[2021/3/2 13:23:07.542] Started new log on 2021/3/2 13:23:07.542 [2021/3/2 13:23:07.544] ==================================================================================================== [2021/3/2 13:23:07.476] Log path: D:\steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2021/3/2 13:23:07.545] Log verbosity: Trivial [2021/3/2 13:23:07.547] Initializing input system [2021/3/2 13:23:07.558] Failed to create culture for: 3760195588. Name returned: E0200804 [2021/3/2 13:23:07.558] Initializing game console [2021/3/2 13:23:07.567] Console key has been set to F4 (key code: 115) [2021/3/2 13:23:07.652] Initializing console variable "ConsoleScrollAmount". [2021/3/2 13:23:07.652] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/3/2 13:23:07.654] Read value: [2021/3/2 13:23:07.654] Initializing console variable "ConsoleKey". [2021/3/2 13:23:07.654] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/3/2 13:23:07.654] Read value: [2021/3/2 13:23:07.654] Initializing console variable "PluginTimeoutThreshold". [2021/3/2 13:23:07.654] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/3/2 13:23:07.657] Read value: 60000 [2021/3/2 13:23:07.657] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/3/2 13:23:07.657] Initializing console variable "AlwaysShowConsoleOutput". [2021/3/2 13:23:07.657] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/3/2 13:23:07.658] Read value: [2021/3/2 13:23:07.658] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/3/2 13:23:07.658] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/3/2 13:23:07.658] Read value: [2021/3/2 13:23:07.658] Initializing console variable "ShowOnScreenWarnings". [2021/3/2 13:23:07.658] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/3/2 13:23:07.658] Read value: [2021/3/2 13:23:07.658] Console initialized [2021/3/2 13:23:07.658] Initializing forms manager [2021/3/2 13:23:07.660] Cleaning temp folder [2021/3/2 13:23:07.663] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V [2021/3/2 13:23:07.670] ================ RAGE Plugin Hook ================ [3/2/2021 1:23:07 PM.676] Detected Windows 7 Ultimate (64-bit) (6.1.7601.0)! [3/2/2021 1:23:07 PM.677] Checking game support [3/2/2021 1:23:07 PM.771] Product name: Grand Theft Auto V [3/2/2021 1:23:07 PM.771] Product version: 1.0.2215.0 [3/2/2021 1:23:07 PM.771] Is steam version: True [3/2/2021 1:23:07 PM.772] Initializing DirectX [3/2/2021 1:23:07 PM.773] Initializing Direct3D [3/2/2021 1:23:07 PM.773] Getting game swap chain [3/2/2021 1:23:07 PM.795] Swap Chain created: 0x141BC47F8 [3/2/2021 1:23:07 PM.795] Swap Chain VTable: 0x32B04ED0 [3/2/2021 1:23:07 PM.795] 0x485641047456CDE9;0xB0EC8148C9246C8D;0x8DEE058B48000000 [3/2/2021 1:23:07 PM.795] D3D11Present: 0x7FEF8AAB2F8 [3/2/2021 1:23:07 PM.795] D3D11ResizeBuffers: 0x7FEF8AAF97C [3/2/2021 1:23:07 PM.795] D3D11ResizeTarget: 0x7FEF8AB07D8 [3/2/2021 1:23:07 PM.795] D3D11SetFullscreenState: 0x7FEF8AB0B64 [3/2/2021 1:23:07 PM.795] Direct3D initialized [3/2/2021 1:23:07 PM.796] Initialized DirectX [3/2/2021 1:23:07 PM.796] Direct3D watcher thread spawned [3/2/2021 1:23:07 PM.797] Getting device [3/2/2021 1:23:07 PM.797] Retrieved device [3/2/2021 1:23:07 PM.797] Creating wrapper [3/2/2021 1:23:07 PM.901] Wrapper created [3/2/2021 1:23:07 PM.906] Effect created [3/2/2021 1:23:07 PM.906] Creating buffer [3/2/2021 1:23:07 PM.906] Created buffer [3/2/2021 1:23:07 PM.906] Creating blend state [3/2/2021 1:23:07 PM.906] Created blend state [3/2/2021 1:23:07 PM.906] Done with creation [3/2/2021 1:23:08 PM.039] Initializing texture system. [3/2/2021 1:23:08 PM.039] Initializing texture system; phase 1 [3/2/2021 1:23:08 PM.039] Initializing texture system; phase 2 [3/2/2021 1:23:08 PM.048] Initializing texture system; phase 3 [3/2/2021 1:23:08 PM.048] Initializing texture system; phase 4 [3/2/2021 1:23:08 PM.060] Initializing texture system; phase 5 [3/2/2021 1:23:08 PM.063] Initializing texture system; phase 6 [3/2/2021 1:23:08 PM.064] Initializing texture system; phase 7 [3/2/2021 1:23:08 PM.066] Initializing texture system; phase 8 [3/2/2021 1:23:08 PM.067] Initializing texture system; phase 9 [3/2/2021 1:23:08 PM.068] Initializing texture system; phase 10 [3/2/2021 1:23:08 PM.071] Initializing texture system; phase 11 [3/2/2021 1:23:08 PM.071] Initializing texture system; phase 12 [3/2/2021 1:23:08 PM.072] Initializing texture system; phase 13 [3/2/2021 1:23:08 PM.072] Initializing texture system; phase 14 [3/2/2021 1:23:12 PM.796] Direct3D watcher thread ended [3/2/2021 1:23:35 PM.725] LoadingScreenMsg: Initializing game support [3/2/2021 1:23:35 PM.975] Initializing game support [3/2/2021 1:23:41 PM.478] LoadingScreenMsg: Velocity limit removed [3/2/2021 1:23:41 PM.787] Compatibility level: 0 [3/2/2021 1:23:41 PM.787] Supported version detected [3/2/2021 1:23:41 PM.787] ================================================== [3/2/2021 1:23:41 PM.787] LoadingScreenMsg: Patching code [3/2/2021 1:23:42 PM.037] LoadingScreenMsg: Waiting for game initialization [3/2/2021 1:23:42 PM.287] Waiting for game initialization [3/2/2021 1:23:42 PM.387] LoadingScreenMsg: Initializing core [3/2/2021 1:23:42 PM.637] Initializing hook [3/2/2021 1:23:47 PM.664] LoadingScreenMsg: Completing interoperability [3/2/2021 1:23:47 PM.914] Completing interoperability [3/2/2021 1:23:47 PM.914] Initialization code 1. [3/2/2021 1:23:47 PM.914] Initialization code 2. [3/2/2021 1:23:47 PM.914] Initialization code 3. [3/2/2021 1:23:47 PM.921] 1 Address: 0x000000013FA95084 [3/2/2021 1:23:47 PM.921] Calling func 1 [3/2/2021 1:23:47 PM.936] 2 Address: 0x000000014061C44A [3/2/2021 1:23:47 PM.937] 3 Address: 0x000000013F065D5A [3/2/2021 1:23:47 PM.963] Address: 0x000000014061C3F4 [3/2/2021 1:23:47 PM.963] Unknown var: 0x0000000141654E90 [3/2/2021 1:23:47 PM.963] Initialization code 4. [3/2/2021 1:23:47 PM.963] Initialization code 5. [3/2/2021 1:23:47 PM.963] Completing interoperability, phase 1 [3/2/2021 1:23:47 PM.963] Completing interoperability, phase 2 [3/2/2021 1:23:47 PM.963] Completing interoperability, phase 3 [3/2/2021 1:23:47 PM.963] Completing interoperability, phase 4 [3/2/2021 1:23:47 PM.963] Completing interoperability, phase 5 [3/2/2021 1:23:47 PM.963] Completing interoperability, phase 6 [3/2/2021 1:23:47 PM.963] Completing interoperability, phase 7 [3/2/2021 1:23:47 PM.963] LoadingScreenMsg: [3/2/2021 1:23:48 PM.213] LoadingScreenMsg: Loading Story Mode [3/2/2021 1:24:39 PM.483] LoadingScreenMsg: Loading and Populating Game World [3/2/2021 1:24:39 PM.733] LoadingScreenMsg: [3/2/2021 1:25:02 PM.462] Initializing console variable "IsDeveloperModeEnabled". [3/2/2021 1:25:02 PM.462] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/2/2021 1:25:02 PM.462] Read value: [3/2/2021 1:25:02 PM.462] Initializing console variable "TimeScale". [3/2/2021 1:25:02 PM.462] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/2/2021 1:25:02 PM.462] Read value: [3/2/2021 1:25:02 PM.473] Loading plugin from path: D:\steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/2/2021 1:25:04 PM.491] : Initializing input system [3/2/2021 1:25:04 PM.492] : Initializing game console [3/2/2021 1:25:04 PM.493] : Initializing forms manager [3/2/2021 1:25:04 PM.657] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/2/2021 1:25:04 PM.658] Loading plugin from path: D:\steam\steamapps\common\Grand Theft Auto V\Plugins\SirenMastery.dll [3/2/2021 1:25:06 PM.541] : Initializing input system [3/2/2021 1:25:06 PM.542] : Initializing game console [3/2/2021 1:25:06 PM.543] : Initializing forms manager [3/2/2021 1:25:06 PM.607] Plugin "SirenMastery" was loaded from "SirenMastery.dll". [3/2/2021 1:25:06 PM.784] LSPD First Response: [TRACE] Started loading LSPDFR [3/2/2021 1:25:06 PM.785] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267) [3/2/2021 1:25:06 PM.785] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC [3/2/2021 1:25:06 PM.785] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/2/2021 1:25:07 PM.740] SirenMastery: Loading SirenMastery 1.6.0.0, developed by Albo1125 [3/2/2021 1:25:07 PM.755] SirenMastery: Albo1125.Common verifying update entry for SirenMastery [3/2/2021 1:25:07 PM.897] SirenMastery: Albo1125.Common.dll 6.6.0.0 starting standard dependency check for SirenMastery [3/2/2021 1:25:08 PM.287] SirenMastery: isdc:/allwhiteAG/ [3/2/2021 1:25:08 PM.295] SirenMastery: Albo1125.Common detected RAGEPluginHook version: 1.85 [3/2/2021 1:25:29 PM.698] SirenMastery: offbldb [3/2/2021 1:25:29 PM.698] SirenMastery: Please connect to the internet to continue using my (Albo1125's) modifications. [3/2/2021 1:25:29 PM.698] SirenMastery: If you're connected but still getting this message, wach this: https://youtu.be/g1_-Ag2qocY [3/2/2021 1:25:30 PM.055] SirenMastery: Adding SirenMastery popup to queue. [3/2/2021 1:25:30 PM.055] SirenMastery: Dependency check for SirenMastery successful: False [3/2/2021 1:25:34 PM.336] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/2/2021 1:25:34 PM.446] SirenMastery: Drawing SirenMastery popup message [3/2/2021 1:25:54 PM.998] LSPD First Response: [TRACE] Game has stopped loading [3/2/2021 1:25:57 PM.631] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:57 PM.635] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:57 PM.637] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/2/2021 1:25:57 PM.718] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/2/2021 1:25:57 PM.718] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/2/2021 1:25:57 PM.718] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/2/2021 1:25:57 PM.718] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/2/2021 1:25:57 PM.718] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/2/2021 1:25:57 PM.718] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/2/2021 1:25:57 PM.719] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/2/2021 1:25:57 PM.719] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/2/2021 1:25:57 PM.719] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/2/2021 1:25:57 PM.719] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/2/2021 1:25:57 PM.719] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/2/2021 1:25:57 PM.719] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/2/2021 1:25:57 PM.719] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/2/2021 1:25:57 PM.719] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/2/2021 1:25:57 PM.720] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/2/2021 1:25:57 PM.749] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:57 PM.749] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:57 PM.749] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/2/2021 1:25:57 PM.751] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/2/2021 1:25:57 PM.752] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/2/2021 1:25:57 PM.753] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/2/2021 1:25:57 PM.753] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/2/2021 1:25:57 PM.753] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/2/2021 1:25:57 PM.753] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/2/2021 1:25:57 PM.753] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/2/2021 1:25:57 PM.753] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/2/2021 1:25:57 PM.753] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/2/2021 1:25:57 PM.753] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/2/2021 1:25:57 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/2/2021 1:25:57 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/2/2021 1:25:57 PM.756] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/2/2021 1:25:57 PM.757] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/2/2021 1:25:57 PM.757] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/2/2021 1:25:58 PM.313] LSPD First Response: [TRACE] Adding Ben J. as character [3/2/2021 1:25:58 PM.416] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/2/2021 1:25:58 PM.417] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/2/2021 1:25:58 PM.417] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/2/2021 1:25:58 PM.609] LSPD First Response: [TRACE] Adding Tim Bradford as character [3/2/2021 1:25:58 PM.636] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:58 PM.636] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:58 PM.636] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/2/2021 1:25:58 PM.640] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:58 PM.640] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:58 PM.641] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/2/2021 1:25:58 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:58 PM.654] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:58 PM.654] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/2/2021 1:25:58 PM.696] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:58 PM.696] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:25:58 PM.696] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/2/2021 1:25:58 PM.704] LSPD First Response: [TRACE] Failed to parse as chance [3/2/2021 1:25:58 PM.709] LSPD First Response: [TRACE] Player was in vehicle: False [3/2/2021 1:25:58 PM.709] LSPD First Response: [TRACE] Last selected character was Tim Bradford, should spawn as last character True [3/2/2021 1:25:58 PM.709] LSPD First Response: [TRACE] Loading last selected character Tim Bradford [3/2/2021 1:25:58 PM.711] LSPD First Response: [INFO] Changing current player character to Tim Bradford [3/2/2021 1:25:58 PM.725] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/2/2021 1:25:58 PM.725] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/2/2021 1:25:58 PM.726] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/2/2021 1:25:59 PM.204] LSPD First Response: [TRACE] Cached 1305 decorators for index 3 [3/2/2021 1:25:59 PM.211] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/2/2021 1:25:59 PM.212] LSPD First Response: [TRACE] CharacterSelected: 8 [3/2/2021 1:25:59 PM.212] LSPD First Response: [TRACE] Character changed, creating new stats object [3/2/2021 1:25:59 PM.736] LSPD First Response: [TRACE] Initialized telemtry service [3/2/2021 1:25:59 PM.844] LSPD First Response: We have 3 appartments registered [3/2/2021 1:25:59 PM.846] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/2/2021 1:25:59 PM.852] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/2/2021 1:25:59 PM.853] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/2/2021 1:25:59 PM.853] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/2/2021 1:25:59 PM.854] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/2/2021 1:25:59 PM.855] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/2/2021 1:25:59 PM.855] LSPD First Response: ApartmentManager initialized [3/2/2021 1:25:59 PM.857] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/2/2021 1:25:59 PM.858] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/2/2021 1:25:59 PM.859] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/2/2021 1:25:59 PM.911] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/2/2021 1:26:00 PM.054] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/2/2021 1:26:00 PM.055] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/2/2021 1:26:00 PM.055] LSPD First Response: [TRACE] Saved apt: [3/2/2021 1:26:00 PM.093] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/2/2021 1:26:00 PM.096] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/2/2021 1:26:00 PM.097] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/2/2021 1:26:00 PM.097] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/2/2021 1:26:00 PM.097] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/2/2021 1:26:00 PM.098] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/2/2021 1:26:00 PM.247] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/2/2021 1:26:00 PM.360] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/2/2021 1:26:00 PM.367] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/2/2021 1:26:00 PM.372] LSPD First Response: [TRACE] Set title to Tim Bradford for 交互菜单 [3/2/2021 1:26:00 PM.372] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/2/2021 1:26:00 PM.374] LSPD First Response: [TRACE] Set title to Tim Bradford for 警用电台 [3/2/2021 1:26:00 PM.382] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/2/2021 1:26:00 PM.385] LSPD First Response: [TRACE] Set title to Tim Bradford for 载具选项 [3/2/2021 1:26:00 PM.389] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/2/2021 1:26:00 PM.390] LSPD First Response: [TRACE] Set title to Tim Bradford for 库存 [3/2/2021 1:26:00 PM.392] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/2/2021 1:26:00 PM.394] LSPD First Response: [TRACE] Set title to Tim Bradford for 设置 [3/2/2021 1:26:00 PM.397] LSPD First Response: [TRACE] Saved apt: [3/2/2021 1:26:00 PM.438] LSPD First Response: [TRACE] Requested Audio [3/2/2021 1:26:00 PM.463] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/2/2021 1:26:00 PM.935] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/2/2021 1:26:03 PM.307] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:26:03 PM.307] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:26:03 PM.307] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/2/2021 1:26:03 PM.324] LSPD First Response: [INFO] 好麦坞警局 [3/2/2021 1:26:03 PM.324] LSPD First Response: [INFO] Added new police station: 好麦坞警局 (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 梅萨警局 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 梅萨警局 (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 罗克福德山警局 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 罗克福德山警局 (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 威斯普奇警局 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 威斯普奇警局 (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 市中心警局 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 市中心警局 (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 戴维斯警局 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 戴维斯警局 (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 沙滩海岸警局 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 沙滩海岸警局 (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 佩立托警局 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 佩立托警局 (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 海狸布什护林站 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 海狸布什护林站 (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 洛圣都机场办事处 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 洛圣都机场办事处 (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] 博林布鲁克监狱 [3/2/2021 1:26:03 PM.325] LSPD First Response: [INFO] Added new police station: 博林布鲁克监狱 (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/2/2021 1:26:03 PM.332] LSPD First Response: [TRACE] Auto started component Debug #1 [3/2/2021 1:26:03 PM.333] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/2/2021 1:26:03 PM.333] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/2/2021 1:26:03 PM.333] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/2/2021 1:26:03 PM.334] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/2/2021 1:26:03 PM.334] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/2/2021 1:26:03 PM.334] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/2/2021 1:26:03 PM.334] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/2/2021 1:26:03 PM.335] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/2/2021 1:26:03 PM.335] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/2/2021 1:26:03 PM.336] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/2/2021 1:26:03 PM.337] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/2/2021 1:26:03 PM.338] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/2/2021 1:26:03 PM.338] LSPD First Response: [TRACE] Preloading node data [3/2/2021 1:26:04 PM.688] LSPD First Response: [TRACE] Done preloading node data [3/2/2021 1:26:04 PM.688] LSPD First Response: [TRACE] Preloading node data [3/2/2021 1:26:04 PM.688] LSPD First Response: [TRACE] Done preloading node data [3/2/2021 1:26:04 PM.689] LSPD First Response: [TRACE] SwitchToCharacter: Tim Bradford [3/2/2021 1:26:04 PM.689] LSPD First Response: [TRACE] Switch mode is random [3/2/2021 1:26:06 PM.487] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/2/2021 1:26:06 PM.494] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/2/2021 1:26:06 PM.494] LSPD First Response: [TRACE] Disabling ambient game police chases [3/2/2021 1:26:06 PM.503] LSPD First Response: [TRACE] Disabled ambient game police chases [3/2/2021 1:26:06 PM.503] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/2/2021 1:26:06 PM.506] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/2/2021 1:26:06 PM.509] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/2/2021 1:26:06 PM.509] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/2/2021 1:26:07 PM.077] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/2/2021 1:26:07 PM.077] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/2/2021 1:26:07 PM.077] LSPD First Response: [INFO] Connected to LSPDFR Sync via session a7280048-e3aa-43f3-b28e-a3fe4679c749. Enhanced features available. [3/2/2021 1:26:07 PM.088] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/2/2021 1:26:07 PM.089] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/2/2021 1:26:07 PM.089] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/2/2021 1:26:07 PM.518] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/2/2021 1:26:07 PM.518] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/2/2021 1:26:07 PM.560] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/2/2021 1:26:07 PM.561] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/2/2021 1:26:07 PM.561] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/2/2021 1:26:07 PM.561] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/2/2021 1:26:07 PM.561] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/2/2021 1:26:07 PM.561] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/2/2021 1:26:07 PM.565] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/2/2021 1:26:07 PM.569] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/2/2021 1:26:07 PM.570] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/2/2021 1:26:07 PM.570] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/2/2021 1:26:07 PM.571] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/2/2021 1:26:07 PM.574] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/2/2021 1:26:07 PM.578] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/2/2021 1:26:07 PM.578] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/2/2021 1:26:07 PM.581] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/2/2021 1:26:07 PM.582] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/2/2021 1:26:07 PM.586] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/2/2021 1:26:07 PM.590] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/2/2021 1:26:09 PM.766] LSPD First Response: [TRACE] Preloading POLICE3 [3/2/2021 1:26:09 PM.768] LSPD First Response: [TRACE] Created police3 at X:-562.8094 Y:-148.4117 Z:37.01614 [3/2/2021 1:26:09 PM.768] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at 罗克福德山警局 [3/2/2021 1:26:09 PM.768] LSPD First Response: [TRACE] Preloading POLICE3 [3/2/2021 1:26:09 PM.769] LSPD First Response: [TRACE] Created police3 at X:-557.7739 Y:-161.9565 Z:38.62593 [3/2/2021 1:26:09 PM.769] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at 罗克福德山警局 [3/2/2021 1:26:09 PM.780] LSPD First Response: [TRACE] Preloading POLICE2 [3/2/2021 1:26:09 PM.780] LSPD First Response: [TRACE] Created police2 at X:-551.0397 Y:-144.0132 Z:38.65663 [3/2/2021 1:26:09 PM.780] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at 罗克福德山警局 [3/2/2021 1:26:09 PM.781] LSPD First Response: [TRACE] Preloading POLICE3 [3/2/2021 1:26:09 PM.781] LSPD First Response: [TRACE] Created police3 at X:-584.9279 Y:-156.5866 Z:38.31198 [3/2/2021 1:26:09 PM.781] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at 罗克福德山警局 [3/2/2021 1:26:09 PM.781] LSPD First Response: [TRACE] Preloading POLICE3 [3/2/2021 1:26:09 PM.781] LSPD First Response: [TRACE] Created police3 at X:-579.9484 Y:-170.9565 Z:38.45181 [3/2/2021 1:26:09 PM.782] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at 罗克福德山警局 [3/2/2021 1:26:09 PM.792] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:26:09 PM.798] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:26:10 PM.664] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:26:10 PM.670] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:26:10 PM.815] LSPD First Response: [TRACE] Max Gonzales (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:26:10 PM.821] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/2/2021 1:26:10 PM.824] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:26:10 PM.831] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:26:10 PM.836] LSPD First Response: [TRACE] John Scofeild (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:26:10 PM.836] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/2/2021 1:26:10 PM.846] LSPD First Response: [TRACE] Corleone Nioe (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:26:10 PM.846] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/2/2021 1:26:10 PM.846] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:26:10 PM.852] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:26:10 PM.858] LSPD First Response: [TRACE] Jim Wells (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:26:10 PM.859] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/2/2021 1:26:10 PM.859] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:26:10 PM.865] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:26:10 PM.871] LSPD First Response: [TRACE] Marcus Bentley (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:26:10 PM.871] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/2/2021 1:26:10 PM.871] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:26:10 PM.877] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:26:10 PM.878] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/2/2021 1:26:10 PM.879] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/2/2021 1:26:10 PM.884] LSPD First Response: [TRACE] Tyreese Montana (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:26:10 PM.884] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/2/2021 1:26:10 PM.885] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:26:10 PM.890] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:26:10 PM.897] LSPD First Response: [TRACE] Jorge Lopez (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:26:10 PM.897] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/2/2021 1:26:10 PM.918] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/2/2021 1:26:11 PM.884] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/2/2021 1:26:11 PM.889] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/2/2021 1:26:11 PM.922] LSPD First Response: [TRACE] Cached 1316 decorators for index 4 [3/2/2021 1:26:11 PM.927] LSPD First Response: [TRACE] Megan Blue (MP_F_FREEMODE_01) was set as a cop [3/2/2021 1:26:12 PM.102] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/2/2021 1:26:12 PM.118] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/2/2021 1:26:12 PM.118] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [3/2/2021 1:26:12 PM.147] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:26:12 PM.147] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/2/2021 1:26:12 PM.148] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/2/2021 1:26:12 PM.166] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/2/2021 1:26:12 PM.239] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/2/2021 1:26:12 PM.246] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/2/2021 1:26:12 PM.248] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/2/2021 1:26:12 PM.264] LSPD First Response: [TRACE] Setting player skin from last skin [3/2/2021 1:26:12 PM.277] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/2/2021 1:26:12 PM.323] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/2/2021 1:26:12 PM.858] LSPD First Response: [TRACE] Player went on duty. [3/2/2021 1:26:12 PM.866] LSPD First Response: Folder is D:\steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/2/2021 1:26:13 PM.015] LSPD First Response: OTRCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:26:13 PM.022] LSPD First Response: Quarantime, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:26:13 PM.023] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:26:13 PM.027] LSPD First Response: RichsPoliceEnhancements, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:26:13 PM.032] LSPD First Response: test callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:26:13 PM.036] LSPD First Response: Traffic Policer, Version=6.16.0.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:26:13 PM.041] LSPD First Response: UnitedCallouts, Version=1.5.7.0, Culture=neutral, PublicKeyToken=null [3/2/2021 1:26:13 PM.042] LSPD First Response: VarietyCallouts, Version=2.0.0.3, Culture=neutral, PublicKeyToken=null [3/2/2021 1:26:13 PM.042] LSPD First Response: WoutersCalloutsV, Version=1.2.0.42942, Culture=neutral, PublicKeyToken=null [3/2/2021 1:26:13 PM.044] LSPD First Response: Creating plugin: OTRCallouts.Main [3/2/2021 1:26:13 PM.045] LSPD First Response: Creating plugin: Quarantime.Main [3/2/2021 1:26:13 PM.045] LSPD First Response: Creating plugin: RegularCallouts.Main [3/2/2021 1:26:13 PM.045] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [3/2/2021 1:26:13 PM.045] LSPD First Response: Creating plugin: TestCallouts.Main [3/2/2021 1:26:13 PM.045] LSPD First Response: Creating plugin: Traffic_Policer.Main [3/2/2021 1:26:13 PM.079] LSPD First Response: Creating Traffic Policer.Main. [3/2/2021 1:26:13 PM.083] LSPD First Response: Albo1125.Common verifying update entry for Traffic Policer [3/2/2021 1:26:13 PM.128] LSPD First Response: Done with Traffic Policer.Main. [3/2/2021 1:26:13 PM.128] LSPD First Response: Creating plugin: UnitedCallouts.Main [3/2/2021 1:26:13 PM.128] LSPD First Response: Creating plugin: Variety_Callouts.Main [3/2/2021 1:26:13 PM.128] LSPD First Response: Creating plugin: WoutersCalloutsV.Main [3/2/2021 1:26:13 PM.128] LSPD First Response: Plugin OTRCallouts 1.0.0.0由ParkerWBA2006加载~b~汉化:高风亮节的人. [3/2/2021 1:26:13 PM.128] LSPD First Response: 已加载OTR标注~b~汉化:高风亮节的人 [3/2/2021 1:26:13 PM.146] LSPD First Response: Quarantime! 2.0.0.0 has been initialised. [3/2/2021 1:26:13 PM.147] LSPD First Response: [Quarantime] Autopursuitbackup: False, Localisation US LargeGathering-Autobackup:True,MaxPeds:7 [3/2/2021 1:26:13 PM.147] LSPD First Response: RegularCallouts V1.0.9 已安装成功 [3/2/2021 1:26:13 PM.147] LSPD First Response: 陈大拿阿 汉化 [3/2/2021 1:26:13 PM.148] LSPD First Response: Initializing Config for Regular Callouts [3/2/2021 1:26:13 PM.150] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [3/2/2021 1:26:13 PM.151] LSPD First Response: [RPE]: AmbientBackup is enabled. [3/2/2021 1:26:13 PM.151] LSPD First Response: [RPE]: AISirenCycle is enabled. [3/2/2021 1:26:13 PM.151] LSPD First Response: [RPE]: SilentBackup is disabled. [3/2/2021 1:26:13 PM.151] LSPD First Response: [RPE]: TVI is disabled. [3/2/2021 1:26:13 PM.151] LSPD First Response: [RPE]: BOLO is disabled. [3/2/2021 1:26:13 PM.151] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [3/2/2021 1:26:13 PM.151] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled. [3/2/2021 1:26:13 PM.159] LSPD First Response: 插件测试标注1.0.0.0作者已被初始化 [3/2/2021 1:26:13 PM.159] LSPD First Response: 值班以完全加载测试标注 [3/2/2021 1:26:13 PM.159] LSPD First Response: Traffic Policer 6.16.0.0, developed by Albo1125, has been initialised. [3/2/2021 1:26:13 PM.159] LSPD First Response: Go on duty to start Traffic Policer - Traffic Policer.Initialise done. [3/2/2021 1:26:13 PM.160] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3 [3/2/2021 1:26:13 PM.176] LSPD First Response: UnitedCallouts plugin has loaded! [3/2/2021 1:26:13 PM.176] LSPD First Response: Plugin Variety Callouts 2.0.0.3 has been initialised. [3/2/2021 1:26:13 PM.176] LSPD First Response: Go on duty to fully load Variety Callouts. [3/2/2021 1:26:13 PM.505] LSPD First Response: Error while initializing plugin: WoutersCalloutsV.Main: Could not find a part of the path 'D:\steam\steamapps\common\Grand Theft Auto V\Plugins\LSPDFR\WoutersCalloutsV\stations'. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) [3/2/2021 1:26:13 PM.505] at System.IO.FileSystemEnumerableIterator`1.CommonInit() [3/2/2021 1:26:13 PM.505] at System.IO.FileSystemEnumerableIterator`1..ctor(String path, String originalUserPath, String searchPattern, SearchOption searchOption, SearchResultHandler`1 resultHandler, Boolean checkHost) [3/2/2021 1:26:13 PM.505] at System.IO.Directory.GetFiles(String path) [3/2/2021 1:26:13 PM.505] at WoutersCalloutsV.SceneMaker.Stations.Initialize() [3/2/2021 1:26:13 PM.505] at WoutersCalloutsV.Main.Initialize() [3/2/2021 1:26:13 PM.505] at LWTfPtbaZEaYqKuhoHXfbsDDlMpTB.vmLXawqwvoDQaJrWNMVjIzMJQhaW() [3/2/2021 1:26:13 PM.505] LSPD First Response: We have 2 callouts registered [3/2/2021 1:26:13 PM.505] LSPD First Response: CalloutManager initialized [3/2/2021 1:26:13 PM.506] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/2/2021 1:26:13 PM.515] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/2/2021 1:26:13 PM.516] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/2/2021 1:26:13 PM.524] LSPD First Response: [INFO] Model preloading enabled [3/2/2021 1:26:13 PM.524] LSPD First Response: [TRACE] Preloading POLICE [3/2/2021 1:26:13 PM.525] LSPD First Response: [TRACE] Preloading POLICE2 [3/2/2021 1:26:13 PM.525] LSPD First Response: [TRACE] Preloading POLICE3 [3/2/2021 1:26:13 PM.525] LSPD First Response: [TRACE] Preloading POLICET [3/2/2021 1:26:13 PM.525] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/2/2021 1:26:13 PM.525] LSPD First Response: [TRACE] Preloading SHERIFF [3/2/2021 1:26:13 PM.525] LSPD First Response: [TRACE] Preloading POLICE4 [3/2/2021 1:26:13 PM.525] LSPD First Response: [TRACE] Preloading POLICEB [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading FBI2 [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading BUZZARD [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading POLMAV [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading FROGGER2 [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading AMBULANCE [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading FIRETRUK [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/2/2021 1:26:13 PM.527] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/2/2021 1:26:13 PM.528] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/2/2021 1:26:13 PM.528] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/2/2021 1:26:13 PM.538] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/2/2021 1:26:13 PM.539] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/2/2021 1:26:13 PM.540] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/2/2021 1:26:13 PM.541] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/2/2021 1:26:13 PM.553] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/2/2021 1:26:13 PM.553] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/2/2021 1:26:13 PM.553] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/2/2021 1:26:13 PM.553] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/2/2021 1:26:13 PM.558] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/2/2021 1:26:13 PM.558] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/2/2021 1:26:13 PM.559] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/2/2021 1:26:13 PM.561] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/2/2021 1:26:13 PM.561] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/2/2021 1:26:13 PM.561] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/2/2021 1:26:13 PM.563] LSPD First Response: In traffic policer duty event handler: True [3/2/2021 1:26:13 PM.566] LSPD First Response: Albo1125.Common 6.6.0.0, developed by Albo1125. Starting update checks. [3/2/2021 1:26:13 PM.566] LSPD First Response: Albo1125.Common 6.6.0.0, developed by Albo1125. Not checking for updates until 3/3/2021 1:18:08 AM [3/2/2021 1:26:13 PM.572] LSPD First Response: Albo1125.Common.dll 6.6.0.0 starting standard dependency check for Traffic Policer [3/2/2021 1:26:13 PM.574] LSPD First Response: isdc:/allwhiteAG/ [3/2/2021 1:26:13 PM.574] LSPD First Response: Albo1125.Common.dll is out of date. This mod requires Albo1125.Common 6.6.3.0 [3/2/2021 1:26:13 PM.858] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:26:13 PM.858] LSPD First Response: Dependency check for Traffic Policer successful: False [3/2/2021 1:26:13 PM.859] LSPD First Response: Registering callout OTRCallouts.Callouts.SuperCarTheft [3/2/2021 1:26:13 PM.859] LSPD First Response: Registering callout OTRCallouts.Callouts.FleeingMotorcycle [3/2/2021 1:26:13 PM.859] LSPD First Response: Registering callout OTRCallouts.Callouts.WantedSuspect [3/2/2021 1:26:13 PM.859] LSPD First Response: Registering callout OTRCallouts.Callouts.StolenPoliceVehicle [3/2/2021 1:26:13 PM.859] LSPD First Response: Registering callout OTRCallouts.Callouts.HijackedAmbulance [3/2/2021 1:26:13 PM.859] LSPD First Response: Registering callout Quarantime.Callouts.QuarantineBreaker [3/2/2021 1:26:13 PM.859] LSPD First Response: Registering callout Quarantime.Callouts.DeliberateCoughing [3/2/2021 1:26:13 PM.859] LSPD First Response: Registering callout Quarantime.Callouts.QuarantineBreakerBusiness [3/2/2021 1:26:13 PM.859] LSPD First Response: Registering callout Quarantime.Callouts.LargeGathering [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [3/2/2021 1:26:13 PM.860] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [3/2/2021 1:26:13 PM.861] LSPD First Response: Registering callout TestCallouts.Callouts.HighSpeedChase [3/2/2021 1:26:13 PM.861] LSPD First Response: Registering callout TestCallouts.Callouts.ForkliftTheft [3/2/2021 1:26:13 PM.861] LSPD First Response: Registering callout TestCallouts.Callouts.IntoxicatedCivlian [3/2/2021 1:26:13 PM.861] LSPD First Response: Registering callout TestCallouts.Callouts.StolenFireTruckPursuit [3/2/2021 1:26:13 PM.861] LSPD First Response: Registering callout TestCallouts.Callouts.StolenPoliceCarPursuit [3/2/2021 1:26:13 PM.861] LSPD First Response: Registering callout TestCallouts.Callouts.AirportHangarTrespassing [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterLS [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterBC [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerDown [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.ShotsFiredAtCivilians [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerPanicButton [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceSouthLS [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceNorthLS [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceBlaineCounty [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.InjuredHiker [3/2/2021 1:26:13 PM.862] LSPD First Response: Registering callout Variety_Callouts.Callouts.HikerEvac [3/2/2021 1:26:13 PM.864] LSPD First Response: Registered SkinnyDipping [3/2/2021 1:26:13 PM.864] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping [3/2/2021 1:26:13 PM.864] LSPD First Response: Registered SuspiciousParkedVehicle [3/2/2021 1:26:13 PM.864] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle [3/2/2021 1:26:13 PM.864] LSPD First Response: Registered HEMSAssistance [3/2/2021 1:26:13 PM.864] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance [3/2/2021 1:26:13 PM.864] LSPD First Response: Registered NoiseComplaint [3/2/2021 1:26:13 PM.864] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.NoiseComplaint [3/2/2021 1:26:13 PM.864] LSPD First Response: Registered Trespassing [3/2/2021 1:26:13 PM.864] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing [3/2/2021 1:26:13 PM.864] LSPD First Response: Registered IllegalProtest [3/2/2021 1:26:13 PM.864] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest [3/2/2021 1:26:13 PM.864] LSPD First Response: Registered FleeingSuspect [3/2/2021 1:26:13 PM.864] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect [3/2/2021 1:26:13 PM.865] LSPD First Response: Registered SuicideAttemptJumper [3/2/2021 1:26:13 PM.865] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper [3/2/2021 1:26:13 PM.865] LSPD First Response: Registered RobberyAlarm [3/2/2021 1:26:13 PM.865] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm [3/2/2021 1:26:13 PM.865] LSPD First Response: Registered SnowballFight [3/2/2021 1:26:13 PM.865] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight [3/2/2021 1:26:13 PM.875] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/2/2021 1:26:13 PM.881] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/2/2021 1:26:13 PM.890] LSPD First Response: [TRACE] Mads John (MP_M_FREEMODE_01) was set as a cop [3/2/2021 1:26:13 PM.895] LSPD First Response: [TRACE] Starting player switch [3/2/2021 1:26:13 PM.897] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/2/2021 1:26:13 PM.897] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/2/2021 1:26:13 PM.897] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/2/2021 1:26:13 PM.897] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/2/2021 1:26:14 PM.005] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/2/2021 1:26:14 PM.018] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/2/2021 1:26:14 PM.021] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/2/2021 1:26:14 PM.026] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/2/2021 1:26:14 PM.035] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/2/2021 1:26:14 PM.037] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/2/2021 1:26:14 PM.045] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/2/2021 1:26:14 PM.046] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/2/2021 1:26:14 PM.047] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/2/2021 1:26:14 PM.048] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/2/2021 1:26:14 PM.049] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/2/2021 1:26:14 PM.051] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/2/2021 1:26:14 PM.076] [3/2/2021 1:26:14 PM.076] =============================================== UnitedCallouts Information ================================================ [3/2/2021 1:26:14 PM.076] [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.Burglary [3/2/2021 1:26:14 PM.076] LSPD First Response: Burglary loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [3/2/2021 1:26:14 PM.076] LSPD First Response: DrugDeal loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [3/2/2021 1:26:14 PM.076] LSPD First Response: StolenTruck loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [3/2/2021 1:26:14 PM.076] LSPD First Response: StolenBus loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [3/2/2021 1:26:14 PM.076] LSPD First Response: KillerClownWasSeen loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [3/2/2021 1:26:14 PM.076] LSPD First Response: GangAttack loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [3/2/2021 1:26:14 PM.076] LSPD First Response: MoneyTruckIsRobbed loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [3/2/2021 1:26:14 PM.076] LSPD First Response: Fighting loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer [3/2/2021 1:26:14 PM.076] LSPD First Response: DrugDealer loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [3/2/2021 1:26:14 PM.076] LSPD First Response: StolenEmergencyVehicle loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [3/2/2021 1:26:14 PM.076] LSPD First Response: PersonWithKnife loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [3/2/2021 1:26:14 PM.076] LSPD First Response: StolenEmergencyVehicle2 loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL [3/2/2021 1:26:14 PM.076] LSPD First Response: RobberyHL loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [3/2/2021 1:26:14 PM.076] LSPD First Response: ArrestWarrant loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [3/2/2021 1:26:14 PM.076] LSPD First Response: troublemaker loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.CarTrade [3/2/2021 1:26:14 PM.076] LSPD First Response: CarTrade loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [3/2/2021 1:26:14 PM.076] LSPD First Response: ArmoredPerson loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [3/2/2021 1:26:14 PM.076] LSPD First Response: ShotsFired loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [3/2/2021 1:26:14 PM.076] LSPD First Response: Bicycle loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [3/2/2021 1:26:14 PM.076] LSPD First Response: WelfareCheck loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [3/2/2021 1:26:14 PM.076] LSPD First Response: K9Backup loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [3/2/2021 1:26:14 PM.076] LSPD First Response: store loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [3/2/2021 1:26:14 PM.076] LSPD First Response: TrafficBackup loaded [3/2/2021 1:26:14 PM.076] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [3/2/2021 1:26:14 PM.076] LSPD First Response: Hostages loaded [3/2/2021 1:26:14 PM.076] [3/2/2021 1:26:14 PM.076] =============================================== UnitedCallouts Information ================================================ [3/2/2021 1:26:14 PM.076] [3/2/2021 1:26:14 PM.076] [3/2/2021 1:26:14 PM.076] =============================================== UnitedCallouts by sEbi3 ================================================ [3/2/2021 1:26:14 PM.076] [3/2/2021 1:26:14 PM.076] [LOG]: Callouts and settings loaded succesfully. [3/2/2021 1:26:14 PM.076] [LOG]: The config file loaded succesfully. [3/2/2021 1:26:14 PM.076] [VERSION]: Detected Version: 1.5.7.0 [3/2/2021 1:26:14 PM.076] [LOG]: You are playing on the newest version. [3/2/2021 1:26:14 PM.076] [3/2/2021 1:26:14 PM.076] =============================================== UnitedCallouts by sEbi3 ================================================ [3/2/2021 1:26:14 PM.076] [3/2/2021 1:26:14 PM.096] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/2/2021 1:26:14 PM.131] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:26:18 PM.136] LSPD First Response: Continue pressed [3/2/2021 1:26:18 PM.138] LSPD First Response: Adding Error 1: Traffic Policer popup to queue. [3/2/2021 1:26:18 PM.182] LSPD First Response: Drawing Error 1: Traffic Policer popup message [3/2/2021 1:26:20 PM.102] LSPD First Response: [TRACE] Player switch done [3/2/2021 1:26:20 PM.303] LSPD First Response: Continue pressed [3/2/2021 1:26:20 PM.307] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:26:20 PM.356] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:26:22 PM.245] LSPD First Response: ExitButton pressed. [3/2/2021 1:26:32 PM.080] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/2/2021 1:26:32 PM.112] LSPD First Response: [TRACE] Player statistics saved after going off duty. [3/2/2021 1:26:32 PM.113] LSPD First Response: [TRACE] Asked thread Ambient #1 to abort: LSPDFR going off duty [3/2/2021 1:26:32 PM.116] LSPD First Response: [TRACE] Released 0 entities from Ambient #1 Content Manager [3/2/2021 1:26:32 PM.116] LSPD First Response: [TRACE] Instance cleaned (Ambient #1) [3/2/2021 1:26:32 PM.119] LSPD First Response: [TRACE] Asked thread ArrestManager #1 to abort: LSPDFR going off duty [3/2/2021 1:26:32 PM.119] LSPD First Response: [TRACE] Released 0 entities from ArrestManager #1 Content Manager [3/2/2021 1:26:32 PM.119] LSPD First Response: [TRACE] Instance cleaned (ArrestManager #1) [3/2/2021 1:26:32 PM.119] LSPD First Response: [TRACE] Asked thread SuspectTransportManager #1 to abort: LSPDFR going off duty [3/2/2021 1:26:32 PM.119] LSPD First Response: [TRACE] Released 0 entities from SuspectTransportManager #1 Content Manager [3/2/2021 1:26:32 PM.119] LSPD First Response: [TRACE] Instance cleaned (SuspectTransportManager #1) [3/2/2021 1:26:32 PM.120] LSPD First Response: EndCurrentCallout: No callout running [3/2/2021 1:26:32 PM.121] LSPD First Response: OTRCallouts 已经GG了. [3/2/2021 1:26:32 PM.121] LSPD First Response: Quarantime! by Blobby has been terminated. [3/2/2021 1:26:32 PM.121] LSPD First Response: RegularCallouts has been cleaned up. [3/2/2021 1:26:32 PM.121] LSPD First Response: [RPE]: Rich's Police Enhancements has been cleaned up. [3/2/2021 1:26:32 PM.131] LSPD First Response: Error while freeing plugin: RichsPoliceEnhancements.Main: 未能加载文件或程序集“VocalDispatch, Version=1.8.1.0, Culture=neutral, PublicKeyToken=null”或它的某一个依赖项。系统找不到指定的文件。 at VocalDispatchAPIExample.VocalDispatchHelper.ReleaseVocalDispatchAPI() [3/2/2021 1:26:32 PM.131] at RichsPoliceEnhancements.Main.Finally() [3/2/2021 1:26:32 PM.131] at LWTfPtbaZEaYqKuhoHXfbsDDlMpTB.WpbNVOiAOcVOJtRBzhYVAdypaDzV() [3/2/2021 1:26:32 PM.131] LSPD First Response: 测试标注已清理。 [3/2/2021 1:26:32 PM.134] LSPD First Response: Variety Callouts has been cleaned up. [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Asked thread WorldEventManager #1 to abort: LSPDFR going off duty [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Released 0 entities from WorldEventManager #1 Content Manager [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Instance cleaned (WorldEventManager #1) [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Asked thread CrimesManager #1 to abort: LSPDFR going off duty [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Released 0 entities from CrimesManager #1 Content Manager [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Instance cleaned (CrimesManager #1) [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Asked thread BoundlessInformant #1 to abort: LSPDFR going off duty [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Released 0 entities from BoundlessInformant #1 Content Manager [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Instance cleaned (BoundlessInformant #1) [3/2/2021 1:26:32 PM.144] LSPD First Response: [TRACE] Saving escaped suspects to disk [3/2/2021 1:26:32 PM.166] LSPD First Response: [TRACE] Asked thread PlayerSuspectTransportManager #1 to abort: LSPDFR going off duty [3/2/2021 1:26:32 PM.167] LSPD First Response: [TRACE] Released 0 entities from PlayerSuspectTransportManager #1 Content Manager [3/2/2021 1:26:32 PM.167] LSPD First Response: [TRACE] Instance cleaned (PlayerSuspectTransportManager #1) [3/2/2021 1:26:32 PM.167] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Asked thread PersonaSearch #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Released 0 entities from PersonaSearch #1 Content Manager [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Instance cleaned (PersonaSearch #1) [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Asked thread StudyStatistics #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Released 0 entities from StudyStatistics #1 Content Manager [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Instance cleaned (StudyStatistics #1) [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Asked thread AmbientCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Released 0 entities from AmbientCharacterManager #1 Content Manager [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Instance cleaned (AmbientCharacterManager #1) [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Asked thread AmbientEvidenceManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Released 0 entities from AmbientEvidenceManager #1 Content Manager [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Instance cleaned (AmbientEvidenceManager #1) [3/2/2021 1:26:32 PM.169] LSPD First Response: [TRACE] Asked thread PersistentCharacterManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Released 0 entities from PersistentCharacterManager #1 Content Manager [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Instance cleaned (PersistentCharacterManager #1) [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] SpawnManager #1 shutting down: LSPDFR is shutting down [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Released 0 entities from SpawnManager #1 Content Manager [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Instance cleaned (SpawnManager #1) [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Asked thread PlayerInvestigationManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Released 0 entities from PlayerInvestigationManager #1 Content Manager [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Instance cleaned (PlayerInvestigationManager #1) [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Asked thread WorldPropManager #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Released 0 entities from WorldPropManager #1 Content Manager [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Instance cleaned (WorldPropManager #1) [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Asked thread AmbientBehaviorPedOnStreet #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorPedOnStreet #1 Content Manager [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorPedOnStreet #1) [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Asked thread AmbientBehaviorShotsFired #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Released 0 entities from AmbientBehaviorShotsFired #1 Content Manager [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Instance cleaned (AmbientBehaviorShotsFired #1) [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Asked thread AmbientTrafficStop #1 to abort: ThreadedScriptComponentManager: Off duty [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Released 0 entities from AmbientTrafficStop #1 Content Manager [3/2/2021 1:26:32 PM.170] LSPD First Response: [TRACE] Instance cleaned (AmbientTrafficStop #1) [3/2/2021 1:26:32 PM.171] LSPD First Response: In traffic policer duty event handler: False [3/2/2021 1:26:32 PM.181] LSPD First Response: [TRACE] Fake-Thread AmbientTrafficStop #1 has been shut down [3/2/2021 1:26:32 PM.181] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorPedOnStreet #1 has been shut down [3/2/2021 1:26:32 PM.182] LSPD First Response: [TRACE] Thread Ambient #1 has been shut down [3/2/2021 1:26:32 PM.183] LSPD First Response: [TRACE] Thread ArrestManager #1 has been shut down [3/2/2021 1:26:32 PM.183] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 has been shut down [3/2/2021 1:26:32 PM.183] LSPD First Response: [TRACE] Thread WorldEventManager #1 has been shut down [3/2/2021 1:26:32 PM.183] LSPD First Response: [TRACE] Thread CrimesManager #1 has been shut down [3/2/2021 1:26:32 PM.183] LSPD First Response: [TRACE] Thread BoundlessInformant #1 has been shut down [3/2/2021 1:26:32 PM.183] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 has been shut down [3/2/2021 1:26:32 PM.183] LSPD First Response: [TRACE] Thread StudyStatistics #1 has been shut down [3/2/2021 1:26:32 PM.183] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 has been shut down [3/2/2021 1:26:32 PM.184] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 has been shut down [3/2/2021 1:26:32 PM.184] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 has been shut down [3/2/2021 1:26:32 PM.184] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 has been shut down [3/2/2021 1:26:32 PM.184] LSPD First Response: [TRACE] Thread WorldPropManager #1 has been shut down [3/2/2021 1:26:32 PM.191] LSPD First Response: [TRACE] Fake-Thread AmbientBehaviorShotsFired #1 has been shut down [3/2/2021 1:26:32 PM.207] LSPD First Response: [TRACE] Fake-Thread PersonaSearch #1 has been shut down [3/2/2021 1:26:39 PM.873] LSPD First Response: [TRACE] Setting player to lspd from last agency [3/2/2021 1:26:39 PM.889] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/2/2021 1:26:39 PM.896] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/2/2021 1:26:39 PM.896] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/2/2021 1:26:39 PM.904] LSPD First Response: [TRACE] Setting player skin from last skin [3/2/2021 1:26:39 PM.910] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_mini_01 [3/2/2021 1:26:39 PM.916] LSPD First Response: [TRACE] Player went on duty. [3/2/2021 1:26:39 PM.918] LSPD First Response: We have 2 callouts registered [3/2/2021 1:26:39 PM.918] LSPD First Response: CalloutManager initialized [3/2/2021 1:26:39 PM.918] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/2/2021 1:26:39 PM.918] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/2/2021 1:26:39 PM.918] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/2/2021 1:26:39 PM.918] LSPD First Response: [INFO] Model preloading enabled [3/2/2021 1:26:39 PM.918] LSPD First Response: [TRACE] Preloading POLICE [3/2/2021 1:26:39 PM.918] LSPD First Response: [TRACE] Preloading POLICE2 [3/2/2021 1:26:39 PM.918] LSPD First Response: [TRACE] Preloading POLICE3 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading POLICET [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading SHERIFF [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading POLICE4 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading POLICEB [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading FBI2 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading BUZZARD [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading POLMAV [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading FROGGER2 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading AMBULANCE [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading FIRETRUK [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Auto started component PersonaSearch #2 [3/2/2021 1:26:39 PM.919] LSPD First Response: [TRACE] Auto started component StudyStatistics #2 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #2 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #2 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #2 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #2 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] Auto started component WorldPropManager #2 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #2 [3/2/2021 1:26:39 PM.920] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #2 [3/2/2021 1:26:39 PM.921] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #2 [3/2/2021 1:26:39 PM.921] LSPD First Response: In traffic policer duty event handler: True [3/2/2021 1:26:39 PM.921] LSPD First Response: Albo1125.Common 6.6.0.0, developed by Albo1125. Starting update checks. [3/2/2021 1:26:39 PM.921] LSPD First Response: Albo1125.Common 6.6.0.0, developed by Albo1125. Not checking for updates until 3/3/2021 1:18:08 AM [3/2/2021 1:26:39 PM.921] LSPD First Response: Albo1125.Common.dll 6.6.0.0 starting standard dependency check for Traffic Policer [3/2/2021 1:26:39 PM.921] LSPD First Response: Albo1125.Common.dll is out of date. This mod requires Albo1125.Common 6.6.3.0 [3/2/2021 1:26:39 PM.924] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:26:39 PM.925] LSPD First Response: Dependency check for Traffic Policer successful: False [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout OTRCallouts.Callouts.SuperCarTheft [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout OTRCallouts.Callouts.FleeingMotorcycle [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout OTRCallouts.Callouts.WantedSuspect [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout OTRCallouts.Callouts.StolenPoliceVehicle [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout OTRCallouts.Callouts.HijackedAmbulance [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout Quarantime.Callouts.QuarantineBreaker [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout Quarantime.Callouts.DeliberateCoughing [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout Quarantime.Callouts.QuarantineBreakerBusiness [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout Quarantime.Callouts.LargeGathering [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.FakeCall [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout TestCallouts.Callouts.HighSpeedChase [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout TestCallouts.Callouts.ForkliftTheft [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout TestCallouts.Callouts.IntoxicatedCivlian [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout TestCallouts.Callouts.StolenFireTruckPursuit [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout TestCallouts.Callouts.StolenPoliceCarPursuit [3/2/2021 1:26:39 PM.925] LSPD First Response: Registering callout TestCallouts.Callouts.AirportHangarTrespassing [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.LSActiveSearch [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.MovieStudioDisturbance [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.OverturnedBusLSIA [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterLS [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.StrandedBoaterBC [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerDown [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.ShotsFiredAtCivilians [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.OfficerPanicButton [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceSouthLS [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceNorthLS [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.DomesticViolenceBlaineCounty [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.InjuredHiker [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout Variety_Callouts.Callouts.HikerEvac [3/2/2021 1:26:39 PM.928] LSPD First Response: Registered SkinnyDipping [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SkinnyDipping [3/2/2021 1:26:39 PM.928] LSPD First Response: Registered SuspiciousParkedVehicle [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuspiciousParkedVehicle.SuspiciousParkedVehicle [3/2/2021 1:26:39 PM.928] LSPD First Response: Registered HEMSAssistance [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.HEMSAssistance [3/2/2021 1:26:39 PM.928] LSPD First Response: Registered NoiseComplaint [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.NoiseComplaint [3/2/2021 1:26:39 PM.928] LSPD First Response: Registered Trespassing [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Trespassing [3/2/2021 1:26:39 PM.928] LSPD First Response: Registered IllegalProtest [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.IllegalProtest [3/2/2021 1:26:39 PM.928] LSPD First Response: Registered FleeingSuspect [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.FleeingSuspect [3/2/2021 1:26:39 PM.928] LSPD First Response: Registered SuicideAttemptJumper [3/2/2021 1:26:39 PM.928] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.SuicideAttempt.SuicideAttemptJumper [3/2/2021 1:26:39 PM.929] LSPD First Response: Registered RobberyAlarm [3/2/2021 1:26:39 PM.929] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.RobberyAlarm.RobberyAlarm [3/2/2021 1:26:39 PM.929] LSPD First Response: Registered SnowballFight [3/2/2021 1:26:39 PM.929] LSPD First Response: Registering callout WoutersCalloutsV.Callouts.Winter.SnowballFight [3/2/2021 1:26:39 PM.933] LSPD First Response: [TRACE] Thread AmbientTrafficStop #2 initialized [3/2/2021 1:26:39 PM.933] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #2 initialized [3/2/2021 1:26:39 PM.933] LSPD First Response: [TRACE] Thread PersonaSearch #2 initialized [3/2/2021 1:26:39 PM.933] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #2 initialized [3/2/2021 1:26:39 PM.938] LSPD First Response: [TRACE] Thread AgencySelector #2 initialized [3/2/2021 1:26:39 PM.938] LSPD First Response: [TRACE] Thread Ambient #2 initialized [3/2/2021 1:26:39 PM.940] LSPD First Response: [TRACE] Thread ArrestManager #2 initialized [3/2/2021 1:26:39 PM.940] LSPD First Response: [TRACE] Thread SuspectTransportManager #2 initialized [3/2/2021 1:26:39 PM.940] LSPD First Response: [TRACE] Thread WorldEventManager #2 initialized [3/2/2021 1:26:39 PM.941] LSPD First Response: [TRACE] Thread BoundlessInformant #2 initialized [3/2/2021 1:26:39 PM.941] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #2 initialized [3/2/2021 1:26:39 PM.941] LSPD First Response: [TRACE] Thread StudyStatistics #2 initialized [3/2/2021 1:26:39 PM.941] LSPD First Response: [TRACE] Thread AmbientCharacterManager #2 initialized [3/2/2021 1:26:39 PM.941] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #2 initialized [3/2/2021 1:26:39 PM.941] LSPD First Response: [TRACE] Thread PersistentCharacterManager #2 initialized [3/2/2021 1:26:39 PM.941] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #2 initialized [3/2/2021 1:26:39 PM.941] LSPD First Response: [TRACE] Thread WorldPropManager #2 initialized [3/2/2021 1:26:39 PM.941] [3/2/2021 1:26:39 PM.941] =============================================== UnitedCallouts Information ================================================ [3/2/2021 1:26:39 PM.941] [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.Burglary [3/2/2021 1:26:39 PM.941] LSPD First Response: Burglary loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDeal [3/2/2021 1:26:39 PM.941] LSPD First Response: DrugDeal loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenTruck [3/2/2021 1:26:39 PM.941] LSPD First Response: StolenTruck loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenBus [3/2/2021 1:26:39 PM.941] LSPD First Response: StolenBus loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.KillerClownWasSeen [3/2/2021 1:26:39 PM.941] LSPD First Response: KillerClownWasSeen loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.GangAttack [3/2/2021 1:26:39 PM.941] LSPD First Response: GangAttack loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.MoneyTruckIsRobbed [3/2/2021 1:26:39 PM.941] LSPD First Response: MoneyTruckIsRobbed loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.Fighting [3/2/2021 1:26:39 PM.941] LSPD First Response: Fighting loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.DrugDealer [3/2/2021 1:26:39 PM.941] LSPD First Response: DrugDealer loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle2 [3/2/2021 1:26:39 PM.941] LSPD First Response: StolenEmergencyVehicle loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.PersonWithKnife [3/2/2021 1:26:39 PM.941] LSPD First Response: PersonWithKnife loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.StolenEmergencyVehicle [3/2/2021 1:26:39 PM.941] LSPD First Response: StolenEmergencyVehicle2 loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.RobberyHL [3/2/2021 1:26:39 PM.941] LSPD First Response: RobberyHL loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArrestWarrant [3/2/2021 1:26:39 PM.941] LSPD First Response: ArrestWarrant loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.troublemaker [3/2/2021 1:26:39 PM.941] LSPD First Response: troublemaker loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.CarTrade [3/2/2021 1:26:39 PM.941] LSPD First Response: CarTrade loaded [3/2/2021 1:26:39 PM.941] LSPD First Response: Registering callout UnitedCallouts.Callouts.ArmoredPerson [3/2/2021 1:26:39 PM.941] LSPD First Response: ArmoredPerson loaded [3/2/2021 1:26:39 PM.942] LSPD First Response: Registering callout UnitedCallouts.Callouts.ShotsFired [3/2/2021 1:26:39 PM.942] LSPD First Response: ShotsFired loaded [3/2/2021 1:26:39 PM.942] LSPD First Response: Registering callout UnitedCallouts.Callouts.Bicycle [3/2/2021 1:26:39 PM.942] LSPD First Response: Bicycle loaded [3/2/2021 1:26:39 PM.942] LSPD First Response: Registering callout UnitedCallouts.Callouts.WelfareCheck [3/2/2021 1:26:39 PM.942] LSPD First Response: WelfareCheck loaded [3/2/2021 1:26:39 PM.942] LSPD First Response: Registering callout UnitedCallouts.Callouts.K9Backup [3/2/2021 1:26:39 PM.942] LSPD First Response: K9Backup loaded [3/2/2021 1:26:39 PM.942] LSPD First Response: Registering callout UnitedCallouts.Callouts.store [3/2/2021 1:26:39 PM.942] LSPD First Response: store loaded [3/2/2021 1:26:39 PM.942] LSPD First Response: Registering callout UnitedCallouts.Callouts.TrafficBackup [3/2/2021 1:26:39 PM.942] LSPD First Response: TrafficBackup loaded [3/2/2021 1:26:39 PM.942] LSPD First Response: Registering callout UnitedCallouts.Callouts.Hostages [3/2/2021 1:26:39 PM.942] LSPD First Response: Hostages loaded [3/2/2021 1:26:39 PM.942] [3/2/2021 1:26:39 PM.942] =============================================== UnitedCallouts Information ================================================ [3/2/2021 1:26:39 PM.942] [3/2/2021 1:26:39 PM.942] [3/2/2021 1:26:39 PM.942] =============================================== UnitedCallouts by sEbi3 ================================================ [3/2/2021 1:26:39 PM.942] [3/2/2021 1:26:39 PM.942] [LOG]: Callouts and settings loaded succesfully. [3/2/2021 1:26:39 PM.942] [LOG]: The config file loaded succesfully. [3/2/2021 1:26:39 PM.942] [VERSION]: Detected Version: 1.5.7.0 [3/2/2021 1:26:39 PM.942] [LOG]: You are playing on the newest version. [3/2/2021 1:26:39 PM.942] [3/2/2021 1:26:39 PM.942] =============================================== UnitedCallouts by sEbi3 ================================================ [3/2/2021 1:26:39 PM.942] [3/2/2021 1:26:39 PM.951] LSPD First Response: [TRACE] Thread CrimesMenu #2 initialized [3/2/2021 1:26:41 PM.093] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:26:42 PM.664] LSPD First Response: Continue pressed [3/2/2021 1:26:42 PM.668] LSPD First Response: Adding Albo1125.Common detected errors popup to queue. [3/2/2021 1:26:42 PM.712] LSPD First Response: Drawing Albo1125.Common detected errors popup message [3/2/2021 1:26:43 PM.666] LSPD First Response: ExitButton pressed. [3/2/2021 1:27:30 PM.090] LSPD First Response: [TRACE] A new world event should be started [3/2/2021 1:27:30 PM.090] LSPD First Response: [TRACE] Starting world event RunLights [3/2/2021 1:27:30 PM.091] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/2/2021 1:27:30 PM.108] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient)