[2021/3/4 2:07:00.175] Started new log on 2021/3/4 2:07:00.175 [2021/3/4 2:07:00.176] ==================================================================================================== [2021/3/4 2:07:00.171] Log path: E:\GTA5\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2021/3/4 2:07:00.176] Log verbosity: Trivial [2021/3/4 2:07:00.178] Initializing input system [2021/3/4 2:07:00.179] Initializing game console [2021/3/4 2:07:00.185] Console key has been set to F4 (key code: 115) [2021/3/4 2:07:00.236] Initializing console variable "ConsoleScrollAmount". [2021/3/4 2:07:00.236] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/3/4 2:07:00.238] Read value: [2021/3/4 2:07:00.238] Initializing console variable "ConsoleKey". [2021/3/4 2:07:00.238] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/3/4 2:07:00.238] Read value: [2021/3/4 2:07:00.238] Initializing console variable "PluginTimeoutThreshold". [2021/3/4 2:07:00.238] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/3/4 2:07:00.240] Read value: 60000 [2021/3/4 2:07:00.240] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/3/4 2:07:00.240] Initializing console variable "AlwaysShowConsoleOutput". [2021/3/4 2:07:00.240] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/3/4 2:07:00.241] Read value: [2021/3/4 2:07:00.241] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/3/4 2:07:00.241] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/3/4 2:07:00.241] Read value: [2021/3/4 2:07:00.241] Initializing console variable "ShowOnScreenWarnings". [2021/3/4 2:07:00.241] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/3/4 2:07:00.241] Read value: [2021/3/4 2:07:00.241] Console initialized [2021/3/4 2:07:00.241] Initializing forms manager [2021/3/4 2:07:00.243] Cleaning temp folder [2021/3/4 2:07:00.244] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V [2021/3/4 2:07:00.253] ================ RAGE Plugin Hook ================ [3/4/2021 2:07:00 AM.260] Detected Windows 10 Professional (64-bit) (10.0.18362.0)! [3/4/2021 2:07:00 AM.261] Checking game support [3/4/2021 2:07:00 AM.368] Product name: Grand Theft Auto V [3/4/2021 2:07:00 AM.368] Product version: 1.0.2215.0 [3/4/2021 2:07:00 AM.368] Is steam version: True [3/4/2021 2:07:00 AM.370] Initializing DirectX [3/4/2021 2:07:00 AM.371] Initializing Direct3D [3/4/2021 2:07:00 AM.371] Getting game swap chain [3/4/2021 2:07:00 AM.397] Swap Chain created: 0x7FF6841747F8 [3/4/2021 2:07:00 AM.397] Swap Chain VTable: 0x261FB4FF0B0 [3/4/2021 2:07:00 AM.397] 0x748948FFF5BE85E9;0x8D48564157552024;0x170EC814890246C [3/4/2021 2:07:00 AM.397] D3D11Present: 0x7FFABFAD4580 [3/4/2021 2:07:00 AM.397] D3D11ResizeBuffers: 0x7FFABFADC730 [3/4/2021 2:07:00 AM.397] D3D11ResizeTarget: 0x7FFABFB365B0 [3/4/2021 2:07:00 AM.397] D3D11SetFullscreenState: 0x7FFABFAF2870 [3/4/2021 2:07:00 AM.398] Direct3D initialized [3/4/2021 2:07:00 AM.398] Initialized DirectX [3/4/2021 2:07:00 AM.398] Direct3D watcher thread spawned [3/4/2021 2:07:00 AM.398] Getting device [3/4/2021 2:07:00 AM.398] Retrieved device [3/4/2021 2:07:00 AM.398] Creating wrapper [3/4/2021 2:07:00 AM.457] Wrapper created [3/4/2021 2:07:00 AM.461] Effect created [3/4/2021 2:07:00 AM.461] Creating buffer [3/4/2021 2:07:00 AM.461] Created buffer [3/4/2021 2:07:00 AM.461] Creating blend state [3/4/2021 2:07:00 AM.461] Created blend state [3/4/2021 2:07:00 AM.461] Done with creation [3/4/2021 2:07:00 AM.498] Initializing texture system. [3/4/2021 2:07:00 AM.498] Initializing texture system; phase 1 [3/4/2021 2:07:00 AM.498] Initializing texture system; phase 2 [3/4/2021 2:07:00 AM.503] Initializing texture system; phase 3 [3/4/2021 2:07:00 AM.503] Initializing texture system; phase 4 [3/4/2021 2:07:00 AM.511] Initializing texture system; phase 5 [3/4/2021 2:07:00 AM.511] Initializing texture system; phase 6 [3/4/2021 2:07:00 AM.512] Initializing texture system; phase 7 [3/4/2021 2:07:00 AM.514] Initializing texture system; phase 8 [3/4/2021 2:07:00 AM.515] Initializing texture system; phase 9 [3/4/2021 2:07:00 AM.516] Initializing texture system; phase 10 [3/4/2021 2:07:00 AM.518] Initializing texture system; phase 11 [3/4/2021 2:07:00 AM.518] Initializing texture system; phase 12 [3/4/2021 2:07:00 AM.520] Initializing texture system; phase 13 [3/4/2021 2:07:00 AM.520] Initializing texture system; phase 14 [3/4/2021 2:07:05 AM.399] Direct3D watcher thread ended [3/4/2021 2:07:31 AM.019] LoadingScreenMsg: Initializing game support [3/4/2021 2:07:31 AM.270] Initializing game support [3/4/2021 2:07:36 AM.763] LoadingScreenMsg: Velocity limit removed [3/4/2021 2:07:37 AM.069] Compatibility level: 0 [3/4/2021 2:07:37 AM.070] Supported version detected [3/4/2021 2:07:37 AM.070] ================================================== [3/4/2021 2:07:37 AM.070] LoadingScreenMsg: Patching code [3/4/2021 2:07:37 AM.321] LoadingScreenMsg: Waiting for game initialization [3/4/2021 2:07:37 AM.572] Waiting for game initialization [3/4/2021 2:07:37 AM.673] LoadingScreenMsg: Initializing core [3/4/2021 2:07:37 AM.923] Initializing hook [3/4/2021 2:07:42 AM.944] LoadingScreenMsg: Completing interoperability [3/4/2021 2:07:43 AM.195] Completing interoperability [3/4/2021 2:07:43 AM.195] Initialization code 1. [3/4/2021 2:07:43 AM.195] Initialization code 2. [3/4/2021 2:07:43 AM.195] Initialization code 3. [3/4/2021 2:07:43 AM.202] 1 Address: 0x00007FF682045084 [3/4/2021 2:07:43 AM.202] Calling func 1 [3/4/2021 2:07:43 AM.216] 2 Address: 0x00007FF682BCC44A [3/4/2021 2:07:43 AM.216] 3 Address: 0x00007FF681615D5A [3/4/2021 2:07:43 AM.241] Address: 0x00007FF682BCC3F4 [3/4/2021 2:07:43 AM.241] Unknown var: 0x00007FF683C04E90 [3/4/2021 2:07:43 AM.241] Initialization code 4. [3/4/2021 2:07:43 AM.241] Initialization code 5. [3/4/2021 2:07:43 AM.241] Completing interoperability, phase 1 [3/4/2021 2:07:43 AM.241] Completing interoperability, phase 2 [3/4/2021 2:07:43 AM.241] Completing interoperability, phase 3 [3/4/2021 2:07:43 AM.241] Completing interoperability, phase 4 [3/4/2021 2:07:43 AM.241] Completing interoperability, phase 5 [3/4/2021 2:07:43 AM.241] Completing interoperability, phase 6 [3/4/2021 2:07:43 AM.241] Completing interoperability, phase 7 [3/4/2021 2:07:43 AM.241] LoadingScreenMsg: [3/4/2021 2:07:43 AM.493] LoadingScreenMsg: Loading Story Mode [3/4/2021 2:07:45 AM.848] LoadingScreenMsg: Loading and Populating Game World [3/4/2021 2:07:46 AM.099] LoadingScreenMsg: [3/4/2021 2:08:00 AM.025] Initializing console variable "IsDeveloperModeEnabled". [3/4/2021 2:08:00 AM.025] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/4/2021 2:08:00 AM.025] Read value: [3/4/2021 2:08:00 AM.025] Initializing console variable "TimeScale". [3/4/2021 2:08:00 AM.025] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/4/2021 2:08:00 AM.026] Read value: [3/4/2021 2:08:00 AM.034] Loading plugin from path: E:\GTA5\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/4/2021 2:08:01 AM.796] : Initializing input system [3/4/2021 2:08:01 AM.797] : Initializing game console [3/4/2021 2:08:01 AM.798] : Initializing forms manager [3/4/2021 2:08:01 AM.883] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/4/2021 2:08:02 AM.091] LSPD First Response: [TRACE] Started loading LSPDFR [3/4/2021 2:08:02 AM.092] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267) [3/4/2021 2:08:02 AM.092] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC [3/4/2021 2:08:02 AM.092] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/4/2021 2:08:05 AM.016] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/4/2021 2:08:13 AM.936] LSPD First Response: [TRACE] Game has stopped loading [3/4/2021 2:08:16 AM.507] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:16 AM.511] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:16 AM.512] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/4/2021 2:08:16 AM.582] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/4/2021 2:08:16 AM.582] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/4/2021 2:08:16 AM.582] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/4/2021 2:08:16 AM.582] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/4/2021 2:08:16 AM.582] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/4/2021 2:08:16 AM.582] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/4/2021 2:08:16 AM.582] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/4/2021 2:08:16 AM.582] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/4/2021 2:08:16 AM.583] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/4/2021 2:08:16 AM.586] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/4/2021 2:08:16 AM.586] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/4/2021 2:08:16 AM.586] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/4/2021 2:08:16 AM.586] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/4/2021 2:08:16 AM.586] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/4/2021 2:08:16 AM.586] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/4/2021 2:08:16 AM.586] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/4/2021 2:08:16 AM.586] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/4/2021 2:08:16 AM.586] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/4/2021 2:08:16 AM.587] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:16 AM.587] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:16 AM.587] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/4/2021 2:08:16 AM.588] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/4/2021 2:08:16 AM.589] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/4/2021 2:08:16 AM.590] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/4/2021 2:08:16 AM.591] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/4/2021 2:08:16 AM.591] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/4/2021 2:08:16 AM.591] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [3/4/2021 2:08:17 AM.003] LSPD First Response: [TRACE] Adding Ben J. as character [3/4/2021 2:08:17 AM.089] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/4/2021 2:08:17 AM.090] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/4/2021 2:08:17 AM.090] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/4/2021 2:08:17 AM.147] LSPD First Response: [TRACE] Adding Chris Bay as character [3/4/2021 2:08:17 AM.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:17 AM.285] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:17 AM.285] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/4/2021 2:08:17 AM.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:17 AM.288] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:17 AM.288] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/4/2021 2:08:17 AM.290] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:17 AM.290] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:17 AM.291] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/4/2021 2:08:17 AM.318] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:17 AM.318] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:17 AM.318] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/4/2021 2:08:17 AM.324] LSPD First Response: [TRACE] Failed to parse as chance [3/4/2021 2:08:17 AM.327] LSPD First Response: [TRACE] Player was in vehicle: False [3/4/2021 2:08:17 AM.328] LSPD First Response: [TRACE] Last selected character was Chris Bay, should spawn as last character True [3/4/2021 2:08:17 AM.328] LSPD First Response: [TRACE] Loading last selected character Chris Bay [3/4/2021 2:08:17 AM.329] LSPD First Response: [INFO] Changing current player character to Chris Bay [3/4/2021 2:08:17 AM.351] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/4/2021 2:08:17 AM.351] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/4/2021 2:08:17 AM.352] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/4/2021 2:08:17 AM.614] LSPD First Response: [TRACE] Cached 1305 decorators for index 3 [3/4/2021 2:08:17 AM.619] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03 [3/4/2021 2:08:17 AM.620] LSPD First Response: [TRACE] CharacterSelected: 13 [3/4/2021 2:08:17 AM.620] LSPD First Response: [TRACE] Character changed, creating new stats object [3/4/2021 2:08:17 AM.980] LSPD First Response: [TRACE] Initialized telemtry service [3/4/2021 2:08:18 AM.020] LSPD First Response: We have 3 appartments registered [3/4/2021 2:08:18 AM.023] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/4/2021 2:08:18 AM.027] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/4/2021 2:08:18 AM.028] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/4/2021 2:08:18 AM.028] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/4/2021 2:08:18 AM.029] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/4/2021 2:08:18 AM.029] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/4/2021 2:08:18 AM.029] LSPD First Response: ApartmentManager initialized [3/4/2021 2:08:18 AM.031] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/4/2021 2:08:18 AM.032] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/4/2021 2:08:18 AM.033] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/4/2021 2:08:18 AM.069] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/4/2021 2:08:18 AM.090] LSPD First Response: [TRACE] New cop added without cop data! [3/4/2021 2:08:18 AM.184] LSPD First Response: [TRACE] James Wingfiled (S_M_Y_HWAYCOP_01) was set as a cop [3/4/2021 2:08:18 AM.205] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/4/2021 2:08:18 AM.206] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/4/2021 2:08:18 AM.206] LSPD First Response: [TRACE] Saved apt: [3/4/2021 2:08:18 AM.239] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/4/2021 2:08:18 AM.241] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/4/2021 2:08:18 AM.242] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/4/2021 2:08:18 AM.243] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/4/2021 2:08:18 AM.243] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/4/2021 2:08:18 AM.243] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/4/2021 2:08:18 AM.325] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/4/2021 2:08:18 AM.506] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/4/2021 2:08:18 AM.511] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/4/2021 2:08:18 AM.516] LSPD First Response: [TRACE] Set title to Chris Bay for 交互菜单 [3/4/2021 2:08:18 AM.517] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/4/2021 2:08:18 AM.518] LSPD First Response: [TRACE] Set title to Chris Bay for 警用电台 [3/4/2021 2:08:18 AM.525] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/4/2021 2:08:18 AM.527] LSPD First Response: [TRACE] Set title to Chris Bay for 载具选项 [3/4/2021 2:08:18 AM.530] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/4/2021 2:08:18 AM.532] LSPD First Response: [TRACE] Set title to Chris Bay for 库存 [3/4/2021 2:08:18 AM.533] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/4/2021 2:08:18 AM.535] LSPD First Response: [TRACE] Set title to Chris Bay for 设置 [3/4/2021 2:08:18 AM.538] LSPD First Response: [TRACE] Saved apt: [3/4/2021 2:08:18 AM.571] LSPD First Response: [TRACE] Requested Audio [3/4/2021 2:08:18 AM.578] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/4/2021 2:08:18 AM.922] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/4/2021 2:08:18 AM.982] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:18 AM.982] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:18 AM.982] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] 好麦坞警局 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] Added new police station: 好麦坞警局 (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] 梅萨警局 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] Added new police station: 梅萨警局 (LSPD) at X:826.8 Y:-1290 Z:28.24 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] 罗克福德山警局 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] Added new police station: 罗克福德山警局 (LSPD) at X:-561.65 Y:-131.65 Z:38.21 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] 威斯普奇警局 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] Added new police station: 威斯普奇警局 (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] 市中心警局 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] Added new police station: 市中心警局 (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] 戴维斯警局 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] Added new police station: 戴维斯警局 (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] 沙滩海岸警局 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] Added new police station: 沙滩海岸警局 (LSSD) at X:1848.73 Y:3689.98 Z:34.27 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] 佩立托警局 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] Added new police station: 佩立托警局 (LSSD) at X:-448.22 Y:6008.23 Z:31.72 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] 海狸布什护林站 [3/4/2021 2:08:18 AM.998] LSPD First Response: [INFO] Added new police station: 海狸布什护林站 (SAPR) at X:379.31 Y:792.06 Z:190.41 [3/4/2021 2:08:18 AM.999] LSPD First Response: [INFO] 洛圣都机场办事处 [3/4/2021 2:08:18 AM.999] LSPD First Response: [INFO] Added new police station: 洛圣都机场办事处 (NOOSE) at X:-864.61 Y:-2408.92 Z:14.03 [3/4/2021 2:08:18 AM.999] LSPD First Response: [INFO] 博林布鲁克监狱 [3/4/2021 2:08:18 AM.999] LSPD First Response: [INFO] Added new police station: 博林布鲁克监狱 (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/4/2021 2:08:19 AM.006] LSPD First Response: [TRACE] Auto started component Debug #1 [3/4/2021 2:08:19 AM.007] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/4/2021 2:08:19 AM.007] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/4/2021 2:08:19 AM.009] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/4/2021 2:08:19 AM.009] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/4/2021 2:08:19 AM.009] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/4/2021 2:08:19 AM.009] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/4/2021 2:08:19 AM.010] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/4/2021 2:08:19 AM.010] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/4/2021 2:08:19 AM.010] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/4/2021 2:08:19 AM.011] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/4/2021 2:08:19 AM.011] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/4/2021 2:08:19 AM.012] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/4/2021 2:08:19 AM.013] LSPD First Response: [TRACE] Preloading node data [3/4/2021 2:08:19 AM.796] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/4/2021 2:08:19 AM.796] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/4/2021 2:08:19 AM.796] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 650876bc-dd1f-4ebb-b197-14cd32a0dba9. Enhanced features available. [3/4/2021 2:08:19 AM.815] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/4/2021 2:08:19 AM.816] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/4/2021 2:08:19 AM.816] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/4/2021 2:08:20 AM.239] LSPD First Response: [TRACE] Done preloading node data [3/4/2021 2:08:20 AM.239] LSPD First Response: [TRACE] Preloading node data [3/4/2021 2:08:20 AM.239] LSPD First Response: [TRACE] Done preloading node data [3/4/2021 2:08:20 AM.240] LSPD First Response: [TRACE] SwitchToCharacter: Chris Bay [3/4/2021 2:08:20 AM.240] LSPD First Response: [TRACE] Switch mode is random [3/4/2021 2:08:21 AM.803] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/4/2021 2:08:21 AM.804] LSPD First Response: [TRACE] Disabling ambient game police chases [3/4/2021 2:08:21 AM.811] LSPD First Response: [TRACE] Disabled ambient game police chases [3/4/2021 2:08:21 AM.811] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/4/2021 2:08:21 AM.818] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/4/2021 2:08:21 AM.820] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/4/2021 2:08:21 AM.823] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/4/2021 2:08:21 AM.823] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/4/2021 2:08:22 AM.834] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/4/2021 2:08:22 AM.834] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/4/2021 2:08:22 AM.865] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/4/2021 2:08:22 AM.866] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/4/2021 2:08:22 AM.866] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/4/2021 2:08:22 AM.866] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/4/2021 2:08:22 AM.866] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/4/2021 2:08:22 AM.867] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/4/2021 2:08:22 AM.870] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/4/2021 2:08:22 AM.874] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/4/2021 2:08:22 AM.874] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/4/2021 2:08:22 AM.874] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/4/2021 2:08:22 AM.875] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/4/2021 2:08:22 AM.877] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/4/2021 2:08:22 AM.880] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/4/2021 2:08:22 AM.880] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/4/2021 2:08:22 AM.883] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/4/2021 2:08:22 AM.884] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/4/2021 2:08:22 AM.888] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/4/2021 2:08:22 AM.892] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/4/2021 2:08:24 AM.500] LSPD First Response: [TRACE] Preloading POLICE3 [3/4/2021 2:08:24 AM.503] LSPD First Response: [TRACE] Created police3 at X:-559.7783 Y:-147.1107 Z:38.65532 [3/4/2021 2:08:24 AM.504] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE3 at 罗克福德山警局 [3/4/2021 2:08:24 AM.504] LSPD First Response: [TRACE] Preloading POLICE2 [3/4/2021 2:08:24 AM.504] LSPD First Response: [TRACE] Created police2 at X:-551.0397 Y:-144.0132 Z:38.65663 [3/4/2021 2:08:24 AM.504] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at 罗克福德山警局 [3/4/2021 2:08:24 AM.505] LSPD First Response: [TRACE] Preloading POLICE2 [3/4/2021 2:08:24 AM.505] LSPD First Response: [TRACE] Created police2 at X:-574.256 Y:-168.7862 Z:38.49216 [3/4/2021 2:08:24 AM.505] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE2 at 罗克福德山警局 [3/4/2021 2:08:24 AM.516] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 2:08:24 AM.522] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 2:08:24 AM.639] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 2:08:24 AM.640] LSPD First Response: [TRACE] Created police at X:-584.9279 Y:-156.5866 Z:38.31198 [3/4/2021 2:08:24 AM.640] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at 罗克福德山警局 [3/4/2021 2:08:24 AM.640] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 2:08:24 AM.645] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 2:08:24 AM.668] LSPD First Response: [TRACE] Phil Schmidt (MP_M_FREEMODE_01) was set as a cop [3/4/2021 2:08:24 AM.673] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 2:08:24 AM.723] LSPD First Response: [TRACE] Michael Serfag (MP_M_FREEMODE_01) was set as a cop [3/4/2021 2:08:24 AM.723] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 2:08:24 AM.723] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 2:08:24 AM.729] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 2:08:24 AM.730] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/4/2021 2:08:24 AM.731] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/4/2021 2:08:24 AM.736] LSPD First Response: [TRACE] Carlos Monicos (MP_M_FREEMODE_01) was set as a cop [3/4/2021 2:08:24 AM.736] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 2:08:24 AM.910] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/4/2021 2:08:24 AM.915] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 2:08:24 AM.926] LSPD First Response: [TRACE] Kim Orange (MP_F_FREEMODE_01) was set as a cop [3/4/2021 2:08:24 AM.928] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/4/2021 2:08:24 AM.933] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 2:08:24 AM.955] LSPD First Response: [TRACE] Cached 1316 decorators for index 4 [3/4/2021 2:08:24 AM.959] LSPD First Response: [TRACE] Tahlil Hawkins (MP_F_FREEMODE_01) was set as a cop [3/4/2021 2:08:25 AM.039] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 2:08:25 AM.040] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 2:08:25 AM.046] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 2:08:25 AM.053] LSPD First Response: [TRACE] Adrian Caloca (MP_M_FREEMODE_01) was set as a cop [3/4/2021 2:08:25 AM.054] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 2:08:25 AM.069] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/4/2021 2:08:25 AM.069] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Going on duty [3/4/2021 2:08:25 AM.073] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:25 AM.073] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 2:08:25 AM.073] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/4/2021 2:08:25 AM.090] LSPD First Response: [TRACE] Setting player to fib from last agency [3/4/2021 2:08:25 AM.153] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fib [3/4/2021 2:08:25 AM.153] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fib_shirt [3/4/2021 2:08:25 AM.160] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03 [3/4/2021 2:08:25 AM.161] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit mp_fib [3/4/2021 2:08:25 AM.178] LSPD First Response: [TRACE] Setting player skin from last skin [3/4/2021 2:08:25 AM.192] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_black_mini_03 [3/4/2021 2:08:25 AM.233] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 2:08:25 AM.234] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/4/2021 2:08:25 AM.239] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 2:08:25 AM.246] LSPD First Response: [TRACE] Lilly Anderson (MP_F_FREEMODE_01) was set as a cop [3/4/2021 2:08:25 AM.246] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 2:08:25 AM.247] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 2:08:25 AM.252] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 2:08:25 AM.257] LSPD First Response: [TRACE] Billy Kiscadden (MP_M_FREEMODE_01) was set as a cop [3/4/2021 2:08:25 AM.258] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 2:08:25 AM.259] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 2:08:25 AM.267] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 2:08:25 AM.274] LSPD First Response: [TRACE] Tyrell Dawson (MP_M_FREEMODE_01) was set as a cop [3/4/2021 2:08:25 AM.275] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 2:08:25 AM.296] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/4/2021 2:08:25 AM.296] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/4/2021 2:08:25 AM.473] LSPD First Response: [TRACE] Player went on duty. [3/4/2021 2:08:25 AM.481] LSPD First Response: Folder is E:\GTA5\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/4/2021 2:08:25 AM.482] LSPD First Response: LSPDFRCN.API, Version=1.0.0.1, Culture=neutral, PublicKeyToken=null [3/4/2021 2:08:25 AM.493] LSPD First Response: Creating plugin: ‌‏‬‫​‎‭‍‫‬‌‏‏‪‌‭‏‪‎‎‮‭‪‮ [3/4/2021 2:08:25 AM.522] LSPD First Response: We have 2 callouts registered [3/4/2021 2:08:25 AM.523] LSPD First Response: CalloutManager initialized [3/4/2021 2:08:25 AM.523] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/4/2021 2:08:25 AM.531] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/4/2021 2:08:25 AM.532] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/4/2021 2:08:25 AM.542] LSPD First Response: [INFO] Model preloading enabled [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading POLICE2 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading POLICE3 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading POLICET [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading SHERIFF [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading POLICE4 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading POLICEB [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading FBI2 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading BUZZARD [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading POLMAV [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading FROGGER2 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading AMBULANCE [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading FIRETRUK [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/4/2021 2:08:25 AM.543] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/4/2021 2:08:25 AM.544] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/4/2021 2:08:25 AM.544] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/4/2021 2:08:25 AM.544] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/4/2021 2:08:25 AM.554] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/4/2021 2:08:25 AM.555] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/4/2021 2:08:25 AM.556] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/4/2021 2:08:25 AM.557] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/4/2021 2:08:25 AM.568] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/4/2021 2:08:25 AM.569] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/4/2021 2:08:25 AM.569] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/4/2021 2:08:25 AM.569] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/4/2021 2:08:25 AM.573] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/4/2021 2:08:25 AM.573] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/4/2021 2:08:25 AM.574] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/4/2021 2:08:25 AM.576] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/4/2021 2:08:25 AM.576] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/4/2021 2:08:25 AM.577] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/4/2021 2:08:25 AM.769] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 2:08:25 AM.775] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/4/2021 2:08:25 AM.776] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/4/2021 2:08:25 AM.776] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_cop [3/4/2021 2:08:25 AM.783] LSPD First Response: [TRACE] John Young (MP_M_FREEMODE_01) was set as a cop [3/4/2021 2:08:25 AM.787] LSPD First Response: [TRACE] Starting player switch [3/4/2021 2:08:25 AM.788] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/4/2021 2:08:25 AM.788] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/4/2021 2:08:25 AM.788] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/4/2021 2:08:25 AM.788] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/4/2021 2:08:25 AM.877] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/4/2021 2:08:25 AM.891] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/4/2021 2:08:25 AM.893] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/4/2021 2:08:25 AM.898] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/4/2021 2:08:25 AM.906] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/4/2021 2:08:25 AM.907] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/4/2021 2:08:25 AM.916] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/4/2021 2:08:25 AM.916] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/4/2021 2:08:25 AM.917] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/4/2021 2:08:25 AM.918] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/4/2021 2:08:25 AM.919] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/4/2021 2:08:25 AM.921] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/4/2021 2:08:25 AM.933] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/4/2021 2:08:26 AM.883] LSPD First Response: LSPDFRCN.api: Web 请求 [https://api.lspdfrcn.com/v1/LSPDFRCNVersion?name=Qy6nuCe8G3%2fn1Nk%2fUDb6wJJJdq0cMftHSWORizT9V2m18%2btmnHoN74KQyilYJkK6o4OzroQPEnSm5D8G%2f6P8DquxHJGvyNeJBst4rkjvjE3nqgmWnTekS0u%2fVEr3LBQKVRZyLlhSCXXfzNUo8aynmWFBldLh1xaXLsYzRrVd0w133PZZ%2fJdC%2bELRTD3tLY5w2b%2bvhAz0j29Ytw%2b%2fpNdB0IhBxZSya1nEmYFzbPCEQBbUm4dET0mQBHkPNTpi8mgywYQiVFyZnjNam2cxbxlVDERPcEILKdkvvYR6OOT2%2fWSE%2biehvVN6VBAl8vbykWuK0%2fclfzJYAOJVkKGyQ26SrQ%3d%3d] [HuSg+kUTquP6NUXNJuKFdoAUYP0R9zo0ch+6sBPjUEQ+r2pw8JGsLvWqDOLSDr4x33hEUNXTo/C/ZEdZsSOnQzsJSVzme8KIk1XaI7VRtFPkKSNmhbgPd6lXR1ObAZn8DAy8RIxt7zxz0xM2SUgNqolu2WsZK4G2snmS3S5R9kQ7VjXUntJKdIilFFljAVlg7MoF7sYPu+FA/bkNxmkCh4fbvyZ+IVMak4Xl67MxQsSQA3sudm3VGoXlyKjwqaI0G3/vYZ7IiE7jsC8oVtUhKLQtkSwT9a/CZdpZUGl+Xm/WtDRJgb/Ifp+GzQM78YCuQxXexjW8KTa9+mcVue+SEw==] [3/4/2021 2:08:30 AM.722] LSPD First Response: [TRACE] Player switch done [3/4/2021 2:08:32 AM.383] LSPD First Response: [TRACE] Building pathfinding data. Island: False