[2021/3/4 23:08:41.060] Started new log on 2021/3/4 23:08:41.060 [2021/3/4 23:08:41.062] ==================================================================================================== [2021/3/4 23:08:40.974] Log path: D:\steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [2021/3/4 23:08:41.062] Log verbosity: Trivial [2021/3/4 23:08:41.064] Initializing input system [2021/3/4 23:08:41.067] Initializing game console [2021/3/4 23:08:41.074] Console key has been set to F4 (key code: 115) [2021/3/4 23:08:41.132] Initializing console variable "ConsoleScrollAmount". [2021/3/4 23:08:41.132] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/3/4 23:08:41.134] Read value: [2021/3/4 23:08:41.134] Initializing console variable "ConsoleKey". [2021/3/4 23:08:41.134] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/3/4 23:08:41.135] Read value: [2021/3/4 23:08:41.135] Initializing console variable "PluginTimeoutThreshold". [2021/3/4 23:08:41.135] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/3/4 23:08:41.137] Read value: 60000 [2021/3/4 23:08:41.137] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/3/4 23:08:41.137] Initializing console variable "AlwaysShowConsoleOutput". [2021/3/4 23:08:41.137] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/3/4 23:08:41.138] Read value: [2021/3/4 23:08:41.138] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/3/4 23:08:41.138] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/3/4 23:08:41.138] Read value: [2021/3/4 23:08:41.138] Initializing console variable "ShowOnScreenWarnings". [2021/3/4 23:08:41.138] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/3/4 23:08:41.138] Read value: [2021/3/4 23:08:41.138] Console initialized [2021/3/4 23:08:41.138] Initializing forms manager [2021/3/4 23:08:41.140] Cleaning temp folder [2021/3/4 23:08:41.141] Version: RAGE Plugin Hook v1.85.1283.16159 for Grand Theft Auto V [2021/3/4 23:08:41.152] ================ RAGE Plugin Hook ================ [3/4/2021 11:08:41 PM.160] Detected Windows 10 Education (64-bit) (10.0.19042.0)! [3/4/2021 11:08:41 PM.161] Checking game support [3/4/2021 11:08:41 PM.256] Product name: Grand Theft Auto V [3/4/2021 11:08:41 PM.256] Product version: 1.0.2215.0 [3/4/2021 11:08:41 PM.256] Is steam version: True [3/4/2021 11:08:41 PM.257] Initializing DirectX [3/4/2021 11:08:41 PM.258] Initializing Direct3D [3/4/2021 11:08:41 PM.258] Getting game swap chain [3/4/2021 11:08:41 PM.281] Swap Chain created: 0x7FF62ECB47F8 [3/4/2021 11:08:41 PM.281] Swap Chain VTable: 0x1D10275EC40 [3/4/2021 11:08:41 PM.281] 0x74894808245C8948;0x4120EC8348571024;0x41F18B48DA8BF88B [3/4/2021 11:08:41 PM.281] D3D11Present: 0x18001B0D0 [3/4/2021 11:08:41 PM.281] D3D11ResizeBuffers: 0x18001B180 [3/4/2021 11:08:41 PM.281] D3D11ResizeTarget: 0x18001B220 [3/4/2021 11:08:41 PM.281] D3D11SetFullscreenState: 0x18000F0D0 [3/4/2021 11:08:41 PM.281] Direct3D initialized [3/4/2021 11:08:41 PM.281] Initialized DirectX [3/4/2021 11:08:41 PM.281] Direct3D watcher thread spawned [3/4/2021 11:08:42 PM.049] Getting device [3/4/2021 11:08:42 PM.049] Retrieved device [3/4/2021 11:08:42 PM.049] Creating wrapper [3/4/2021 11:08:42 PM.113] Wrapper created [3/4/2021 11:08:42 PM.118] Effect created [3/4/2021 11:08:42 PM.118] Creating buffer [3/4/2021 11:08:42 PM.119] Created buffer [3/4/2021 11:08:42 PM.119] Creating blend state [3/4/2021 11:08:42 PM.119] Created blend state [3/4/2021 11:08:42 PM.119] Done with creation [3/4/2021 11:08:42 PM.222] Initializing texture system. [3/4/2021 11:08:42 PM.222] Initializing texture system; phase 1 [3/4/2021 11:08:42 PM.222] Initializing texture system; phase 2 [3/4/2021 11:08:42 PM.229] Initializing texture system; phase 3 [3/4/2021 11:08:42 PM.229] Initializing texture system; phase 4 [3/4/2021 11:08:42 PM.239] Initializing texture system; phase 5 [3/4/2021 11:08:42 PM.241] Initializing texture system; phase 6 [3/4/2021 11:08:42 PM.242] Initializing texture system; phase 7 [3/4/2021 11:08:42 PM.244] Initializing texture system; phase 8 [3/4/2021 11:08:42 PM.244] Initializing texture system; phase 9 [3/4/2021 11:08:42 PM.245] Initializing texture system; phase 10 [3/4/2021 11:08:42 PM.247] Initializing texture system; phase 11 [3/4/2021 11:08:42 PM.247] Initializing texture system; phase 12 [3/4/2021 11:08:42 PM.248] Initializing texture system; phase 13 [3/4/2021 11:08:42 PM.248] Initializing texture system; phase 14 [3/4/2021 11:08:46 PM.282] Direct3D watcher thread ended [3/4/2021 11:09:14 PM.615] LoadingScreenMsg: Initializing game support [3/4/2021 11:09:14 PM.866] Initializing game support [3/4/2021 11:09:20 PM.367] LoadingScreenMsg: Velocity limit removed [3/4/2021 11:09:20 PM.676] Compatibility level: 0 [3/4/2021 11:09:20 PM.676] Supported version detected [3/4/2021 11:09:20 PM.676] ================================================== [3/4/2021 11:09:20 PM.676] LoadingScreenMsg: Patching code [3/4/2021 11:09:20 PM.927] LoadingScreenMsg: Waiting for game initialization [3/4/2021 11:09:21 PM.178] Waiting for game initialization [3/4/2021 11:09:21 PM.278] LoadingScreenMsg: Initializing core [3/4/2021 11:09:21 PM.529] Initializing hook [3/4/2021 11:09:26 PM.551] LoadingScreenMsg: Completing interoperability [3/4/2021 11:09:26 PM.802] Completing interoperability [3/4/2021 11:09:26 PM.802] Initialization code 1. [3/4/2021 11:09:26 PM.802] Initialization code 2. [3/4/2021 11:09:26 PM.802] Initialization code 3. [3/4/2021 11:09:26 PM.809] 1 Address: 0x00007FF62CB85084 [3/4/2021 11:09:26 PM.809] Calling func 1 [3/4/2021 11:09:26 PM.823] 2 Address: 0x00007FF62D70C44A [3/4/2021 11:09:26 PM.823] 3 Address: 0x00007FF62C155D5A [3/4/2021 11:09:26 PM.849] Address: 0x00007FF62D70C3F4 [3/4/2021 11:09:26 PM.849] Unknown var: 0x00007FF62E744E90 [3/4/2021 11:09:26 PM.849] Initialization code 4. [3/4/2021 11:09:26 PM.849] Initialization code 5. [3/4/2021 11:09:26 PM.849] Completing interoperability, phase 1 [3/4/2021 11:09:26 PM.849] Completing interoperability, phase 2 [3/4/2021 11:09:26 PM.849] Completing interoperability, phase 3 [3/4/2021 11:09:26 PM.849] Completing interoperability, phase 4 [3/4/2021 11:09:26 PM.849] Completing interoperability, phase 5 [3/4/2021 11:09:26 PM.849] Completing interoperability, phase 6 [3/4/2021 11:09:26 PM.849] Completing interoperability, phase 7 [3/4/2021 11:09:26 PM.849] LoadingScreenMsg: [3/4/2021 11:09:27 PM.100] LoadingScreenMsg: Loading Story Mode [3/4/2021 11:10:15 PM.850] LoadingScreenMsg: Loading and Populating Game World [3/4/2021 11:10:16 PM.100] LoadingScreenMsg: [3/4/2021 11:10:33 PM.233] Initializing console variable "IsDeveloperModeEnabled". [3/4/2021 11:10:33 PM.233] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [3/4/2021 11:10:33 PM.234] Read value: [3/4/2021 11:10:33 PM.234] Initializing console variable "TimeScale". [3/4/2021 11:10:33 PM.234] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [3/4/2021 11:10:33 PM.234] Read value: [3/4/2021 11:11:02 PM.749] Loading plugin from path: D:\steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [3/4/2021 11:11:04 PM.653] : Initializing input system [3/4/2021 11:11:04 PM.654] : Initializing game console [3/4/2021 11:11:04 PM.655] : Initializing forms manager [3/4/2021 11:11:04 PM.778] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [3/4/2021 11:11:04 PM.938] LSPD First Response: [TRACE] Started loading LSPDFR [3/4/2021 11:11:04 PM.939] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267) [3/4/2021 11:11:04 PM.939] LSPD First Response: [INFO] Compiled on 18 Jan 2021 00:15:34 UTC [3/4/2021 11:11:04 PM.939] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [3/4/2021 11:11:06 PM.130] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:06 PM.133] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:06 PM.304] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [3/4/2021 11:11:06 PM.387] LSPD First Response: [WARN] No name for outfit variation at line 23 [3/4/2021 11:11:06 PM.387] LSPD First Response: [WARN] No name for outfit variation at line 31 [3/4/2021 11:11:06 PM.387] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/4/2021 11:11:06 PM.387] LSPD First Response: [WARN] No name for outfit variation at line 64 [3/4/2021 11:11:06 PM.387] LSPD First Response: [WARN] No name for outfit variation at line 72 [3/4/2021 11:11:06 PM.387] LSPD First Response: [WARN] No name for outfit variation at line 80 [3/4/2021 11:11:06 PM.388] LSPD First Response: [WARN] No name for outfit variation at line 111 [3/4/2021 11:11:06 PM.388] LSPD First Response: [WARN] No name for outfit variation at line 138 [3/4/2021 11:11:06 PM.388] LSPD First Response: [WARN] No name for outfit variation at line 174 [3/4/2021 11:11:06 PM.388] LSPD First Response: [WARN] No name for outfit variation at line 207 [3/4/2021 11:11:06 PM.388] LSPD First Response: [WARN] No name for outfit variation at line 220 [3/4/2021 11:11:06 PM.388] LSPD First Response: [WARN] No name for outfit variation at line 259 [3/4/2021 11:11:06 PM.388] LSPD First Response: [WARN] No name for outfit variation at line 273 [3/4/2021 11:11:06 PM.388] LSPD First Response: [WARN] No name for outfit variation at line 309 [3/4/2021 11:11:06 PM.388] LSPD First Response: [WARN] No name for outfit variation at line 323 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 363 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 391 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 425 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 453 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 484 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 502 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 529 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 547 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 581 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 615 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 650 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 677 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 711 [3/4/2021 11:11:06 PM.389] LSPD First Response: [WARN] No name for outfit variation at line 741 [3/4/2021 11:11:06 PM.389] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [3/4/2021 11:11:06 PM.390] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [3/4/2021 11:11:06 PM.396] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [3/4/2021 11:11:06 PM.397] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_dppd_eup.xml [3/4/2021 11:11:06 PM.398] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fib_eup.xml [3/4/2021 11:11:06 PM.399] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_fire_eup.xml [3/4/2021 11:11:06 PM.400] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_iaa_eup.xml [3/4/2021 11:11:06 PM.400] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lsia_eup.xml [3/4/2021 11:11:06 PM.404] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspd_eup.xml [3/4/2021 11:11:06 PM.420] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lspp_eup.xml [3/4/2021 11:11:06 PM.421] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_lssd_eup.xml [3/4/2021 11:11:06 PM.423] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_medics_eup.xml [3/4/2021 11:11:06 PM.424] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_noose_eup.xml [3/4/2021 11:11:06 PM.425] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_nysp_eup.xml [3/4/2021 11:11:06 PM.425] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_rhpd_eup.xml [3/4/2021 11:11:06 PM.426] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sahp_eup.xml [3/4/2021 11:11:06 PM.431] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_saspa_eup.xml [3/4/2021 11:11:06 PM.432] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_sasp_eup.xml [3/4/2021 11:11:06 PM.448] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:06 PM.448] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:06 PM.448] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 25 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 32 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 39 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 47 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 56 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 85 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 92 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 100 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 129 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 136 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 143 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 151 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 160 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 189 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 196 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 204 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 233 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 240 [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [3/4/2021 11:11:06 PM.449] LSPD First Response: [WARN] No name for outfit variation at line 247 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 255 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 264 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 293 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 300 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 308 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 494 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 520 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 546 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 572 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 598 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 624 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 732 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 764 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 796 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 828 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 951 [3/4/2021 11:11:06 PM.450] LSPD First Response: [WARN] No name for outfit variation at line 976 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1002 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1028 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1054 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1133 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1160 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1187 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1214 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1241 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1268 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1297 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1330 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1363 [3/4/2021 11:11:06 PM.451] LSPD First Response: [WARN] No name for outfit variation at line 1396 [3/4/2021 11:11:06 PM.451] LSPD First Response: [TRACE] Loaded 142 freemode outfits and 55 preset outfits [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_ofc_31 for m_senior [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_dept_3 for m_senior [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation m_raincoat for m_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/4/2021 11:11:06 PM.455] LSPD First Response: [TRACE] Invalid base variation f_raincoat for f_base [3/4/2021 11:11:06 PM.908] LSPD First Response: [TRACE] Adding Ben J. as character [3/4/2021 11:11:07 PM.002] LSPD First Response: [TRACE] Adding Michelle Meto as character [3/4/2021 11:11:07 PM.003] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/4/2021 11:11:07 PM.003] LSPD First Response: [WARN] Path without extension: lspdfr/chars [3/4/2021 11:11:07 PM.195] LSPD First Response: [TRACE] Adding Manny Rivera as character [3/4/2021 11:11:07 PM.217] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:07 PM.217] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:07 PM.217] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [3/4/2021 11:11:07 PM.236] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:07 PM.236] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:07 PM.237] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [3/4/2021 11:11:07 PM.239] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/backup_eupfr.xml [3/4/2021 11:11:07 PM.254] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:07 PM.255] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:07 PM.259] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [3/4/2021 11:11:07 PM.286] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_addons.xml [3/4/2021 11:11:07 PM.286] LSPD First Response: [WARN] Invalid vehicle model bcsogranger [3/4/2021 11:11:07 PM.286] LSPD First Response: [WARN] Invalid vehicle model bcsogranger2 [3/4/2021 11:11:07 PM.286] LSPD First Response: [WARN] Invalid vehicle model bcsoscout [3/4/2021 11:11:07 PM.286] LSPD First Response: [WARN] Invalid vehicle model bcsobison [3/4/2021 11:11:07 PM.286] LSPD First Response: [WARN] Invalid vehicle model bcsofugitive [3/4/2021 11:11:07 PM.286] LSPD First Response: [WARN] Invalid vehicle model bcsostanier [3/4/2021 11:11:07 PM.286] LSPD First Response: [WARN] Invalid vehicle model bcsostanier2 [3/4/2021 11:11:07 PM.287] LSPD First Response: [WARN] Invalid vehicle model bcsogranger [3/4/2021 11:11:07 PM.287] LSPD First Response: [WARN] Invalid vehicle model bcsogranger2 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model sheriffpatriot [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model bcsogranger4 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model sheriffvalk [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model dppolice [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model dppolice2 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model dppolice3 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model dppolice4 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model rhpolice [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model rhpolice2 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model rhpolice3 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model policelsia [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model policelsia5 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model policelsia6 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model portpolice4 [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model portpolice [3/4/2021 11:11:07 PM.288] LSPD First Response: [WARN] Invalid vehicle model portpolice6 [3/4/2021 11:11:07 PM.288] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/agency_eupfr.xml [3/4/2021 11:11:07 PM.290] LSPD First Response: [WARN] Invalid vehicle model pscout [3/4/2021 11:11:07 PM.291] LSPD First Response: [WARN] Invalid vehicle model lspdb [3/4/2021 11:11:07 PM.291] LSPD First Response: [WARN] Invalid vehicle model police42 [3/4/2021 11:11:07 PM.291] LSPD First Response: [WARN] Invalid vehicle model polspeedo [3/4/2021 11:11:07 PM.291] LSPD First Response: [WARN] Invalid vehicle model polriot [3/4/2021 11:11:07 PM.292] LSPD First Response: [WARN] Invalid vehicle model sherifffug [3/4/2021 11:11:07 PM.292] LSPD First Response: [WARN] Invalid vehicle model sheriffscout [3/4/2021 11:11:07 PM.292] LSPD First Response: [WARN] Invalid vehicle model sheriffoss [3/4/2021 11:11:07 PM.292] LSPD First Response: [WARN] Invalid vehicle model sheriffinsurgent [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahp [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahp1c [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahp1d [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahp3 [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahp3a [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahp2 [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahp2a [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahp5 [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahpb [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahpb2 [3/4/2021 11:11:07 PM.293] LSPD First Response: [WARN] Invalid vehicle model sahp5a [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model sahpair [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model prangeral [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model prangerlr2 [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model prangerscout [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model prangerbi [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model prangeryo2 [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model prangersd [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model noosesep [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model noosesep2 [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model noosesep3 [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model noosesep4 [3/4/2021 11:11:07 PM.294] LSPD First Response: [WARN] Invalid vehicle model noosesep5 [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model noosetru [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model noosetru2 [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model noosetru3 [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model nooseair2 [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model noosepia [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model noosepia2 [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model noosepia4 [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model noosepia3 [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model fibp [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model fibp3 [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model fibp6 [3/4/2021 11:11:07 PM.295] LSPD First Response: [WARN] Invalid vehicle model fibp2 [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model policeusaf [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model policeusaf2 [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model lsfd3 [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model lsfd4 [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model ambulance2 [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model lsfd5 [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model lsfdtruck [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model ambulance2 [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model firetruk3 [3/4/2021 11:11:07 PM.296] LSPD First Response: [WARN] Invalid vehicle model firetruk3 [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model ambulance2 [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model bcfd2 [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model firetruk2 [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model firetruk2 [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model emsnspeedo [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model pcar [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model saspacar [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model saspacar2 [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model saspacar3 [3/4/2021 11:11:07 PM.297] LSPD First Response: [WARN] Invalid vehicle model saspacar4 [3/4/2021 11:11:07 PM.319] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:07 PM.319] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:07 PM.338] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [3/4/2021 11:11:07 PM.345] LSPD First Response: [TRACE] Failed to parse as chance [3/4/2021 11:11:07 PM.346] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/inventory_eupfr.xml [3/4/2021 11:11:07 PM.349] LSPD First Response: [TRACE] Player was in vehicle: False [3/4/2021 11:11:07 PM.349] LSPD First Response: [TRACE] Last selected character was Manny Rivera, should spawn as last character True [3/4/2021 11:11:07 PM.349] LSPD First Response: [TRACE] Loading last selected character Manny Rivera [3/4/2021 11:11:07 PM.350] LSPD First Response: [INFO] Changing current player character to Manny Rivera [3/4/2021 11:11:07 PM.586] LSPD First Response: [TRACE] Thread CopManager #1 initialized [3/4/2021 11:11:07 PM.586] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [3/4/2021 11:11:07 PM.587] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [3/4/2021 11:11:07 PM.587] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [3/4/2021 11:11:10 PM.324] LSPD First Response: [TRACE] Cached 1305 decorators for index 3 [3/4/2021 11:11:10 PM.330] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [3/4/2021 11:11:10 PM.330] LSPD First Response: [TRACE] CharacterSelected: 2 [3/4/2021 11:11:10 PM.330] LSPD First Response: [TRACE] Character changed, creating new stats object [3/4/2021 11:11:10 PM.859] LSPD First Response: [TRACE] Initialized telemtry service [3/4/2021 11:11:10 PM.935] LSPD First Response: We have 3 appartments registered [3/4/2021 11:11:10 PM.936] LSPD First Response: [TRACE] Finding Interior ID for 1893 Grapeseed Ave at: X:264.853 Y:-1000.169 Z:-99.058 [3/4/2021 11:11:10 PM.941] LSPD First Response: [TRACE] Initialised Apartment: 1893 Grapeseed Ave, Interior is 149761 [3/4/2021 11:11:10 PM.942] LSPD First Response: [TRACE] Finding Interior ID for 0605 Spanish Ave at: X:347.1727 Y:-1001.406 Z:-99.1962 [3/4/2021 11:11:10 PM.942] LSPD First Response: [TRACE] Initialised Apartment: 0605 Spanish Ave, Interior is 148225 [3/4/2021 11:11:10 PM.943] LSPD First Response: [TRACE] Finding Interior ID for 2874 Hillcrest at: X:-859.5645 Y:688.7182 Z:152.8571 [3/4/2021 11:11:10 PM.943] LSPD First Response: [TRACE] Initialised Apartment: 2874 Hillcrest, Interior is 207361 [3/4/2021 11:11:10 PM.943] LSPD First Response: ApartmentManager initialized [3/4/2021 11:11:10 PM.945] LSPD First Response: [TRACE] Started new menu thread MenuBase #1 [3/4/2021 11:11:10 PM.946] LSPD First Response: [TRACE] Started new menu thread MenuBase #2 [3/4/2021 11:11:10 PM.947] LSPD First Response: [TRACE] Started new menu thread MenuBase #3 [3/4/2021 11:11:10 PM.986] LSPD First Response: [TRACE] Thread DiscordRichPresence #1 initialized [3/4/2021 11:11:11 PM.102] LSPD First Response: [TRACE] Thread CheckpointManager #1 initialized [3/4/2021 11:11:11 PM.102] LSPD First Response: [TRACE] Thread ApartmentManager #1 initialized [3/4/2021 11:11:11 PM.103] LSPD First Response: [TRACE] Saved apt: [3/4/2021 11:11:11 PM.138] LSPD First Response: [TRACE] Thread Marker #1 initialized [3/4/2021 11:11:11 PM.140] LSPD First Response: [TRACE] Thread SpanishAve0605 #1 initialized [3/4/2021 11:11:11 PM.141] LSPD First Response: [TRACE] Thread Marker #2 initialized [3/4/2021 11:11:11 PM.142] LSPD First Response: [TRACE] Thread Hillcrest2874 #1 initialized [3/4/2021 11:11:11 PM.142] LSPD First Response: [TRACE] Thread Marker #3 initialized [3/4/2021 11:11:11 PM.142] LSPD First Response: [TRACE] Thread MenuManager #1 initialized [3/4/2021 11:11:11 PM.194] LSPD First Response: [TRACE] Thread GrapeseedAve1893 #1 initialized [3/4/2021 11:11:11 PM.529] LSPD First Response: [TRACE] Started new menu thread MenuBase #4 [3/4/2021 11:11:11 PM.535] LSPD First Response: [TRACE] Started new menu thread MenuBase #5 [3/4/2021 11:11:11 PM.539] LSPD First Response: [TRACE] Set title to Manny Rivera for 交互菜单 [3/4/2021 11:11:11 PM.540] LSPD First Response: [TRACE] Started new menu thread MenuBase #6 [3/4/2021 11:11:11 PM.542] LSPD First Response: [TRACE] Set title to Manny Rivera for 警用电台 [3/4/2021 11:11:11 PM.548] LSPD First Response: [TRACE] Started new menu thread MenuBase #7 [3/4/2021 11:11:11 PM.551] LSPD First Response: [TRACE] Set title to Manny Rivera for 载具选项 [3/4/2021 11:11:11 PM.554] LSPD First Response: [TRACE] Started new menu thread MenuBase #8 [3/4/2021 11:11:11 PM.555] LSPD First Response: [TRACE] Set title to Manny Rivera for 库存 [3/4/2021 11:11:11 PM.556] LSPD First Response: [TRACE] Started new menu thread MenuBase #9 [3/4/2021 11:11:11 PM.558] LSPD First Response: [TRACE] Set title to Manny Rivera for 设置 [3/4/2021 11:11:11 PM.561] LSPD First Response: [TRACE] Saved apt: [3/4/2021 11:11:11 PM.590] LSPD First Response: [TRACE] Requested Audio [3/4/2021 11:11:11 PM.594] LSPD First Response: [TRACE] Thread CharacterCreation #1 initialized [3/4/2021 11:11:12 PM.108] LSPD First Response: [INFO] Connecting to LSPDFR Sync [3/4/2021 11:11:12 PM.170] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:12 PM.170] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:12 PM.178] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/stations.xml [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Vinewood Police Station [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Added new police station: Vinewood Police Station (LSPD) at X:638.5 Y:1.75 Z:82.8 [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] La Mesa Police Station [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Added new police station: La Mesa Police Station (SAHP) at X:826.8 Y:-1290 Z:28.24 [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Rockford Hills Police Station [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Added new police station: Rockford Hills Police Station (RHPD) at X:-561.65 Y:-131.65 Z:38.21 [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Vespucci Police Station [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Added new police station: Vespucci Police Station (LSPD) at X:-1108.18 Y:-845.18 Z:19.32 [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Downtown Police Station [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Added new police station: Downtown Police Station (LSPD) at X:450.0654 Y:-993.0596 Z:30 [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Davis Sheriff Station [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Added new police station: Davis Sheriff Station (LSSD) at X:360.97 Y:-1584.7 Z:29.29 [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Sandy Shores Sheriff Station [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Added new police station: Sandy Shores Sheriff Station (BCSO) at X:1848.73 Y:3689.98 Z:34.27 [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Paleto Bay Sheriff Station [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Added new police station: Paleto Bay Sheriff Station (BCSO) at X:-448.22 Y:6008.23 Z:31.72 [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Beaver Bush Ranger Station [3/4/2021 11:11:12 PM.194] LSPD First Response: [INFO] Added new police station: Beaver Bush Ranger Station (SASP) at X:379.31 Y:792.06 Z:190.41 [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Los Santos Intl. Airport Field Office [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Added new police station: Los Santos Intl. Airport Field Office (LSIA) at X:-864.61 Y:-2408.92 Z:14.03 [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Bolingbroke Penitentiary [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Added new police station: Bolingbroke Penitentiary (SASPA) at X:1846.49 Y:2585.95 Z:45.67 [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Federal Investigation Bureau HQ [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Added new police station: Federal Investigation Bureau HQ (FIB) at X:142.2847 Y:-769.2435 Z:45.75203 [3/4/2021 11:11:12 PM.195] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/stations_eupfr.xml [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Del Perro Police Station [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Added new police station: Del Perro Police Station (DPPD) at X:-1632.241 Y:-1015.48 Z:13.12532 [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Los Santos Port Police [3/4/2021 11:11:12 PM.195] LSPD First Response: [INFO] Added new police station: Los Santos Port Police (LSPP) at X:-330.8383 Y:-2779.025 Z:5.145138 [3/4/2021 11:11:12 PM.201] LSPD First Response: [TRACE] Auto started component Debug #1 [3/4/2021 11:11:12 PM.201] LSPD First Response: [TRACE] Auto started component AmbientBlips #1 [3/4/2021 11:11:12 PM.201] LSPD First Response: [TRACE] Auto started component AmbientChases #1 [3/4/2021 11:11:12 PM.202] LSPD First Response: [TRACE] Auto started component AmbientCombatControl #1 [3/4/2021 11:11:12 PM.202] LSPD First Response: [TRACE] Auto started component AmbientGameStats #1 [3/4/2021 11:11:12 PM.202] LSPD First Response: [TRACE] Auto started component AmbientOffDuty #1 [3/4/2021 11:11:12 PM.202] LSPD First Response: [TRACE] Auto started component AmbientPhotoCamera #1 [3/4/2021 11:11:12 PM.203] LSPD First Response: [TRACE] Auto started component AmbientGameScripts #1 [3/4/2021 11:11:12 PM.203] LSPD First Response: [TRACE] Auto started component AmbientSpawn #1 [3/4/2021 11:11:12 PM.203] LSPD First Response: [TRACE] Auto started component AmbientSpawnScenarios #1 [3/4/2021 11:11:12 PM.204] LSPD First Response: [TRACE] Auto started component GameStatsManager #1 [3/4/2021 11:11:12 PM.204] LSPD First Response: [TRACE] Auto started component EvidenceMarkerManager #1 [3/4/2021 11:11:12 PM.206] LSPD First Response: [TRACE] Auto started component GameEventManager #1 [3/4/2021 11:11:12 PM.206] LSPD First Response: [TRACE] Preloading node data [3/4/2021 11:11:12 PM.844] LSPD First Response: [INFO] No cached credentials, no user login attempt will be made to LSPDFR Sync. [3/4/2021 11:11:12 PM.845] LSPD First Response: [TRACE] Terminal server version: 0.2 [3/4/2021 11:11:12 PM.845] LSPD First Response: [INFO] Connected to LSPDFR Sync via session 43eb25c5-806b-4937-bb79-008d21d0cdb4. Enhanced features available. [3/4/2021 11:11:12 PM.862] LSPD First Response: [TRACE] Server has requested that we enable feature BaselineTelemetry [3/4/2021 11:11:12 PM.863] LSPD First Response: [TRACE] Server has requested that we enable feature LSPDFRSyncOnboarding [3/4/2021 11:11:12 PM.863] LSPD First Response: [TRACE] Server has requested that we enable feature PatreonPauseMenuItem [3/4/2021 11:11:13 PM.499] LSPD First Response: [TRACE] Done preloading node data [3/4/2021 11:11:13 PM.499] LSPD First Response: [TRACE] Preloading node data [3/4/2021 11:11:13 PM.499] LSPD First Response: [TRACE] Done preloading node data [3/4/2021 11:11:13 PM.502] LSPD First Response: [TRACE] Thread AmbientBlips #1 initialized [3/4/2021 11:11:13 PM.508] LSPD First Response: [TRACE] Thread AmbientChases #1 initialized [3/4/2021 11:11:13 PM.508] LSPD First Response: [TRACE] Disabling ambient game police chases [3/4/2021 11:11:13 PM.515] LSPD First Response: [TRACE] Disabled ambient game police chases [3/4/2021 11:11:13 PM.515] LSPD First Response: [TRACE] Thread AmbientGameStats #1 initialized [3/4/2021 11:11:13 PM.517] LSPD First Response: [TRACE] Thread AmbientOffDuty #1 initialized [3/4/2021 11:11:13 PM.520] LSPD First Response: [TRACE] Thread AmbientPhotoCamera #1 initialized [3/4/2021 11:11:13 PM.520] LSPD First Response: [TRACE] Thread AmbientGameScripts #1 initialized [3/4/2021 11:11:14 PM.531] LSPD First Response: [TRACE] Thread AmbientSpawnScenarios #1 initialized [3/4/2021 11:11:14 PM.531] LSPD First Response: [TRACE] Thread GameStatsManager #1 initialized [3/4/2021 11:11:14 PM.542] LSPD First Response: [TRACE] Thread PauseMenu #1 initialized [3/4/2021 11:11:14 PM.547] LSPD First Response: [TRACE] Thread SamTesting #1 initialized [3/4/2021 11:11:14 PM.548] LSPD First Response: [TRACE] Thread CrimeEventManager #1 initialized [3/4/2021 11:11:14 PM.548] LSPD First Response: [TRACE] Thread Crime Manager #1 initialized [3/4/2021 11:11:14 PM.548] LSPD First Response: [TRACE] Thread ChaseMe #1 initialized [3/4/2021 11:11:14 PM.548] LSPD First Response: [TRACE] Thread TrafficStopManager #1 initialized [3/4/2021 11:11:14 PM.552] LSPD First Response: [TRACE] Thread PlayerChaseManager #1 initialized [3/4/2021 11:11:14 PM.556] LSPD First Response: [TRACE] Thread ScenarioManager #1 initialized [3/4/2021 11:11:14 PM.557] LSPD First Response: [TRACE] Thread PlayerDutyController #1 initialized [3/4/2021 11:11:14 PM.557] LSPD First Response: [TRACE] Thread PlayerDutyBehaviorController #1 initialized [3/4/2021 11:11:14 PM.558] LSPD First Response: [TRACE] Thread PoliceStationManager #1 initialized [3/4/2021 11:11:14 PM.561] LSPD First Response: [TRACE] Thread PoliceStationInterior #1 initialized [3/4/2021 11:11:14 PM.565] LSPD First Response: [TRACE] Thread Marker #4 initialized [3/4/2021 11:11:14 PM.565] LSPD First Response: [TRACE] Thread Debug #1 initialized [3/4/2021 11:11:14 PM.569] LSPD First Response: [TRACE] Thread AmbientCombatControl #1 initialized [3/4/2021 11:11:14 PM.569] LSPD First Response: [TRACE] Thread AmbientSpawn #1 initialized [3/4/2021 11:11:14 PM.573] LSPD First Response: [TRACE] Thread EvidenceMarkerManager #1 initialized [3/4/2021 11:11:14 PM.577] LSPD First Response: [TRACE] Thread GameEventManager #1 initialized [3/4/2021 11:11:20 PM.734] Loading plugin from path: D:\steam\steamapps\common\Grand Theft Auto V\Plugins\EUPMenu.dll [3/4/2021 11:11:22 PM.495] : Initializing input system [3/4/2021 11:11:22 PM.496] : Initializing game console [3/4/2021 11:11:22 PM.497] : Initializing forms manager [3/4/2021 11:11:22 PM.532] Plugin "EUP Menu" was loaded from "EUPMenu.dll". [3/4/2021 11:11:28 PM.184] Loading plugin from path: D:\steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll [3/4/2021 11:11:29 PM.944] : Initializing input system [3/4/2021 11:11:29 PM.945] : Initializing game console [3/4/2021 11:11:29 PM.945] : Initializing forms manager [3/4/2021 11:11:29 PM.990] Plugin "Cop Holster" was loaded from "CopHolster.dll". [3/4/2021 11:11:33 PM.835] Loading plugin from path: D:\steam\steamapps\common\Grand Theft Auto V\Plugins\AutomaticSirenCutout.dll [3/4/2021 11:11:35 PM.586] : Initializing input system [3/4/2021 11:11:35 PM.587] : Initializing game console [3/4/2021 11:11:35 PM.588] : Initializing forms manager [3/4/2021 11:11:35 PM.595] Plugin "Automatic Siren Cutout V2.8" was loaded from "AutomaticSirenCutout.dll". [3/4/2021 11:11:40 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:40 PM.151] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:11:40 PM.167] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/4/2021 11:11:40 PM.173] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [3/4/2021 11:11:40 PM.189] LSPD First Response: [TRACE] Setting player to dppd from last agency [3/4/2021 11:11:40 PM.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit dppd_class_a [3/4/2021 11:11:40 PM.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit dppd_class_b [3/4/2021 11:11:40 PM.207] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit dppd_class_c [3/4/2021 11:11:40 PM.214] LSPD First Response: [INFO] Player Persona voice is: s_m_y_cop_01_white_full_01 [3/4/2021 11:11:40 PM.215] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit dppd_class_a [3/4/2021 11:11:40 PM.234] LSPD First Response: [TRACE] Setting player outfit to m_lieutenant from last outfit [3/4/2021 11:11:40 PM.234] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit dppd_class_a [3/4/2021 11:11:40 PM.234] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit dppd_class_b [3/4/2021 11:11:40 PM.234] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit dppd_class_c [3/4/2021 11:11:40 PM.258] LSPD First Response: [TRACE] Thread AgencySelector #1 initialized [3/4/2021 11:11:40 PM.617] LSPD First Response: [TRACE] Player went on duty. [3/4/2021 11:11:40 PM.624] LSPD First Response: Folder is D:\steam\steamapps\common\Grand Theft Auto V\plugins\lspdfr [3/4/2021 11:11:40 PM.826] LSPD First Response: AmbientAICallouts, Version=0.9.7.3, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.836] LSPD First Response: CompuLite, Version=1.5.2.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.844] LSPD First Response: DoorControl, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.850] LSPD First Response: DutchCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.858] LSPD First Response: FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.858] LSPD First Response: HeliAssistance, Version=2.2.1.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.867] LSPD First Response: K9 Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.867] LSPD First Response: LSPDFRCN.API, Version=1.0.0.1, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.867] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.868] LSPD First Response: RichsPoliceEnhancements, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.875] LSPD First Response: StopThePed, Version=4.9.4.1, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.879] LSPD First Response: UltimateBackup, Version=1.8.5.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:40 PM.882] LSPD First Response: Creating plugin: AmbientAICallouts.Main [3/4/2021 11:11:40 PM.882] LSPD First Response: Creating plugin: CompuLite.Main [3/4/2021 11:11:40 PM.980] LSPD First Response: Creating plugin: DoorControl.Main [3/4/2021 11:11:40 PM.981] LSPD First Response: Creating plugin: DutchCallouts.Main [3/4/2021 11:11:40 PM.981] LSPD First Response: Creating plugin: PROJECT_NAME.Main [3/4/2021 11:11:40 PM.981] LSPD First Response: Creating plugin: rtqZkA2FIIlQytUDcwJ.tnF92F2o8uOyllVTrwu [3/4/2021 11:11:40 PM.981] LSPD First Response: Creating plugin: K9_CALLOUTS.Main1 [3/4/2021 11:11:40 PM.982] LSPD First Response: Creating plugin: ‌‏‬‫​‎‭‍‫‬‌‏‏‪‌‭‏‪‎‎‮‭‪‮ [3/4/2021 11:11:41 PM.013] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [3/4/2021 11:11:41 PM.013] LSPD First Response: Creating plugin: RichsPoliceEnhancements.Main [3/4/2021 11:11:41 PM.013] LSPD First Response: Creating plugin: StopThePed.Main [3/4/2021 11:11:41 PM.059] LSPD First Response: Creating plugin: ‌‭‬‭‮‮‌‫‬‮​‮‎‏​‍‌​‫‫‬‮‌‏‭‎‮‮ [3/4/2021 11:11:41 PM.122] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts 0.9.7.3 has been initialised. [3/4/2021 11:11:42 PM.516] LSPD First Response: Plugin CompuLite v1.5.2.0 has been initialized. [3/4/2021 11:11:42 PM.516] LSPD First Response: Go on duty to fully load CompuLite [3/4/2021 11:11:42 PM.526] LSPD First Response: DOORCONTROL: DoorControl 1.0.0.0 由YobB1n加载。汉化:高风亮节的人 [3/4/2021 11:11:42 PM.539] LSPD First Response: [TRACE] Thread Ambient #1 initialized [3/4/2021 11:11:42 PM.550] LSPD First Response: [TRACE] Thread ArrestManager #1 initialized [3/4/2021 11:11:42 PM.553] LSPD First Response: [TRACE] Thread SuspectTransportManager #1 initialized [3/4/2021 11:11:45 PM.097] LSPD First Response: ==========DOORCONTROL INFORMATION========== [3/4/2021 11:11:45 PM.097] LSPD First Response: YobB1n控制门 [3/4/2021 11:11:45 PM.097] LSPD First Response: 版本1.0.0.0~r~汉化:高风亮节的人 [3/4/2021 11:11:45 PM.097] LSPD First Response: Door Control Config Installed by User. [3/4/2021 11:11:45 PM.097] LSPD First Response: Please Join My Discord Server to Report Bugs/Improvements: https://discord.gg/Jv6D3Wa. Enjoy! [3/4/2021 11:11:45 PM.097] LSPD First Response: ==========DOORCONTROL INFORMATION========== [3/4/2021 11:11:45 PM.098] LSPD First Response: Plugin 1.0.0.0 door Maarten is ingeladen. [3/4/2021 11:11:45 PM.100] LSPD First Response: Ga on duty om de plugin volledig in te laden. [3/4/2021 11:11:45 PM.101] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================ [3/4/2021 11:11:45 PM.101] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================ [3/4/2021 11:11:45 PM.101] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================ [3/4/2021 11:11:45 PM.101] LSPD First Response: ============================================================================FBI Callouts Loaded============================================================================ [3/4/2021 11:11:45 PM.101] LSPD First Response: FBI Callouts Faled to load : Error Code 2093 [3/4/2021 11:11:45 PM.121] LSPD First Response: [HeliAssist] Reading INI [3/4/2021 11:11:45 PM.135] LSPD First Response: HeliAssist v2.2.1 已加载~g~汉化网WWW.LSPDFRCN.COM [3/4/2021 11:11:45 PM.135] LSPD First Response: ===============================================K9 任务正在加载=============================================== [3/4/2021 11:11:45 PM.135] LSPD First Response: ===============================================K9 任务正在启动=============================================== [3/4/2021 11:11:45 PM.135] LSPD First Response: ===============================================K9 任务所有警情已启动=============================================== [3/4/2021 11:11:45 PM.135] LSPD First Response: ===============================================K9 任务菜单已启动并正常工作=============================================== [3/4/2021 11:11:45 PM.135] LSPD First Response: ===============================================K9 任务已加载并准备开始=============================================== [3/4/2021 11:11:45 PM.135] LSPD First Response: ===============================================[K9 标注]感谢您下载=============================================== [3/4/2021 11:11:45 PM.276] LSPD First Response: K9 任务菜单正在安装 [3/4/2021 11:11:45 PM.276] LSPD First Response: K9 标注菜单已安装 [3/4/2021 11:11:45 PM.276] LSPD First Response: 按您设置的打开键打开K9 任务菜单 [3/4/2021 11:11:45 PM.276] LSPD First Response: K9 任务菜单工作正常 [3/4/2021 11:11:45 PM.276] LSPD First Response: K9 任务 [菜单错误代码14] [3/4/2021 11:11:45 PM.276] LSPD First Response: K9 任务 [[[[[[[[[[菜单错误代码 5123]]]]]]]]]] [3/4/2021 11:11:45 PM.276] LSPD First Response: Installing ini for K9 Callouts [3/4/2021 11:11:45 PM.276] LSPD First Response: K9 Callouts ini started [3/4/2021 11:11:45 PM.294] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [3/4/2021 11:11:45 PM.295] LSPD First Response: [RPE]: Loading RichsPoliceEnhancements.ini settings [3/4/2021 11:11:45 PM.303] LSPD First Response: [RPE]: AmbientBackup is enabled. [3/4/2021 11:11:45 PM.303] LSPD First Response: [RPE]: AISirenCycle is enabled. [3/4/2021 11:11:45 PM.303] LSPD First Response: [RPE]: SilentBackup is disabled. [3/4/2021 11:11:45 PM.303] LSPD First Response: [RPE]: TVI is disabled. [3/4/2021 11:11:45 PM.303] LSPD First Response: [RPE]: BOLO is disabled. [3/4/2021 11:11:45 PM.303] LSPD First Response: [RPE]: PriorityRadioTraffic is disabled. [3/4/2021 11:11:45 PM.303] LSPD First Response: [RPE]: AutomaticPursuitUpdates is enabled. [3/4/2021 11:11:46 PM.450] LSPD First Response: Plugin StopThePed v4.9.4.1 has been initialized. [3/4/2021 11:11:46 PM.450] LSPD First Response: Go on duty to fully load StopThePed [3/4/2021 11:11:47 PM.575] LSPD First Response: Plugin UltimateBackup v1.8.5.0 has been initialized. [3/4/2021 11:11:47 PM.575] LSPD First Response: Go on duty to fully load UltimateBackup [3/4/2021 11:11:47 PM.575] LSPD First Response: We have 2 callouts registered [3/4/2021 11:11:47 PM.575] LSPD First Response: CalloutManager initialized [3/4/2021 11:11:47 PM.576] LSPD First Response: [TRACE] WorldEventManager: Allowing up to 1 events [3/4/2021 11:11:47 PM.583] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/4/2021 11:11:47 PM.584] LSPD First Response: [TRACE] Created new evidence: CrimeEvidenceInPedPossession [3/4/2021 11:11:47 PM.591] LSPD First Response: [INFO] Model preloading enabled [3/4/2021 11:11:47 PM.591] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:11:47 PM.591] LSPD First Response: [TRACE] Preloading POLICE2 [3/4/2021 11:11:47 PM.591] LSPD First Response: [TRACE] Preloading POLICE3 [3/4/2021 11:11:47 PM.591] LSPD First Response: [TRACE] Preloading POLICET [3/4/2021 11:11:47 PM.591] LSPD First Response: [TRACE] Preloading SHERIFF2 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading SHERIFF [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading POLICE4 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading POLICEB [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading FBI2 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading POLICEOLD1 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading POLICEOLD2 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading BUZZARD [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading POLMAV [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading FROGGER2 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading AMBULANCE [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading FIRETRUK [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading asset 1B06D571 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading asset 1D073A89 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading asset 60EC506 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading asset 678B81B1 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading asset 3656C8C1 [3/4/2021 11:11:47 PM.592] LSPD First Response: [TRACE] Preloading asset 83BF0278 [3/4/2021 11:11:47 PM.600] LSPD First Response: [TRACE] Auto started component PersonaSearch #1 [3/4/2021 11:11:47 PM.601] LSPD First Response: [TRACE] Auto started component StudyStatistics #1 [3/4/2021 11:11:47 PM.602] LSPD First Response: [TRACE] Auto started component AmbientCharacterManager #1 [3/4/2021 11:11:47 PM.603] LSPD First Response: [TRACE] Auto started component AmbientEvidenceManager #1 [3/4/2021 11:11:47 PM.614] LSPD First Response: [TRACE] LifeCycleStage HomeOutside Start: 07:30:00 End: 00:00:00 does not have an end time defined, set to 08:00:00 [3/4/2021 11:11:47 PM.614] LSPD First Response: [TRACE] LifeCycleStage GoingToWork Start: 08:00:00 End: 00:00:00 does not have an end time defined, set to 09:00:00 [3/4/2021 11:11:47 PM.614] LSPD First Response: [TRACE] LifeCycleStage GoingHome Start: 13:00:00 End: 00:00:00 does not have an end time defined, set to 14:00:00 [3/4/2021 11:11:47 PM.614] LSPD First Response: [TRACE] LifeCycleStage HomeInside Start: 14:00:00 End: 00:00:00 does not have an end time defined, set to 07:30:00 [3/4/2021 11:11:47 PM.618] LSPD First Response: [TRACE] Auto started component PersistentCharacterManager #1 [3/4/2021 11:11:47 PM.618] LSPD First Response: [TRACE] Auto started component PlayerInvestigationManager #1 [3/4/2021 11:11:47 PM.619] LSPD First Response: [TRACE] Auto started component WorldPropManager #1 [3/4/2021 11:11:47 PM.621] LSPD First Response: [TRACE] Auto started component AmbientBehaviorPedOnStreet #1 [3/4/2021 11:11:47 PM.621] LSPD First Response: [TRACE] Auto started component AmbientBehaviorShotsFired #1 [3/4/2021 11:11:47 PM.621] LSPD First Response: [TRACE] Auto started component AmbientTrafficStop #1 [3/4/2021 11:11:47 PM.623] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [3/4/2021 11:11:47 PM.623] LSPD First Response: [AmbientAICallouts] INFO: Starting initialization [3/4/2021 11:11:47 PM.623] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - GrammarPolice: False [3/4/2021 11:11:47 PM.623] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Detection - HeliAssistance: True [3/4/2021 11:11:47 PM.628] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempting to load AmbientAICallouts.ini [3/4/2021 11:11:47 PM.628] LSPD First Response: [AmbientAICallouts] [initialization] INFO: ini file loaded successfully [3/4/2021 11:11:47 PM.628] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Attempt to read settings [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Successfully read settings [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AmbientAICallouts = True [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RejectedCalloutAI = True [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: RadioTraffic = True [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout key = X [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier key = LControlKey [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout button = None [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Accept AiCallout modifier button = None [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum time delay for callout attempt = 140 [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum time delay for callout attempt = 190 [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Minimum AiCallout distance = 200 [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Maximum AiCallout distance = 450 [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Player callout probability = 35 [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: Heli request probability = 40 [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] [initialization] INFO: Setting: AiCallout blips & units = False [3/4/2021 11:11:47 PM.645] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts PlayerCallouts: loading [3/4/2021 11:11:47 PM.645] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerInPursuit [3/4/2021 11:11:47 PM.645] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerRequiringAssistance [3/4/2021 11:11:47 PM.645] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerDown [3/4/2021 11:11:47 PM.645] LSPD First Response: Registering callout AmbientAICallouts.Callouts.OfficerUnderFire [3/4/2021 11:11:47 PM.646] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Started [3/4/2021 11:11:47 PM.782] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLLs Found: 6 [3/4/2021 11:11:47 PM.782] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: EmergencyCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: EmergencyCall [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: Fighting, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: Fighting [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: MVA, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: MVA [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: OutstandingWarrant, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: OutstandingWarrant [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: PrankCall, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: PrankCall [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Details: ShotsFired, Version=1.0.2.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallout Loaded: ShotsFired [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: AiCallouts Found: 6 [3/4/2021 11:11:47 PM.790] LSPD First Response: [AmbientAICallouts] [initialization] INFO: DLL Loader: Ended [3/4/2021 11:11:47 PM.791] LSPD First Response: [AmbientAICallouts] INFO: InputHandler has been loaded [3/4/2021 11:11:47 PM.793] LSPD First Response: [AmbientAICallouts] INFO: AmbientAICallouts has been initialized [3/4/2021 11:11:47 PM.794] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: loading AmbientResponse [3/4/2021 11:11:47 PM.794] LSPD First Response: [AmbientAICallouts] INFO: RejectedCalloutAI has been loaded [3/4/2021 11:11:47 PM.794] LSPD First Response: [AmbientAICallouts] ----------------------------------------------- A - A - I - C -------------------------------------------------- [3/4/2021 11:11:47 PM.954] LSPD First Response: FBI Callouts LOADING CALLOUTS ERROR CODE 8819 [3/4/2021 11:11:47 PM.954] LSPD First Response: Registering callout PROJECT_NAME.Callouts.house [3/4/2021 11:11:47 PM.954] LSPD First Response: Registering callout PROJECT_NAME.Callouts.forkliftpersuit [3/4/2021 11:11:47 PM.954] LSPD First Response: Registering callout PROJECT_NAME.Callouts.standoff [3/4/2021 11:11:47 PM.954] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Escaped [3/4/2021 11:11:47 PM.954] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Terrorist [3/4/2021 11:11:47 PM.954] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Tank [3/4/2021 11:11:47 PM.954] LSPD First Response: Registering callout PROJECT_NAME.Callouts.Kidnapping [3/4/2021 11:11:47 PM.955] LSPD First Response: Registering callout PROJECT_NAME.Callouts.covid [3/4/2021 11:11:47 PM.955] LSPD First Response: Registering callout PROJECT_NAME.Callouts.lifeinvader [3/4/2021 11:11:47 PM.955] LSPD First Response: Registering callout PROJECT_NAME.Callouts.barricaded [3/4/2021 11:11:47 PM.957] LSPD First Response: [HeliAssist] 请求直升机项目添加到菜单 [3/4/2021 11:11:47 PM.957] LSPD First Response: [HeliAssist] 在菜单中添加了解除直升机项目 [3/4/2021 11:11:47 PM.957] LSPD First Response: [HeliAssist] 添加更新直升机项目到菜单 [3/4/2021 11:11:47 PM.959] LSPD First Response: [HeliAssist]已将目标项添加到菜单 [3/4/2021 11:11:47 PM.959] LSPD First Response: [HeliAssist] 在菜单中添加了启用持久性项 [3/4/2021 11:11:47 PM.959] LSPD First Response: [HeliAssist]在菜单中添加了启用追踪项 [3/4/2021 11:11:47 PM.959] LSPD First Response: [HeliAssist] 添加到飞行项目菜单的行为 [3/4/2021 11:11:47 PM.959] LSPD First Response: [HeliAssist] 增加雷达项目到菜单 [3/4/2021 11:11:47 PM.959] LSPD First Response: [HeliAssist] Added heli name item to menu [3/4/2021 11:11:47 PM.959] LSPD First Response: [HeliAssist] 将观察者模式项添加到菜单 [3/4/2021 11:11:47 PM.959] LSPD First Response: [HeliAssist]设置主菜单 [3/4/2021 11:11:47 PM.963] LSPD First Response: [HeliAssist] 在菜单中添加了飞行高度项 [3/4/2021 11:11:47 PM.963] LSPD First Response: [HeliAssist] Added flight speed item to menu [3/4/2021 11:11:47 PM.963] LSPD First Response: [HeliAssist] Added orbit speed item to menu [3/4/2021 11:11:47 PM.963] LSPD First Response: [HeliAssist] Added orbit radius item to menu [3/4/2021 11:11:47 PM.963] LSPD First Response: [HeliAssist] Added orbit rotation item to menu [3/4/2021 11:11:47 PM.963] LSPD First Response: [HeliAssist] Added time to remain onscene item to menu [3/4/2021 11:11:47 PM.963] LSPD First Response: [HeliAssist] Added max distance from player item to menu [3/4/2021 11:11:47 PM.963] LSPD First Response: [HeliAssist] Added enable searchlight item to menu [3/4/2021 11:11:47 PM.964] LSPD First Response: [HeliAssist] Added searchlight color item to menu [3/4/2021 11:11:47 PM.964] LSPD First Response: [HeliAssist] Added searchlight cast shadows item to menu [3/4/2021 11:11:47 PM.965] LSPD First Response: [HeliAssist] Set up flight behavior menu [3/4/2021 11:11:47 PM.965] LSPD First Response: [HeliAssist] Added enable heli blip item to menu [3/4/2021 11:11:47 PM.967] LSPD First Response: [HeliAssist] Added heli blip color item to menu [3/4/2021 11:11:47 PM.967] LSPD First Response: [HeliAssist] 设置雷达菜单 [3/4/2021 11:11:47 PM.967] LSPD First Response: [HeliAssist] 添加菜单 [3/4/2021 11:11:47 PM.968] LSPD First Response: [HeliAssist] 开始菜单 [3/4/2021 11:11:47 PM.969] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.TrafficStopAssist [3/4/2021 11:11:47 PM.969] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Fugitive [3/4/2021 11:11:47 PM.969] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Lost [3/4/2021 11:11:47 PM.969] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Purse [3/4/2021 11:11:47 PM.969] LSPD First Response: Registering callout K9_CALLOUTS.Callouts.Kidnapper [3/4/2021 11:11:48 PM.318] LSPD First Response: [TRACE] Thread AmbientTrafficStop #1 initialized [3/4/2021 11:11:48 PM.318] LSPD First Response: [TRACE] Thread AmbientBehaviorShotsFired #1 initialized [3/4/2021 11:11:48 PM.318] LSPD First Response: [TRACE] Thread AmbientBehaviorPedOnStreet #1 initialized [3/4/2021 11:11:48 PM.318] LSPD First Response: [TRACE] Thread PersonaSearch #1 initialized [3/4/2021 11:11:48 PM.326] LSPD First Response: [TRACE] Thread WorldEventManager #1 initialized [3/4/2021 11:11:48 PM.334] LSPD First Response: [TRACE] Thread BoundlessInformant #1 initialized [3/4/2021 11:11:48 PM.335] LSPD First Response: [TRACE] Thread PlayerSuspectTransportManager #1 initialized [3/4/2021 11:11:48 PM.343] LSPD First Response: [TRACE] Thread StudyStatistics #1 initialized [3/4/2021 11:11:48 PM.344] LSPD First Response: [TRACE] Thread AmbientCharacterManager #1 initialized [3/4/2021 11:11:48 PM.345] LSPD First Response: [TRACE] Thread AmbientEvidenceManager #1 initialized [3/4/2021 11:11:48 PM.346] LSPD First Response: [TRACE] Thread PersistentCharacterManager #1 initialized [3/4/2021 11:11:48 PM.347] LSPD First Response: [TRACE] Thread PlayerInvestigationManager #1 initialized [3/4/2021 11:11:48 PM.348] LSPD First Response: [TRACE] Thread WorldPropManager #1 initialized [3/4/2021 11:11:48 PM.351] LSPD First Response: [AmbientAICallouts] [AmbientResponse] INFO: AmbientAICallouts Manager: Fiber Started [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.KillerClownGezien [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.FietserSW [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.Gevecht [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.Truck [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.Backup [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.GezondheidCheck [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.Onruststoker [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.Inbraak [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.Drug [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.Schieter [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.Gezocht [3/4/2021 11:11:48 PM.357] LSPD First Response: Registering callout DutchCallouts.Callouts.Gijzelaars [3/4/2021 11:11:48 PM.362] LSPD First Response: [HeliAssist]启动 [3/4/2021 11:11:48 PM.366] LSPD First Response: OP_警员_调度 [Settings] ------------------------------------------------------------------------------------------- [3/4/2021 11:11:48 PM.404] LSPD First Response: OP_警员_调度 [String - 其他 - 呼叫] 1-LINCOLN-18 [3/4/2021 11:11:48 PM.405] LSPD First Response: OP_警员_调度 [AudioParser - 其他-呼号] OP_1 OP_UT_LINCOLN OP_18 [3/4/2021 11:11:48 PM.409] LSPD First Response: OP_警员_调度 [Bool - 其他 - 更新检查器] True [3/4/2021 11:11:48 PM.410] LSPD First Response: OP_警员_调度 [Bool - Signal_100 - Active] True [3/4/2021 11:11:48 PM.411] LSPD First Response: OP_警员_调度 [String - Signal_100 - Audio_File] Signal_100 [3/4/2021 11:11:48 PM.411] LSPD First Response: OP_警员_调度 [Bool - Signal_100 - Automatic_Priority] True [3/4/2021 11:11:48 PM.412] LSPD First Response: OP_警员_调度 [String - Signal_100_Beep - Audio_File] Signal_100_Beep [3/4/2021 11:11:48 PM.413] LSPD First Response: OP_警员_调度 [Int32 - Signal_100_Beep - Beep_Time] 60 [3/4/2021 11:11:48 PM.413] LSPD First Response: OP_警员_调度 [Bool - Axon - Active] True [3/4/2021 11:11:48 PM.414] LSPD First Response: OP_警员_调度 [String - Axon - Audio_File] Axon [3/4/2021 11:11:48 PM.415] LSPD First Response: OP_警员_调度 [Key - Axon - Key] O [3/4/2021 11:11:48 PM.415] LSPD First Response: OP_警员_调度 [Key - Axon - Modifier] None [3/4/2021 11:11:48 PM.416] LSPD First Response: OP_警员_调度 [Int32 - Axon - Beep_Time] 120 [3/4/2021 11:11:48 PM.416] LSPD First Response: OP_警员_调度 [Bool - MDT - Active] True [3/4/2021 11:11:48 PM.417] LSPD First Response: OP_警员_调度 [String - MDT - Audio_File] MDT [3/4/2021 11:11:48 PM.417] LSPD First Response: OP_警员_调度 [Bool - Officer_Check_In - Active] True [3/4/2021 11:11:48 PM.418] LSPD First Response: OP_警员_调度 [Int32 - Officer_Check_In - Check_Time] 120 [3/4/2021 11:11:48 PM.418] LSPD First Response: OP_警员_调度 [Bool - Standby Function - Active] True [3/4/2021 11:11:48 PM.419] LSPD First Response: OP_警员_调度 [Bool - Panic_Button - Active] True [3/4/2021 11:11:48 PM.419] LSPD First Response: OP_警员_调度 [String - Panic_Button - Audio_file] panic_button [3/4/2021 11:11:48 PM.420] LSPD First Response: OP_警员_调度 [Key - Panic_Button - Key] U [3/4/2021 11:11:48 PM.420] LSPD First Response: OP_警员_调度 [Key - Panic_Button - Modifier] None [3/4/2021 11:11:48 PM.421] LSPD First Response: OP_警员_调度 [Key - Menu - Key] L [3/4/2021 11:11:48 PM.421] LSPD First Response: OP_警员_调度 [Key - Menu - Modifier] None [3/4/2021 11:11:48 PM.422] LSPD First Response: OP_警员_调度 [Button - Menu - Controller Button] None [3/4/2021 11:11:48 PM.423] LSPD First Response: OP_警员_调度 [Button - Menu - Controller Modifier] None [3/4/2021 11:11:48 PM.423] LSPD First Response: OP_警员_调度 [String - TenFourBeep - Audio_file] TenFourBeep [3/4/2021 11:11:48 PM.424] LSPD First Response: OP_警员_调度 [Bool - TenFourBeep - Active] True [3/4/2021 11:11:48 PM.424] LSPD First Response: OP_警员_调度 [Bool - On Scene Hotkey - Active] True [3/4/2021 11:11:48 PM.425] LSPD First Response: OP_警员_调度 [Key - On Scene Hotkey - Key] NumPad1 [3/4/2021 11:11:48 PM.425] LSPD First Response: OP_警员_调度 [Key - On Scene Hotkey - Modifier] LControlKey [3/4/2021 11:11:48 PM.426] LSPD First Response: OP_警员_调度 [Bool - Traffic Stop Hotkey - Active] True [3/4/2021 11:11:48 PM.426] LSPD First Response: OP_警员_调度 [Key - Traffic Stop Hotkey - Key] NumPad2 [3/4/2021 11:11:48 PM.427] LSPD First Response: OP_警员_调度 [Key - Traffic Stop Hotkey - Modifier] LControlKey [3/4/2021 11:11:48 PM.427] LSPD First Response: OP_警员_调度 [Bool - Busy Hotkey - Active] True [3/4/2021 11:11:48 PM.428] LSPD First Response: OP_警员_调度 [Key - Busy Hotkey - Key] NumPad3 [3/4/2021 11:11:48 PM.428] LSPD First Response: OP_警员_调度 [Key - Busy Hotkey - Modifier] LControlKey [3/4/2021 11:11:48 PM.429] LSPD First Response: OP_警员_调度 [Bool - Code4 Hotkey - Active] True [3/4/2021 11:11:48 PM.429] LSPD First Response: OP_警员_调度 [Key - Code4 Hotkey - Key] NumPad4 [3/4/2021 11:11:48 PM.430] LSPD First Response: OP_警员_调度 [Key - Code4 Hotkey - Modifier] LControlKey [3/4/2021 11:11:48 PM.430] LSPD First Response: OP_警员_调度 [Bool - Pursuit Hotkey - Active] True [3/4/2021 11:11:48 PM.431] LSPD First Response: OP_警员_调度 [Key - Pursuit Hotkey - Key] NumPad5 [3/4/2021 11:11:48 PM.431] LSPD First Response: OP_警员_调度 [Key - Pursuit Hotkey - Modifier] LControlKey [3/4/2021 11:11:48 PM.432] LSPD First Response: OP_警员_调度 [Bool - Yes Hotkey - Active] True [3/4/2021 11:11:48 PM.432] LSPD First Response: OP_警员_调度 [Key - Yes Hotkey - Key] NumPad6 [3/4/2021 11:11:48 PM.433] LSPD First Response: OP_警员_调度 [Key - Yes Hotkey - Modifier] LControlKey [3/4/2021 11:11:48 PM.433] LSPD First Response: OP_警员_调度 [Bool - No Hotkey - Active] True [3/4/2021 11:11:48 PM.434] LSPD First Response: OP_警员_调度 [Key - No Hotkey - Key] NumPad7 [3/4/2021 11:11:48 PM.434] LSPD First Response: OP_警员_调度 [Key - No Hotkey - Modifier] LControlKey [3/4/2021 11:11:48 PM.435] LSPD First Response: OP_警员_调度 [Int32 - Backup - Group] 2 [3/4/2021 11:11:48 PM.435] LSPD First Response: OP_警员_调度 [Int32 - Backup - Panic] 4 [3/4/2021 11:11:48 PM.436] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - Investigating] True [3/4/2021 11:11:48 PM.436] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - AirPursuit] True [3/4/2021 11:11:48 PM.437] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - SuspectInCustody] True [3/4/2021 11:11:48 PM.437] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - OnScene] True [3/4/2021 11:11:48 PM.438] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - PersonDeceased] True [3/4/2021 11:11:48 PM.438] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - DrugCase] True [3/4/2021 11:11:48 PM.439] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - Taser] True [3/4/2021 11:11:48 PM.439] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - FightInProgress] True [3/4/2021 11:11:48 PM.440] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - OfficerCall] False [3/4/2021 11:11:48 PM.440] LSPD First Response: OP_警员_调度 [Bool - Hidden - DisableNotifications] False [3/4/2021 11:11:48 PM.440] LSPD First Response: OP_警员_调度 [Reader] Settings Read Successfully [3/4/2021 11:11:48 PM.444] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: Axon [3/4/2021 11:11:48 PM.444] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: MDT [3/4/2021 11:11:48 PM.444] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: panic_button [3/4/2021 11:11:48 PM.444] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: Signal_100 [3/4/2021 11:11:48 PM.444] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: Signal_100_Beep [3/4/2021 11:11:48 PM.444] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: TenFourBeep [3/4/2021 11:11:48 PM.444] LSPD First Response: OP_警员_调度 [Settings_Sound] Audio File Parsing Completed [3/4/2021 11:11:48 PM.444] LSPD First Response: OP_警员_调度 [Settings] ------------------------------------------------------------------------------------------- [3/4/2021 11:11:48 PM.460] LSPD First Response: OP_警员_调度 [Menu] Menus Added [3/4/2021 11:11:48 PM.460] LSPD First Response: OP_警员_调度 [Menu] Status Menu Items Added [3/4/2021 11:11:48 PM.460] LSPD First Response: OP_警员_调度 [Menu] Advise Menu Items Added [3/4/2021 11:11:48 PM.461] LSPD First Response: OP_警员_调度 [Menu] Traffic Menu Items Added [3/4/2021 11:11:48 PM.461] LSPD First Response: OP_警员_调度 [Menu] Request Menu Items Added [3/4/2021 11:11:48 PM.461] LSPD First Response: OP_警员_调度 [Menu] Check In Menu Items Added [3/4/2021 11:11:48 PM.461] LSPD First Response: OP_警员_调度 [Menu] Dispatch Menu Items Added [3/4/2021 11:11:48 PM.461] LSPD First Response: OP_警员_调度 [Menu] Main Menu Items Added [3/4/2021 11:11:48 PM.461] OP_Immersive_Dispatch: Menus Initialised [3/4/2021 11:11:48 PM.856] LSPD First Response: LSPDFRCN.api: Web 请求 [https://api.lspdfrcn.com/v1/LSPDFRCNVersion?name=Ld8kiOAnP1AFL3xR4R1TxuxS6pD4e5o3zGI00PwEWziaR1SJ9BYLwYqn8TB7uXWcQ8QjMX31ooKv3T2oeSOAFn7jKlQ3v9D6E9OLYIHccZf3qUzcUU7vNomgdacStd6uWoREnclzrUJVM%2fGo2YNpUwQtuLfza5spf1xLSxJq9KwI2iVQmFrRFVY9rAVgk9UCXrSYtKE084XftG5ocJuBQmZWd2CDG8%2fPLVkefUt9CWLC7smbOIUM5xrmIp9QQQyit6qw13ftaEPo%2brywG9a8Gui%2bDi0DjGmplTFTbDgXdCrG6gU6VFEgRRW8h%2fugkMrFYRSFt0z%2fv0lL%2bOiy4Z0Nqw%3d%3d] [HjLq3q6HQsKH4P32G++EXmraXI1l/s1HkERGfGxkxPmZkXE45kh1p8UIiR9TOO/EDaHEer77ko+OAgaO3k559qtHhyQw01tIkI2XYiReCRjoMFqZ2DTR57IuVJa3Ds3OO3rGsbGUrlCFChNxCb2AEb/REJzZs4+gYuePufgHfBiwaQXo3L6zmyM7E92KjEL2M/5jKmhCdOUTGql2iIhGt/jWj9XBkBLKR/3Scb5WXAmzr3ozMsvHRv6fq6peSKV+THkjdK2/tOFb/+B3CHQWNhzmS2Jhx9TiSGNuMIQiSLLuGr1yBrmxpPqI53qCDmcdv9b3wVDjXB+0PeWE7/dyKg==] [3/4/2021 11:11:49 PM.288] LSPD First Response: [TRACE] Thread CrimesMenu #1 initialized [3/4/2021 11:11:49 PM.290] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] external plugin status [3/4/2021 11:11:49 PM.290] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/4/2021 11:11:49 PM.290] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] BetterEMS: False [3/4/2021 11:11:49 PM.290] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] GrammarPolice: False [3/4/2021 11:11:49 PM.290] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] RageNativeUI: True [3/4/2021 11:11:49 PM.290] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] StopThePed: True [3/4/2021 11:11:49 PM.290] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] UltimateBackup: True [3/4/2021 11:11:49 PM.290] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] HeliAssistance: True [3/4/2021 11:11:49 PM.290] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [3/4/2021 11:11:49 PM.629] LSPD First Response: OP_警员_调度 [v1.4.1.0 作者OfficerPope~b~汉化:高风亮节的人] 值班 您使用的是最新版本 [3/4/2021 11:11:52 PM.755] Automatic Siren Cutout V2.8: Loading AutomaticSirenCutout.ini settings [3/4/2021 11:11:52 PM.766] Automatic Siren Cutout V2.8: ASC is enabled. [3/4/2021 11:11:52 PM.766] Automatic Siren Cutout V2.8: TrafficLightControl is disabled. [3/4/2021 11:11:52 PM.766] Automatic Siren Cutout V2.8: FriendlyHonk is disabled. [3/4/2021 11:11:52 PM.766] Automatic Siren Cutout V2.8: Yielding is disabled. [3/4/2021 11:11:53 PM.552] LSPD First Response: UB: DEFAULT REGIONS FILE IS SUCCESSFULLY LOADED [3/4/2021 11:11:53 PM.566] LSPD First Response: UB: CUSTOM REGIONS FILE IS SUCCESSFULLY LOADED [3/4/2021 11:11:53 PM.584] LSPD First Response: UB: SPECIAL UNITS FILE IS SUCCESSFULLY LOADED [3/4/2021 11:11:58 PM.475] LSPD First Response: CompuLite: Citations.xml has been successfully loaded [3/4/2021 11:11:58 PM.516] LSPD First Response: CompuLite: Charges.xml has been successfully loaded [3/4/2021 11:12:01 PM.701] LSPD First Response: [TRACE] we're on the lspdfr page [3/4/2021 11:12:01 PM.701] LSPD First Response: [TRACE] 7FF62E0C9B41 [3/4/2021 11:12:02 PM.118] LSPD First Response: [TRACE] disableScriptedInput() [3/4/2021 11:12:02 PM.144] LSPD First Response: [TRACE] KILL stats page [3/4/2021 11:12:02 PM.144] LSPD First Response: [TRACE] request settings page [3/4/2021 11:12:02 PM.178] LSPD First Response: [TRACE] load settings gfx [3/4/2021 11:12:02 PM.314] LSPD First Response: [TRACE] lspdfr page finalizalation [3/4/2021 11:12:02 PM.592] LSPD First Response: [TRACE] Left btn down [3/4/2021 11:12:02 PM.685] LSPD First Response: [TRACE] left btn up [3/4/2021 11:12:02 PM.736] LSPD First Response: [TRACE] selected: -1 sub: -145 [3/4/2021 11:12:02 PM.736] LSPD First Response: [TRACE] menu depth: 0 [3/4/2021 11:12:02 PM.871] LSPD First Response: [TRACE] Left btn down [3/4/2021 11:12:02 PM.977] LSPD First Response: [TRACE] left btn up [3/4/2021 11:12:03 PM.029] LSPD First Response: [TRACE] selected: 145 sub: 1 [3/4/2021 11:12:03 PM.030] LSPD First Response: [TRACE] menu depth: 1 [3/4/2021 11:12:03 PM.030] LSPD First Response: [TRACE] currentsubitem: 1 [3/4/2021 11:12:03 PM.033] LSPD First Response: [TRACE] currentsubitem: 1 [3/4/2021 11:12:03 PM.034] LSPD First Response: [TRACE] yes: 0 [3/4/2021 11:12:03 PM.034] LSPD First Response: [TRACE] selected: 145 [3/4/2021 11:12:03 PM.077] LSPD First Response: [TRACE] Left btn down [3/4/2021 11:12:03 PM.161] LSPD First Response: [TRACE] left btn up [3/4/2021 11:12:03 PM.217] LSPD First Response: [TRACE] selected: -1 sub: -145 [3/4/2021 11:12:03 PM.217] LSPD First Response: [TRACE] menu depth: 2 [3/4/2021 11:12:03 PM.235] LSPD First Response: [TRACE] Left btn down [3/4/2021 11:12:03 PM.326] LSPD First Response: [TRACE] left btn up [3/4/2021 11:12:03 PM.377] LSPD First Response: [TRACE] selected: 145 sub: 1 [3/4/2021 11:12:03 PM.377] LSPD First Response: [TRACE] menu depth: 2 [3/4/2021 11:12:03 PM.882] LSPD First Response: [TRACE] SwitchToCharacter: Manny Rivera [3/4/2021 11:12:06 PM.357] LSPD First Response: [TRACE] Thread Marker #5 initialized [3/4/2021 11:12:07 PM.215] LSPD First Response: [TRACE] GamePlayer::ChangeCharacter: Same character [3/4/2021 11:12:07 PM.217] LSPD First Response: [TRACE] Starting player switch [3/4/2021 11:12:09 PM.732] LSPD First Response: [TRACE] Player switch done [3/4/2021 11:12:09 PM.733] LSPD First Response: [TRACE] currentsubitem: 1 [3/4/2021 11:12:09 PM.733] LSPD First Response: [TRACE] yes: 0 [3/4/2021 11:12:09 PM.733] LSPD First Response: [TRACE] selected: 0 [3/4/2021 11:12:11 PM.305] LSPD First Response: [TRACE] New cop added without cop data! [3/4/2021 11:12:11 PM.314] LSPD First Response: [TRACE] Jack Swaggish (S_M_Y_SWAT_01) was set as a cop [3/4/2021 11:12:15 PM.236] LSPD First Response: [TRACE] Thread VehicleSelector #1 initialized [3/4/2021 11:12:17 PM.197] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:12:17 PM.197] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:12:17 PM.197] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/4/2021 11:12:17 PM.197] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [3/4/2021 11:12:17 PM.201] LSPD First Response: [TRACE] Started new menu thread MenuBase #10 [3/4/2021 11:12:17 PM.220] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:12:17 PM.220] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [3/4/2021 11:12:17 PM.220] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/duty_selection.xml [3/4/2021 11:12:17 PM.220] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:D:/steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/duty_selection_eupfr.xml [3/4/2021 11:12:18 PM.211] LSPD First Response: [TRACE] New cop added without cop data! [3/4/2021 11:12:18 PM.211] LSPD First Response: [TRACE] Dave Bennett (S_M_Y_COP_01) was set as a cop [3/4/2021 11:12:18 PM.211] LSPD First Response: [TRACE] New cop added without cop data! [3/4/2021 11:12:18 PM.211] LSPD First Response: [TRACE] Eduardo Fernaldo (S_M_Y_COP_01) was set as a cop [3/4/2021 11:12:20 PM.637] LSPD First Response: CompuLite: Web 请求 [https://api.lspdfrcn.com/v1/CLVersion?ver=PhGMaTXp7FZlvzDpQDndpMUr4N9F9a29cW7ckPQbzydfsT%2bnzgEorz%2bqB4vvUUFgftxtBIHxSVLML%2fItm4dBDhfOiqe93NDHvLnUop%2b8T9ZhEp%2fbW28fGO%2fC8JjHfo8EZhJUMOMlu5AD7Kfzzf%2fWgCVYkCsZ04EoYRpW1%2fm6t6JiyixSCOBvGH3tvktm20m%2b4Rs6EsNt%2fsiJlnKWcmnyKPT6z%2f7w%2fhx0znfV3s5v1FQ%2bxZJyXWSESMXvSEcIA4Z%2bF3pZxEQMRnt%2fDFltTh6K%2fmcQJt2nACCAHZ3judNUOXQnHEOLiXSVogXYjUgoNwB%2fDLdJUpHWpMh%2fykjzJcevJw%3d%3d] [mt45bZmhYJE9iuSyhpBF7zfBEwHo+mv6M3zf3/ekmJKwubZGuev5TJh89Q5z180rlnYFF0VzfTM6jtKwkw2c9tDg+G8ksXjltBaI8jL98NwqWkdKmEAYKK+aRnypDQNcvjRVyFZkUvk7ywiVqePvwo+JzFGTgE1FJ28kWhUzMoIENberNaG4nz7iiA185RWKBYbEGP+G4vJZV1DJgDf25Z0a3imBjAV90+InUYNdSQZNyarsMoioUgrex2kMZhzY5kIDW4rO9hZA87DW896htgyDzmv+OAO34lu/QyP4+Vg1mBnlH9LPA4Nw3UUZtcegP4oPfc7k6my+btHqZQH4hA==] [3/4/2021 11:12:21 PM.059] LSPD First Response: StopThePed: Web 请求 [https://api.lspdfrcn.com/v1/STPVersion?ver=eEiNY1nYdzAWKrhpEFXWiX68G2yayqDWraYxAHooXUTR%2fOeiWlxvuRC2DfwRO%2fhTOAGrR20PPzZC5fzGa6Ed0qy3uLmsckbsyYl7Xx1mNkZ0Id9O4%2bSCslCsi2JBfr0aY2lymHb%2bYxFh8kl7XorjsEKth%2bawkH1gE4Rus02k%2bIQXSUiK3A%2f6Fmp%2bqgiSqzaUBAnWa%2bKR922HZLX9jSl8tKDdIwh35qgEZ7RlmQDmfNbLVlIbbropsAz3OeZO1UgAemPx9GE5dRlHCoI995AUKuGJ%2bcN1CDWUkygb66m2joKwOaDGvUO1jVDinqoSmJ3NOBwl5qqPkXhyqNz5Gv1uEw%3d%3d] [VLIlF3wYL8YWq6uSlFOezC0HglARo7almTRuqUvi+mhmcZtHD9K4NLAG0pqE7Cms3FAsXH91n9wrHWOe/Zk4PytEAXzpRMQVNxRAabNvbwFjJmsumSRKxAEBxyMV4RrC69XZ2ET+mKUpL5ByEcjijsRHqFBQ53QUPVt+V01xWJRsRqhjFOJJKkC+Q3giSjK/48Daew1DChabblMXFu0z+FbnTmnxCtDqZDx7h2jCVBw5qBSypIaFVYyAyBaPu8ciaNxayr14YaSDBQkmXAun5LAyUUgAGDOR6ZifOoPyiQh6PrT/OA+X/oNqkwVp2CVKhVvDCSFT1X5mHkpswt27Kw==] [3/4/2021 11:12:21 PM.221] LSPD First Response: UltimateBackup: Web 请求 [https://api.lspdfrcn.com/v1/UBVersion?ver=VFQulk7MfrJTP8AM3n1QxHSR%2bGxn6TtMfYG6K%2bztp52hoeB4BIqgxQZsrstKKqQuxr8GPPChRTlM3Te07PAommhqmwyXpfaDz0SYrkAeBn5zUukHBFRubHs3L%2b3xJAhLLjqRJHFjHZ8wPMBZbXTL6RM1AQDA9QYuwBOEk4DKC%2bz%2f3FPSOPxPL1BYavvPXk0Tyzijby31x7NWdXbXOClB4PQh8KfIEwA3ymEDrddk6vWTRu08lIOAMr5xGK0oFClkBidg%2fovaK2%2fx8aw0XDOBRenF%2bWUfeN9W0roCU8O6zAte%2fX2txwqOXHgKNnF%2bDnR6Uhyj74Q43bMsemlqQmDsMQ%3d%3d] [IU+xto915y2iYNL7G8ApqMZ+bvtyKsaLXLECpJAxEnHa+pK/D9rcOq1qyvd4CwWzPVKuRtS9pbhK0dAAIgvpUW1TL1mr3mylN/X8nSX0ohudzJpHXtzcF5tUbNawj2LiAeRmXYDSqEt27lIss88Yl4gLI66+lt996DmIQFhN190gngAVPrTt5mNnpfE4JMSwwCgJrlUpH4AeZkQgnFy313ygyym14YzC52uTAGMMCXj1t3dRzqcJ5jSEDgFlyJBlOp2sO8VNEOvHf9LPjtg0g6YTGnnijV+QZ17vT5jtHl3nAZF3Cr19BIZoIUj43cm3rgkElPt++CjRqYK/XPvnjw==] [3/4/2021 11:12:21 PM.248] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:12:21 PM.249] LSPD First Response: [TRACE] Created police at X:442.5143 Y:-1026.687 Z:28.98147 [3/4/2021 11:12:21 PM.249] LSPD First Response: [TRACE] AmbientStationSpawn: Added POLICE at Downtown Police Station [3/4/2021 11:12:21 PM.252] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:12:21 PM.257] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 11:12:21 PM.287] LSPD First Response: [TRACE] John McGimley (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:12:21 PM.292] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/4/2021 11:12:21 PM.295] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:12:21 PM.300] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 11:12:21 PM.305] LSPD First Response: [TRACE] Jack Mono (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:12:21 PM.306] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/4/2021 11:12:21 PM.306] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:12:21 PM.311] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 11:12:21 PM.316] LSPD First Response: [TRACE] Klokka Pettersen (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:12:21 PM.316] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/4/2021 11:12:21 PM.316] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:12:21 PM.321] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 11:12:21 PM.326] LSPD First Response: [TRACE] Michael Brasel (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:12:21 PM.327] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/4/2021 11:12:22 PM.087] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/4/2021 11:12:22 PM.092] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 11:12:22 PM.104] LSPD First Response: [TRACE] Julianne Fox (MP_F_FREEMODE_01) was set as a cop [3/4/2021 11:12:22 PM.148] LSPD First Response: [TRACE] Assigned ped to PoliceStation #5 (Ambient) [3/4/2021 11:12:24 PM.161] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/4/2021 11:12:24 PM.161] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/4/2021 11:12:24 PM.161] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/4/2021 11:12:24 PM.161] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/4/2021 11:12:24 PM.162] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/4/2021 11:12:24 PM.162] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/4/2021 11:12:24 PM.163] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/4/2021 11:12:24 PM.163] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/4/2021 11:12:25 PM.350] LSPD First Response: [TRACE] SHERIFF livery 0 name: NULL () [3/4/2021 11:12:25 PM.350] LSPD First Response: [TRACE] SHERIFF livery 1 name: NULL () [3/4/2021 11:12:25 PM.350] LSPD First Response: [TRACE] SHERIFF livery 2 name: NULL () [3/4/2021 11:12:25 PM.350] LSPD First Response: [TRACE] SHERIFF livery 3 name: NULL () [3/4/2021 11:12:25 PM.648] LSPD First Response: StopThePed: Web 请求 [https://api.lspdfrcn.com/v1/STPCustom?ver=eWgp5o0IGMMu%2blBUVQ8cxIT%2fnlA47CDtfjMR4kWD4b7qw5F0Yh9n0rv8LzZ8a9yMm%2bHnvKUZg4RTdT2NWyGsfZwB8Wovy5olxL8nitwSmu2D%2fqSA%2fmNToU7cVIGcKMpstOPAgGoaOCUMMxngLCbLipX1biNQuDRQYrth8WWDlTVqdnRRDGv%2fbI9UotJZvrJSHE5sC7HEhr5mVoGdwWs5lH03UXM3e30tG0s1BLtOqOKUqpo9kVQbG9AQNL%2fWQtaUuY8lSfS2EUQagTCt0Fu5Lp4O4pHnvEtdEh7fJl1CePQHRufWUkRj8cSR97dJq7pxBdcR7npRuv3AeyBTVIQ9%2bA%3d%3d] [kioQ6bFHikGoqsYO/nO2lYFftk92pxlhakjZoCArJNVa7f9Wg3pqU9ckdW7rHvMrQI5RE5PCA3JA+Js3UUYPSulL4snEEmyWBYFl9gsR+KBJdXbuYOr/483but+PKdqCc7ZUWoocEwJ2TTO62fIg5w9Xy4eBJfroxhRkYUu6zB3ivrZSuja/jGIasJvSgxsBBcx7bBxPzh3sqw4zXYz2tTLBgX8Dz+BYn0Npcg6bQ/chl6w0FOXLSOBGLL+4wtOVXW4+b4I7MxI28a4vJIfn3h/tbCPGfDAOP4SCaLV2mcnqC+WJfCVUxMH3IdFcQLX9J/iczp1M5/HBFRbaPjHbuQ==] [3/4/2021 11:12:25 PM.674] LSPD First Response: CompuLite: Web 请求 [https://api.lspdfrcn.com/v1/CLCustom?ver=RHYLbNpTGbGcP8RLBvQLejjCE9k30TpYur3viz0fmyFxtrnZ8SnWyKyXqWujv1oPUcEkZKc5Q%2fcXIKVV7lrmjE43zKOxRTW9ms1ll3Kr3J2ATQ8bsFjzWKVU10TA%2bL0FbZ7B0LRg0F6NlC5cn7GIivm6D1%2bMbMTfm1rMQphteBBVBJFobFQ3duxMFlgefpEHBgDA73YF7hYM18SqLwrhN9OnYHVsVDzfZACzaW61hhqbHrx6rKiTBnHtnstwhVixNFNxW1KM1jb5ocCeqb%2fWSnZke%2f%2fOnOpA5XCXjVpmu6yOs%2fvbt1bEq2DzBIbT%2fSgJdRw5cM%2fkaQYtjDFpp6TyrQ%3d%3d] [BNdaNCe66V4w2AbyFP+OxOnxShT3jrDOEY4UsqpBofNko7hKJD6CV9+HVSFkTf9hG1LvtLEK667DV9OxtD6j7uqfC43Xn692GlIFUCt7MCWY2kqW+Y1fgGCJuJ9kNxRPNiUZPXzvHEEx3It63SUZPE0XNAhE4kA1I6CLcUtyQ/+M7oswhz+0Yn5UxC1d1QoQmyKtGEcx9mR3MyqzEqOuyYuDcJJVyXXVa5tftwfRAzVTQe/PG0WZJyrc3Ph/Jx9TgWIen5z3peXHtOvFl6VuPnzLY0fmRE1oeVlwQd5OVbBSEwXjkf6oknmG5n+FSVu88RnDojYaqVHuc/p3tezJYg==] [3/4/2021 11:12:25 PM.869] LSPD First Response: UltimateBackup: Web 请求 [https://api.lspdfrcn.com/v1/UBCustom?ver=oBFQGdbzgspxOd2cbQ9UWJnJdjqABDaUCUUixDE931iqToF0%2fPyJf08nY3E9lk9sfQ6vtHBicEftK71lm6xMAz%2b6FuKULqLyDxWEQax7%2b%2f2rdDZBgg5RCQFURVDuNSol3biOIWXpzMrRaprzhryQXwYvjhcKZkK%2boIEIb0Z0KYS0WWSnEJxsQiFOSY6HucNwTQWeV46cy2FIk0t9uKspRn88RR%2bFVoe0uV7E1cfQ8ZWVkiapXX0z0NBxvbxExJ4S9XYri%2f3z7dmL3hFqvHpsW3vHQHeyfs7vXKP0CXXwp9WIBVdrd7C1kEzZSYi8spI%2baVat4rPHCv%2bBenNjFCPrwA%3d%3d] [XRdk5zWsFtiaczoKZ7WNaLX8Ve1OfpBoFWADdx/ZRDWE5VSc6QrE6pCqDc5Fqrze4XC5EuyiKasfvmNX3yv4byjw6/ZQD/lZRs97SuYpGrHYgRp4zDmz+UTZZeaE0TceQ7Xffwpf5ilOS2VRSyv1wB5IGKgC1M/jEDQb8i3Ooy/KVktqmCU1L0TQNrxJBMqYHueg42xH6MHE45y9BBHuLLY0lBw/0YpSDpS1LGA7guOrkbjKShBviK925Wp4nVev7Amx96rwlI4SQYKzjMnrRmpEwEPzMmVhR+XjflQw0Jx7OcTYNiVgPxyskwPAZPN0l0/+gTArHDRL2oyjXxDQWg==] [3/4/2021 11:12:27 PM.711] LSPD First Response: [TRACE] POLMAV livery 0 name: 空中警察 (PLMV_lv1) [3/4/2021 11:12:27 PM.711] LSPD First Response: [TRACE] POLMAV livery 1 name: 空中救护车 (PLMV_lv2) [3/4/2021 11:12:30 PM.669] LSPD First Response: StopThePed: Web 请求 [https://api.lspdfrcn.com/v1/STPVerifyCode?code=YWXYHlGDrDb77s8l6l9Z%2fP3ecmLp6YMQuDEsHgiF5NznFgwEm%2bvEkjKt%2bUpFjV6FeDAH1UxxaYGh8tkNfA1vtoFbWQROy5IQCeSymloxCu0CMONuFj4tiRrHc6q9wKvRWV2d9jzo7FHb9%2fVuXOrjS6hqaHkCUc99TbH8q%2b%2fjkxkZ8bG%2biGhu4EZ1o%2bIN4QVRmrZX8byZN73%2bVpzWw%2b5T9qPI%2b42rIa37Dd2wFHq%2bKgIdzG6fq2EjJUgRENsaj%2fAf90ypVeBrOE7TiVb1w200NqrJghvdsN8BtOhncJsJJLMwl04JjhY8ufbdEhE5WCGTlgVEqmQpVAM35UKcv4stWg%3d%3d&ver=X6VXYfJT%2bOeLldCS9MsxJM4O5Py%2f9Zft1cSMS6vIfebEMVb9NrAHrPzSkUuwnzPqNE1tsqdOmS7Y8ddHMv9X2VvOIsC6kOO6edjr4XcnEBDh2fYB0Ba9IGLNZQcSrDYdq%2byt49KszRNaDe9cmOyXtquRLHbZlLiaHL8%2bUEQiqH7okSHaZEOgN%2bf0rklzYLpnQXqAzNvzuzEvSEb2N7t82MOqBTOrLVWkKjsJuI7lSmtcFhJAFGEGjUWsf0%2fEM%2fJaCgQTdOUwHBwaNs6%2bEIc199o3ZX7Jgmdkh96KEd2kVIkqDmERMTvSEWgmzx1gnpg01XHoZGC3ZLMO45bJxUpf1A%3d%3d] [FSP/ueOkCb9sUxGZI8yVF6NC7dTYZMlg1QcysO+209NzzLYqiPoH2wXaME5c8QMrkpWQa5bkJHDLxIlRknbt7SUdXQ9DZ0bP75RCrWYS+ukaYFyn9DAkQogflnR3CX3s+12xASvRwneeOiYoUXXoHkfwllKY0NBO2Y4+D+76xBYA6CNfUbloLOV1GtYmu8Ku9MdOwmV/mKRjZBVFE8Ev2uv7z1jGT+IiygyXx4Z6RezSLrbt/M5fQyhyiTQMoYxK0n0kJ0g4hbhDsJGbCosuSEgQSH3yRQVw0A9RZpoe3PhiPi3irr4mhygt1X+uIG8PryFhYbIKk0EipRmvKXUxeg==] [3/4/2021 11:12:30 PM.695] LSPD First Response: CompuLite: Web 请求 [https://api.lspdfrcn.com/v1/CLVerifyCode?code=Q10zVZeTFRFkhfJi2sHPsL63nlWJjGxNNZOcTvq5aFY%2b%2bySoy400bh0eF3U5by9nt2FIIKIXWJ88Ak99ntOOy5S5GsUcW%2boAA9T8Te4KDtrHncQhrcbzKNrfGcDJ9oEmxiDjttqUN88ZZgJk1irBAB2xCcCkAKp5cHcIRpetARoXwxKuxDUeNZvvKOypNkeNNpWMmWRS4KzlxZC3qWEOIwN9bwg9gwpDKDL5WoYT%2ffCwSHi2USWr39sX6s8pM6hjuBVImVfGM3uCytK1u375tbsYzsq4T7ciS7L81j9H%2bV1UXc45GatEdMONL463zz60dXCi2PM9S%2btgpxqXqy9YLQ%3d%3d&ver=bmXESx5Fe9mZKb%2b8kHOKi5e2jkCrukhXTDH7xYTZp86oFas01MLUtA%2fVAq7tL61YA7ydamgtCSG1eNd1TpciloDPMBRiwvjkrMeTsUwrLHby7647X4ABpSMV4TEciEo3JJp7UndLZOFVPtOP8feTyHILmqtDKBImRUXkbftZbqjfOFnW5Uu7OqIsfFM8IXOJ9P5XsOoFbx9k1BDykfA556AtG0yw%2feygWhAEvDiAJYS48WuYRYu2PZfFcH6At66ac3yVZmlbOqOo8G6YunZwpPeG08ehfmCO%2fWkQQyMeVlqjcAybR90ZxbnrOHEBeRuuH%2b524cn4ni7AXHUJtdRj8w%3d%3d] [Eo9vBD0aPwQz4KGKC8YdZT2r6T9106jpWS65QtmAa3OssMCwlksXss3RF/WQBIoOe4BIFHBDJXzbjKPcSNzbTOrSYt8DBIdI9ToEp1Q23n+WxWdxWlueH7sbzlOKbuAdNE/Xwew7qgJrfUM0Pklus73YloTV1bkI760+FHd/E2LjrB68ZekT7cyXPEtoUQKdtaq55FXwv+GgAzkxzNQ3CUiA0x9zmPpEipPln8F/1/hoOcyK4V0ia6hL1MHr8MDF5Mvbx+0l3QwXyI2jgT5Wt6dBLlnAkbGFT/U061QodQAd5yU208R22mhecrb83/2KPbSedpDadMNJBvFz2G0tSQ==] [3/4/2021 11:12:30 PM.904] LSPD First Response: UltimateBackup: Web 请求 [https://api.lspdfrcn.com/v1/UBVerifyCode?code=VwK7erlqJKfhSSRnnoIPgZ56f4Awy3hEbsmAA7sbcvXwHPJ%2fN5kmvnqFlppheM1gAmO6BGiwxscNXVt8DzRQdE%2bwWBI7v5XKj60WxCaxUTGKvPLWqj%2fDpI0KAG3EWX9FjzY90Inzc4QBREQgZFK6tLq1x4%2f2r7Mg2BeoOKLLQN43ODJPLqSMkCk3otxGJpcIz5G%2fyRnSZWAIGyRTxuY0ik2oEZvg3QYPVo0blVsMtvYh0k0gCLJZPZZI9wYbkBvl8HzcduzA%2fstRK6xHGwRWGBV1xliME7xSGye7FUPAulzUgFcCBGk7eXsqQxas%2fy2SoUmWYsf7l3z1m%2fAR%2bYz6GQ%3d%3d&ver=QfpbDEmhyl82pO4W0XMTQP8agCmbgiIWtIAmn%2fr%2fyJLEhnJsTppY5OqNnfkE52bu8Q4EdDydxvtfzPLtPRWccphgSk7SWKnkvgNznpb2pp2bA6gF%2fqPkgGd6UHs1yak2U3tq3wX%2fR6ZFt5xIcJb0Yce88eLKyGwGZIlX5qgpXRDxUqbzBvgI7XURziezk2wVMoRGHX03TmS6pyUFgVYk%2bZAbEDzLb0bD%2bFHI7ccOBrmgF3Dz9j9R1CSu54fEQT%2fHCAfDJSue6AuVNtjCs4UWH5ggQIxcjK5y1FwCn5lAMZWAfTvGxzAqNBR2O70edO7S5NcDH3PmWtH3jSX%2b8I5dSw%3d%3d] [ixexVRkp1jtwilNGtzNpmbom9chCJ+67XdBaPq65syGZ/nIlPqS47fHp64eeNqYqK+gq6ld2n+5zzM37vmv4J8gp5aQfTnjO6fqr8+52Lrzxytu+MIQt+K5s9LNLTUuWjBlI4rc3jjmkjdK1zZWBui6gqtb1TrJBr0ydB8oOZRcQ3u7t5NMyTSq2EdFY2ktxj+TcuKT8Ccb9pYjeCUzRoOLlrzwS7UdQlGbLQyZy6V2faizavHKUb7Dj8DNaNx093toBNvWj2o3B/y8Mipg0USwAF45RY50BJ2RCvzsxynZ6pB+CJ25tYTjBi5ODP3433Zmk52nh/P2SRp6RPVKUlA==] [3/4/2021 11:12:49 PM.318] LSPD First Response: [TRACE] A new world event should be started [3/4/2021 11:12:49 PM.319] LSPD First Response: [TRACE] Starting world event RunLights [3/4/2021 11:12:49 PM.319] LSPD First Response: [TRACE] Setting up world event: RunLights #1 [3/4/2021 11:12:49 PM.324] LSPD First Response: [TRACE] Assigned ped to RunLights #1 (Ambient) [3/4/2021 11:12:53 PM.905] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/4/2021 11:12:53 PM.907] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/4/2021 11:12:53 PM.907] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/4/2021 11:12:53 PM.907] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/4/2021 11:12:53 PM.907] LSPD First Response: [TRACE] Removing ped from PoliceStation #5 (Ambient) [3/4/2021 11:12:53 PM.909] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #5 Content Manager [3/4/2021 11:12:53 PM.909] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #5) [3/4/2021 11:12:53 PM.910] LSPD First Response: [TRACE] World event RunLights #1 reports that it can be freed [3/4/2021 11:12:53 PM.911] LSPD First Response: [TRACE] Removing ped from RunLights #1 (Ambient) [3/4/2021 11:12:53 PM.911] LSPD First Response: [TRACE] Released 0 entities from RunLights #1 Content Manager [3/4/2021 11:12:53 PM.911] LSPD First Response: [TRACE] Instance cleaned (RunLights #1) [3/4/2021 11:12:53 PM.912] LSPD First Response: [TRACE] World event RunLights #1 has ended [3/4/2021 11:12:53 PM.927] LSPD First Response: [TRACE] Ped Michael Brasel has become idle again [3/4/2021 11:12:53 PM.927] LSPD First Response: [TRACE] Ped John McGimley has become idle again [3/4/2021 11:12:53 PM.927] LSPD First Response: [TRACE] Ped Julianne Fox has become idle again [3/4/2021 11:12:53 PM.927] LSPD First Response: [TRACE] Ped Klokka Pettersen has become idle again [3/4/2021 11:12:53 PM.927] LSPD First Response: [TRACE] Ped Ethan Fedor has become idle again [3/4/2021 11:12:53 PM.927] LSPD First Response: [TRACE] Ped Jack Mono has become idle again [3/4/2021 11:12:55 PM.392] LSPD First Response: [TRACE] Released 0 entities from MenuBase #10 Content Manager [3/4/2021 11:12:55 PM.392] LSPD First Response: [TRACE] Instance cleaned (MenuBase #10) [3/4/2021 11:12:56 PM.379] LSPD First Response: [TRACE] Released 0 entities from VehicleSelector #1 Content Manager [3/4/2021 11:12:56 PM.379] LSPD First Response: [TRACE] Instance cleaned (VehicleSelector #1) [3/4/2021 11:12:56 PM.388] LSPD First Response: [TRACE] Thread VehicleSelector #1 has been shut down [3/4/2021 11:13:01 PM.135] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:13:01 PM.135] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:13:01 PM.148] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:13:01 PM.149] LSPD First Response: [TRACE] Created police at X:-382.2896 Y:-253.0089 Z:35.97976 [3/4/2021 11:13:01 PM.158] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:13:01 PM.158] LSPD First Response: [TRACE] Created police at X:-382.2896 Y:-253.0089 Z:35.97976 [3/4/2021 11:13:01 PM.158] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/4/2021 11:13:01 PM.975] LSPD First Response: [TRACE] New cop added without cop data! [3/4/2021 11:13:01 PM.976] LSPD First Response: [TRACE] Pablo Rolando (S_M_Y_SWAT_01) was set as a cop [3/4/2021 11:13:05 PM.300] Automatic Siren Cutout V2.8: Player is exiting vehicle with stage 3 on, resetting stage 3. [3/4/2021 11:13:07 PM.286] LSPD First Response: [TRACE] Building pathfinding data. Island: False [3/4/2021 11:13:13 PM.056] LSPD First Response: [TRACE] navigated away later on after load [3/4/2021 11:13:18 PM.363] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCity in Rockf using SpawnsAmbiently [3/4/2021 11:13:18 PM.363] LSPD First Response: [TRACE] No agency found for LocalSWAT in LosSantosCity in Rockf using SpawnsAmbiently [3/4/2021 11:13:18 PM.363] LSPD First Response: [WARN] GetBackupTemplate: Bad position X:-631.3449 Y:-395.2498 Z:35.14778 [3/4/2021 11:13:18 PM.363] LSPD First Response: [TRACE] TrySpawn: Failed to find loadout data [3/4/2021 11:13:40 PM.540] LSPD First Response: [TRACE] It has been 97 seconds since the last callout [3/4/2021 11:13:40 PM.542] LSPD First Response: Creating Terrorist from PROJECT_NAME.Callouts.Terrorist, FBI Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:13:40 PM.544] LSPD First Response: [TRACE] Callout created: #1 [3/4/2021 11:13:40 PM.732] LSPD First Response: GetAudioFileForAction: No file found for: STREET_闃垮皵濉旇 [3/4/2021 11:13:47 PM.597] LSPD First Response: [TRACE] Released 0 entities from Marker #5 Content Manager [3/4/2021 11:13:47 PM.598] LSPD First Response: [TRACE] Instance cleaned (Marker #5) [3/4/2021 11:13:47 PM.600] LSPD First Response: [TRACE] Thread Marker #5 has been shut down [3/4/2021 11:13:48 PM.413] LSPD First Response: [TRACE] Preloading POLICE3 [3/4/2021 11:13:48 PM.413] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:13:48 PM.436] LSPD First Response: [TRACE] Preloading POLICE3 [3/4/2021 11:13:48 PM.436] LSPD First Response: [TRACE] Created police3 at X:-592.518 Y:-7.007744 Z:44.678 [3/4/2021 11:13:48 PM.448] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:13:48 PM.454] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/4/2021 11:13:48 PM.455] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:13:48 PM.455] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:13:48 PM.459] LSPD First Response: [TRACE] Cory Hutchison (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:13:48 PM.472] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:13:48 PM.477] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/4/2021 11:13:48 PM.478] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:13:48 PM.478] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:13:48 PM.482] LSPD First Response: [TRACE] Justin Cunningham (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:13:48 PM.495] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/4/2021 11:13:55 PM.757] LSPD First Response: [TRACE] Cleaning UI [3/4/2021 11:13:55 PM.774] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 56] INFO: reaction event started [3/4/2021 11:13:55 PM.775] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 56] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout [3/4/2021 11:13:55 PM.776] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 56] INFO: The type of the object is: PROJECT_NAME.Callouts.Terrorist [3/4/2021 11:13:55 PM.777] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 56] INFO: Callout Position is X:-136.5892 Y:-992.5913 Z:27.2791 [3/4/2021 11:13:55 PM.777] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition [3/4/2021 11:14:04 PM.934] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 56] INFO: creating nearby unit [3/4/2021 11:14:04 PM.938] LSPD First Response: [TRACE] Preloading POLICE2 [3/4/2021 11:14:04 PM.938] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:14:04 PM.944] LSPD First Response: [TRACE] Using new link spawn [3/4/2021 11:14:04 PM.975] LSPD First Response: [TRACE] Using random spawn at X:-540.25 Y:-287.75 Z:34.25 [3/4/2021 11:14:04 PM.991] LSPD First Response: [TRACE] Preloading POLICE2 [3/4/2021 11:14:04 PM.991] LSPD First Response: [TRACE] Created police2 at X:-641.25 Y:-192 Z:36.5 [3/4/2021 11:14:04 PM.993] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:14:04 PM.998] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/4/2021 11:14:04 PM.999] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:14:04 PM.999] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:14:05 PM.003] LSPD First Response: [TRACE] Mitch Raines (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:14:05 PM.005] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:14:05 PM.010] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/4/2021 11:14:05 PM.015] LSPD First Response: [TRACE] Mike Perry (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:14:05 PM.058] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 56] INFO: dispatching nearby unit [3/4/2021 11:14:08 PM.458] LSPD First Response: [TRACE] It has been 12 seconds since the last callout [3/4/2021 11:14:08 PM.458] LSPD First Response: Creating Backup from DutchCallouts.Callouts.Backup, DutchCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:14:08 PM.459] LSPD First Response: [TRACE] Callout created: #2 [3/4/2021 11:14:08 PM.514] LSPD First Response: GetAudioFileForAction: No file found for: STREET_濉炶鎷夐珮閫熷叕璺? [3/4/2021 11:14:23 PM.531] LSPD First Response: [TRACE] Cleaning UI [3/4/2021 11:14:23 PM.544] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: reaction event started [3/4/2021 11:14:23 PM.544] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout [3/4/2021 11:14:23 PM.545] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: The type of the object is: DutchCallouts.Callouts.Backup [3/4/2021 11:14:23 PM.545] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: Callout Position is X:2913.759 Y:4148.546 Z:50.26934 [3/4/2021 11:14:23 PM.545] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition [3/4/2021 11:14:29 PM.011] LSPD First Response: [TRACE] Blocked pointing finger at player/cop in car [3/4/2021 11:14:33 PM.708] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] INFO: creating nearby unit [3/4/2021 11:14:33 PM.715] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 58] ERROR: System.NullReferenceException: Object reference not set to an instance of an object. [3/4/2021 11:14:33 PM.716] at RsMHmUjcSREWxNghItNwXxMLmWaH.ZyIwJuUEoISErpEhraXfdFcaFcBUA(Vector3 , Vector3 , EBackupResponseType , EBackupUnitType , NZxwtfQwOUERWYdElzldIGyxnFsf , kTJaacvcnQUUqFsSOepuQOBPrYtM , NruwJIkZPdHeHYxTmexyrXoKqBpk , Boolean , Boolean , Boolean , Boolean , Boolean , Boolean , Int32 ) [3/4/2021 11:14:33 PM.716] at RsMHmUjcSREWxNghItNwXxMLmWaH.ZyIwJuUEoISErpEhraXfdFcaFcBUA(Vector3 , Vector3 , EBackupResponseType , EBackupUnitType , Boolean , Boolean , Boolean , Boolean , BZZydOSnKxRykoSVRAmzlMMRLMDn , Boolean , Boolean , Int32 ) [3/4/2021 11:14:33 PM.716] at LSPD_First_Response.Mod.API.Functions.RequestBackup(Vector3 position, EBackupResponseType responseType, EBackupUnitType backupUnitType, String agencyScriptName, Boolean exactLocation, Boolean noResponseTask, Nullable`1 occupants) [3/4/2021 11:14:33 PM.716] at RejectedCalloutAI.RejectedCalloutAI.SearchUnit() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\RejectedCalloutAI.cs:line 149 [3/4/2021 11:14:33 PM.716] at RejectedCalloutAI.RejectedCalloutAI.<>c__DisplayClass6_0.<.ctor>b__0() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 36 [3/4/2021 11:14:45 PM.871] LSPD First Response: [AmbientAICallouts] [AmbientResponse] ERROR: Starting AmbientResponse failed [3/4/2021 11:14:53 PM.148] LSPD First Response: OP_警员_调度 [Events_KeyPressed] Axon Key Press Detected [3/4/2021 11:15:17 PM.660] LSPD First Response: [TRACE] It has been 53 seconds since the last callout [3/4/2021 11:15:17 PM.661] LSPD First Response: Creating GezondheidCheck from DutchCallouts.Callouts.GezondheidCheck, DutchCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:15:17 PM.661] LSPD First Response: [TRACE] Callout created: #3 [3/4/2021 11:15:17 PM.663] LSPD First Response: GetAudioFileForAction: No file found for: STREET_灏煎叞澶Ц [3/4/2021 11:15:30 PM.698] LSPD First Response: StartCallout: There's already a callout running. Aborting... [3/4/2021 11:15:30 PM.699] LSPD First Response: EndCurrentCallout: Finishing... [3/4/2021 11:15:30 PM.700] LSPD First Response: [TRACE] Cleaning UI [3/4/2021 11:15:30 PM.700] LSPD First Response: [TRACE] Released 0 entities from #3 Content Manager [3/4/2021 11:15:30 PM.700] LSPD First Response: [TRACE] Instance cleaned ( #3) [3/4/2021 11:15:30 PM.702] LSPD First Response: OP_警员_调度 [警官报到] 状态检查 [3/4/2021 11:15:30 PM.702] LSPD First Response: Creating TrafficStopAssist from K9_CALLOUTS.Callouts.TrafficStopAssist, K9 Callouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:15:30 PM.703] LSPD First Response: [TRACE] Callout created: #4 [3/4/2021 11:15:30 PM.704] LSPD First Response: [FATAL] OnBeforeCalloutDisplayed crashed: System.InvalidOperationException: Cannot load invalid model with hash 0xcfd301e1. [3/4/2021 11:15:30 PM.704] at Rage.Model.LoadAndWait() [3/4/2021 11:15:30 PM.704] at Rage.Vehicle.HandleVehicleCreation(Model model, Vector3 position, Single heading) [3/4/2021 11:15:30 PM.704] at Rage.Vehicle..ctor(Model model, Vector3 position) [3/4/2021 11:15:30 PM.704] at K9_CALLOUTS.Callouts.TrafficStopAssist.OnBeforeCalloutDisplayed() [3/4/2021 11:15:30 PM.704] at LWTfPtbaZEaYqKuhoHXfbsDDlMpTB.vXPJLVXyLbWlMXHhyeENLeUQSMCv(Callout , CalloutCreationSource ) [3/4/2021 11:15:30 PM.704] LSPD First Response: EndCurrentCallout: Finishing... [3/4/2021 11:15:30 PM.705] LSPD First Response: Failed to free callout properly: Traffic Stop AssistObject reference not set to an instance of an object. at K9_CALLOUTS.Callouts.TrafficStopAssist.End() [3/4/2021 11:15:30 PM.705] at LWTfPtbaZEaYqKuhoHXfbsDDlMpTB.vzXISgHGmbxhDFMcXXXKyzPFWSQq() [3/4/2021 11:15:30 PM.705] LSPD First Response: OP_警员_调度 [警官报到] 状态检查 [3/4/2021 11:15:36 PM.518] LSPD First Response: Creating Truck from DutchCallouts.Callouts.Truck, DutchCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:15:36 PM.519] LSPD First Response: [TRACE] Callout created: #5 [3/4/2021 11:15:39 PM.229] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [3/4/2021 11:15:39 PM.229] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [3/4/2021 11:15:39 PM.848] LSPD First Response: DutchCallouts Log: StolenTruck callout accepted. [3/4/2021 11:15:39 PM.910] LSPD First Response: [TRACE] Cleaning UI [3/4/2021 11:15:39 PM.912] LSPD First Response: OP_警员_调度 [警官报道] 状态检查 [3/4/2021 11:15:39 PM.913] LSPD First Response: [TRACE] User accepted callout [3/4/2021 11:15:55 PM.677] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:15:55 PM.682] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 11:15:55 PM.688] LSPD First Response: [TRACE] Bubba McRonald (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:15:55 PM.688] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 11:15:55 PM.688] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:15:55 PM.693] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: Custom () [3/4/2021 11:15:55 PM.694] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit rhpd_class_b [3/4/2021 11:15:55 PM.694] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit rhpd_class_b [3/4/2021 11:15:55 PM.698] LSPD First Response: [TRACE] Phil Schmidt (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:15:55 PM.699] LSPD First Response: [TRACE] Assigned ped to PoliceStation #3 (Ambient) [3/4/2021 11:15:59 PM.699] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:15:59 PM.699] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:15:59 PM.724] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:15:59 PM.725] LSPD First Response: [TRACE] Created police at X:-431.8433 Y:-241.6749 Z:36.77204 [3/4/2021 11:15:59 PM.737] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:15:59 PM.742] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/4/2021 11:15:59 PM.744] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:15:59 PM.744] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:15:59 PM.748] LSPD First Response: [TRACE] John Womb (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:15:59 PM.763] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:15:59 PM.768] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/4/2021 11:15:59 PM.769] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:15:59 PM.769] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_b [3/4/2021 11:15:59 PM.773] LSPD First Response: [TRACE] Jake Sanchez (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:15:59 PM.787] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/4/2021 11:16:05 PM.678] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/4/2021 11:16:05 PM.678] LSPD First Response: [TRACE] Removing ped from PoliceStation #3 (Ambient) [3/4/2021 11:16:05 PM.678] LSPD First Response: [TRACE] Released 0 entities from PoliceStation #3 Content Manager [3/4/2021 11:16:05 PM.678] LSPD First Response: [TRACE] Instance cleaned (PoliceStation #3) [3/4/2021 11:16:05 PM.690] LSPD First Response: [TRACE] Ped Bubba McRonald has become idle again [3/4/2021 11:16:05 PM.690] LSPD First Response: [TRACE] Ped Phil Schmidt has become idle again [3/4/2021 11:16:14 PM.033] LSPD First Response: [RPE Pursuit Update]: Pursuit started [3/4/2021 11:16:14 PM.034] LSPD First Response: [TRACE] Created new chase [3/4/2021 11:16:14 PM.035] LSPD First Response: [TRACE] Assigned ped to Chase #1 (GameplayMandatory) [3/4/2021 11:16:14 PM.035] LSPD First Response: [TRACE] Took ownership of suspect for chase [3/4/2021 11:16:14 PM.053] LSPD First Response: [TRACE] Suspect added to chase [3/4/2021 11:16:14 PM.060] LSPD First Response: [TRACE] Pursuit menu was reset. [3/4/2021 11:16:14 PM.078] LSPD First Response: [TRACE] Starting chase [3/4/2021 11:16:14 PM.082] LSPD First Response: [RPE AI Siren Cycle]: Beginning pursuit cop compiler [3/4/2021 11:16:14 PM.085] LSPD First Response: [RPE Pursuit Update]: Pursuit ped found. [3/4/2021 11:16:14 PM.085] LSPD First Response: [RPE Pursuit Update]: Defining heading directions [3/4/2021 11:16:14 PM.086] LSPD First Response: [RPE Pursuit Update]: Started a new notification fiber for occupant [3/4/2021 11:16:14 PM.105] LSPD First Response: [RPE Pursuit Update]: Notifications running for suspect #1 [3/4/2021 11:16:14 PM.143] LSPD First Response: [TRACE] Player now monitoring Alex Cyan [3/4/2021 11:16:14 PM.188] LSPD First Response: [TRACE] Extended route by 20 [3/4/2021 11:16:14 PM.527] LSPD First Response: STP: APPLIED REALISTIC PIT MANEUVER PHYSICS ON POUNDER [3/4/2021 11:16:15 PM.152] LSPD First Response: [TRACE] Invoking PedGainedVisual [3/4/2021 11:16:16 PM.153] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/4/2021 11:16:16 PM.154] LSPD First Response: [TRACE] Visual regained event fired [3/4/2021 11:16:17 PM.002] LSPD First Response: [TRACE] Extended route by 20 [3/4/2021 11:16:19 PM.124] LSPD First Response: [RPE Pursuit Update]: Running through notification loop. [3/4/2021 11:16:19 PM.170] LSPD First Response: [TRACE] Visual lost event fired [3/4/2021 11:16:20 PM.171] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/4/2021 11:16:20 PM.171] LSPD First Response: [TRACE] Visual regained event fired [3/4/2021 11:16:24 PM.322] LSPD First Response: [TRACE] Ped car seems fucked due to first gear [3/4/2021 11:16:24 PM.324] LSPD First Response: [TRACE] Events_PedCarIsFucked - Left vehicle [3/4/2021 11:16:24 PM.827] LSPD First Response: [TRACE] Extended route by 20 [3/4/2021 11:16:24 PM.828] LSPD First Response: [TRACE] Extended route by 20 [3/4/2021 11:16:28 PM.558] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: TaskEvadeCopsAdvInVehicle still active [3/4/2021 11:16:28 PM.560] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/4/2021 11:16:28 PM.637] LSPD First Response: STP: REMOVED REALISTIC PIT MANEUVER PHYSICS ON POUNDER [3/4/2021 11:16:35 PM.742] LSPD First Response: [TRACE] Surrender 2? [3/4/2021 11:16:36 PM.112] LSPD First Response: [TRACE] Alex Cyan (S_M_M_TRUCKER_01) was damaged. [3/4/2021 11:16:36 PM.134] LSPD First Response: [TRACE] Ped damaged by player with StunGun at SpineRoot. Could see player: False [3/4/2021 11:16:36 PM.297] LSPD First Response: [TRACE] Visual lost event fired [3/4/2021 11:16:36 PM.794] Automatic Siren Cutout V2.8: Player is exiting vehicle with stage 3 on, resetting stage 3. [3/4/2021 11:16:37 PM.300] LSPD First Response: [TRACE] InvokePedRegainedVisualOfSuspectEvent [3/4/2021 11:16:37 PM.300] LSPD First Response: [TRACE] Visual regained event fired [3/4/2021 11:16:37 PM.635] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.635] Parameter name: EntityType [3/4/2021 11:16:37 PM.635] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.635] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.635] at System.Dynamic.UpdateDelegates.UpdateAndExecute2[T0,T1,TRet](CallSite site, T0 arg0, T1 arg1) [3/4/2021 11:16:37 PM.635] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.647] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.647] Parameter name: EntityType [3/4/2021 11:16:37 PM.647] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.647] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.647] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.659] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.660] Parameter name: EntityType [3/4/2021 11:16:37 PM.660] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.660] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.660] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.672] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.672] Parameter name: EntityType [3/4/2021 11:16:37 PM.672] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.672] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.672] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.685] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.685] Parameter name: EntityType [3/4/2021 11:16:37 PM.685] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.685] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.685] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.697] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.697] Parameter name: EntityType [3/4/2021 11:16:37 PM.697] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.697] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.697] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.709] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.709] Parameter name: EntityType [3/4/2021 11:16:37 PM.709] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.709] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.709] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.722] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.722] Parameter name: EntityType [3/4/2021 11:16:37 PM.722] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.722] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.722] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.734] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.734] Parameter name: EntityType [3/4/2021 11:16:37 PM.734] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.734] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.734] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.746] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.746] Parameter name: EntityType [3/4/2021 11:16:37 PM.746] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.746] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.746] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.759] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.759] Parameter name: EntityType [3/4/2021 11:16:37 PM.759] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.759] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.759] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.771] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.771] Parameter name: EntityType [3/4/2021 11:16:37 PM.771] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.771] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.771] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.785] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.785] Parameter name: EntityType [3/4/2021 11:16:37 PM.785] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.785] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.785] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:37 PM.797] LSPD First Response: StopThePed: Utils.checkLaserEquippedGun 崩溃 原因: [System.ArgumentException: The native returned a handle that doesn't represent an entity. [3/4/2021 11:16:37 PM.797] Parameter name: EntityType [3/4/2021 11:16:37 PM.797] at Rage.Native.DynamicNativeFunction.TryInvokeMember(InvokeMemberBinder binder, Object[] args, Object& result) [3/4/2021 11:16:37 PM.797] at CallSite.Target(Closure , CallSite , Object , Ped ) [3/4/2021 11:16:37 PM.797] at :71}8r;X\]'2WpI9Q2c">@JT-%.‫​‏‎‬‬‪‌‍​‪​‫​‎‮​‌‬‍‮‪‎‬‬‮()] [3/4/2021 11:16:39 PM.138] LSPD First Response: [RPE Pursuit Update]: Running through notification loop. [3/4/2021 11:16:41 PM.692] LSPD First Response: [TRACE] Alex Cyan (S_M_M_TRUCKER_01) was damaged. [3/4/2021 11:16:41 PM.693] LSPD First Response: [TRACE] Ped damaged by player with StunGun at Spine2. Could see player: False [3/4/2021 11:16:44 PM.526] LSPD First Response: [TRACE] Aborting EvadeCops: Freeing suspect [3/4/2021 11:16:44 PM.527] LSPD First Response: [TRACE] Aborting EvadeCopsInVehicle: Aborting main task [3/4/2021 11:16:44 PM.527] LSPD First Response: [TRACE] TaskEvadeCopsAdvInVehicle::OnAbort [3/4/2021 11:16:44 PM.527] LSPD First Response: [TRACE] Aborting CopChaseVisualCheck: Suspect freed [3/4/2021 11:16:44 PM.527] LSPD First Response: [TRACE] Visual lost event fired [3/4/2021 11:16:44 PM.528] LSPD First Response: [TRACE] Suspect freed [3/4/2021 11:16:44 PM.539] LSPD First Response: [TRACE] No more fleeing suspects, ending chase [3/4/2021 11:16:44 PM.542] LSPD First Response: [TRACE] Ending chase [3/4/2021 11:16:44 PM.544] LSPD First Response: OP_警员_调度 [警官报到] 状态检查 [3/4/2021 11:16:44 PM.544] LSPD First Response: [TRACE] Removing ped from Chase #1 (GameplayMandatory) [3/4/2021 11:16:44 PM.544] LSPD First Response: [TRACE] Released 0 entities from Chase #1 Content Manager [3/4/2021 11:16:44 PM.544] LSPD First Response: [TRACE] Instance cleaned (Chase #1) [3/4/2021 11:16:44 PM.544] LSPD First Response: [TRACE] Ped Alex Cyan has become idle again [3/4/2021 11:16:44 PM.547] LSPD First Response: [TRACE] Cleaning UI [3/4/2021 11:16:44 PM.547] LSPD First Response: [TRACE] Released 0 entities from #5 Content Manager [3/4/2021 11:16:44 PM.547] LSPD First Response: [TRACE] Instance cleaned ( #5) [3/4/2021 11:16:44 PM.547] LSPD First Response: OP_警员_调度 [警官报到] 状态检查 [3/4/2021 11:16:45 PM.358] LSPD First Response: [TRACE] Assigned ped to PlayerArrest #1 (Blocker) [3/4/2021 11:16:45 PM.379] LSPD First Response: [TRACE] Thread PlayerArrest #1 initialized [3/4/2021 11:16:47 PM.663] LSPD First Response: [TRACE] Spawned with 0.8084717 [3/4/2021 11:16:47 PM.663] LSPD First Response: [TRACE] Using -225.3184, -604.4354, 35.02312 Heading: 340.4771 and -222.9767, -598.1156, 35.02312 Heading: 340.4771 as base positions [3/4/2021 11:16:47 PM.674] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:16:47 PM.675] LSPD First Response: [TRACE] Preloading HUNTLEY [3/4/2021 11:16:47 PM.785] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/4/2021 11:16:47 PM.790] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/4/2021 11:16:47 PM.816] LSPD First Response: [TRACE] Cached 1316 decorators for index 4 [3/4/2021 11:16:47 PM.821] LSPD First Response: [TRACE] Sky Richards (MP_F_FREEMODE_01) was set as a cop [3/4/2021 11:16:47 PM.821] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/4/2021 11:16:47 PM.821] LSPD First Response: [TRACE] Assigned ped to ScenarioFakeTrafficStop #1 (Ambient) [3/4/2021 11:16:47 PM.848] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 initialized [3/4/2021 11:16:51 PM.996] LSPD First Response: [TRACE] Entering at Driver [3/4/2021 11:16:58 PM.603] Prompting Arresting [3/4/2021 11:16:59 PM.160] LSPD First Response: [RPE Pursuit Update]: Running through notification loop. [3/4/2021 11:16:59 PM.370] LSPD First Response: [TRACE] Aborting EnterVehicleSmart: Ped in seat [3/4/2021 11:16:59 PM.372] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 asked to abort: Scenario has ended [3/4/2021 11:16:59 PM.373] LSPD First Response: [TRACE] Asked thread CruiseAwareOfEntity #1 to abort: No reason specified [3/4/2021 11:16:59 PM.373] LSPD First Response: [TRACE] Released 0 entities from CruiseAwareOfEntity #1 Content Manager [3/4/2021 11:16:59 PM.373] LSPD First Response: [TRACE] Instance cleaned (CruiseAwareOfEntity #1) [3/4/2021 11:16:59 PM.374] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/4/2021 11:16:59 PM.374] LSPD First Response: [TRACE] Removing ped from ScenarioFakeTrafficStop #1 (Ambient) [3/4/2021 11:16:59 PM.374] LSPD First Response: [TRACE] Released 0 entities from ScenarioFakeTrafficStop #1 Content Manager [3/4/2021 11:16:59 PM.374] LSPD First Response: [TRACE] Instance cleaned (ScenarioFakeTrafficStop #1) [3/4/2021 11:16:59 PM.374] LSPD First Response: [TRACE] Scenario ScenarioFakeTrafficStop #1 aborted [3/4/2021 11:16:59 PM.377] LSPD First Response: [TRACE] Thread CruiseAwareOfEntity #1 has been shut down [3/4/2021 11:16:59 PM.385] LSPD First Response: [TRACE] Ped Sky Richards has become idle again [3/4/2021 11:16:59 PM.386] LSPD First Response: [TRACE] Ped Amy Parker has become idle again [3/4/2021 11:17:01 PM.239] LSPD First Response: [TRACE] PlayFromAudioBuilderBlock: Input is CUFFS_TIGHTEN_01 [3/4/2021 11:17:01 PM.239] LSPD First Response: [TRACE] PlaySingleAction: Playing CUFFS_TIGHTEN_01 from D:\steam\steamapps\common\Grand Theft Auto V\LSPDFR\audio\sfx\CUFFS_TIGHTEN_01.wav, looped: False [3/4/2021 11:17:04 PM.838] LSPD First Response: [TRACE] Preloading POLICE3 [3/4/2021 11:17:04 PM.838] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/4/2021 11:17:04 PM.862] LSPD First Response: [TRACE] Preloading POLICE3 [3/4/2021 11:17:04 PM.863] LSPD First Response: [TRACE] Created police3 at X:-431.4961 Y:-921.8806 Z:35.90356 [3/4/2021 11:17:04 PM.875] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/4/2021 11:17:04 PM.880] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/4/2021 11:17:04 PM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/4/2021 11:17:04 PM.881] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/4/2021 11:17:04 PM.885] LSPD First Response: [TRACE] Amanda Valencia (MP_F_FREEMODE_01) was set as a cop [3/4/2021 11:17:04 PM.899] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/4/2021 11:17:04 PM.904] LSPD First Response: [TRACE] New ped created mp_f_freemode_01 (PedType: 6), Agency: CityPolice () [3/4/2021 11:17:04 PM.905] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/4/2021 11:17:04 PM.905] LSPD First Response: [WARN] GetOutfitVariation: Failed to find outfit lspd_class_a [3/4/2021 11:17:04 PM.909] LSPD First Response: [TRACE] Nikki Santino (MP_F_FREEMODE_01) was set as a cop [3/4/2021 11:17:04 PM.922] LSPD First Response: [TRACE] AmbientSpawn - spawned: police3 [3/4/2021 11:17:07 PM.215] LSPD First Response: [RPE Pursuit Update]: Suspect doesn't exist, isn't valid, or is dead. Stopping notifications. [3/4/2021 11:17:07 PM.215] LSPD First Response: [TRACE] Asked thread PlayerArrest #1 to abort: No reason specified [3/4/2021 11:17:07 PM.216] LSPD First Response: [TRACE] Removing ped from PlayerArrest #1 (Blocker) [3/4/2021 11:17:07 PM.216] LSPD First Response: [TRACE] PlayerArrest #1 is aborting already [3/4/2021 11:17:07 PM.216] LSPD First Response: [TRACE] Released 0 entities from PlayerArrest #1 Content Manager [3/4/2021 11:17:07 PM.216] LSPD First Response: [TRACE] Instance cleaned (PlayerArrest #1) [3/4/2021 11:17:07 PM.225] LSPD First Response: [TRACE] Ped Alex Cyan has become idle again [3/4/2021 11:17:07 PM.229] LSPD First Response: [TRACE] Thread PlayerArrest #1 has been shut down [3/4/2021 11:17:14 PM.866] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:17:14 PM.866] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:17:14 PM.892] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:17:14 PM.892] LSPD First Response: [TRACE] Created police at X:-148.5923 Y:-803.2182 Z:32.45049 [3/4/2021 11:17:14 PM.906] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:17:14 PM.911] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/4/2021 11:17:14 PM.916] LSPD First Response: [TRACE] Czifra Peter (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:17:14 PM.930] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:17:14 PM.935] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice () [3/4/2021 11:17:14 PM.941] LSPD First Response: [TRACE] Chris Hawkingson (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:17:14 PM.955] LSPD First Response: [TRACE] AmbientSpawn - spawned: police [3/4/2021 11:17:16 PM.234] LSPD First Response: GetAudioFileForAction: No file found for: STREET_鍜屽钩琛? [3/4/2021 11:17:16 PM.330] LSPD First Response: UB: REQUESTED TYPE: PoliceTransport [3/4/2021 11:17:16 PM.331] LSPD First Response: UB: DETECTED ZONE: PBOX [3/4/2021 11:17:16 PM.332] LSPD First Response: UB: DETECTED COUNTY: LosSantosCity [3/4/2021 11:17:18 PM.028] LSPD First Response: STP: RELEASE PED FROM STOP [3/4/2021 11:17:19 PM.165] LSPD First Response: [RPE Pursuit Update]: Outside of notification loop, pursuit should be over. [3/4/2021 11:17:20 PM.099] LSPD First Response: [TRACE] A new world event should be started [3/4/2021 11:17:20 PM.099] LSPD First Response: [TRACE] Starting world event RunLights [3/4/2021 11:17:20 PM.099] LSPD First Response: [TRACE] Setting up world event: RunLights #2 [3/4/2021 11:17:20 PM.101] LSPD First Response: [TRACE] Assigned ped to RunLights #2 (Ambient) [3/4/2021 11:17:23 PM.098] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:17:23 PM.098] LSPD First Response: [TRACE] Preloading MP_F_FREEMODE_01 [3/4/2021 11:17:23 PM.100] LSPD First Response: [TRACE] Using new link spawn [3/4/2021 11:17:23 PM.102] LSPD First Response: [TRACE] Preloading POLICE [3/4/2021 11:17:23 PM.103] LSPD First Response: [TRACE] Created police at X:-83 Y:-716.5 Z:33.375 [3/4/2021 11:17:23 PM.103] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:17:23 PM.108] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/4/2021 11:17:23 PM.113] LSPD First Response: [TRACE] Casey Allen (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:17:23 PM.113] LSPD First Response: [TRACE] Preloading MP_M_FREEMODE_01 [3/4/2021 11:17:23 PM.119] LSPD First Response: [TRACE] New ped created mp_m_freemode_01 (PedType: 6), Agency: CityPolice (lspd) [3/4/2021 11:17:23 PM.124] LSPD First Response: [TRACE] Liam Thomson (MP_M_FREEMODE_01) was set as a cop [3/4/2021 11:17:23 PM.149] LSPD First Response: [AmbientAICallouts] [Fiber 16] INFO: -----A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----------A-i---C-a-l-l-o-u-t----- [3/4/2021 11:17:23 PM.149] LSPD First Response: [AmbientAICallouts] [Fiber 16] INFO: -----A-i---C-a-l-l-o-u-t----- starting new AiCalloutManager for AmbientResponse -----A-i---C-a-l-l-o-u-t----- [3/4/2021 11:17:23 PM.174] LSPD First Response: [AmbientAICallouts] [Fiber 16] INFO: -----A-i---C-a-l-l-o-u-t----- AiCallout Name: MVA -----A-i---C-a-l-l-o-u-t----- [3/4/2021 11:17:23 PM.176] LSPD First Response: [AmbientAICallouts] [Fiber 16] ERROR: in AICalloutManager object: System.NullReferenceException: Object reference not set to an instance of an object. [3/4/2021 11:17:23 PM.176] at INbJUfUriEYtZhfwMRBYWWUUTEYJ.QZXjwXNzUxkTMtjojATzupyeAmhBA(Ped ) [3/4/2021 11:17:23 PM.176] at AmbientAICallouts.AiCalloutManager.SetupCops() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\AiCalloutManager.cs:line 1244 [3/4/2021 11:17:23 PM.176] at AmbientAICallouts.AiCalloutManager.<>c__DisplayClass26_0.<.ctor>b__0() in D:\#UserData\Dokumente 2 - TB\Development\Visual Studio\Repos\AmbientAICallouts\src\AmbientAICallouts\Main.cs:line 91 [3/4/2021 11:17:23 PM.204] LSPD First Response: [AmbientAICallouts] [Fiber 16] INFO: Aborting Code [3/4/2021 11:17:23 PM.213] LSPD First Response: [AmbientAICallouts] [Fiber 16] INFO: SilentDismissHelicopter() executed [3/4/2021 11:17:26 PM.574] LSPD First Response: [TRACE] It has been 42 seconds since the last callout [3/4/2021 11:17:26 PM.574] LSPD First Response: Creating Backup from DutchCallouts.Callouts.Backup, DutchCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [3/4/2021 11:17:26 PM.574] LSPD First Response: [TRACE] Callout created: #6 [3/4/2021 11:17:26 PM.683] LSPD First Response: GetAudioFileForAction: No file found for: STREET_宸存礇绫宠楂橀€熷叕璺? [3/4/2021 11:17:41 PM.706] LSPD First Response: [TRACE] Cleaning UI [3/4/2021 11:17:41 PM.722] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 13] INFO: reaction event started [3/4/2021 11:17:41 PM.722] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 13] INFO: OnCalloutNotAccepted() detected. trying to extract information from callout [3/4/2021 11:17:41 PM.722] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 13] INFO: The type of the object is: DutchCallouts.Callouts.Backup [3/4/2021 11:17:41 PM.722] LSPD First Response: [AmbientAICallouts] [RejectedCalloutAI Fiber 13] INFO: Callout Position is X:2620.896 Y:255.5361 Z:97.55639 [3/4/2021 11:17:41 PM.722] LSPD First Response: [AmbientAICallouts] Thanks to AlexGuirre for his Refelctions based code to detect the CalloutPosition