] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/2/2021 1:50:48 AM.201] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/2/2021 1:50:48 AM.204] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/2/2021 1:50:48 AM.209] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/2/2021 1:50:48 AM.216] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/2/2021 1:50:48 AM.218] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/2/2021 1:50:48 AM.226] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/2/2021 1:50:48 AM.226] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/2/2021 1:50:48 AM.228] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/2/2021 1:50:48 AM.230] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/2/2021 1:50:48 AM.230] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/2/2021 1:50:48 AM.231] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/2/2021 1:50:48 AM.257] [3/2/2021 1:50:48 AM.257] =============================================== UnitedCallouts Information ================================================ [3/2/2021 1:50:48 AM.257] [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.Burglary [3/2/2021 1:50:48 AM.257] LSPD First Response: Burglary loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [3/2/2021 1:50:48 AM.257] LSPD First Response: DrugDeal loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [3/2/2021 1:50:48 AM.257] LSPD First Response: StolenTruck loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [3/2/2021 1:50:48 AM.257] LSPD First Response: StolenBus loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [3/2/2021 1:50:48 AM.257] LSPD First Response: KillerClownWasSeen loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [3/2/2021 1:50:48 AM.257] LSPD First Response: GangAttack loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [3/2/2021 1:50:48 AM.257] LSPD First Response: MoneyTruckIsRobbed loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [3/2/2021 1:50:48 AM.257] LSPD First Response: Fighting loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer [3/2/2021 1:50:48 AM.257] LSPD First Response: DrugDealer loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [3/2/2021 1:50:48 AM.257] LSPD First Response: StolenEmergencyVehicle loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [3/2/2021 1:50:48 AM.257] LSPD First Response: PersonWithKnife loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [3/2/2021 1:50:48 AM.257] LSPD First Response: StolenEmergencyVehicle2 loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL [3/2/2021 1:50:48 AM.257] LSPD First Response: RobberyHL loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [3/2/2021 1:50:48 AM.257] LSPD First Response: ArrestWarrant loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [3/2/2021 1:50:48 AM.257] LSPD First Response: troublemaker loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.CarTrade [3/2/2021 1:50:48 AM.257] LSPD First Response: CarTrade loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [3/2/2021 1:50:48 AM.257] LSPD First Response: ArmoredPerson loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [3/2/2021 1:50:48 AM.257] LSPD First Response: ShotsFired loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [3/2/2021 1:50:48 AM.257] LSPD First Response: Bicycle loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [3/2/2021 1:50:48 AM.257] LSPD First Response: WelfareCheck loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [3/2/2021 1:50:48 AM.257] LSPD First Response: K9Backup loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [3/2/2021 1:50:48 AM.257] LSPD First Response: store loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [3/2/2021 1:50:48 AM.257] LSPD First Response: TrafficBackup loaded [3/2/2021 1:50:48 AM.257] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [3/2/2021 1:50:48 AM.257] LSPD First Response: Hostages loaded [3/2/2021 1:50:48 AM.257] [3/2/2021 1:50:48 AM.257] =============================================== UnitedCallouts Information ================================================ [3/2/2021 1:50:48 AM.257] [3/2/2021 1:50:48 AM.257] [3/2/2021 1:50:48 AM.257] =============================================== UnitedCallouts by sEbi3 ================================================ [3/2/2021 1:50:48 AM.257] [3/2/2021 1:50:48 AM.257] [LOG]: Callouts and settings loaded succesfully. [3/2/2021 1:50:48 AM.257] [LOG]: The config file loaded succesfully. [3/2/2021 1:50:48 AM.257] [VERSION]: Detected Version: 1.5.7.0 [3/2/2021 1:50:48 AM.257] [LOG]: You are playing on the newest version. [3/2/2021 1:50:48 AM.257] [3/2/2021 1:50:48 AM.257] =============================================== UnitedCallouts by sEbi3 ================================================ [3/2/2021 1:50:48 AM.257] [3/2/2021 1:50:48 AM.280] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/2/2021 1:50:49 AM.321] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:50:52 AM.839] LSPD First Response: Continue pressed [3/2/2021 1:50:52 AM.844] LSPD First Response: Adding Error 1: Traffic Policer popup to queue. [3/2/2021 1:50:52 AM.884] LSPD First Response: Drawing Error 1: Traffic Policer popup message [3/2/2021 1:50:53 AM.351] LSPD First Response: [TRACE] Preloading SHERIFF [3/2/2021 1:50:53 AM.351] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/2/2021 1:50:53 AM.384] LSPD First Response: [TRACE] Preloading SHERIFF [3/2/2021 1:50:53 AM.385] LSPD First Response: [TRACE] Created sheriff at X:1666.191 Y:4902.212 Z:42.60008 [3/2/2021 1:50:53 AM.399] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/2/2021 1:50:53 AM.400] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/2/2021 1:50:53 AM.406] LSPD First Response: [TRACE] Michael Howatt (S_M_Y_SHERIFF_01) was set as a cop [3/2/2021 1:50:53 AM.415] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/2/2021 1:50:53 AM.416] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/2/2021 1:50:53 AM.417] LSPD First Response: [TRACE] Bob Kelvin (S_M_Y_SHERIFF_01) was set as a cop [3/2/2021 1:50:53 AM.430] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/2/2021 1:50:59 AM.250] LSPD First Response: Registering callout @Ӯ [3/2/2021 1:50:59 AM.250] LSPD First Response: SuperCallouts: HotPursuit Enabled [3/2/2021 1:50:59 AM.250] LSPD First Response: Registering callout @Ӽ [3/2/2021 1:50:59 AM.250] LSPD First Response: SuperCallouts: Robbery Enabled [3/2/2021 1:50:59 AM.250] LSPD First Response: Registering callout @ө [3/2/2021 1:50:59 AM.250] LSPD First Response: SuperCallouts: CarAccident Enabled [3/2/2021 1:50:59 AM.250] LSPD First Response: Registering callout @Ӫ [3/2/2021 1:50:59 AM.250] LSPD First Response: Registering callout @ӫ [3/2/2021 1:50:59 AM.250] LSPD First Response: Registering callout @ӧ [3/2/2021 1:50:59 AM.250] LSPD First Response: SuperCallouts: AngryAnimals Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӱ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Kidnapping Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ӿ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: TruckCrash Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӻ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: PrisonTransport Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӭ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Hit and Run Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ӧ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: AmbulanceEscort Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӥ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Aliens Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӹ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Open Carry Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ӭ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Fire Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ӹ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: OfficerShootout Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӿ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Suspicious Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӷ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Manhunt Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ӱ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Impersonator Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӽ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: ToiletPaperBandit Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ө [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Blocking Traffic Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӯ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Illegal Parking Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ӳ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Knife Attack Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ӻ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: PrisonBreak Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӵ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Mafia1 Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ӷ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: Mafia2 Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @ӳ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: LostMC Enabled [3/2/2021 1:50:59 AM.251] LSPD First Response: Registering callout @Ӵ [3/2/2021 1:50:59 AM.251] LSPD First Response: SuperCallouts: LSGTF Enabled [3/2/2021 1:51:01 AM.618] LSPD First Response: Continue pressed [3/2/2021 1:51:01 AM.622] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:51:01 AM.669] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:51:04 AM.390] LSPD First Response: Continue pressed [3/2/2021 1:51:04 AM.394] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:51:04 AM.440] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:51:05 AM.122] LSPD First Response: Continue pressed [3/2/2021 1:51:05 AM.128] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:51:05 AM.176] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:51:05 AM.559] LSPD First Response: Continue pressed [3/2/2021 1:51:05 AM.563] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:51:05 AM.610] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:51:05 AM.857] LSPD First Response: Continue pressed [3/2/2021 1:51:05 AM.862] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:51:05 AM.913] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:51:06 AM.094] LSPD First Response: Continue pressed [3/2/2021 1:51:06 AM.098] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:51:06 AM.146] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:51:06 AM.303] LSPD First Response: Continue pressed [3/2/2021 1:51:06 AM.307] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:51:06 AM.345] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:51:06 AM.510] LSPD First Response: Continue pressed [3/2/2021 1:51:06 AM.514] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:51:06 AM.562] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:51:07 AM.130] LSPD First Response: ExitButton pressed. [3/2/2021 1:51:11 AM.808] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/2/2021 1:51:17 AM.031] LSPD First Response: [TRACE] Preloading PRANGER [3/2/2021 1:51:17 AM.031] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [3/2/2021 1:51:17 AM.063] LSPD First Response: [TRACE] Preloading PRANGER [3/2/2021 1:51:17 AM.964] LSPD First Response: [TRACE] Created pranger at X:1598.607 Y:4569.103 Z:47.82369 [3/2/2021 1:51:17 AM.983] LSPD First Response: [TRACE] Preloading S_F_Y_RANGER_01 [3/2/2021 1:51:17 AM.983] LSPD First Response: [TRACE] New ped created s_f_y_ranger_01 (PedType: 6), Agency: CityPolice () [3/2/2021 1:51:17 AM.985] LSPD First Response: [TRACE] London Johnson (S_F_Y_RANGER_01) was set as a cop [3/2/2021 1:51:18 AM.000] LSPD First Response: [TRACE] AmbientSpawn - spawned: pranger [3/2/2021 1:51:33 AM.295] LSPD First Response: [TRACE] Preloading SHERIFF [3/2/2021 1:51:33 AM.295] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/2/2021 1:51:33 AM.329] LSPD First Response: [TRACE] Preloading SHERIFF [3/2/2021 1:51:33 AM.330] LSPD First Response: [TRACE] Created sheriff at X:1828.967 Y:4574.559 Z:36.88653 [3/2/2021 1:51:33 AM.349] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/2/2021 1:51:33 AM.349] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/2/2021 1:51:33 AM.350] LSPD First Response: [TRACE] Daniel Vegas (S_M_Y_SHERIFF_01) was set as a cop [3/2/2021 1:51:33 AM.365] LSPD First Response: [TRACE] Preloading S_M_Y_SHERIFF_01 [3/2/2021 1:51:33 AM.366] LSPD First Response: [TRACE] New ped created s_m_y_sheriff_01 (PedType: 6), Agency: CityPolice () [3/2/2021 1:51:33 AM.366] LSPD First Response: [TRACE] James lockhart (S_M_Y_SHERIFF_01) was set as a cop [3/2/2021 1:51:33 AM.377] LSPD First Response: [TRACE] AmbientSpawn - spawned: sheriff [3/2/2021 1:51:39 AM.823] LSPD First Response: [TRACE] Preloading POLICE [3/2/2021 1:51:39 AM.823] LSPD First Response: [TRACE] Created police at X:427.5909 Y:-1027.707 Z:29.22805 [3/2/2021 1:51:39 AM.824] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at 市中心警局 [3/2/2021 1:51:39 AM.824] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:51:39 AM.830] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:51:39 AM.836] LSPD First Response: [TRACE] Adam Polar (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:51:39 AM.836] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/2/2021 1:51:39 AM.837] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:51:39 AM.842] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:51:39 AM.849] LSPD First Response: [TRACE] Rocky Marada (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:51:39 AM.849] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/2/2021 1:51:40 AM.112] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/2/2021 1:51:40 AM.118] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:51:40 AM.125] LSPD First Response: [TRACE] Joana Mourning (MP_F_FREEMODE_01) was set as a cop [3/2/2021 1:51:40 AM.125] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/2/2021 1:51:40 AM.126] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:51:40 AM.131] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:51:40 AM.138] LSPD First Response: [TRACE] Adrian Beringer (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:51:40 AM.138] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/2/2021 1:51:40 AM.138] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/2/2021 1:51:40 AM.144] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:51:40 AM.149] LSPD First Response: [TRACE] Jessica Sanyo (MP_F_FREEMODE_01) was set as a cop [3/2/2021 1:51:40 AM.150] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/2/2021 1:51:40 AM.167] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/2/2021 1:51:52 AM.294] LSPD First Response: [TRACE] New cop added without cop data! [3/2/2021 1:51:52 AM.294] LSPD First Response: [TRACE] Daniel Ryan (S_M_Y_SWAT_01) was set as a cop [3/2/2021 1:51:52 AM.295] LSPD First Response: [TRACE] New cop added without cop data! [3/2/2021 1:51:52 AM.295] LSPD First Response: [TRACE] Mark Rook (S_M_Y_SWAT_01) was set as a cop [3/2/2021 1:52:07 AM.995] LSPD First Response: [TRACE] A new world event should be started [3/2/2021 1:52:07 AM.996] LSPD First Response: [TRACE] Starting world event RunLights [3/2/2021 1:52:07 AM.997] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/2/2021 1:52:08 AM.003] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)