[2021/3/6 0:50:41.706] Started new log on 2021/3/6 0:50:41.706 [2021/3/6 0:50:41.706] ==================================================================================================== [2021/3/6 0:50:41.699] Log path: G:\gta5\XiaDaoFeiChe5 ChunJingJuQingBan\RagePluginHook.log [2021/3/6 0:50:41.707] Log verbosity: Trivial [2021/3/6 0:50:41.708] Initializing input system [2021/3/6 0:50:41.709] Initializing game console [2021/3/6 0:50:41.714] Console key has been set to F4 (key code: 115) [2021/3/6 0:50:41.753] Initializing console variable "ConsoleScrollAmount". [2021/3/6 0:50:41.754] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [2021/3/6 0:50:41.756] Read value: [2021/3/6 0:50:41.756] Initializing console variable "DisableRenderVersionText". [2021/3/6 0:50:41.756] Type: System.Boolean, Reading section: "Miscellaneous", key: DisableRenderVersionText [2021/3/6 0:50:41.759] Read value: False [2021/3/6 0:50:41.759] Setting value of console variable "DisableRenderVersionText" to stored value. [2021/3/6 0:50:41.759] Initializing console variable "ConsoleKey". [2021/3/6 0:50:41.759] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [2021/3/6 0:50:41.760] Read value: [2021/3/6 0:50:41.760] Initializing console variable "PluginTimeoutThreshold". [2021/3/6 0:50:41.760] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [2021/3/6 0:50:41.760] Read value: 60000 [2021/3/6 0:50:41.760] Setting value of console variable "PluginTimeoutThreshold" to stored value. [2021/3/6 0:50:41.760] Initializing console variable "AlwaysShowConsoleOutput". [2021/3/6 0:50:41.761] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [2021/3/6 0:50:41.761] Read value: [2021/3/6 0:50:41.761] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [2021/3/6 0:50:41.761] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [2021/3/6 0:50:41.762] Read value: [2021/3/6 0:50:41.762] Initializing console variable "ShowOnScreenWarnings". [2021/3/6 0:50:41.762] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [2021/3/6 0:50:41.762] Read value: [2021/3/6 0:50:41.763] Console initialized [2021/3/6 0:50:41.763] Initializing forms manager [2021/3/6 0:50:41.765] Version: RAGE Plugin Hook v0.57.1152.13084 PUBLIC ALPHA for Grand Theft Auto V [2021/3/6 0:50:41.771] ================ RAGE Plugin Hook ================ [2021/3/6 0:50:41.775] Detected Windows 10 Education (64-bit) (10.0.19041.0)! [2021/3/6 0:50:41.776] Checking game support [2021/3/6 0:50:41.868] Product name: Grand Theft Auto V [2021/3/6 0:50:41.869] Product version: 1.0.1180.2 [2021/3/6 0:50:41.869] Is steam version: True [2021/3/6 0:50:41.870] Initializing DirectX [2021/3/6 0:50:41.872] Initializing Direct3D [2021/3/6 0:50:41.873] Loading C:\Windows\system32\d3d11.dll [2021/3/6 0:50:41.873] Loaded at 0x7FFA97460000 [2021/3/6 0:50:41.874] D3D11CreateDeviceAndSwapChain at 0x7FFA974AFE20 [2021/3/6 0:50:41.874] Creating Direct3D 11 device and swap chain [2021/3/6 0:50:41.917] Swap Chain created: 0x17C9E0E2D20 [2021/3/6 0:50:41.918] Swap Chain VTable: 0x17C9E0E2D20 [2021/3/6 0:50:41.918] Swap Chain VTable_2: 0x7FFA999CB438 [2021/3/6 0:50:41.919] 0x74894810245C8948;0x8D48564157552024;0x170EC814890246C [2021/3/6 0:50:41.919] D3D11Present: 0x7FFA99934F80 [2021/3/6 0:50:41.920] D3D11ResizeBuffers: 0x7FFA999506F0 [2021/3/6 0:50:41.920] D3D11ResizeTarget: 0x7FFA9999B0D0 [2021/3/6 0:50:41.920] D3D11SetFullscreenState: 0x7FFA999524B0 [2021/3/6 0:50:41.921] Getting device [2021/3/6 0:50:41.921] Retrieved device [2021/3/6 0:50:41.921] Creating wrapper [2021/3/6 0:50:41.929] Direct3D initialized [2021/3/6 0:50:41.929] Initialized DirectX [2021/3/6 0:50:41.930] Direct3D watcher thread spawned [2021/3/6 0:50:41.964] Wrapper created [2021/3/6 0:50:41.968] Effect created [2021/3/6 0:50:41.968] Creating buffer [2021/3/6 0:50:41.969] Created buffer [2021/3/6 0:50:41.969] Creating blend state [2021/3/6 0:50:41.970] Created blend state [2021/3/6 0:50:41.970] Done with creation [2021/3/6 0:50:42.000] Initializing texture system. [2021/3/6 0:50:42.001] Initializing texture system; phase 1 [2021/3/6 0:50:42.001] Initializing texture system; phase 2 [2021/3/6 0:50:42.006] Initializing texture system; phase 3 [2021/3/6 0:50:42.006] Initializing texture system; phase 4 [2021/3/6 0:50:42.014] Initializing texture system; phase 5 [2021/3/6 0:50:42.015] Initializing texture system; phase 6 [2021/3/6 0:50:42.016] Initializing texture system; phase 7 [2021/3/6 0:50:42.018] Initializing texture system; phase 8 [2021/3/6 0:50:42.019] Initializing texture system; phase 9 [2021/3/6 0:50:42.019] Initializing texture system; phase 10 [2021/3/6 0:50:42.022] Initializing texture system; phase 11 [2021/3/6 0:50:42.022] Initializing texture system; phase 12 [2021/3/6 0:50:42.023] Initializing texture system; phase 13 [2021/3/6 0:50:42.024] Initializing texture system; phase 14 [2021/3/6 0:50:43.055] LoadingScreenMsg: Initializing game support [2021/3/6 0:50:43.307] Initializing game support [2021/3/6 0:50:43.764] LoadingScreenMsg: Velocity limit removed [2021/3/6 0:50:44.068] Compatibility level: 0 [2021/3/6 0:50:44.069] Supported version detected [2021/3/6 0:50:44.070] ================================================== [2021/3/6 0:50:44.070] LoadingScreenMsg: Patching code [2021/3/6 0:50:44.321] LoadingScreenMsg: Waiting for game initialization [2021/3/6 0:50:44.573] Waiting for game initialization [2021/3/6 0:50:44.673] LoadingScreenMsg: Initializing core [2021/3/6 0:50:44.925] Initializing hook [2021/3/6 0:50:44.925] LoadingScreenMsg: Completing interoperability [2021/3/6 0:50:45.176] Completing interoperability [2021/3/6 0:50:45.176] Initialization code 1. [2021/3/6 0:50:45.177] Initialization code 2. [2021/3/6 0:50:45.177] Initialization code 3. [2021/3/6 0:50:45.184] 1 Address: 0x00007FF794321D18 [2021/3/6 0:50:45.185] Calling func 1 [2021/3/6 0:50:45.199] 2 Address: 0x00007FF794E304B2 [2021/3/6 0:50:45.200] 3 Address: 0x00007FF793925BE6 [2021/3/6 0:50:45.224] Address: 0x00007FF794E3045C [2021/3/6 0:50:45.226] Unknown var: 0x00007FF795D8B230 [2021/3/6 0:50:45.226] Initialization code 4. [2021/3/6 0:50:45.226] Initialization code 5. [2021/3/6 0:50:45.227] Completing interoperability, phase 1 [2021/3/6 0:50:45.227] Completing interoperability, phase 2 [2021/3/6 0:50:45.227] Completing interoperability, phase 3 [2021/3/6 0:50:45.227] Completing interoperability, phase 4 [2021/3/6 0:50:45.228] Completing interoperability, phase 5 [2021/3/6 0:50:45.228] Completing interoperability, phase 6 [2021/3/6 0:50:45.228] Completing interoperability, phase 7 [2021/3/6 0:50:45.228] LoadingScreenMsg: [2021/3/6 0:50:45.479] LoadingScreenMsg: Loading Story Mode [2021/3/6 0:50:46.931] Direct3D watcher thread ended [2021/3/6 0:50:53.736] LoadingScreenMsg: Loading and Populating Game World [2021/3/6 0:50:53.987] LoadingScreenMsg: [2021/3/6 0:50:59.469] Initializing console variable "IsDeveloperModeEnabled". [2021/3/6 0:50:59.469] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [2021/3/6 0:50:59.470] Read value: [2021/3/6 0:50:59.470] Initializing console variable "TimeScale". [2021/3/6 0:50:59.470] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [2021/3/6 0:50:59.471] Read value: [2021/3/6 0:51:41.068] Invalid call to console command "LoadPlugin": Parameter "pluginFileName" of console command "LoadPlugin" is not optional, but no argument was specified. [2021/3/6 0:51:57.949] Loading plugin from path: G:\gta5\XiaDaoFeiChe5 ChunJingJuQingBan\Plugins\LSPD First Response.dll [2021/3/6 0:51:59.357] : Initializing input system [2021/3/6 0:51:59.358] : Initializing game console [2021/3/6 0:51:59.360] : Initializing forms manager [2021/3/6 0:51:59.443] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [2021/3/6 0:51:59.693] LSPD First Response: [TRACE] Started loading LSPDFR [2021/3/6 0:51:59.694] LSPD First Response: [INFO] Running LSPD First Response 0.4.8 (0.4.7688.2267) [2021/3/6 0:51:59.696] LSPD First Response: [INFO] Compiled on 18 1月 2021 00:15:34 UTC [2021/3/6 0:51:59.696] LSPD First Response: [INFO] Copyright ? 2015-2020, G17 Media, www.lspdfr.com [2021/3/6 0:52:00.028] LSPD First Response: [WARN] Failed to resolve GCT [2021/3/6 0:52:00.233] LSPD First Response: [WARN] Failed to resolve CHASE_2 [2021/3/6 0:52:00.531] LSPD First Response: [WARN] Failed to resolve CVW_1 [2021/3/6 0:52:00.773] LSPD First Response: [WARN] Failed to resolve DLC_1 [2021/3/6 0:52:00.786] LSPD First Response: [2021/3/6 0:52:00.787] LSPD First Response: ============================== [2021/3/6 0:52:00.787] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2021/3/6 0:52:00.788] LSPD First Response: ------------------------------ [2021/3/6 0:52:00.788] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [2021/3/6 0:52:00.788] LSPD First Response: ------------------------------ [2021/3/6 0:52:00.788] LSPD First Response: Exception type: System.TypeInitializationException [2021/3/6 0:52:00.788] LSPD First Response: Exception message: “tTneNkIAjNAXyhNHcIqOPQhIOlZHb”的类型初始值设定项引发异常。 [2021/3/6 0:52:00.789] LSPD First Response: ------------------------------ [2021/3/6 0:52:00.789] LSPD First Response: Inner exceptions: [2021/3/6 0:52:00.789] LSPD First Response: Exception type: System.AccessViolationException [2021/3/6 0:52:00.790] LSPD First Response: Exception message: 尝试读取或写入受保护的内存。这通常指示其他内存已损坏。 [2021/3/6 0:52:00.790] LSPD First Response: ------------------------------ [2021/3/6 0:52:00.790] LSPD First Response: Stack trace: [2021/3/6 0:52:00.790] LSPD First Response: 在 tTneNkIAjNAXyhNHcIqOPQhIOlZHb.lzBtBAHwtIaLapmnAxwooVGACwGo(IntPtr , Int32 , Int32 ) [2021/3/6 0:52:00.791] 在 tTneNkIAjNAXyhNHcIqOPQhIOlZHb.WbiuIOWGUZsgUQKTnEKXbOHMVDIJ() [2021/3/6 0:52:00.791] 在 tTneNkIAjNAXyhNHcIqOPQhIOlZHb..cctor() [2021/3/6 0:52:00.791] LSPD First Response: ============================== [2021/3/6 0:52:00.791] LSPD First Response: [2021/3/6 0:52:00.792] LSPD First Response: ------------------------------ [2021/3/6 0:52:00.792] LSPD First Response: Stack trace: [2021/3/6 0:52:00.792] LSPD First Response: 在 BQVeAkrIvAFBSCRBCINCbKmcqFXvB.HZATnyOAHhIiLJZxUCHqWhvhCZjY() [2021/3/6 0:52:00.792] 在 BQVeAkrIvAFBSCRBCINCbKmcqFXvB.ndiPIRDtDTPTudFnyhwQPCKExTDc() [2021/3/6 0:52:00.792] 在 Rage.GameFiber.Main() [2021/3/6 0:52:00.793] LSPD First Response: ============================== [2021/3/6 0:52:00.793] LSPD First Response: [2021/3/6 0:52:00.795] LSPD First Response: [FATAL] Forced termination [2021/3/6 0:52:00.798] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [2021/3/6 0:52:01.506] LSPD First Response: [INFO] LSPDFR has shut down [2021/3/6 0:52:18.708] Loading plugin from path: G:\gta5\XiaDaoFeiChe5 ChunJingJuQingBan\Plugins\LSPD First Respons.dll [2021/3/6 0:52:19.932] : Initializing input system [2021/3/6 0:52:19.933] : Initializing game console [2021/3/6 0:52:19.934] : Initializing forms manager [2021/3/6 0:52:19.972] Plugin "LSPD First Response" was loaded from "LSPD First Respons.dll". [2021/3/6 0:52:20.170] --------------------------------------------------------------------- [2021/3/6 0:52:20.170] LSPD FIRST RESPONSE [2021/3/6 0:52:20.170] Version 0.3.1 [2021/3/6 0:52:20.170] A G17 Media Modification [2021/3/6 0:52:20.170] - Developed by LMS & Sam [2021/3/6 0:52:20.170] - Special thanks to Cyan, Lt.Caine, Alexander Blade, The OpenIV Team, LukeD & MulleDK19 [2021/3/6 0:52:20.171] ? Copyright 2015-2016, G17 Media, www.lspdfr.com [2021/3/6 0:52:20.171] --------------------------------------------------------------------- [2021/3/6 0:52:20.171] [INFO] Running LSPD First Response 0.3.1(0.3.38.5436) [2021/3/6 0:52:20.171] [INFO] Copyright ? 2015-2016, G17 Media, www.lspdfr.com [2021/3/6 0:52:20.229] [2021/3/6 0:52:20.370] G:\gta5\XiaDaoFeiChe5 ChunJingJuQingBan\lspdfr\lspdfr.ini [2021/3/6 0:52:20.370] G:\gta5\XiaDaoFeiChe5 ChunJingJuQingBan\lspdfr\lspdfr.ini [2021/3/6 0:52:20.372] Callouts: 250 [2021/3/6 0:52:20.637] [TRACE] Thread CopManager #1 initialized [2021/3/6 0:53:56.142] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [2021/3/6 0:53:56.142] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [2021/3/6 0:53:56.142] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [2021/3/6 0:53:56.144] [TRACE] Assigned ped to PoliceStationManager #1 (Ambient) [2021/3/6 0:53:56.145] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory) [2021/3/6 0:53:56.835] [TRACE] Assigned ped to PoliceStationManager #1 (GameplayMandatory) [2021/3/6 0:53:57.193] setting up new cop: null [2021/3/6 0:53:57.198] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.198] setting up new cop: null [2021/3/6 0:53:57.198] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.198] setting up new cop: null [2021/3/6 0:53:57.198] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.198] setting up new cop: null [2021/3/6 0:53:57.198] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.198] setting up new cop: null [2021/3/6 0:53:57.198] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.198] setting up new cop: null [2021/3/6 0:53:57.198] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.198] setting up new cop: null [2021/3/6 0:53:57.198] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.198] setting up new cop: null [2021/3/6 0:53:57.199] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.199] setting up new cop: null [2021/3/6 0:53:57.199] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.199] setting up new cop: null [2021/3/6 0:53:57.199] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.458] [TRACE] Populated PD [2021/3/6 0:53:57.699] setting up new cop: null [2021/3/6 0:53:57.699] [TRACE] New ped recognized as cop [2021/3/6 0:53:57.699] setting up new cop: null [2021/3/6 0:53:57.699] [TRACE] New ped recognized as cop [2021/3/6 0:53:58.204] setting up new cop: null [2021/3/6 0:53:58.205] [TRACE] New ped recognized as cop [2021/3/6 0:53:58.205] setting up new cop: null [2021/3/6 0:53:58.205] [TRACE] New ped recognized as cop [2021/3/6 0:53:58.205] setting up new cop: null [2021/3/6 0:53:58.205] [TRACE] New ped recognized as cop [2021/3/6 0:53:58.205] setting up new cop: null [2021/3/6 0:53:58.206] [TRACE] New ped recognized as cop [2021/3/6 0:54:25.911] setting up new cop: null [2021/3/6 0:54:25.911] [TRACE] New ped recognized as cop [2021/3/6 0:54:25.912] setting up new cop: null [2021/3/6 0:54:25.912] [TRACE] New ped recognized as cop [2021/3/6 0:54:36.490] setting up new cop: null [2021/3/6 0:54:36.491] [TRACE] New ped recognized as cop [2021/3/6 0:54:50.101] setting up new cop: null [2021/3/6 0:54:50.101] [TRACE] New ped recognized as cop [2021/3/6 0:54:50.101] setting up new cop: null [2021/3/6 0:54:50.101] [TRACE] New ped recognized as cop [2021/3/6 0:54:52.520] [TRACE] Cleared PD [2021/3/6 0:55:01.555] 1 [2021/3/6 0:55:01.555] 2 [2021/3/6 0:55:01.555] 4 [2021/3/6 0:55:01.557] s_m_y_cop_01_white_full_02 [2021/3/6 0:55:04.980] INIT [2021/3/6 0:55:04.999] LSPD First Response: Folder is G:\gta5\XiaDaoFeiChe5 ChunJingJuQingBan\plugins\lspdfr [2021/3/6 0:55:05.088] LSPD First Response: CompuLite, Version=1.4.9.7, Culture=neutral, PublicKeyToken=null [2021/3/6 0:55:05.096] LSPD First Response: OP_Immersive_Dispatch, Version=1.4.1.0, Culture=neutral, PublicKeyToken=null [2021/3/6 0:55:05.104] LSPD First Response: RegularCallouts, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null [2021/3/6 0:55:05.113] LSPD First Response: StopThePed, Version=4.9.4.1, Culture=neutral, PublicKeyToken=null [2021/3/6 0:55:05.118] LSPD First Response: UltimateBackup, Version=1.8.5.0, Culture=neutral, PublicKeyToken=null [2021/3/6 0:55:05.122] LSPD First Response: UnitedCallouts, Version=1.5.7.3, Culture=neutral, PublicKeyToken=null [2021/3/6 0:55:05.123] LSPD First Response: Creating plugin: CompuLite.Main [2021/3/6 0:55:05.132] LSPD First Response: Creating plugin: OP_Immersive_Dispatch.Main [2021/3/6 0:55:05.132] LSPD First Response: Creating plugin: RegularCallouts.Main [2021/3/6 0:55:05.175] LSPD First Response: Creating plugin: ????????????????????????????????????????? [2021/3/6 0:55:05.215] LSPD First Response: Creating plugin: ????????????????????????????????????????? [2021/3/6 0:55:05.249] LSPD First Response: Creating plugin: UnitedCallouts.Main [2021/3/6 0:55:05.250] LSPD First Response: Plugin CompuLite v1.4.9.7 has been initialized. [2021/3/6 0:55:05.250] LSPD First Response: 去值班加载警用电脑 [2021/3/6 0:55:05.268] LSPD First Response: OP_Immersive_Dispatch has been Initialized. [2021/3/6 0:55:05.270] LSPD First Response: Plugin RegularCallouts 1.1.2 has been initialised. [2021/3/6 0:55:05.270] LSPD First Response: Go on duty to fully load RegularCallouts. [2021/3/6 0:55:05.284] LSPD First Response: Initializing Config for Regular Callouts [2021/3/6 0:55:05.287] LSPD First Response: Plugin StopThePed v4.9.4.1 has been initialized. [2021/3/6 0:55:05.288] LSPD First Response: Go on duty to fully load StopThePed [2021/3/6 0:55:05.289] LSPD First Response: Plugin UltimateBackup v1.8.5.0 has been initialized. [2021/3/6 0:55:05.290] LSPD First Response: Go on duty to fully load UltimateBackup [2021/3/6 0:55:05.290] LSPD First Response: Loading Config file from UnitedCallouts by sEbi3 [2021/3/6 0:55:05.293] LSPD First Response: We have 1 callouts registered [2021/3/6 0:55:05.293] LSPD First Response: CalloutManager initialized [2021/3/6 0:55:05.294] [TRACE] WorldEventManager: Allowing up to 2 events [2021/3/6 0:55:10.043] LSPD First Response: Registering callout RegularCallouts.Callouts.AccidentOnHighway [2021/3/6 0:55:10.044] LSPD First Response: Registering callout RegularCallouts.Callouts.AnimalCarCrash [2021/3/6 0:55:10.048] LSPD First Response: Registering callout RegularCallouts.Callouts.AssistancePark [2021/3/6 0:55:10.049] LSPD First Response: Registering callout RegularCallouts.Callouts.DomesticDisturbance [2021/3/6 0:55:10.049] LSPD First Response: Registering callout RegularCallouts.Callouts.MissingPerson [2021/3/6 0:55:10.049] LSPD First Response: Registering callout RegularCallouts.Callouts.NoiseDisturbance [2021/3/6 0:55:10.050] LSPD First Response: Registering callout RegularCallouts.Callouts.ParkedCarCrash [2021/3/6 0:55:10.050] LSPD First Response: Registering callout RegularCallouts.Callouts.SearchWarrant [2021/3/6 0:55:10.050] LSPD First Response: Registering callout RegularCallouts.Callouts.TreeOnStreet [2021/3/6 0:55:10.051] LSPD First Response: Registering callout RegularCallouts.Callouts.SuspiciousVehicle [2021/3/6 0:55:10.051] LSPD First Response: Registering callout RegularCallouts.Callouts.BarricadedSuspect [2021/3/6 0:55:10.051] LSPD First Response: Registering callout RegularCallouts.Callouts.RobberyInProgress [2021/3/6 0:55:10.052] LSPD First Response: Registering callout RegularCallouts.Callouts.BrokenVehicle [2021/3/6 0:55:10.052] LSPD First Response: Registering callout RegularCallouts.Callouts.Homicide [2021/3/6 0:55:10.052] LSPD First Response: Registering callout RegularCallouts.Callouts.Scammer [2021/3/6 0:55:10.052] LSPD First Response: Registering callout RegularCallouts.Callouts.AbandondedVehicle [2021/3/6 0:55:10.053] LSPD First Response: Registering callout RegularCallouts.Callouts.PotentialBomb [2021/3/6 0:55:10.053] LSPD First Response: Registering callout RegularCallouts.Callouts.StolenDiplomaticCar [2021/3/6 0:55:10.141] [TRACE] Thread Ambient #1 initialized [2021/3/6 0:55:10.161] [TRACE] Thread ArrestManager #1 initialized [2021/3/6 0:55:10.189] [TRACE] Thread WorldEventManager #1 initialized [2021/3/6 0:55:10.190] [TRACE] Thread PlayerChaseManager #1 initialized [2021/3/6 0:55:10.194] [TRACE] Thread TrafficControl #1 initialized [2021/3/6 0:55:10.200] LSPD First Response: OP_警员_调度 [Settings] ------------------------------------------------------------------------------------------- [2021/3/6 0:55:10.204] LSPD First Response: OP_警员_调度 [String - 其他 - 呼叫] 1-LINCOLN-18 [2021/3/6 0:55:10.205] LSPD First Response: OP_警员_调度 [AudioParser - 其他-呼号] OP_1 OP_UT_LINCOLN OP_18 [2021/3/6 0:55:10.207] LSPD First Response: OP_警员_调度 [Bool - 其他 - 更新检查器] True [2021/3/6 0:55:10.208] LSPD First Response: OP_警员_调度 [Bool - Signal_100 - Active] True [2021/3/6 0:55:10.210] LSPD First Response: OP_警员_调度 [String - Signal_100 - Audio_File] Signal_100 [2021/3/6 0:55:10.210] LSPD First Response: OP_警员_调度 [Bool - Signal_100 - Automatic_Priority] True [2021/3/6 0:55:10.211] LSPD First Response: OP_警员_调度 [String - Signal_100_Beep - Audio_File] Signal_100_Beep [2021/3/6 0:55:10.213] LSPD First Response: OP_警员_调度 [Int32 - Signal_100_Beep - Beep_Time] 60 [2021/3/6 0:55:10.213] LSPD First Response: OP_警员_调度 [Bool - Axon - Active] True [2021/3/6 0:55:10.214] LSPD First Response: OP_警员_调度 [String - Axon - Audio_File] Axon [2021/3/6 0:55:10.216] LSPD First Response: OP_警员_调度 [Key - Axon - Key] O [2021/3/6 0:55:10.217] LSPD First Response: OP_警员_调度 [Key - Axon - Modifier] None [2021/3/6 0:55:10.218] LSPD First Response: OP_警员_调度 [Int32 - Axon - Beep_Time] 120 [2021/3/6 0:55:10.218] LSPD First Response: OP_警员_调度 [Bool - MDT - Active] True [2021/3/6 0:55:10.219] LSPD First Response: OP_警员_调度 [String - MDT - Audio_File] MDT [2021/3/6 0:55:10.220] LSPD First Response: OP_警员_调度 [Bool - Officer_Check_In - Active] True [2021/3/6 0:55:10.221] LSPD First Response: OP_警员_调度 [Int32 - Officer_Check_In - Check_Time] 120 [2021/3/6 0:55:10.222] LSPD First Response: OP_警员_调度 [Bool - Standby Function - Active] True [2021/3/6 0:55:10.222] LSPD First Response: OP_警员_调度 [Bool - Panic_Button - Active] True [2021/3/6 0:55:10.223] LSPD First Response: OP_警员_调度 [String - Panic_Button - Audio_file] panic_button [2021/3/6 0:55:10.224] LSPD First Response: OP_警员_调度 [Key - Panic_Button - Key] U [2021/3/6 0:55:10.225] LSPD First Response: OP_警员_调度 [Key - Panic_Button - Modifier] None [2021/3/6 0:55:10.226] LSPD First Response: OP_警员_调度 [Key - Menu - Key] L [2021/3/6 0:55:10.227] LSPD First Response: OP_警员_调度 [Key - Menu - Modifier] None [2021/3/6 0:55:10.228] LSPD First Response: OP_警员_调度 [Button - Menu - Controller Button] None [2021/3/6 0:55:10.229] LSPD First Response: OP_警员_调度 [Button - Menu - Controller Modifier] None [2021/3/6 0:55:10.230] LSPD First Response: OP_警员_调度 [String - TenFourBeep - Audio_file] TenFourBeep [2021/3/6 0:55:10.231] LSPD First Response: OP_警员_调度 [Bool - TenFourBeep - Active] True [2021/3/6 0:55:10.231] LSPD First Response: OP_警员_调度 [Bool - On Scene Hotkey - Active] True [2021/3/6 0:55:10.232] LSPD First Response: OP_警员_调度 [Key - On Scene Hotkey - Key] NumPad1 [2021/3/6 0:55:10.234] LSPD First Response: OP_警员_调度 [Key - On Scene Hotkey - Modifier] LControlKey [2021/3/6 0:55:10.234] LSPD First Response: OP_警员_调度 [Bool - Traffic Stop Hotkey - Active] True [2021/3/6 0:55:10.235] LSPD First Response: OP_警员_调度 [Key - Traffic Stop Hotkey - Key] NumPad2 [2021/3/6 0:55:10.236] LSPD First Response: OP_警员_调度 [Key - Traffic Stop Hotkey - Modifier] LControlKey [2021/3/6 0:55:10.237] LSPD First Response: OP_警员_调度 [Bool - Busy Hotkey - Active] True [2021/3/6 0:55:10.238] LSPD First Response: OP_警员_调度 [Key - Busy Hotkey - Key] NumPad3 [2021/3/6 0:55:10.238] LSPD First Response: OP_警员_调度 [Key - Busy Hotkey - Modifier] LControlKey [2021/3/6 0:55:10.239] LSPD First Response: OP_警员_调度 [Bool - Code4 Hotkey - Active] True [2021/3/6 0:55:10.240] LSPD First Response: OP_警员_调度 [Key - Code4 Hotkey - Key] NumPad4 [2021/3/6 0:55:10.241] LSPD First Response: OP_警员_调度 [Key - Code4 Hotkey - Modifier] LControlKey [2021/3/6 0:55:10.241] LSPD First Response: OP_警员_调度 [Bool - Pursuit Hotkey - Active] True [2021/3/6 0:55:10.242] LSPD First Response: OP_警员_调度 [Key - Pursuit Hotkey - Key] NumPad5 [2021/3/6 0:55:10.243] LSPD First Response: OP_警员_调度 [Key - Pursuit Hotkey - Modifier] LControlKey [2021/3/6 0:55:10.244] LSPD First Response: OP_警员_调度 [Bool - Yes Hotkey - Active] True [2021/3/6 0:55:10.245] LSPD First Response: OP_警员_调度 [Key - Yes Hotkey - Key] NumPad6 [2021/3/6 0:55:10.247] LSPD First Response: OP_警员_调度 [Key - Yes Hotkey - Modifier] LControlKey [2021/3/6 0:55:10.248] LSPD First Response: OP_警员_调度 [Bool - No Hotkey - Active] True [2021/3/6 0:55:10.249] LSPD First Response: OP_警员_调度 [Key - No Hotkey - Key] NumPad7 [2021/3/6 0:55:10.250] LSPD First Response: OP_警员_调度 [Key - No Hotkey - Modifier] LControlKey [2021/3/6 0:55:10.250] LSPD First Response: OP_警员_调度 [Int32 - Backup - Group] 2 [2021/3/6 0:55:10.251] LSPD First Response: OP_警员_调度 [Int32 - Backup - Panic] 4 [2021/3/6 0:55:10.252] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - Investigating] True [2021/3/6 0:55:10.253] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - AirPursuit] True [2021/3/6 0:55:10.254] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - SuspectInCustody] True [2021/3/6 0:55:10.255] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - OnScene] True [2021/3/6 0:55:10.256] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - PersonDeceased] True [2021/3/6 0:55:10.257] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - DrugCase] True [2021/3/6 0:55:10.258] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - Taser] True [2021/3/6 0:55:10.259] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - FightInProgress] True [2021/3/6 0:55:10.260] LSPD First Response: OP_警员_调度 [Bool - Backup Questions - OfficerCall] False [2021/3/6 0:55:10.260] LSPD First Response: OP_警员_调度 [Bool - Hidden - DisableNotifications] False [2021/3/6 0:55:10.260] LSPD First Response: OP_警员_调度 [Reader] Settings Read Successfully [2021/3/6 0:55:10.268] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: Axon [2021/3/6 0:55:10.269] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: MDT [2021/3/6 0:55:10.269] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: panic_button [2021/3/6 0:55:10.269] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: Signal_100 [2021/3/6 0:55:10.269] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: Signal_100_Beep [2021/3/6 0:55:10.270] LSPD First Response: OP_警员_调度 [Settings_Sound] Assigned Audio File: TenFourBeep [2021/3/6 0:55:10.270] LSPD First Response: OP_警员_调度 [Settings_Sound] Audio File Parsing Completed [2021/3/6 0:55:10.270] LSPD First Response: OP_警员_调度 [Settings] ------------------------------------------------------------------------------------------- [2021/3/6 0:55:10.399] LSPD First Response: OP_警员_调度 [Menu] Menus Added [2021/3/6 0:55:10.401] LSPD First Response: OP_警员_调度 [Menu] Status Menu Items Added [2021/3/6 0:55:10.401] LSPD First Response: OP_警员_调度 [Menu] Advise Menu Items Added [2021/3/6 0:55:10.402] LSPD First Response: OP_警员_调度 [Menu] Traffic Menu Items Added [2021/3/6 0:55:10.402] LSPD First Response: OP_警员_调度 [Menu] Request Menu Items Added [2021/3/6 0:55:10.402] LSPD First Response: OP_警员_调度 [Menu] Check In Menu Items Added [2021/3/6 0:55:10.403] LSPD First Response: OP_警员_调度 [Menu] Dispatch Menu Items Added [2021/3/6 0:55:10.404] LSPD First Response: OP_警员_调度 [Menu] Main Menu Items Added [2021/3/6 0:55:10.404] OP_Immersive_Dispatch: Menus Initialised [2021/3/6 0:55:10.953] setting up new cop: null [2021/3/6 0:55:10.953] [TRACE] New ped recognized as cop [2021/3/6 0:55:10.956] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] external plugin status [2021/3/6 0:55:10.957] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [2021/3/6 0:55:10.957] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] BetterEMS: False [2021/3/6 0:55:10.957] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] GrammarPolice: False [2021/3/6 0:55:10.958] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] RageNativeUI: True [2021/3/6 0:55:10.958] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] StopThePed: True [2021/3/6 0:55:10.958] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] UltimateBackup: True [2021/3/6 0:55:10.958] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] HeliAssistance: False [2021/3/6 0:55:10.958] LSPD First Response: OP_警员_调度 [ExternalPluginHandler] ------------------------------------------------------------------------------------------- [2021/3/6 0:55:11.218] LSPD First Response: [2021/3/6 0:55:11.218] LSPD First Response: ============================== [2021/3/6 0:55:11.219] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2021/3/6 0:55:11.219] LSPD First Response: ------------------------------ [2021/3/6 0:55:11.220] LSPD First Response: Origin: Game fiber "OPID_Main-92fe8414-79c8-4a67-adde-461eb4edeea7". [2021/3/6 0:55:11.220] LSPD First Response: ------------------------------ [2021/3/6 0:55:11.220] LSPD First Response: Exception type: System.TypeLoadException [2021/3/6 0:55:11.220] LSPD First Response: Exception message: 未能从程序集“LSPD First Response, Version=0.3.38.5436, Culture=neutral, PublicKeyToken=null”中加载类型“SingleLHandleEventHandler”。 [2021/3/6 0:55:11.221] LSPD First Response: ------------------------------ [2021/3/6 0:55:11.221] LSPD First Response: Inner exceptions: [2021/3/6 0:55:11.221] LSPD First Response: ------------------------------ [2021/3/6 0:55:11.221] LSPD First Response: Stack trace: [2021/3/6 0:55:11.222] LSPD First Response: 在 eR9fXGk8hgu41cwZDd.tNGhnGHuwi0icaUTO9.PG76QRivX() [2021/3/6 0:55:11.222] 在 OP_Immersive_Dispatch.Main.<>c__DisplayClass1_0.b__0() 位置 C:\Users\Admin\Source\Repos\OP_Immersive_Dispatch\OP_Immersive_Dispatch\Settings\Menu.cs:行号 310 [2021/3/6 0:55:11.222] 在 Rage.GameFiber.Main() [2021/3/6 0:55:11.222] LSPD First Response: ============================== [2021/3/6 0:55:11.222] LSPD First Response: [2021/3/6 0:55:11.225] 正在中止线程。 [2021/3/6 0:55:11.227] RagePluginHook [2021/3/6 0:55:11.228] 在 Rage.GameFiber.SleepThis(Int32 duration) [2021/3/6 0:55:11.228] 在 Rage.GameFiber.Sleep(Int32 duration) [2021/3/6 0:55:11.228] 在 AssetHelper.WaitForAssetLoad(IAsset asset, String assetTypeName) [2021/3/6 0:55:11.228] 在 Rage.AnimationDictionary.LoadAndWait() [2021/3/6 0:55:11.228] 在 bfxHh1BE#;#=AA() 0d?\&\&Gl1.?????????????????????????????????????????() [2021/3/6 0:55:11.228] 在 ?????????????????????????????????????????.?????????????????????????????????????????() [2021/3/6 0:55:11.228] 在 ?????????????????????????????????????????.?????????????????????????????????????????(Boolean ) [2021/3/6 0:55:11.228] 在 LSPD_First_Response.Mod.API.Functions.OnDutyStateChangedEventHandler.Invoke(Boolean onDuty) [2021/3/6 0:55:11.228] 在 LSPD_First_Response.Mod.API.Functions.InvokeOnOnDutyStateChanged(Boolean onduty) [2021/3/6 0:55:11.228] 在 ?????????????????????????????????????????.?????????????????????????????????????????() [2021/3/6 0:55:11.228] 在 ?????????????????????????????????????????.?????????????????????????????????????????() [2021/3/6 0:55:11.229] 在 ?????????????????????????????????????????.?????????????????????????????????????????()